Merge "Various fixes and improvements in audio effects implementation" into gingerbread
diff --git a/include/media/AudioCommon.h b/include/media/AudioCommon.h
deleted file mode 100644
index 245d760..0000000
--- a/include/media/AudioCommon.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_AUDIOCOMMON_H_
-#define ANDROID_AUDIOCOMMON_H_
-
-#if __cplusplus
-extern "C" {
-#endif
-
-/////////////////////////////////////////////////
-//      Common definitions for PCM audio
-/////////////////////////////////////////////////
-
-
-// PCM Sample format
-enum audio_format_e {
-    PCM_FORMAT_S15 = 1,     // PCM signed 16 bits, must be 1 for backward compatibility
-    PCM_FORMAT_U8 = 2,      // PCM unsigned 8 bits, must be 2 for backward compatibility
-    PCM_FORMAT_S7_24        // signed 7.24 fixed point representation
-};
-
-// Channel mask definitions
-enum audio_channels_e {
-    CHANNEL_FRONT_LEFT = 0x4,                   // front left channel
-    CHANNEL_FRONT_RIGHT = 0x8,                  // front right channel
-    CHANNEL_FRONT_CENTER = 0x10,                // front center channel
-    CHANNEL_LOW_FREQUENCY = 0x20,               // low frequency channel
-    CHANNEL_BACK_LEFT = 0x40,                   // back left channel
-    CHANNEL_BACK_RIGHT = 0x80,                  // back right channel
-    CHANNEL_FRONT_LEFT_OF_CENTER = 0x100,       // front left of center channel
-    CHANNEL_FRONT_RIGHT_OF_CENTER = 0x200,      // front right of center channel
-    CHANNEL_BACK_CENTER = 0x400,                // back center channel
-    CHANNEL_MONO = CHANNEL_FRONT_LEFT,
-    CHANNEL_STEREO = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT),
-    CHANNEL_QUAD = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
-            CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
-    CHANNEL_SURROUND = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
-            CHANNEL_FRONT_CENTER | CHANNEL_BACK_CENTER),
-    CHANNEL_5POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
-            CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
-    CHANNEL_7POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
-            CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT |
-            CHANNEL_FRONT_LEFT_OF_CENTER | CHANNEL_FRONT_RIGHT_OF_CENTER),
-};
-
-// Render device definitions
-enum audio_device_e {
-    DEVICE_EARPIECE = 0x1,                      // earpiece
-    DEVICE_SPEAKER = 0x2,                       // speaker
-    DEVICE_WIRED_HEADSET = 0x4,                 // wired headset, with microphone
-    DEVICE_WIRED_HEADPHONE = 0x8,               // wired headphone, without microphone
-    DEVICE_BLUETOOTH_SCO = 0x10,                // generic bluetooth SCO
-    DEVICE_BLUETOOTH_SCO_HEADSET = 0x20,        // bluetooth SCO headset
-    DEVICE_BLUETOOTH_SCO_CARKIT = 0x40,         // bluetooth SCO car kit
-    DEVICE_BLUETOOTH_A2DP = 0x80,               // generic bluetooth A2DP
-    DEVICE_BLUETOOTH_A2DP_HEADPHONES = 0x100,   // bluetooth A2DP headphones
-    DEVICE_BLUETOOTH_A2DP_SPEAKER = 0x200,      // bluetooth A2DP speakers
-    DEVICE_AUX_DIGITAL = 0x400                  // digital output
-};
-
-#if __cplusplus
-}  // extern "C"
-#endif
-
-
-#endif /*ANDROID_AUDIOCOMMON_H_*/
diff --git a/include/media/AudioEffect.h b/include/media/AudioEffect.h
index 2bdba2d..66670f3 100644
--- a/include/media/AudioEffect.h
+++ b/include/media/AudioEffect.h
@@ -93,14 +93,14 @@
 
     /*
      * Returns the number of effects available. This method together
-     * with EffectQueryNext() is used to enumerate all effects:
+     * with queryEffect() is used to enumerate all effects:
      * The enumeration sequence is:
-     *      QueryNumberEffects(&num_effects);
-     *      while (num_effects--)
-     *          QueryNextEffect();
+     *      queryNumberEffects(&num_effects);
+     *      for (i = 0; i < num_effects; i++)
+     *          queryEffect(i,...);
      *
      * Parameters:
-     *      pNumEffects:    address where the number of effects should be returned.
+     *      numEffects:    address where the number of effects should be returned.
      *
      * Returned status (from utils/Errors.h) can be:
      *      NO_ERROR   successful operation.
@@ -114,24 +114,24 @@
     static status_t queryNumberEffects(uint32_t *numEffects);
 
     /*
-     * Returns number effect descriptor during effect
+     * Returns an effect descriptor during effect
      * enumeration.
      *
      * Parameters:
-     *      pDescriptor:    address where the effect descriptor should be returned.
+     *      index:      index of the queried effect.
+     *      descriptor: address where the effect descriptor should be returned.
      *
      * Returned status (from utils/Errors.h) can be:
      *      NO_ERROR        successful operation.
-     *      NAME_NOT_FOUND  no more effect available
      *      PERMISSION_DENIED could not get AudioFlinger interface
      *      NO_INIT         effect library failed to initialize
-     *      BAD_VALUE       invalid descriptor pointer
+     *      BAD_VALUE       invalid descriptor pointer or index
      *      INVALID_OPERATION  effect list has changed since last execution of queryNumberEffects()
      *
      * Returned value
      *   *descriptor:     updated with effect descriptor
      */
-    static status_t queryNextEffect(effect_descriptor_t *descriptor);
+    static status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor);
 
 
     /*
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index f21e83d..194f23a 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -20,7 +20,6 @@
 #include <utils/RefBase.h>
 #include <utils/threads.h>
 #include <media/IAudioFlinger.h>
-#include <media/AudioCommon.h>
 
 namespace android {
 
@@ -51,8 +50,8 @@
 
     // Audio sub formats (see AudioSystem::audio_format).
     enum pcm_sub_format {
-        PCM_SUB_16_BIT          = PCM_FORMAT_S15, // must be 1 for backward compatibility
-        PCM_SUB_8_BIT           = PCM_FORMAT_U8, // must be 2 for backward compatibility
+        PCM_SUB_16_BIT          = 0x1, // must be 1 for backward compatibility
+        PCM_SUB_8_BIT           = 0x2, // must be 2 for backward compatibility
     };
 
