commit | 858873271250e80a704c29c71ff0578a87bd9d31 | [log] [tgz] |
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author | Jamie Gennis <jgennis@google.com> | Wed Feb 23 13:33:46 2011 -0800 |
committer | Jamie Gennis <jgennis@google.com> | Fri Feb 25 13:34:06 2011 -0800 |
tree | cfaa270f091efef35262b3085d1f8ca4d08cf588 | |
parent | 30b1fe07a73d522e97b7140cc227232a0c8c1a1e [diff] |
Expand on the SurfaceTexture API docs. This change adds additional documentation explaining how a SurfaceTexture should be used in OpenGL ES. It describes some of the limitations of using the GL_TEXTURE_EXTERNAL_OES texture target. Change-Id: I7424c1b422e4f402e87372e8b361391fbec82c5c