Add back render-ahead support

Currently only supported in the EGL path.
Vulkan support Coming Soon

Bug: 127822449
Test: trace of hwuimacro
Change-Id: Iac2b039e11d964aab5b8ca1bdf2a5430b187e2ea
diff --git a/libs/hwui/HWUIProperties.sysprop b/libs/hwui/HWUIProperties.sysprop
index 42191ca..34aeaae 100644
--- a/libs/hwui/HWUIProperties.sysprop
+++ b/libs/hwui/HWUIProperties.sysprop
@@ -7,3 +7,10 @@
     scope: Public
     access: Readonly
 }
+prop {
+    api_name: "render_ahead"
+    type: Integer
+    prop_name: "ro.hwui.render_ahead"
+    scope: Public
+    access: Readonly
+}
\ No newline at end of file
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index 046ffc4..9b1f259 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -67,6 +67,7 @@
 bool Properties::isolatedProcess = false;
 
 int Properties::contextPriority = 0;
+int Properties::defaultRenderAhead = 0;
 
 static int property_get_int(const char* key, int defaultValue) {
     char buf[PROPERTY_VALUE_MAX] = {
@@ -129,6 +130,13 @@
 
     enableForceDarkSupport = property_get_bool(PROPERTY_ENABLE_FORCE_DARK, true);
 
+    defaultRenderAhead = std::max(0, std::min(2, property_get_int(PROPERTY_RENDERAHEAD,
+            render_ahead().value_or(0))));
+
+    if (defaultRenderAhead && sRenderPipelineType == RenderPipelineType::SkiaVulkan) {
+        ALOGW("hwui.render_ahead of %d ignored because pipeline is skiavk", defaultRenderAhead);
+    }
+
     return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw);
 }
 
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 0a7f4e7..3e91c63 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -167,6 +167,8 @@
 
 #define PROPERTY_ENABLE_FORCE_DARK "debug.hwui.force_dark_enabled"
 
+#define PROPERTY_RENDERAHEAD "debug.hwui.render_ahead"
+
 ///////////////////////////////////////////////////////////////////////////////
 // Misc
 ///////////////////////////////////////////////////////////////////////////////
@@ -251,6 +253,8 @@
 
     ANDROID_API static int contextPriority;
 
+    static int defaultRenderAhead;
+
 private:
     static ProfileType sProfileType;
     static bool sDisableProfileBars;
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index baa41c1..4808d68 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -111,6 +111,7 @@
     rootRenderNode->makeRoot();
     mRenderNodes.emplace_back(rootRenderNode);
     mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
+    setRenderAheadDepth(Properties::defaultRenderAhead);
 }
 
 CanvasContext::~CanvasContext() {
@@ -159,6 +160,7 @@
     if (hasSurface) {
         mHaveNewSurface = true;
         mSwapHistory.clear();
+        applyRenderAheadSettings();
     } else {
         mRenderThread.removeFrameCallback(this);
         mGenerationID++;
@@ -423,6 +425,12 @@
 
     waitOnFences();
 
+    if (mRenderAheadDepth) {
+        auto presentTime = mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
+                (mRenderThread.timeLord().frameIntervalNanos() * (mRenderAheadDepth + 1));
+        native_window_set_buffers_timestamp(mNativeSurface.get(), presentTime);
+    }
+
     bool requireSwap = false;
     bool didSwap =
             mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
@@ -636,6 +644,28 @@
     return width == mLastFrameWidth && height == mLastFrameHeight;
 }
 
+void CanvasContext::applyRenderAheadSettings() {
+    if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
+        // TODO: Fix SkiaVulkan's assumptions on buffer counts. And SIGBUS crashes.
+        mRenderAheadDepth = 0;
+        return;
+    }
+    if (mNativeSurface) {
+        native_window_set_buffer_count(mNativeSurface.get(), 3 + mRenderAheadDepth);
+        if (!mRenderAheadDepth) {
+            native_window_set_buffers_timestamp(mNativeSurface.get(), NATIVE_WINDOW_TIMESTAMP_AUTO);
+        }
+    }
+}
+
+void CanvasContext::setRenderAheadDepth(int renderAhead) {
+    if (renderAhead < 0 || renderAhead > 2 || renderAhead == mRenderAheadDepth) {
+        return;
+    }
+    mRenderAheadDepth = renderAhead;
+    applyRenderAheadSettings();
+}
+
 SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
     if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
         // can't rely on prior content of window if viewport size changes
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index abca342..4a3119a 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -204,6 +204,8 @@
         return mUseForceDark;
     }
 
+    void setRenderAheadDepth(int renderAhead);
+
 private:
     CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
                   IContextFactory* contextFactory, std::unique_ptr<IRenderPipeline> renderPipeline);
@@ -217,6 +219,7 @@
 
     bool isSwapChainStuffed();
     bool surfaceRequiresRedraw();
+    void applyRenderAheadSettings();
 
     SkRect computeDirtyRect(const Frame& frame, SkRect* dirty);
 