     // MP3 sub format field definition : can use 11 LSBs in the same way as MP3 frame header to specify
@@ -104,21 +103,26 @@
     // Channel mask definitions must be kept in sync with JAVA values in /media/java/android/media/AudioFormat.java
     enum audio_channels {
         // output channels
-        CHANNEL_OUT_FRONT_LEFT = CHANNEL_FRONT_LEFT,
-        CHANNEL_OUT_FRONT_RIGHT = CHANNEL_FRONT_RIGHT,
-        CHANNEL_OUT_FRONT_CENTER = CHANNEL_FRONT_CENTER,
-        CHANNEL_OUT_LOW_FREQUENCY = CHANNEL_LOW_FREQUENCY,
-        CHANNEL_OUT_BACK_LEFT = CHANNEL_BACK_LEFT,
-        CHANNEL_OUT_BACK_RIGHT = CHANNEL_BACK_RIGHT,
-        CHANNEL_OUT_FRONT_LEFT_OF_CENTER = CHANNEL_FRONT_LEFT_OF_CENTER,
-        CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = CHANNEL_FRONT_RIGHT_OF_CENTER,
-        CHANNEL_OUT_BACK_CENTER = CHANNEL_BACK_CENTER,
-        CHANNEL_OUT_MONO = CHANNEL_MONO,
-        CHANNEL_OUT_STEREO = CHANNEL_STEREO,
-        CHANNEL_OUT_QUAD = CHANNEL_QUAD,
-        CHANNEL_OUT_SURROUND = CHANNEL_SURROUND,
-        CHANNEL_OUT_5POINT1 = CHANNEL_5POINT1,
-        CHANNEL_OUT_7POINT1 = CHANNEL_7POINT1,
+        CHANNEL_OUT_FRONT_LEFT = 0x4,
+        CHANNEL_OUT_FRONT_RIGHT = 0x8,
+        CHANNEL_OUT_FRONT_CENTER = 0x10,
+        CHANNEL_OUT_LOW_FREQUENCY = 0x20,
+        CHANNEL_OUT_BACK_LEFT = 0x40,
+        CHANNEL_OUT_BACK_RIGHT = 0x80,
+        CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x100,
+        CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x200,
+        CHANNEL_OUT_BACK_CENTER = 0x400,
+        CHANNEL_OUT_MONO = CHANNEL_OUT_FRONT_LEFT,
+        CHANNEL_OUT_STEREO = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT),
+        CHANNEL_OUT_QUAD = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+                CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
+        CHANNEL_OUT_SURROUND = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+                CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_BACK_CENTER),
+        CHANNEL_OUT_5POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+                CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
+        CHANNEL_OUT_7POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+                CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
+                CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER),
         CHANNEL_OUT_ALL = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
                 CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
                 CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER | CHANNEL_OUT_BACK_CENTER),
@@ -238,17 +242,17 @@
 
     enum audio_devices {
         // output devices
-        DEVICE_OUT_EARPIECE = DEVICE_EARPIECE,
-        DEVICE_OUT_SPEAKER = DEVICE_SPEAKER,
-        DEVICE_OUT_WIRED_HEADSET = DEVICE_WIRED_HEADSET,
-        DEVICE_OUT_WIRED_HEADPHONE = DEVICE_WIRED_HEADPHONE,
-        DEVICE_OUT_BLUETOOTH_SCO = DEVICE_BLUETOOTH_SCO,
-        DEVICE_OUT_BLUETOOTH_SCO_HEADSET = DEVICE_BLUETOOTH_SCO_HEADSET,
-        DEVICE_OUT_BLUETOOTH_SCO_CARKIT = DEVICE_BLUETOOTH_SCO_CARKIT,
-        DEVICE_OUT_BLUETOOTH_A2DP = DEVICE_BLUETOOTH_A2DP,
-        DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = DEVICE_BLUETOOTH_A2DP_HEADPHONES,
-        DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = DEVICE_BLUETOOTH_A2DP_SPEAKER,
-        DEVICE_OUT_AUX_DIGITAL = DEVICE_AUX_DIGITAL,
+        DEVICE_OUT_EARPIECE = 0x1,
+        DEVICE_OUT_SPEAKER = 0x2,
+        DEVICE_OUT_WIRED_HEADSET = 0x4,
+        DEVICE_OUT_WIRED_HEADPHONE = 0x8,
+        DEVICE_OUT_BLUETOOTH_SCO = 0x10,
+        DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
+        DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
+        DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
+        DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+        DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
+        DEVICE_OUT_AUX_DIGITAL = 0x400,
         DEVICE_OUT_DEFAULT = 0x8000,
         DEVICE_OUT_ALL = (DEVICE_OUT_EARPIECE | DEVICE_OUT_SPEAKER | DEVICE_OUT_WIRED_HEADSET |
                 DEVICE_OUT_WIRED_HEADPHONE | DEVICE_OUT_BLUETOOTH_SCO | DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
diff --git a/include/media/EffectApi.h b/include/media/EffectApi.h
index 97874f7..b4d738c 100644
--- a/include/media/EffectApi.h
+++ b/include/media/EffectApi.h
@@ -20,7 +20,6 @@
 #include <errno.h>
 #include <stdint.h>
 #include <sys/types.h>
-#include <media/AudioCommon.h>
 
 #if __cplusplus
 extern "C" {
@@ -65,10 +64,11 @@
 //--- Effect descriptor structure effect_descriptor_t
 //
 
-// Unique effect ID (can be generated from the following site: http://www.itu.int/ITU-T/asn1/uuid.html)
+// Unique effect ID (can be generated from the following site:
+//  http://www.itu.int/ITU-T/asn1/uuid.html)
 // This format is used for both "type" and "uuid" fields of the effect descriptor structure.
-// - When used for effect type and the engine is implementing and effect corresponding to a standard OpenSL ES
-// interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
+// - When used for effect type and the engine is implementing and effect corresponding to a standard
+// OpenSL ES interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
 // - When used as uuid, it should be a unique UUID for this particular implementation.
 typedef struct effect_uuid_s {
     uint32_t timeLow;
@@ -79,23 +79,32 @@
 } effect_uuid_t;
 
 // NULL UUID definition (matches SL_IID_NULL_)
-#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, { 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
+#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, \
+                                  { 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
 static const effect_uuid_t EFFECT_UUID_NULL_ = EFFECT_UUID_INITIALIZER;
 const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
 const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
 
-// the effect descriptor contains necessary information to facilitate the enumeration of the effect
+// The effect descriptor contains necessary information to facilitate the enumeration of the effect
 // engines present in a library.
 typedef struct effect_descriptor_s {
-    effect_uuid_t type;     // UUID corresponding to the OpenSL ES interface implemented by this effect
+    effect_uuid_t type;     // UUID of to the OpenSL ES interface implemented by this effect
     effect_uuid_t uuid;     // UUID for this particular implementation
-    uint16_t apiVersion;    // Version of the effect API implemented: must match current EFFECT_API_VERSION
+    uint16_t apiVersion;    // Version of the effect API implemented: matches EFFECT_API_VERSION
     uint32_t flags;         // effect engine capabilities/requirements flags (see below)
-    char    name[EFFECT_STRING_LEN_MAX] ;   // human readable effect name
-    char    implementor[EFFECT_STRING_LEN_MAX] ;    // human readable effect implementor name
+    uint16_t cpuLoad;       // CPU load indication (see below)
+    uint16_t memoryUsage;   // Data Memory usage (see below)
+    char    name[EFFECT_STRING_LEN_MAX];   // human readable effect name
+    char    implementor[EFFECT_STRING_LEN_MAX];    // human readable effect implementor name
 } effect_descriptor_t;
 
