resolve merge conflicts of 0c7535b to nyc-dev

Change-Id: I49fa42e0d78aeaa8127cefc5cc5122cf37fce878
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index ea53e59..c597ed2 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -68,14 +68,11 @@
 
 // ---------------------------------------------------------------------------
 
-BootAnimation::BootAnimation() : Thread(false), mZip(NULL), mClockEnabled(true) {
+BootAnimation::BootAnimation() : Thread(false), mClockEnabled(true) {
     mSession = new SurfaceComposerClient();
 }
 
 BootAnimation::~BootAnimation() {
-    if (mZip != NULL) {
-        delete mZip;
-    }
 }
 
 void BootAnimation::onFirstRef() {
@@ -288,19 +285,15 @@
 
     bool encryptedAnimation = atoi(decrypt) != 0 || !strcmp("trigger_restart_min_framework", decrypt);
 
-    ZipFileRO* zipFile = NULL;
-    if ((encryptedAnimation &&
-            (access(SYSTEM_ENCRYPTED_BOOTANIMATION_FILE, R_OK) == 0) &&
-            ((zipFile = ZipFileRO::open(SYSTEM_ENCRYPTED_BOOTANIMATION_FILE)) != NULL)) ||
-
-            ((access(OEM_BOOTANIMATION_FILE, R_OK) == 0) &&
-            ((zipFile = ZipFileRO::open(OEM_BOOTANIMATION_FILE)) != NULL)) ||
-
-            ((access(SYSTEM_BOOTANIMATION_FILE, R_OK) == 0) &&
-            ((zipFile = ZipFileRO::open(SYSTEM_BOOTANIMATION_FILE)) != NULL))) {
-        mZip = zipFile;
+    if (encryptedAnimation && (access(SYSTEM_ENCRYPTED_BOOTANIMATION_FILE, R_OK) == 0)) {
+        mZipFileName = SYSTEM_ENCRYPTED_BOOTANIMATION_FILE;
     }
-
+    else if (access(OEM_BOOTANIMATION_FILE, R_OK) == 0) {
+        mZipFileName = OEM_BOOTANIMATION_FILE;
+    }
+    else if (access(SYSTEM_BOOTANIMATION_FILE, R_OK) == 0) {
+        mZipFileName = SYSTEM_BOOTANIMATION_FILE;
+    }
     return NO_ERROR;
 }
 
@@ -309,7 +302,7 @@
     bool r;
     // We have no bootanimation file, so we use the stock android logo
     // animation.
-    if (mZip == NULL) {
+    if (mZipFileName.isEmpty()) {
         r = android();
     } else {
         r = movie();
@@ -429,16 +422,17 @@
     return true;
 }
 
-bool BootAnimation::readFile(const char* name, String8& outString)
+
+static bool readFile(ZipFileRO* zip, const char* name, String8& outString)
 {
-    ZipEntryRO entry = mZip->findEntryByName(name);
+    ZipEntryRO entry = zip->findEntryByName(name);
     ALOGE_IF(!entry, "couldn't find %s", name);
     if (!entry) {
         return false;
     }
 
-    FileMap* entryMap = mZip->createEntryFileMap(entry);
-    mZip->releaseEntry(entry);
+    FileMap* entryMap = zip->createEntryFileMap(entry);
+    zip->releaseEntry(entry);
     ALOGE_IF(!entryMap, "entryMap is null");
     if (!entryMap) {
         return false;
@@ -512,18 +506,18 @@
     glBindTexture(GL_TEXTURE_2D, 0);
 }
 
-bool BootAnimation::movie()
+bool BootAnimation::parseAnimationDesc(Animation& animation)
 {
     String8 desString;
 
-    if (!readFile("desc.txt", desString)) {
+    if (!readFile(animation.zip, "desc.txt", desString)) {
         return false;
     }
     char const* s = desString.string();
 
     // Create and initialize an AudioPlayer if we have an audio_conf.txt file
     String8 audioConf;
-    if (readFile("audio_conf.txt", audioConf)) {
+    if (readFile(animation.zip, "audio_conf.txt", audioConf)) {
         mAudioPlayer = new AudioPlayer;
         if (!mAudioPlayer->init(audioConf.string())) {
             ALOGE("mAudioPlayer.init failed");
@@ -531,8 +525,6 @@
         }
     }
 
