Delete all ro.hwui.* props
Remove all ro.hwui.* tuning props and instead
calculate them from the screen resolution.
Or just hardcode them to what all devices
were hardcoding them to anyway.
Bug: 63741221
Test: Check cache size results on sailfish
Change-Id: I8b0d210572a246f4fefb076935cf5156a70c274c
diff --git a/libs/hwui/GradientCache.cpp b/libs/hwui/GradientCache.cpp
index d4d0c99..2026234 100644
--- a/libs/hwui/GradientCache.cpp
+++ b/libs/hwui/GradientCache.cpp
@@ -20,6 +20,7 @@
#include "Debug.h"
#include "GradientCache.h"
#include "Properties.h"
+#include "DeviceInfo.h"
#include <cutils/properties.h>
@@ -62,14 +63,14 @@
// Constructors/destructor
///////////////////////////////////////////////////////////////////////////////
-GradientCache::GradientCache(Extensions& extensions)
+GradientCache::GradientCache(const Extensions& extensions)
: mCache(LruCache<GradientCacheEntry, Texture*>::kUnlimitedCapacity)
, mSize(0)
- , mMaxSize(Properties::gradientCacheSize)
+ , mMaxSize(MB(1))
, mUseFloatTexture(extensions.hasFloatTextures())
, mHasNpot(extensions.hasNPot())
, mHasLinearBlending(extensions.hasLinearBlending()) {
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
+ mMaxTextureSize = DeviceInfo::get()->maxTextureSize();
mCache.setOnEntryRemovedListener(this);
}