-// definitions for flags field of effect descriptor.
+// CPU load and memory usage indication: each effect implementation must provide an indication of
+// its CPU and memory usage for the audio effect framework to limit the number of effects
+// instantiated at a given time on a given platform.
+// The CPU load is expressed in 0.1 MIPS units as estimated on an ARM9E core (ARMv5TE) with 0 WS.
+// The memory usage is expressed in KB and includes only dynamically allocated memory
+
+// Definitions for flags field of effect descriptor.
 //  +---------------------------+-----------+-----------------------------------
 //  | description               | bits      | values
 //  +---------------------------+-----------+-----------------------------------
@@ -117,7 +126,7 @@
 //  |                           |           | 2 requires volume indication
 //  |                           |           | 3 reserved
 //  +---------------------------+-----------+-----------------------------------
-//  | Device management         | 7..8      | 0 none
+//  | Device indication         | 7..8      | 0 none
 //  |                           |           | 1 requires device updates
 //  |                           |           | 2..3 reserved
 //  +---------------------------+-----------+-----------------------------------
@@ -125,7 +134,8 @@
 //  |                           |           |   command must specify a buffer descriptor
 //  |                           |           | 1 provider: process() function uses the
 //  |                           |           |   bufferProvider indicated by the
-//  |                           |           |   EFFECT_CMD_CONFIGURE command to request input buffers.
+//  |                           |           |   EFFECT_CMD_CONFIGURE command to request input.
+//  |                           |           |   buffers.
 //  |                           |           | 2 both: both input modes are supported
 //  |                           |           | 3 reserved
 //  +---------------------------+-----------+-----------------------------------
@@ -133,18 +143,34 @@
 //  |                           |           |   command must specify a buffer descriptor
 //  |                           |           | 1 provider: process() function uses the
 //  |                           |           |   bufferProvider indicated by the
-//  |                           |           |   EFFECT_CMD_CONFIGURE command to request output buffers.
+//  |                           |           |   EFFECT_CMD_CONFIGURE command to request output
+//  |                           |           |   buffers.
 //  |                           |           | 2 both: both output modes are supported
 //  |                           |           | 3 reserved
 //  +---------------------------+-----------+-----------------------------------
+//  | Hardware acceleration     | 13..15    | 0 No hardware acceleration
+//  |                           |           | 1 non tunneled hw acceleration: the process() function
+//  |                           |           |   reads the samples, send them to HW accelerated
+//  |                           |           |   effect processor, reads back the processed samples
+//  |                           |           |   and returns them to the output buffer.
+//  |                           |           | 2 tunneled hw acceleration: the process() function is
+//  |                           |           |   transparent. The effect interface is only used to
+//  |                           |           |   control the effect engine. This mode is relevant for
+//  |                           |           |   global effects actually applied by the audio
+//  |                           |           |   hardware on the output stream.
+//  +---------------------------+-----------+-----------------------------------
+//  | Audio Mode indication     | 16..17    | 0 none
+//  |                           |           | 1 requires audio mode updates
+//  |                           |           | 2..3 reserved
+//  +---------------------------+-----------+-----------------------------------
 
-// insert mode
+// Insert mode
 #define EFFECT_FLAG_TYPE_MASK           0x00000003
 #define EFFECT_FLAG_TYPE_INSERT         0x00000000
 #define EFFECT_FLAG_TYPE_AUXILIARY      0x00000001
 #define EFFECT_FLAG_TYPE_REPLACE        0x00000002
 
-// insert preference
+// Insert preference
 #define EFFECT_FLAG_INSERT_MASK         0x0000001C
 #define EFFECT_FLAG_INSERT_ANY          0x00000000
 #define EFFECT_FLAG_INSERT_FIRST        0x00000004
@@ -152,30 +178,40 @@
 #define EFFECT_FLAG_INSERT_EXCLUSIVE    0x0000000C
 
 
-// volume control
+// Volume control
 #define EFFECT_FLAG_VOLUME_MASK         0x00000060
 #define EFFECT_FLAG_VOLUME_CTRL         0x00000020
 #define EFFECT_FLAG_VOLUME_IND          0x00000040
 #define EFFECT_FLAG_VOLUME_NONE         0x00000000
 
-// device control
+// Device indication
 #define EFFECT_FLAG_DEVICE_MASK         0x00000180
 #define EFFECT_FLAG_DEVICE_IND          0x00000080
 #define EFFECT_FLAG_DEVICE_NONE         0x00000000
 
-// sample input modes
+// Sample input modes
 #define EFFECT_FLAG_INPUT_MASK          0x00000600
 #define EFFECT_FLAG_INPUT_DIRECT        0x00000000
 #define EFFECT_FLAG_INPUT_PROVIDER      0x00000200
 #define EFFECT_FLAG_INPUT_BOTH          0x00000400
 
-// sample output modes
+// Sample output modes
 #define EFFECT_FLAG_OUTPUT_MASK          0x00001800
 #define EFFECT_FLAG_OUTPUT_DIRECT        0x00000000
 #define EFFECT_FLAG_OUTPUT_PROVIDER      0x00000800
 #define EFFECT_FLAG_OUTPUT_BOTH          0x00001000
 
-// forward definition of type audio_buffer_t
+// Hardware acceleration mode
+#define EFFECT_FLAG_HW_ACC_MASK          0x00006000
+#define EFFECT_FLAG_HW_ACC_SIMPLE        0x00002000
+#define EFFECT_FLAG_HW_ACC_TUNNEL        0x00004000
+
+// Audio mode indication
+#define EFFECT_FLAG_AUDIO_MODE_MASK      0x00018000
+#define EFFECT_FLAG_AUDIO_MODE_IND       0x00008000
+#define EFFECT_FLAG_AUDIO_MODE_NONE      0x00000000
+
+// Forward definition of type audio_buffer_t
 typedef struct audio_buffer_s audio_buffer_t;
 
