Delete all ro.hwui.* props

Remove all ro.hwui.* tuning props and instead
calculate them from the screen resolution.

Or just hardcode them to what all devices
were hardcoding them to anyway.

Bug: 63741221
Test: Check cache size results on sailfish

Change-Id: I8b0d210572a246f4fefb076935cf5156a70c274c
diff --git a/libs/hwui/GradientCache.cpp b/libs/hwui/GradientCache.cpp
index d4d0c99..2026234 100644
--- a/libs/hwui/GradientCache.cpp
+++ b/libs/hwui/GradientCache.cpp
@@ -20,6 +20,7 @@
 #include "Debug.h"
 #include "GradientCache.h"
 #include "Properties.h"
+#include "DeviceInfo.h"
 
 #include <cutils/properties.h>
 
@@ -62,14 +63,14 @@
 // Constructors/destructor
 ///////////////////////////////////////////////////////////////////////////////
 
-GradientCache::GradientCache(Extensions& extensions)
+GradientCache::GradientCache(const Extensions& extensions)
         : mCache(LruCache<GradientCacheEntry, Texture*>::kUnlimitedCapacity)
         , mSize(0)
-        , mMaxSize(Properties::gradientCacheSize)
+        , mMaxSize(MB(1))
         , mUseFloatTexture(extensions.hasFloatTextures())
         , mHasNpot(extensions.hasNPot())
         , mHasLinearBlending(extensions.hasLinearBlending()) {
-    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
+    mMaxTextureSize = DeviceInfo::get()->maxTextureSize();
 
     mCache.setOnEntryRemovedListener(this);
 }