Add support for skew()

Change-Id: Ia3a9a867f74fd78b61f75179e3788fdc2f0cacd0
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java
index 5fac525..99b686e 100644
--- a/core/java/android/view/GLES20Canvas.java
+++ b/core/java/android/view/GLES20Canvas.java
@@ -374,16 +374,18 @@
 
     @Override
     public void translate(float dx, float dy) {
-        nTranslate(mRenderer, dx, dy);
+        if (dx != 0.0f || dy != 0.0f) nTranslate(mRenderer, dx, dy);
     }
     
     private native void nTranslate(int renderer, float dx, float dy);
 
     @Override
     public void skew(float sx, float sy) {
-        throw new UnsupportedOperationException();
+        nSkew(mRenderer, sx, sy);
     }
 
+    private native void nSkew(int renderer, float sx, float sy);
+
     @Override
     public void rotate(float degrees) {
         nRotate(mRenderer, degrees);
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index 40cec3e..ac491ea 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -213,6 +213,11 @@
     renderer->scale(sx, sy);
 }
 
+static void android_view_GLES20Canvas_skew(JNIEnv* env, jobject canvas,
+        OpenGLRenderer* renderer, jfloat sx, jfloat sy) {
+    renderer->skew(sx, sy);
+}
+
 static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas,
         OpenGLRenderer* renderer, SkMatrix* matrix) {
     renderer->setMatrix(matrix);
@@ -550,6 +555,7 @@
     { "nTranslate",         "(IFF)V",          (void*) android_view_GLES20Canvas_translate },
     { "nRotate",            "(IF)V",           (void*) android_view_GLES20Canvas_rotate },
     { "nScale",             "(IFF)V",          (void*) android_view_GLES20Canvas_scale },
+    { "nSkew",              "(IFF)V",          (void*) android_view_GLES20Canvas_skew },
 
     { "nSetMatrix",         "(II)V",           (void*) android_view_GLES20Canvas_setMatrix },
     { "nGetMatrix",         "(I)I",            (void*) android_view_GLES20Canvas_getNativeMatrix },
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index e3593da..ade85e5 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -268,6 +268,10 @@
                 renderer.scale(getFloat(), getFloat());
             }
             break;
+            case Skew: {
+                renderer.skew(getFloat(), getFloat());
+            }
+            break;
             case SetMatrix: {
                 renderer.setMatrix(getMatrix());
             }
@@ -508,6 +512,12 @@
     OpenGLRenderer::scale(sx, sy);
 }
 
+void DisplayListRenderer::skew(float sx, float sy) {
+    addOp(DisplayList::Skew);
+    addPoint(sx, sy);
+    OpenGLRenderer::skew(sx, sy);
+}
+
 void DisplayListRenderer::setMatrix(SkMatrix* matrix) {
     addOp(DisplayList::SetMatrix);
     addMatrix(matrix);
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h
index 7152334..05864ec 100644
--- a/libs/hwui/DisplayListRenderer.h
+++ b/libs/hwui/DisplayListRenderer.h
@@ -98,6 +98,7 @@
         Translate,
         Rotate,
         Scale,
+        Skew,
         SetMatrix,
         ConcatMatrix,
         ClipRect,
@@ -250,6 +251,7 @@
     void translate(float dx, float dy);
     void rotate(float degrees);
     void scale(float sx, float sy);
+    void skew(float sx, float sy);
 
     void setMatrix(SkMatrix* matrix);
     void concatMatrix(SkMatrix* matrix);
diff --git a/libs/hwui/Matrix.cpp b/libs/hwui/Matrix.cpp
index fe7f883..e7c0fe3 100644
--- a/libs/hwui/Matrix.cpp
+++ b/libs/hwui/Matrix.cpp
@@ -178,6 +178,24 @@
     data[kScaleZ] = sz;
 }
 