 ////////////////////////////////////////////////////////////////////////////////
@@ -206,7 +242,9 @@
 //                          -EINVAL invalid interface handle or
 //                                  invalid input/output buffer description
 ////////////////////////////////////////////////////////////////////////////////
-typedef int32_t (*effect_process_t)(effect_interface_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer);
+typedef int32_t (*effect_process_t)(effect_interface_t self,
+                                    audio_buffer_t *inBuffer,
+                                    audio_buffer_t *outBuffer);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
@@ -238,7 +276,12 @@
 //          *pReplyData updated with command response
 //
 ////////////////////////////////////////////////////////////////////////////////
-typedef int32_t (*effect_command_t)(effect_interface_t self, int32_t cmdCode, int32_t cmdSize, void *pCmdData, int32_t *replySize, void *pReplyData);
+typedef int32_t (*effect_command_t)(effect_interface_t self,
+                                    int32_t cmdCode,
+                                    int32_t cmdSize,
+                                    void *pCmdData,
+                                    int32_t *replySize,
+                                    void *pReplyData);
 
 
 // Effect control interface definition
@@ -248,75 +291,9 @@
 };
 
 
-//--- Standardized command codes for command function
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | description                    | command code                  | command format                | reply format
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Initialize effect engine:      | EFFECT_CMD_INIT               | size: 0                       | size: sizeof(int)
-//  |  All configurations return to  |                               | data: N/A                     | data: status
-//  |  default                       |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Apply new audio parameters     | EFFECT_CMD_CONFIGURE          | size: sizeof(effect_config_t) | size: sizeof(int)
-//  | configurations for input and   |                               | data: effect_config_t         | data: status
-//  | output buffers                 |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Reset effect engine: keep      | EFFECT_CMD_RESET              | size: 0                       | size: 0
-//  | configuration but reset state  |                               | data: N/A                     | data: N/A
-//  | and buffer content.            |                               |                               |
-//  | Called by the framework before |                               |                               |
-//  | enabling the effect            |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Enable the process             | EFFECT_CMD_ENABLE             | size: 0                       | size: sizeof(int)
-//  | Called by the framework before |                               | data: N/A                     | data: status
-//  | the first call to process()    |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Disable the process            | EFFECT_CMD_DISABLE            | size: 0                       | size: sizeof(int)
-//  | Called by the framework after  |                               | data: N/A                     | data: status
-//  | the last call to process()     |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Set a parameter and apply it   | EFFECT_CMD_SET_PARAM          | size: sizeof(effect_param_t)  | size: sizeof(int)
-//  | immediately                    |                               |       + size of param + value | data: status
-//  |                                |                               | data: effect_param_t          |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Set a parameter but apply it   | EFFECT_CMD_SET_PARAM_DEFERRED | size: sizeof(effect_param_t)  | size: 0
-//  | only when receiving command    |                               |       + size of param + value | data: N/A
-//  | EFFECT_CMD_SET_PARAM_COMMIT    |                               | data: effect_param_t          |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Apply all previously received  | EFFECT_CMD_SET_PARAM_COMMIT   | size: 0                       | size: sizeof(int)
-//  | EFFECT_CMD_SET_PARAM_DEFERRED  |                               | data: N/A                     | data: status
-//  | commands                       |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Get a parameter value          | EFFECT_CMD_GET_PARAM          | size: sizeof(effect_param_t)  | size: sizeof(effect_param_t)
-//  |                                |                               |       + size of param         |       + size of param + value
-//  |                                |                               | data: effect_param_t          | data: effect_param_t
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Set the rendering device the   | EFFECT_CMD_SET_DEVICE         | size: sizeof(uint32_t)        | size: 0
-//  | audio output path is connected |                               | data: audio_device_e          | data: N/A
-//  | to. See audio_device_e in      |                               |                               |
-//  | AudioCommon.h for device values|                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | Set and get volume. Used by    | EFFECT_CMD_SET_VOLUME         | size: n * sizeof(uint32_t)    | size: n * sizeof(uint32_t)
-//  | audio framework to delegate    |                               | data: volume for each channel | data: volume for each channel
-//  | volume control to effect engine|                               | defined in effect_config_t in | defined in effect_config_t in
-//  | If volume control flag is set  |                               | 8.24 fixed point format       | 8.24 fixed point format
-//  | in the effect descriptor, the  |                               |                               | It is legal to receive a null
-//  | effect engine must return the  |                               |                               | pointer as pReplyData in which
-//  | volume that should be applied  |                               |                               | case the effect framework has
-//  | before the effect is processed |                               |                               | delegated volume control to
-//  | The overall volume (the volume |                               |                               | another effect.
-//  | actually applied by the effect |                               |                               |
-//  | multiplied by the returned     |                               |                               |
-//  | value) should match the        |                               |                               |
-//  | requested value                |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-//  | All proprietary effect commands| EFFECT_CMD_FIRST_PROPRIETARY  |                               |
-//  | must use command codes above   |                               |                               |
-//  | this value. The size and format|                               |                               |
-//  | of command and response fields |                               |                               |
-//  | is free in this case.          |                               |                               |
-//  +--------------------------------+-------------------------------+-------------------------------+--------------------------
-
-
+//
+//--- Standardized command codes for command() function
+//
 enum effect_command_e {
    EFFECT_CMD_INIT,                 // initialize effect engine
    EFFECT_CMD_CONFIGURE,            // configure effect engine (see effect_config_t)
@@ -327,18 +304,202 @@
    EFFECT_CMD_SET_PARAM_DEFERRED,   // set parameter deferred
    EFFECT_CMD_SET_PARAM_COMMIT,     // commit previous set parameter deferred
    EFFECT_CMD_GET_PARAM,            // get parameter
-   EFFECT_CMD_SET_DEVICE,           // set audio device (see audio_device_e in AudioCommon.h)
+   EFFECT_CMD_SET_DEVICE,           // set audio device (see audio_device_e)
    EFFECT_CMD_SET_VOLUME,           // set volume
+   EFFECT_CMD_SET_AUDIO_MODE,       // set the audio mode (normal, ring, ...)
    EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
 };
 
-// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t structure
-// Multi-channel audio is always interleaved. The channel order is from LSB to MSB with regard to the
-// channel mask definition in audio_channels_e (AudioCommon.h) e.g :
+//==================================================================================================
+// command: EFFECT_CMD_INIT
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Initialize effect engine: All configurations return to default
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_CONFIGURE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Apply new audio parameters configurations for input and output buffers
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_config_t)
+//  data: effect_config_t
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_RESET
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Reset the effect engine. Keep configuration but resets state and buffer content
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_ENABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Enable the process. Called by the framework before the first call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_DISABLE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Disable the process. Called by the framework after the last call to process()
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set a parameter and apply it immediately
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_param_t) + size of param and value
+//  data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_DEFERRED
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set a parameter but apply it only when receiving EFFECT_CMD_SET_PARAM_COMMIT command
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_param_t) + size of param and value
+//  data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_PARAM_COMMIT
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Apply all previously received EFFECT_CMD_SET_PARAM_DEFERRED commands
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: 0
+//  data: N/A
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(int)
+//  data: status
+//==================================================================================================
+// command: EFFECT_CMD_GET_PARAM
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Get a parameter value
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(effect_param_t) + size of param
+//  data: effect_param_t + param
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: sizeof(effect_param_t) + size of param and value
+//  data: effect_param_t + param + value. See effect_param_t definition below for value offset
+//==================================================================================================
+// command: EFFECT_CMD_SET_DEVICE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set the rendering device the audio output path is connected to. See audio_device_e for device
+//  values.
+//  The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
+//  command when the device changes
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t)
+//  data: audio_device_e
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_SET_VOLUME
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set and get volume. Used by audio framework to delegate volume control to effect engine.
+//  The effect implementation must set EFFECT_FLAG_VOLUME_IND and/or EFFECT_FLAG_VOLUME_CTRL flag in
+//  its descriptor to receive this command before every call to process() function
+//  If EFFECT_FLAG_VOLUME_CTRL flag is set in the effect descriptor, the effect engine must return
+//  the volume that should be applied before the effect is processed. The overall volume (the volume
+//  actually applied by the effect engine multiplied by the returned value) should match the value
+//  indicated in the command.
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: n * sizeof(uint32_t)
+//  data: volume for each channel defined in effect_config_t for output buffer expressed in
+//      8.24 fixed point format
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: n * sizeof(uint32_t) / 0
+//  data: - if EFFECT_FLAG_VOLUME_CTRL is set in effect descriptor:
+//              volume for each channel defined in effect_config_t for output buffer expressed in
+//              8.24 fixed point format
+//        - if EFFECT_FLAG_VOLUME_CTRL is not set in effect descriptor:
+//              N/A
+//  It is legal to receive a null pointer as pReplyData in which case the effect framework has
+//  delegated volume control to another effect
+//==================================================================================================
+// command: EFFECT_CMD_SET_AUDIO_MODE
+//--------------------------------------------------------------------------------------------------
+// description:
+//  Set the audio mode. The effect implementation must set EFFECT_FLAG_AUDIO_MODE_IND flag in its
+//  descriptor to receive this command when the audio mode changes.
+//--------------------------------------------------------------------------------------------------
+// command format:
+//  size: sizeof(uint32_t)
+//  data: audio_mode_e
+//--------------------------------------------------------------------------------------------------
+// reply format:
+//  size: 0
+//  data: N/A
+//==================================================================================================
+// command: EFFECT_CMD_FIRST_PROPRIETARY
+//--------------------------------------------------------------------------------------------------
+// description:
+//  All proprietary effect commands must use command codes above this value. The size and format of
+//  command and response fields is free in this case
+//==================================================================================================
+
+
+// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t
+// structure. Multi-channel audio is always interleaved. The channel order is from LSB to MSB with
+// regard to the channel mask definition in audio_channels_e e.g :
 // Stereo: left, right
 // 5 point 1: front left, front right, front center, low frequency, back left, back right
 // The buffer size is expressed in frame count, a frame being composed of samples for all
-// channels at a given time
+// channels at a given time. Frame size for unspecified format (AUDIO_FORMAT_OTHER) is 8 bit by
+// definition
 struct audio_buffer_s {
     size_t   frameCount;        // number of frames in buffer
     union {
@@ -349,7 +510,7 @@
     };
 };
 
-// the buffer_provider_s structure contains functions that can be used
+// The buffer_provider_s structure contains functions that can be used
 // by the effect engine process() function to query and release input
 // or output audio buffer.
 // The getBuffer() function is called to retrieve a buffer where data
@@ -369,6 +530,7 @@
     void       *cookie;                // for use by client of buffer provider functions
 } buffer_provider_t;
 
+
 // The buffer_config_s structure specifies the input or output audio format
 // to be used by the effect engine. It is part of the effect_config_t
 // structure that defines both input and output buffer configurations and is
@@ -376,14 +538,69 @@
 typedef struct buffer_config_s {
     audio_buffer_t  buffer;     // buffer for use by process() function if not passed explicitly
     uint32_t   samplingRate;    // sampling rate
-    uint32_t   channels;        // channel mask (see audio_channels_e in AudioCommon.h)
+    uint32_t   channels;        // channel mask (see audio_channels_e)
     buffer_provider_t bufferProvider;   // buffer provider
-    uint8_t    format;          // PCM format  (see audio_format_e in AudioCommon.h)
+    uint8_t    format;          // Audio format  (see audio_format_e)
     uint8_t    accessMode;      // read/write or accumulate in buffer (effect_buffer_access_e)
     uint16_t   mask;            // indicates which of the above fields is valid
 } buffer_config_t;
 
-// values for "accessMode" field of buffer_config_t:
+// Sample format
+enum audio_format_e {
+    SAMPLE_FORMAT_PCM_S15,   // PCM signed 16 bits
+    SAMPLE_FORMAT_PCM_U8,    // PCM unsigned 8 bits
+    SAMPLE_FORMAT_PCM_S7_24, // PCM signed 7.24 fixed point representation
+    SAMPLE_FORMAT_OTHER      // other format (e.g. compressed)
+};
+
+// Channel mask
+enum audio_channels_e {
+    CHANNEL_FRONT_LEFT = 0x1,                   // front left channel
+    CHANNEL_FRONT_RIGHT = 0x2,                  // front right channel
+    CHANNEL_FRONT_CENTER = 0x4,                // front center channel
+    CHANNEL_LOW_FREQUENCY = 0x8,               // low frequency channel
+    CHANNEL_BACK_LEFT = 0x10,                   // back left channel
+    CHANNEL_BACK_RIGHT = 0x20,                  // back right channel
+    CHANNEL_FRONT_LEFT_OF_CENTER = 0x40,       // front left of center channel
+    CHANNEL_FRONT_RIGHT_OF_CENTER = 0x80,      // front right of center channel
+    CHANNEL_BACK_CENTER = 0x100,                // back center channel
+    CHANNEL_MONO = CHANNEL_FRONT_LEFT,
+    CHANNEL_STEREO = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT),
+    CHANNEL_QUAD = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+            CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
+    CHANNEL_SURROUND = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+            CHANNEL_FRONT_CENTER | CHANNEL_BACK_CENTER),
+    CHANNEL_5POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+            CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT),
+    CHANNEL_7POINT1 = (CHANNEL_FRONT_LEFT | CHANNEL_FRONT_RIGHT |
+            CHANNEL_FRONT_CENTER | CHANNEL_LOW_FREQUENCY | CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT |
+            CHANNEL_FRONT_LEFT_OF_CENTER | CHANNEL_FRONT_RIGHT_OF_CENTER),
+};
+
+// Render device
+enum audio_device_e {
+    DEVICE_EARPIECE = 0x1,                      // earpiece
+    DEVICE_SPEAKER = 0x2,                       // speaker
+    DEVICE_WIRED_HEADSET = 0x4,                 // wired headset, with microphone
+    DEVICE_WIRED_HEADPHONE = 0x8,               // wired headphone, without microphone
+    DEVICE_BLUETOOTH_SCO = 0x10,                // generic bluetooth SCO
+    DEVICE_BLUETOOTH_SCO_HEADSET = 0x20,        // bluetooth SCO headset
+    DEVICE_BLUETOOTH_SCO_CARKIT = 0x40,         // bluetooth SCO car kit
+    DEVICE_BLUETOOTH_A2DP = 0x80,               // generic bluetooth A2DP
+    DEVICE_BLUETOOTH_A2DP_HEADPHONES = 0x100,   // bluetooth A2DP headphones
+    DEVICE_BLUETOOTH_A2DP_SPEAKER = 0x200,      // bluetooth A2DP speakers
+    DEVICE_AUX_DIGITAL = 0x400,                 // digital output
+    DEVICE_EXTERNAL_SPEAKER = 0x800             // external speaker (stereo and High quality)
+};
+
+// Audio mode
+enum audio_mode_e {
+    AUDIO_MODE_NORMAL,      // phone idle
+    AUDIO_MODE_RINGTONE,    // phone ringing
+    AUDIO_MODE_IN_CALL      // phone call connected
+};
+
+// Values for "accessMode" field of buffer_config_t:
 //   overwrite, read only, accumulate (read/modify/write)
 enum effect_buffer_access_e {
     EFFECT_BUFFER_ACCESS_WRITE,
@@ -392,7 +609,7 @@
 
