Move wallpaper related methods to WallpaperToken

It was a bit weird to have them in WindowToken, so we create
WallpaperToken where they have a better home.

Test: Device still boots, wallpaper scrolling still
works.
Change-Id: I81576420f31e01a0ac615f6dcb73fec201b14be8
diff --git a/services/core/java/com/android/server/wm/WallpaperWindowToken.java b/services/core/java/com/android/server/wm/WallpaperWindowToken.java
new file mode 100644
index 0000000..fdefcfe
--- /dev/null
+++ b/services/core/java/com/android/server/wm/WallpaperWindowToken.java
@@ -0,0 +1,228 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License
+ */
+
+package com.android.server.wm;
+
+import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD;
+import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
+import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE;
+import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
+import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER_LIGHT;
+import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_MOVEMENT;
+import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
+import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
+
+import android.os.Bundle;
+import android.os.IBinder;
+import android.os.RemoteException;
+import android.util.Slog;
+import android.view.DisplayInfo;
+import android.view.animation.Animation;
+
+/**
+ * A token that represents a set of wallpaper windows.
+ */
+class WallpaperWindowToken extends WindowToken {
+
+    private static final String TAG = TAG_WITH_CLASS_NAME ? "WallpaperWindowToken" : TAG_WM;
+
+    WallpaperWindowToken(WindowManagerService service, IBinder token, boolean explicit,
+            DisplayContent dc) {
+        super(service, token, TYPE_WALLPAPER, explicit, dc);
+        dc.mWallpaperController.addWallpaperToken(this);
+    }
+
+    @Override
+    void setExiting() {
+        super.setExiting();
+        mDisplayContent.mWallpaperController.removeWallpaperToken(this);
+    }
+
+    void hideWallpaperToken(boolean wasDeferred, String reason) {
+        for (int j = mChildren.size() - 1; j >= 0; j--) {
+            final WindowState wallpaper = mChildren.get(j);
+            wallpaper.hideWallpaperWindow(wasDeferred, reason);
+        }
+        hidden = true;
+    }
+
+    void sendWindowWallpaperCommand(
+            String action, int x, int y, int z, Bundle extras, boolean sync) {
+        for (int wallpaperNdx = mChildren.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
+            final WindowState wallpaper = mChildren.get(wallpaperNdx);
+            try {
+                wallpaper.mClient.dispatchWallpaperCommand(action, x, y, z, extras, sync);
+                // We only want to be synchronous with one wallpaper.
+                sync = false;
+            } catch (RemoteException e) {
+            }
+        }
+    }
+
+    void updateWallpaperOffset(int dw, int dh, boolean sync) {
+        final WallpaperController wallpaperController = mDisplayContent.mWallpaperController;
+        for (int wallpaperNdx = mChildren.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
+            final WindowState wallpaper = mChildren.get(wallpaperNdx);
+            if (wallpaperController.updateWallpaperOffset(wallpaper, dw, dh, sync)) {
+                final WindowStateAnimator winAnimator = wallpaper.mWinAnimator;
+                winAnimator.computeShownFrameLocked();
+                // No need to lay out the windows - we can just set the wallpaper position directly.
+                winAnimator.setWallpaperOffset(wallpaper.mShownPosition);
+                // We only want to be synchronous with one wallpaper.
+                sync = false;
+            }
+        }
+    }
+
+    void updateWallpaperVisibility(boolean visible) {
+        final DisplayInfo displayInfo = mDisplayContent.getDisplayInfo();
+        final int dw = displayInfo.logicalWidth;
+        final int dh = displayInfo.logicalHeight;
+
+        if (hidden == visible) {
+            hidden = !visible;
+            // Need to do a layout to ensure the wallpaper now has the correct size.
+            mDisplayContent.setLayoutNeeded();
+        }
+
+        final WallpaperController wallpaperController = mDisplayContent.mWallpaperController;
+        for (int wallpaperNdx = mChildren.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
+            final WindowState wallpaper = mChildren.get(wallpaperNdx);
+            if (visible) {
+                wallpaperController.updateWallpaperOffset(wallpaper, dw, dh, false);
+            }
+
+            wallpaper.dispatchWallpaperVisibility(visible);
+        }
+    }
+
+    /**
+     * Starts {@param anim} on all children.
