remove the gl{Vertex|Color|TexCoord|Normal}PointerBounds() "extension" fro eglext.h
diff --git a/core/jni/android_opengl_GLES10.cpp b/core/jni/android_opengl_GLES10.cpp
index 7e388ef..482d8eb 100644
--- a/core/jni/android_opengl_GLES10.cpp
+++ b/core/jni/android_opengl_GLES10.cpp
@@ -24,6 +24,19 @@
 #include <GLES/gl.h>
 #include <GLES/glext.h>
 
+/* special calls implemented in Android's GLES wrapper used to more
+ * efficiently bound-check passed arrays */
+extern "C" {
+GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
+        const GLvoid *ptr, GLsizei count);
+GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride,
+        const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
+}
+
 static int initialized = 0;
 
 static jclass nioAccessClass;