Merge "Add shape animation test case"
diff --git a/libs/hwui/tests/common/scenes/ShapeAnimation.cpp b/libs/hwui/tests/common/scenes/ShapeAnimation.cpp
new file mode 100644
index 0000000..0cba344
--- /dev/null
+++ b/libs/hwui/tests/common/scenes/ShapeAnimation.cpp
@@ -0,0 +1,105 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestSceneBase.h"
+#include "utils/Color.h"
+
+#include <cstdio>
+
+class ShapeAnimation;
+
+static TestScene::Registrar _Shapes(TestScene::Info{
+ "shapes",
+ "A grid of shape drawing test cases.",
+ TestScene::simpleCreateScene<ShapeAnimation>
+});
+
+class ShapeAnimation : public TestScene {
+public:
+ sp<RenderNode> card;
+ void createContent(int width, int height, TestCanvas& canvas) override {
+ card = TestUtils::createNode(0, 0, width, height,
+ [width](RenderProperties& props, TestCanvas& canvas) {
+ std::function<void(TestCanvas&, float, const SkPaint&)> ops[] = {
+ [](TestCanvas& canvas, float size, const SkPaint& paint) {
+ canvas.drawArc(0, 0, size, size, 50, 189, true, paint);
+ },
+ [](TestCanvas& canvas, float size, const SkPaint& paint) {
+ canvas.drawOval(0, 0, size, size, paint);
+ },
+ [](TestCanvas& canvas, float size, const SkPaint& paint) {
+ SkPath diamondPath;
+ diamondPath.moveTo(size / 2, 0);
+ diamondPath.lineTo(size, size / 2);
+ diamondPath.lineTo(size / 2, size);
+ diamondPath.lineTo(0, size / 2);
+ diamondPath.close();
+ canvas.drawPath(diamondPath, paint);
+ },
+ [](TestCanvas& canvas, float size, const SkPaint& paint) {
+ float data[] = {0, 0, size, size, 0, size, size, 0 };
+ canvas.drawLines(data, sizeof(data) / sizeof(float), paint);
+ },
+ [](TestCanvas& canvas, float size, const SkPaint& paint) {
+ float data[] = {0, 0, size, size, 0, size, size, 0 };
+ canvas.drawPoints(data, sizeof(data) / sizeof(float), paint);
+ },
+ [](TestCanvas& canvas, float size, const SkPaint& paint) {
+ canvas.drawRect(0, 0, size, size, paint);
+ },
+ [](TestCanvas& canvas, float size, const SkPaint& paint) {
+ float rad = size / 4;
+ canvas.drawRoundRect(0, 0, size, size, rad, rad, paint);
+ }
+ };
+ float cellSpace = dp(4);
+ float cellSize = floorf(width / 7 - cellSpace);
+
+ // each combination of strokeWidth + style gets a column
+ int outerCount = canvas.save(SkCanvas::kMatrixClip_SaveFlag);
+ SkPaint paint;
+ paint.setAntiAlias(true);
+ SkPaint::Style styles[] = {
+ SkPaint::kStroke_Style, SkPaint::kFill_Style, SkPaint::kStrokeAndFill_Style };
+ for (auto style : styles) {
+ paint.setStyle(style);
+ for (auto strokeWidth : { 0.0f, 0.5f, 8.0f }) {
+ paint.setStrokeWidth(strokeWidth);
+ // fill column with each op
+ int middleCount = canvas.save(SkCanvas::kMatrixClip_SaveFlag);
+ for (auto op : ops) {
+ int innerCount = canvas.save(SkCanvas::kMatrixClip_SaveFlag);
+ canvas.clipRect(0, 0, cellSize, cellSize, SkRegion::kIntersect_Op);
+ canvas.drawColor(Color::White, SkXfermode::Mode::kSrcOver_Mode);
+ op(canvas, cellSize, paint);
+ canvas.restoreToCount(innerCount);
+ canvas.translate(cellSize + cellSpace, 0);
+ }
+ canvas.restoreToCount(middleCount);
+ canvas.translate(0, cellSize + cellSpace);
+ }
+ }
+ canvas.restoreToCount(outerCount);
+ });
+ canvas.drawColor(Color::Grey_500, SkXfermode::Mode::kSrcOver_Mode);
+ canvas.drawRenderNode(card.get());
+ }
+
+ void doFrame(int frameNr) override {
+ card->mutateStagingProperties().setTranslationY(frameNr % 150);
+ card->setPropertyFieldsDirty(RenderNode::Y);
+ }
+};