Delete all ro.hwui.* props
Remove all ro.hwui.* tuning props and instead
calculate them from the screen resolution.
Or just hardcode them to what all devices
were hardcoding them to anyway.
Bug: 63741221
Test: Check cache size results on sailfish
Change-Id: I8b0d210572a246f4fefb076935cf5156a70c274c
diff --git a/libs/hwui/RenderBufferCache.cpp b/libs/hwui/RenderBufferCache.cpp
index 1ac57cd..2f8ddfe 100644
--- a/libs/hwui/RenderBufferCache.cpp
+++ b/libs/hwui/RenderBufferCache.cpp
@@ -17,6 +17,7 @@
#include "Debug.h"
#include "Properties.h"
#include "RenderBufferCache.h"
+#include "DeviceInfo.h"
#include <utils/Log.h>
@@ -36,13 +37,20 @@
#define RENDER_BUFFER_LOGD(...)
#endif
+static uint32_t calculateRboCacheSize() {
+ // TODO: Do we need to use extensions().has4BitStencil() here?
+ // The tuning guide recommends it, but all real devices are configured
+ // with a larger cache than necessary by 4x, so keep the 2x for now regardless
+ return DeviceInfo::multiplyByResolution(2);
+}
+
///////////////////////////////////////////////////////////////////////////////
// Constructors/destructor
///////////////////////////////////////////////////////////////////////////////
RenderBufferCache::RenderBufferCache()
: mSize(0)
- , mMaxSize(Properties::renderBufferCacheSize) {}
+ , mMaxSize(calculateRboCacheSize()) {}
RenderBufferCache::~RenderBufferCache() {
clear();