+     */
+    void startAnimation(Animation anim) {
+        for (int ndx = mChildren.size() - 1; ndx >= 0; ndx--) {
+            final WindowState windowState = mChildren.get(ndx);
+            windowState.mWinAnimator.setAnimation(anim);
+        }
+    }
+
+    boolean updateWallpaperWindowsPlacement(ReadOnlyWindowList windowList,
+            WindowState wallpaperTarget, int wallpaperTargetIndex, boolean visible, int dw, int dh,
+            int wallpaperAnimLayerAdj) {
+
+        boolean changed = false;
+        if (hidden == visible) {
+            if (DEBUG_WALLPAPER_LIGHT) Slog.d(TAG,
+                    "Wallpaper token " + token + " hidden=" + !visible);
+            hidden = !visible;
+            // Need to do a layout to ensure the wallpaper now has the correct size.
+            mDisplayContent.setLayoutNeeded();
+        }
+
+        final WallpaperController wallpaperController = mDisplayContent.mWallpaperController;
+        for (int wallpaperNdx = mChildren.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
+            final WindowState wallpaper = mChildren.get(wallpaperNdx);
+
+            if (visible) {
+                wallpaperController.updateWallpaperOffset(wallpaper, dw, dh, false);
+            }
+
+            // First, make sure the client has the current visibility state.
+            wallpaper.dispatchWallpaperVisibility(visible);
+            wallpaper.adjustAnimLayer(wallpaperAnimLayerAdj);
+
+            if (DEBUG_LAYERS || DEBUG_WALLPAPER_LIGHT) Slog.v(TAG, "adjustWallpaper win "
+                    + wallpaper + " anim layer: " + wallpaper.mWinAnimator.mAnimLayer);
+
+            // First, if this window is at the current index, then all is well.
+            if (wallpaper == wallpaperTarget) {
+                wallpaperTargetIndex--;
+                wallpaperTarget = wallpaperTargetIndex > 0
+                        ? windowList.get(wallpaperTargetIndex - 1) : null;
+                continue;
+            }
+
+            // The window didn't match...  the current wallpaper window,
+            // wherever it is, is in the wrong place, so make sure it is not in the list.
+            int oldIndex = windowList.indexOf(wallpaper);
+            if (oldIndex >= 0) {
+                if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG,
+                        "Wallpaper removing at " + oldIndex + ": " + wallpaper);
+                mDisplayContent.removeFromWindowList(wallpaper);
+                if (oldIndex < wallpaperTargetIndex) {
+                    wallpaperTargetIndex--;
+                }
+            }
+
+            // Now stick it in. For apps over wallpaper keep the wallpaper at the bottommost
+            // layer. For keyguard over wallpaper put the wallpaper under the lowest window that
+            // is currently on screen, i.e. not hidden by policy.
+            int insertionIndex = 0;
+            if (visible && wallpaperTarget != null) {
+                final int privateFlags = wallpaperTarget.mAttrs.privateFlags;
+                if ((privateFlags & PRIVATE_FLAG_KEYGUARD) != 0) {
+                    insertionIndex = Math.min(windowList.indexOf(wallpaperTarget),
+                            findLowestWindowOnScreen(windowList));
+                }
+            }
+            if (DEBUG_WALLPAPER_LIGHT || DEBUG_WINDOW_MOVEMENT
+                    || (DEBUG_ADD_REMOVE && oldIndex != insertionIndex)) Slog.v(TAG,
+                    "Moving wallpaper " + wallpaper + " from " + oldIndex + " to " + insertionIndex);
+
+            mDisplayContent.addToWindowList(wallpaper, insertionIndex);
+            changed = true;
+        }
+
+        return changed;
+    }
+
+    /**
+     * @return The index in {@param windows} of the lowest window that is currently on screen and
+     *         not hidden by the policy.
+     */
+    private int findLowestWindowOnScreen(ReadOnlyWindowList windowList) {
+        final int size = windowList.size();
+        for (int index = 0; index < size; index++) {
+            final WindowState win = windowList.get(index);
+            if (win.isOnScreen()) {
+                return index;
+            }
+        }
+        return Integer.MAX_VALUE;
+    }
+
+    boolean hasVisibleNotDrawnWallpaper() {
+        for (int j = mChildren.size() - 1; j >= 0; --j) {
+            final WindowState wallpaper = mChildren.get(j);
+            if (wallpaper.hasVisibleNotDrawnWallpaper()) {
+                return true;
+            }
+        }
+        return false;
+    }
+
+    @Override
+    public String toString() {
+        if (stringName == null) {
+            StringBuilder sb = new StringBuilder();
+            sb.append("WallpaperWindowToken{");
+            sb.append(Integer.toHexString(System.identityHashCode(this)));
+            sb.append(" token="); sb.append(token); sb.append('}');
+            stringName = sb.toString();
+        }
+        return stringName;
+    }
+}