@@ -235,6 +238,7 @@
     // painted onto its surface.
     bool mIsDirty = false;
     SwapBehavior mSwapBehavior = SwapBehavior::kSwap_default;
+    int mRenderAheadDepth = 0;
     struct SwapHistory {
         SkRect damage;
         nsecs_t vsyncTime;
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 16240b4..b58bab1 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -312,6 +312,12 @@
     mRenderThread.queue().post([this, enable]() { mContext->setForceDark(enable); });
 }
 
+void RenderProxy::setRenderAheadDepth(int renderAhead) {
+    mRenderThread.queue().post([ context = mContext, renderAhead ] {
+        context->setRenderAheadDepth(renderAhead);
+    });
+}
+
 int RenderProxy::copySurfaceInto(sp<Surface>& surface, int left, int top, int right, int bottom,
                                  SkBitmap* bitmap) {
     auto& thread = RenderThread::getInstance();
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index a1a5551..a0f08cb 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -123,6 +123,23 @@
     ANDROID_API void removeFrameMetricsObserver(FrameMetricsObserver* observer);
     ANDROID_API void setForceDark(bool enable);
 
+    /**
+     * Sets a render-ahead depth on the backing renderer. This will increase latency by
+     * <swapInterval> * renderAhead and increase memory usage by (3 + renderAhead) * <resolution>.
+     * In return the renderer will be less susceptible to jitter, resulting in a smoother animation.
+     *
+     * Not recommended to use in response to anything touch driven, but for canned animations
+     * where latency is not a concern careful use may be beneficial.
+     *
+     * Note that when increasing this there will be a frame gap of N frames where N is
+     * renderAhead - <current renderAhead>. When decreasing this if there are any pending
+     * frames they will retain their prior renderAhead value, so it will take a few frames
+     * for the decrease to flush through.
+     *
+     * @param renderAhead How far to render ahead, must be in the range [0..2]
+     */
+    ANDROID_API void setRenderAheadDepth(int renderAhead);
+
     ANDROID_API static int copySurfaceInto(sp<Surface>& surface, int left, int top, int right,
                                            int bottom, SkBitmap* bitmap);
     ANDROID_API static void prepareToDraw(Bitmap& bitmap);
diff --git a/libs/hwui/tests/common/TestScene.h b/libs/hwui/tests/common/TestScene.h
index 91022cf..74a039b 100644
--- a/libs/hwui/tests/common/TestScene.h
+++ b/libs/hwui/tests/common/TestScene.h
@@ -38,6 +38,7 @@
         int count = 0;
         int reportFrametimeWeight = 0;
         bool renderOffscreen = true;
+        int renderAhead = 0;
     };
 
     template <class T>
diff --git a/libs/hwui/tests/macrobench/TestSceneRunner.cpp b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
index b45dbc8..aa579ad 100644
--- a/libs/hwui/tests/macrobench/TestSceneRunner.cpp
+++ b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
@@ -154,6 +154,11 @@
     proxy->resetProfileInfo();
     proxy->fence();
 
+    if (opts.renderAhead) {
+        usleep(33000);
+    }
+    proxy->setRenderAheadDepth(opts.renderAhead);
+
     ModifiedMovingAverage<double> avgMs(opts.reportFrametimeWeight);
 
     nsecs_t start = systemTime(CLOCK_MONOTONIC);
diff --git a/libs/hwui/tests/macrobench/main.cpp b/libs/hwui/tests/macrobench/main.cpp
index 174a140..88d33c3 100644
--- a/libs/hwui/tests/macrobench/main.cpp
+++ b/libs/hwui/tests/macrobench/main.cpp
@@ -69,6 +69,7 @@
                        are offscreen rendered
   --benchmark_format   Set output format. Possible values are tabular, json, csv
   --renderer=TYPE      Sets the render pipeline to use. May be skiagl or skiavk
+  --render-ahead=NUM   Sets how far to render-ahead. Must be 0 (default), 1, or 2.
 )");
 }
 
@@ -170,6 +171,7 @@
     Onscreen,
     Offscreen,
     Renderer,
+    RenderAhead,
 };
 }
 
@@ -185,6 +187,7 @@
         {"onscreen", no_argument, nullptr, LongOpts::Onscreen},
         {"offscreen", no_argument, nullptr, LongOpts::Offscreen},
         {"renderer", required_argument, nullptr, LongOpts::Renderer},
+        {"render-ahead", required_argument, nullptr, LongOpts::RenderAhead},
         {0, 0, 0, 0}};
 
 static const char* SHORT_OPTIONS = "c:r:h";
@@ -283,6 +286,16 @@
                 gOpts.renderOffscreen = true;
                 break;
 
+            case LongOpts::RenderAhead:
+                if (!optarg) {
+                    error = true;
+                }
+                gOpts.renderAhead = atoi(optarg);
+                if (gOpts.renderAhead < 0 || gOpts.renderAhead > 2) {
+                    error = true;
+                }
+                break;
+
             case 'h':
                 printHelp();
                 exit(EXIT_SUCCESS);