 };
 
-// values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
+// Values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
 // in buffer_config_t must be taken into account when executing the EFFECT_CMD_CONFIGURE command
 #define EFFECT_CONFIG_BUFFER    0x0001  // buffer field must be taken into account
 #define EFFECT_CONFIG_SMP_RATE  0x0002  // samplingRate field must be taken into account
@@ -404,13 +621,15 @@
                            EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT | \
                            EFFECT_CONFIG_ACC_MODE | EFFECT_CONFIG_PROVIDER)
 
-// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_CONFIGURE command
-// to configure audio parameters and buffers for effect engine input and output.
+
+// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_CONFIGURE
+// command to configure audio parameters and buffers for effect engine input and output.
 typedef struct effect_config_s {
     buffer_config_t   inputCfg;
     buffer_config_t   outputCfg;;
 } effect_config_t;
 
+
 // effect_param_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_PARAM
 // command and pCmdData and pReplyData of EFFECT_CMD_GET_PARAM command.
 // psize and vsize represent the actual size of parameter and value.
@@ -452,7 +671,7 @@
 // specified here as the effect framework will get the function address with dlsym():
 //
 // - effect_QueryNumberEffects_t EffectQueryNumberEffects;
-// - effect_QueryNextEffect_t EffectQueryNext;
+// - effect_QueryEffect_t EffectQueryEffect;
 // - effect_CreateEffect_t EffectCreate;
 // - effect_ReleaseEffect_t EffectRelease;
 
@@ -463,11 +682,8 @@
 //
 //    Description:    Returns the number of different effects exposed by the
 //          library. Each effect must have a unique effect uuid (see
-//          effect_descriptor_t). This function together with EffectQueryNext()
+//          effect_descriptor_t). This function together with EffectQueryEffect()
 //          is used to enumerate all effects present in the library.
-//          Each time EffectQueryNumberEffects() is called, the library must
-//          reset the index of the effect descriptor returned by next call to
-//          EffectQueryNext() to restart enumeration from the beginning.
 //
 //    Input/Output:
 //          pNumEffects:    address where the number of effects should be returned.
@@ -483,28 +699,33 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 //
-//    Function:       EffectQueryNext
+//    Function:       EffectQueryEffect
 //
-//    Description:    Returns a descriptor of the next available effect.
+//    Description:    Returns the descriptor of the effect engine which index is
+//          given as first argument.
 //          See effect_descriptor_t for details on effect descriptors.
-//          This function together with EffectQueryNext() is used to enumerate all
+//          This function together with EffectQueryNumberEffects() is used to enumerate all
 //          effects present in the library. The enumeration sequence is:
 //              EffectQueryNumberEffects(&num_effects);
-//              while (num_effects--)
-//                  EffectQueryNext();
+//              for (i = 0; i < num_effects; i++)
+//                  EffectQueryEffect(i,...);
 //
 //    Input/Output:
+//          index:          index of the effect
 //          pDescriptor:    address where to return the effect descriptor.
 //
 //    Output:
 //        returned value:    0          successful operation.
 //                          -ENODEV     library failed to initialize
-//                          -EINVAL     invalid pDescriptor
+//                          -EINVAL     invalid pDescriptor or index
+//                          -ENOSYS     effect list has changed since last execution of
+//                                      EffectQueryNumberEffects()
 //                          -ENOENT     no more effect available
 //        *pDescriptor:     updated with the effect descriptor.
 //
 ////////////////////////////////////////////////////////////////////////////////
-typedef int32_t (*effect_QueryNextEffect_t)(effect_descriptor_t *pDescriptor);
+typedef int32_t (*effect_QueryEffect_t)(uint32_t index,
+                                        effect_descriptor_t *pDescriptor);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
@@ -516,7 +737,13 @@
 //          a handle on the effect control interface.
 //
 //    Input:
-//          pEffectUuid:    pointer to the effect uuid.
+//          uuid:    pointer to the effect uuid.
+//          sessionId:  audio session to which this effect instance will be attached. All effects
+//              created with the same session ID are connected in series and process the same signal
+//              stream. Knowing that two effects are part of the same effect chain can help the
+//              library implement some kind of optimizations.
+//          ioId:   identifies the output or input stream this effect is directed to at audio HAL.
+//              For future use especially with tunneled HW accelerated effects
 //
 //    Input/Output:
 //          pInterface:    address where to return the effect interface.
@@ -529,7 +756,10 @@
 //        *pInterface:     updated with the effect interface handle.
 //
 ////////////////////////////////////////////////////////////////////////////////
-typedef int32_t (*effect_CreateEffect_t)(effect_uuid_t *uuid, effect_interface_t *pInterface);
+typedef int32_t (*effect_CreateEffect_t)(effect_uuid_t *uuid,
+                                         int32_t sessionId,
+                                         int32_t ioId,
+                                         effect_interface_t *pInterface);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
diff --git a/include/media/EffectFactoryApi.h b/include/media/EffectsFactoryApi.h
similarity index 86%
rename from include/media/EffectFactoryApi.h
rename to include/media/EffectsFactoryApi.h
index 6cc9932..0ed1a14 100644
--- a/include/media/EffectFactoryApi.h
+++ b/include/media/EffectsFactoryApi.h
@@ -14,8 +14,8 @@
  * limitations under the License.
  */
 
