| /* |
| ** Copyright 2011, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef _GLESV2_DBG_H_ |
| #define _GLESV2_DBG_H_ |
| |
| #include <pthread.h> |
| |
| namespace android |
| { |
| struct DbgContext; |
| |
| DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks); |
| |
| void dbgReleaseThread(); |
| |
| // create and bind socket if haven't already, if failed to create socket or |
| // forceUseFile, then open /data/local/tmp/dump.gles2dbg, exit when size reached |
| void StartDebugServer(const unsigned short port, const bool forceUseFile, |
| const unsigned int maxFileSize, const char * const filePath); |
| void StopDebugServer(); // close socket if open |
| |
| }; // namespace android |
| |
| #endif // #ifndef _GLESV2_DBG_H_ |