-    Animation animation;
-
     // Parse the description file
     for (;;) {
         const char* endl = strstr(s, "\n");
@@ -564,6 +556,7 @@
             part.path = path;
             part.clockPosY = clockPosY;
             part.audioFile = NULL;
+            part.animation = NULL;
             if (!parseColor(color, part.backgroundColor)) {
                 ALOGE("> invalid color '#%s'", color);
                 part.backgroundColor[0] = 0.0f;
@@ -572,13 +565,29 @@
             }
             animation.parts.add(part);
         }
-
+        else if (strcmp(l, "$SYSTEM") == 0) {
+            // ALOGD("> SYSTEM");
+            Animation::Part part;
+            part.playUntilComplete = false;
+            part.count = 1;
+            part.pause = 0;
+            part.audioFile = NULL;
+            part.animation = loadAnimation(String8(SYSTEM_BOOTANIMATION_FILE));
+            if (part.animation != NULL)
+                animation.parts.add(part);
+        }
         s = ++endl;
     }
 
+    return true;
+}
+
+bool BootAnimation::preloadZip(Animation& animation)
+{
     // read all the data structures
     const size_t pcount = animation.parts.size();
     void *cookie = NULL;
+    ZipFileRO* mZip = animation.zip;
     if (!mZip->startIteration(&cookie)) {
         return false;
     }
@@ -624,6 +633,16 @@
 
     mZip->endIteration(cookie);
 
+    return true;
+}
+
+bool BootAnimation::movie()
+{
+
+    Animation* animation = loadAnimation(mZipFileName);
+    if (animation == NULL)
+        return false;
+
     // Blend required to draw time on top of animation frames.
     glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
     glShadeModel(GL_FLAT);
@@ -645,6 +664,19 @@
         mClockEnabled = clockTextureInitialized;
     }
 
+    playAnimation(*animation);
+    releaseAnimation(animation);
+
+    if (clockTextureInitialized) {
+        glDeleteTextures(1, &mClock.name);
+    }
+
+    return false;
+}
+
+bool BootAnimation::playAnimation(const Animation& animation)
+{
+    const size_t pcount = animation.parts.size();
     const int xc = (mWidth - animation.width) / 2;
     const int yc = ((mHeight - animation.height) / 2);
     nsecs_t frameDuration = s2ns(1) / animation.fps;
@@ -657,6 +689,14 @@
         const size_t fcount = part.frames.size();
         glBindTexture(GL_TEXTURE_2D, 0);
 
+        // Handle animation package
+        if (part.animation != NULL) {
+            playAnimation(*part.animation);
+            if (exitPending())
+                break;
+            continue; //to next part
+        }
+
         for (int r=0 ; !part.count || r<part.count ; r++) {
             // Exit any non playuntil complete parts immediately
             if(exitPending() && !part.playUntilComplete)
@@ -744,14 +784,46 @@
             }
         }
     }
-
-    if (clockTextureInitialized) {
-        glDeleteTextures(1, &mClock.name);
-    }
-
-    return false;
+    return true;
 }
 
+void BootAnimation::releaseAnimation(Animation* animation) const
+{
+    for (Vector<Animation::Part>::iterator it = animation->parts.begin(),
+         e = animation->parts.end(); it != e; ++it) {
+        if (it->animation)
+            releaseAnimation(it->animation);
+    }
+    if (animation->zip)
+        delete animation->zip;
+    delete animation;
+}
+
+BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn)
+{
+    if (mLoadedFiles.indexOf(fn) >= 0) {
+        ALOGE("File \"%s\" is already loaded. Cyclic ref is not allowed",
+            fn.string());
+        return NULL;
+    }
+    ZipFileRO *zip = ZipFileRO::open(fn);
+    if (zip == NULL) {
+        ALOGE("Failed to open animation zip \"%s\": %s",
+            fn.string(), strerror(errno));
+        return NULL;
+    }
+
+    Animation *animation =  new Animation;
+    animation->fileName = fn;
+    animation->zip = zip;
+    mLoadedFiles.add(animation->fileName);
+
+    parseAnimationDesc(*animation);
+    preloadZip(*animation);
+
+    mLoadedFiles.remove(fn);
+    return animation;
+}
 // ---------------------------------------------------------------------------
 
 }