+void Matrix4::loadSkew(float sx, float sy) {
+    loadIdentity();
+
+    data[kScaleX]       = 1.0f;
+    data[kSkewX]        = sx;
+    data[kTranslateX]   = 0.0f;
+
+    data[kSkewY]        = sy;
+    data[kScaleY]       = 1.0f;
+    data[kTranslateY]   = 0.0f;
+
+    data[kPerspective0] = 0.0f;
+    data[kPerspective1] = 0.0f;
+    data[kPerspective2] = 1.0f;
+
+    mSimpleMatrix = false;
+}
+
 void Matrix4::loadRotate(float angle, float x, float y, float z) {
     data[kPerspective0]  = 0.0f;
     data[kPerspective1]  = 0.0f;
diff --git a/libs/hwui/Matrix.h b/libs/hwui/Matrix.h
index 23fc6c3..08f5d77 100644
--- a/libs/hwui/Matrix.h
+++ b/libs/hwui/Matrix.h
@@ -72,6 +72,7 @@
 
     void loadTranslate(float x, float y, float z);
     void loadScale(float sx, float sy, float sz);
+    void loadSkew(float sx, float sy);
     void loadRotate(float angle, float x, float y, float z);
     void loadMultiply(const Matrix4& u, const Matrix4& v);
 
@@ -97,6 +98,12 @@
         multiply(u);
     }
 
+    void skew(float sx, float sy) {
+        Matrix4 u;
+        u.loadSkew(sx, sy);
+        multiply(u);
+    }
+
     void rotate(float angle, float x, float y, float z) {
         Matrix4 u;
         u.loadRotate(angle, x, y, z);
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 16a1de7..2067acc1 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -766,6 +766,10 @@
     mSnapshot->transform->scale(sx, sy, 1.0f);
 }
 
+void OpenGLRenderer::skew(float sx, float sy) {
+    mSnapshot->transform->skew(sx, sy);
+}
+
 void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
     mSnapshot->transform->load(*matrix);
 }
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 7387b92..272c5c2 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -84,6 +84,7 @@
     virtual void translate(float dx, float dy);
     virtual void rotate(float degrees);
     virtual void scale(float sx, float sy);
+    virtual void skew(float sx, float sy);
 
     const float* getMatrix() const;
     void getMatrix(SkMatrix* matrix);
diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml
index 7099ab5..691aff28 100644
--- a/tests/HwAccelerationTest/AndroidManifest.xml
+++ b/tests/HwAccelerationTest/AndroidManifest.xml
@@ -166,6 +166,15 @@
                 <category android:name="android.intent.category.LAUNCHER" />
             </intent-filter>
         </activity>
+        
+        <activity
+                android:name="BitmapsSkewActivity"
+                android:label="_BitmapsSkew">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
 
         <activity
                 android:name="BitmapsAlphaActivity"
diff --git a/tests/HwAccelerationTest/src/com/android/test/hwui/BitmapsSkewActivity.java b/tests/HwAccelerationTest/src/com/android/test/hwui/BitmapsSkewActivity.java
new file mode 100644
index 0000000..099c0dd
--- /dev/null
+++ b/tests/HwAccelerationTest/src/com/android/test/hwui/BitmapsSkewActivity.java
@@ -0,0 +1,56 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.test.hwui;
+
+import android.app.Activity;
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.Canvas;
+import android.graphics.Paint;
+import android.os.Bundle;
+import android.view.View;
+
+@SuppressWarnings({"UnusedDeclaration"})
+public class BitmapsSkewActivity extends Activity {
+    @Override
+    protected void onCreate(Bundle savedInstanceState) {
+        super.onCreate(savedInstanceState);
+        final BitmapsView view = new BitmapsView(this);
+        setContentView(view);
+    }
+
+    static class BitmapsView extends View {
+        private Paint mBitmapPaint;
+        private final Bitmap mBitmap1;
+
+        BitmapsView(Context c) {
+            super(c);
+
+            mBitmap1 = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1);
+        }
+
+        @Override
+        protected void onDraw(Canvas canvas) {
+            super.onDraw(canvas);
+
+            canvas.translate(120.0f, 50.0f);
+            canvas.skew(0.2f, 0.3f);
+            canvas.drawBitmap(mBitmap1, 0.0f, 0.0f, mBitmapPaint);
+        }
+    }
+}