commit | cbe4e5e5ab59adc107373ad52af8bd490000b75c | [log] [tgz] |
---|---|---|
author | David Li <davidxli@google.com> | Tue Mar 22 18:48:31 2011 -0700 |
committer | David Li <davidxli@google.com> | Mon Mar 28 10:32:37 2011 -0700 |
tree | 5c8265e709e88614dccff73e16044f6e7476fc3f | |
parent | ab13a89c997fafcfbbb10ed31008893863e39a37 [diff] |
GLES2Dbg: use 256KB chunks for lzf compression Data format is uint32_t totalDecompressedSize, then repeat: uint32_t chunkDecompressedSize, chunkCompressedSize, chunk data. If chunkCompressedSize == 0, then chunk is not compressed. Also start fixing integer sizes on server. On client, set endianness to match server. Change-Id: I0d5afa16976ea6019b91c4e21d284605da7e135e Signed-off-by: David Li <davidxli@google.com>