| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "CacheManager.h" |
| |
| #include "DeviceInfo.h" |
| #include "Layer.h" |
| #include "Properties.h" |
| #include "RenderThread.h" |
| #include "pipeline/skia/ATraceMemoryDump.h" |
| #include "pipeline/skia/ShaderCache.h" |
| #include "pipeline/skia/SkiaMemoryTracer.h" |
| #include "renderstate/RenderState.h" |
| #include "thread/CommonPool.h" |
| #include <utils/Trace.h> |
| |
| #include <GrContextOptions.h> |
| #include <SkExecutor.h> |
| #include <SkGraphics.h> |
| #include <SkMathPriv.h> |
| #include <math.h> |
| #include <set> |
| |
| namespace android { |
| namespace uirenderer { |
| namespace renderthread { |
| |
| // This multiplier was selected based on historical review of cache sizes relative |
| // to the screen resolution. This is meant to be a conservative default based on |
| // that analysis. The 4.0f is used because the default pixel format is assumed to |
| // be ARGB_8888. |
| #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f) |
| #define BACKGROUND_RETENTION_PERCENTAGE (0.5f) |
| |
| CacheManager::CacheManager() |
| : mMaxSurfaceArea(DeviceInfo::getWidth() * DeviceInfo::getHeight()) |
| , mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER) |
| , mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE) |
| // This sets the maximum size for a single texture atlas in the GPU font cache. If |
| // necessary, the cache can allocate additional textures that are counted against the |
| // total cache limits provided to Skia. |
| , mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea)) |
| // This sets the maximum size of the CPU font cache to be at least the same size as the |
| // total number of GPU font caches (i.e. 4 separate GPU atlases). |
| , mMaxCpuFontCacheBytes( |
| std::max(mMaxGpuFontAtlasBytes * 4, SkGraphics::GetFontCacheLimit())) |
| , mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) { |
| SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); |
| } |
| |
| void CacheManager::reset(sk_sp<GrContext> context) { |
| if (context != mGrContext) { |
| destroy(); |
| } |
| |
| if (context) { |
| mGrContext = std::move(context); |
| mGrContext->setResourceCacheLimit(mMaxResourceBytes); |
| } |
| } |
| |
| void CacheManager::destroy() { |
| // cleanup any caches here as the GrContext is about to go away... |
| mGrContext.reset(nullptr); |
| } |
| |
| class CommonPoolExecutor : public SkExecutor { |
| public: |
| virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); } |
| }; |
| |
| static CommonPoolExecutor sDefaultExecutor; |
| |
| void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, |
| ssize_t size) { |
| contextOptions->fAllowPathMaskCaching = true; |
| contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes; |
| contextOptions->fExecutor = &sDefaultExecutor; |
| |
| auto& cache = skiapipeline::ShaderCache::get(); |
| cache.initShaderDiskCache(identity, size); |
| contextOptions->fPersistentCache = &cache; |
| contextOptions->fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting; |
| } |
| |
| void CacheManager::trimMemory(TrimMemoryMode mode) { |
| if (!mGrContext) { |
| return; |
| } |
| |
| mGrContext->flush(); |
| |
| switch (mode) { |
| case TrimMemoryMode::Complete: |
| mGrContext->freeGpuResources(); |
| SkGraphics::PurgeAllCaches(); |
| break; |
| case TrimMemoryMode::UiHidden: |
| // Here we purge all the unlocked scratch resources and then toggle the resources cache |
| // limits between the background and max amounts. This causes the unlocked resources |
| // that have persistent data to be purged in LRU order. |
| mGrContext->purgeUnlockedResources(true); |
| mGrContext->setResourceCacheLimit(mBackgroundResourceBytes); |
| mGrContext->setResourceCacheLimit(mMaxResourceBytes); |
| SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes); |
| SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); |
| break; |
| } |
| |
| // We must sync the cpu to make sure deletions of resources still queued up on the GPU actually |
| // happen. |
| mGrContext->flush(kSyncCpu_GrFlushFlag, 0, nullptr); |
| } |
| |
| void CacheManager::trimStaleResources() { |
| if (!mGrContext) { |
| return; |
| } |
| mGrContext->flush(); |
| mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30)); |
| } |
| |
| void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { |
| if (!mGrContext) { |
| log.appendFormat("No valid cache instance.\n"); |
| return; |
| } |
| |
| log.appendFormat("Font Cache (CPU):\n"); |
| log.appendFormat(" Size: %.2f kB \n", SkGraphics::GetFontCacheUsed() / 1024.0f); |
| log.appendFormat(" Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed()); |
| |
| log.appendFormat("CPU Caches:\n"); |
| std::vector<skiapipeline::ResourcePair> cpuResourceMap = { |
| {"skia/sk_resource_cache/bitmap_", "Bitmaps"}, |
| {"skia/sk_resource_cache/rrect-blur_", "Masks"}, |
| {"skia/sk_resource_cache/rects-blur_", "Masks"}, |
| {"skia/sk_resource_cache/tessellated", "Shadows"}, |
| }; |
| skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false); |
| SkGraphics::DumpMemoryStatistics(&cpuTracer); |
| cpuTracer.logOutput(log); |
| |
| log.appendFormat("GPU Caches:\n"); |
| skiapipeline::SkiaMemoryTracer gpuTracer("category", true); |
| mGrContext->dumpMemoryStatistics(&gpuTracer); |
| gpuTracer.logOutput(log); |
| |
| log.appendFormat("Other Caches:\n"); |
| log.appendFormat(" Current / Maximum\n"); |
| |
| if (renderState) { |
| if (renderState->mActiveLayers.size() > 0) { |
| log.appendFormat(" Layer Info:\n"); |
| } |
| |
| const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL |
| ? "GlLayer" |
| : "VkLayer"; |
| size_t layerMemoryTotal = 0; |
| for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin(); |
| it != renderState->mActiveLayers.end(); it++) { |
| const Layer* layer = *it; |
| log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(), |
| layer->getHeight()); |
| layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4; |
| } |
| log.appendFormat(" Layers Total %6.2f KB (numLayers = %zu)\n", |
| layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); |
| } |
| |
| log.appendFormat("Total GPU memory usage:\n"); |
| gpuTracer.logTotals(log); |
| } |
| |
| void CacheManager::onFrameCompleted() { |
| if (ATRACE_ENABLED()) { |
| static skiapipeline::ATraceMemoryDump tracer; |
| tracer.startFrame(); |
| SkGraphics::DumpMemoryStatistics(&tracer); |
| if (mGrContext) { |
| mGrContext->dumpMemoryStatistics(&tracer); |
| } |
| tracer.logTraces(); |
| } |
| } |
| |
| } /* namespace renderthread */ |
| } /* namespace uirenderer */ |
| } /* namespace android */ |