-#ifndef ANDROID_EFFECTFACTORYAPI_H_
-#define ANDROID_EFFECTFACTORYAPI_H_
+#ifndef ANDROID_EFFECTSFACTORYAPI_H_
+#define ANDROID_EFFECTSFACTORYAPI_H_
 
 #include <errno.h>
 #include <stdint.h>
@@ -36,11 +36,11 @@
 //
 //    Description:    Returns the number of different effects in all loaded libraries.
 //          Each effect must have a different effect uuid (see
-//          effect_descriptor_t). This function together with EffectQueryNext()
+//          effect_descriptor_t). This function together with EffectQueryEffect()
 //          is used to enumerate all effects present in all loaded libraries.
 //          Each time EffectQueryNumberEffects() is called, the factory must
 //          reset the index of the effect descriptor returned by next call to
-//          EffectQueryNext() to restart enumeration from the beginning.
+//          EffectQueryEffect() to restart enumeration from the beginning.
 //
 //    Input/Output:
 //          pNumEffects:    address where the number of effects should be returned.
@@ -56,28 +56,29 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 //
-//    Function:       EffectQueryNext
+//    Function:       EffectQueryEffect
 //
 //    Description:    Returns a descriptor of the next available effect.
 //          See effect_descriptor_t for a details on effect descriptor.
-//          This function together with EffectQueryNext() is used to enumerate all
+//          This function together with EffectQueryNumberEffects() is used to enumerate all
 //          effects present in all loaded libraries. The enumeration sequence is:
 //              EffectQueryNumberEffects(&num_effects);
-//              while (num_effects--)
-//                  EffectQueryNext();
+//              for (i = 0; i < num_effects; i++)
+//                  EffectQueryEffect(i,...);
 //
 //    Input/Output:
 //          pDescriptor:    address where to return the effect descriptor.
 //
 //    Output:
 //        returned value:    0          successful operation.
+//                          -ENOENT     no more effect available
 //                          -ENODEV     factory failed to initialize
 //                          -EINVAL     invalid pDescriptor
-//                          -ENOENT     no more effect available
+//                          -ENOSYS     effect list has changed since last execution of EffectQueryNumberEffects()
 //        *pDescriptor:     updated with the effect descriptor.
 //
 ////////////////////////////////////////////////////////////////////////////////
-int EffectQueryNext(effect_descriptor_t *pDescriptor);
+int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
@@ -90,6 +91,12 @@
 //
 //    Input:
 //          pEffectUuid:    pointer to the effect uuid.
+//          sessionId:  audio session to which this effect instance will be attached. All effects created
+//              with the same session ID are connected in series and process the same signal stream.
+//              Knowing that two effects are part of the same effect chain can help the library implement
+//              some kind of optimizations.
+//          ioId:   identifies the output or input stream this effect is directed to at audio HAL. For future
+//              use especially with tunneled HW accelerated effects
 //
 //    Input/Output:
 //          pInterface:    address where to return the effect interface.
@@ -102,7 +109,7 @@
 //        *pInterface:     updated with the effect interface.
 //
 ////////////////////////////////////////////////////////////////////////////////
-int EffectCreate(effect_uuid_t *pEffectUuid, effect_interface_t *pInterface);
+int EffectCreate(effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t ioId, effect_interface_t *pInterface);
 
 ////////////////////////////////////////////////////////////////////////////////
 //
@@ -211,4 +218,4 @@
 #endif
 
 
-#endif /*ANDROID_EFFECTFACTORYAPI_H_*/
+#endif /*ANDROID_EFFECTSFACTORYAPI_H_*/
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index ccfa530..5814fd6 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -148,7 +148,7 @@
 
     virtual status_t queryNumberEffects(uint32_t *numEffects) = 0;
 
-    virtual status_t queryNextEffect(effect_descriptor_t *pDescriptor) = 0;
+    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) = 0;
 
     virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID, effect_descriptor_t *pDescriptor) = 0;
 
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index 1860793..48c04a6 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -51,7 +51,7 @@
 #include "lifevibes.h"
 #endif
 
-#include <media/EffectFactoryApi.h>
+#include <media/EffectsFactoryApi.h>
 
 // ----------------------------------------------------------------------------
 // the sim build doesn't have gettid
@@ -126,7 +126,8 @@
 
 AudioFlinger::AudioFlinger()
     : BnAudioFlinger(),
-        mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1)
+        mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1),
+        mTotalEffectsCpuLoad(0), mTotalEffectsMemory(0)
 {
     mHardwareStatus = AUDIO_HW_IDLE;
 
@@ -135,8 +136,8 @@
     mHardwareStatus = AUDIO_HW_INIT;
     if (mAudioHardware->initCheck() == NO_ERROR) {
         // open 16-bit output stream for s/w mixer
-
-        setMode(AudioSystem::MODE_NORMAL);
+        mMode = AudioSystem::MODE_NORMAL;
+        setMode(mMode);
 
         setMasterVolume(1.0f);
         setMasterMute(false);
@@ -431,6 +432,8 @@
 
 status_t AudioFlinger::setMode(int mode)
 {
+    status_t ret;
+
     // check calling permissions
     if (!settingsAllowed()) {
         return PERMISSION_DENIED;
@@ -440,15 +443,23 @@
         return BAD_VALUE;
     }
 
-    AutoMutex lock(mHardwareLock);
-    mHardwareStatus = AUDIO_HW_SET_MODE;
-    status_t ret = mAudioHardware->setMode(mode);
-#ifdef LVMX
-    if (NO_ERROR == ret) {
-        LifeVibes::setMode(mode);
+    { // scope for the lock
+        AutoMutex lock(mHardwareLock);
+        mHardwareStatus = AUDIO_HW_SET_MODE;
+        ret = mAudioHardware->setMode(mode);
+        mHardwareStatus = AUDIO_HW_IDLE;
     }
+
+    if (NO_ERROR == ret) {
+        Mutex::Autolock _l(mLock);
+        mMode = mode;
+        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
+           mPlaybackThreads.valueAt(i)->setMode(mode);
+#ifdef LVMX
+        LifeVibes::setMode(mode);
 #endif
-    mHardwareStatus = AUDIO_HW_IDLE;
+    }
+
     return ret;
 }
 
@@ -1385,6 +1396,15 @@
     return chain;
 }
 
+void AudioFlinger::PlaybackThread::setMode(uint32_t mode)
+{
+    Mutex::Autolock _l(mLock);
+    size_t size = mEffectChains.size();
+    for (size_t i = 0; i < size; i++) {
+        mEffectChains[i]->setMode(mode);
+    }
+}
+
 // ----------------------------------------------------------------------------
 
