| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef CANVASPROPERTY_H |
| #define CANVASPROPERTY_H |
| |
| #include <utils/RefBase.h> |
| |
| #include "utils/Macros.h" |
| |
| #include <SkPaint.h> |
| |
| namespace android { |
| namespace uirenderer { |
| |
| class CanvasPropertyPrimitive : public VirtualLightRefBase { |
| PREVENT_COPY_AND_ASSIGN(CanvasPropertyPrimitive); |
| public: |
| explicit CanvasPropertyPrimitive(float initialValue) : value(initialValue) {} |
| |
| float value; |
| }; |
| |
| class CanvasPropertyPaint : public VirtualLightRefBase { |
| PREVENT_COPY_AND_ASSIGN(CanvasPropertyPaint); |
| public: |
| explicit CanvasPropertyPaint(const SkPaint& initialValue) : value(initialValue) {} |
| |
| SkPaint value; |
| }; |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |
| |
| #endif /* CANVASPROPERTY_H */ |