 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
@@ -1803,9 +1823,9 @@
             t->mCblk->flags |= CBLK_INVALID_ON;
             t->mCblk->cv.signal();
             t->mCblk->lock.unlock();
-                }
-            }
         }
+    }
+}
 
 
 // getTrackName_l() must be called with ThreadBase::mLock held
@@ -4466,10 +4486,10 @@
     return EffectQueryNumberEffects(numEffects);
 }
 
-status_t AudioFlinger::queryNextEffect(effect_descriptor_t *descriptor)
+status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
 {
     Mutex::Autolock _l(mLock);
-    return EffectQueryNext(descriptor);
+    return EffectQueryEffect(index, descriptor);
 }
 
 status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
@@ -4529,10 +4549,10 @@
                 LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
                 goto Exit;
             }
-            for (; numEffects > 0; numEffects--) {
-                lStatus = EffectQueryNext(&desc);
+            for (uint32_t i = 0; i < numEffects; i++) {
+                lStatus = EffectQueryEffect(i, &desc);
                 if (lStatus < 0) {
-                    LOGW("createEffect() error %d from EffectQueryNext", lStatus);
+                    LOGW("createEffect() error %d from EffectQueryEffect", lStatus);
                     continue;
                 }
                 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
@@ -4567,6 +4587,13 @@
             goto Exit;
         }
 
+        // Session -1 is reserved for output stage effects that can only be created
+        // by audio policy manager (running in same process)
+        if (sessionId == -1 && getpid() != IPCThreadState::self()->getCallingPid()) {
+            lStatus = INVALID_OPERATION;
+            goto Exit;
+        }
+
         // return effect descriptor
         memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
 
@@ -4574,7 +4601,7 @@
         // output threads.
         // TODO: allow attachment of effect to inputs
         if (output == 0) {
-            if (sessionId == 0) {
+            if (sessionId <= 0) {
                 // default to first output
                 // TODO: define criteria to choose output when not specified. Or
                 // receive output from audio policy manager
@@ -4621,6 +4648,33 @@
     return handle;
 }
 
+status_t AudioFlinger::registerEffectResource_l(effect_descriptor_t *desc) {
+    if (mTotalEffectsCpuLoad + desc->cpuLoad > MAX_EFFECTS_CPU_LOAD) {
+        LOGW("registerEffectResource() CPU Load limit exceeded for Fx %s, CPU %f MIPS",
+                desc->name, (float)desc->cpuLoad/10);
+        return INVALID_OPERATION;
+    }
+    if (mTotalEffectsMemory + desc->memoryUsage > MAX_EFFECTS_MEMORY) {
+        LOGW("registerEffectResource() memory limit exceeded for Fx %s, Memory %d KB",
+                desc->name, desc->memoryUsage);
+        return INVALID_OPERATION;
+    }
+    mTotalEffectsCpuLoad += desc->cpuLoad;
+    mTotalEffectsMemory += desc->memoryUsage;
+    LOGV("registerEffectResource_l() effect %s, CPU %d, memory %d",
+            desc->name, desc->cpuLoad, desc->memoryUsage);
+    LOGV("  total CPU %d, total memory %d", mTotalEffectsCpuLoad, mTotalEffectsMemory);
+    return NO_ERROR;
+}
+
+void AudioFlinger::unregisterEffectResource_l(effect_descriptor_t *desc) {
+    mTotalEffectsCpuLoad -= desc->cpuLoad;
+    mTotalEffectsMemory -= desc->memoryUsage;
+    LOGV("unregisterEffectResource_l() effect %s, CPU %d, memory %d",
+            desc->name, desc->cpuLoad, desc->memoryUsage);
+    LOGV("  total CPU %d, total memory %d", mTotalEffectsCpuLoad, mTotalEffectsMemory);
+}
+
 // PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
 sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
         const sp<AudioFlinger::Client>& client,
@@ -4638,6 +4692,7 @@
     sp<Track> track;
     sp<EffectChain> chain;
     bool effectCreated = false;
+    bool effectRegistered = false;
 
     if (mOutput == 0) {
         LOGW("createEffect_l() Audio driver not initialized.");
@@ -4680,20 +4735,26 @@
         LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
 
         if (effect == 0) {
+            // Check CPU and memory usage
+            lStatus = mAudioFlinger->registerEffectResource_l(desc);
+            if (lStatus != NO_ERROR) {
+                goto Exit;
+            }
+            effectRegistered = true;
             // create a new effect module if none present in the chain
-            effectCreated = true;
             effect = new EffectModule(this, chain, desc, mAudioFlinger->nextUniqueId(), sessionId);
             lStatus = effect->status();
             if (lStatus != NO_ERROR) {
                 goto Exit;
             }
-            //TODO: handle CPU load and memory usage here
             lStatus = chain->addEffect(effect);
             if (lStatus != NO_ERROR) {
                 goto Exit;
             }
+            effectCreated = true;
 
             effect->setDevice(mDevice);
+            effect->setMode(mAudioFlinger->getMode());
         }
         // create effect handle and connect it to effect module
         handle = new EffectHandle(effect, client, effectClient, priority);
@@ -4705,11 +4766,14 @@
 
 Exit:
     if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
-        if (chain != 0 && effectCreated) {
+        if (effectCreated) {
             if (chain->removeEffect(effect) == 0) {
                 removeEffectChain_l(chain);
             }
         }
+        if (effectRegistered) {
+            mAudioFlinger->unregisterEffectResource_l(desc);
+        }
         handle.clear();
     }
 
@@ -4719,21 +4783,37 @@
     return handle;
 }
 
+void AudioFlinger::PlaybackThread::disconnectEffect(const sp< EffectModule>& effect,
+                                                    const wp<EffectHandle>& handle) {
+    effect_descriptor_t desc = effect->desc();
+    Mutex::Autolock _l(mLock);
+    // delete the effect module if removing last handle on it
+    if (effect->removeHandle(handle) == 0) {
+        if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+            detachAuxEffect_l(effect->id());
+        }
+        sp<EffectChain> chain = effect->chain().promote();
+        if (chain != 0) {
+            // remove effect chain if remove last effect
+            if (chain->removeEffect(effect) == 0) {
+                removeEffectChain_l(chain);
+            }
+        }
+        mLock.unlock();
+        mAudioFlinger->mLock.lock();
+        mAudioFlinger->unregisterEffectResource_l(&desc);
+        mAudioFlinger->mLock.unlock();
+    }
+}
+
 status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
 {
     int session = chain->sessionId();
     int16_t *buffer = mMixBuffer;
+    bool ownsBuffer = false;
 
     LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
-    if (session == 0) {
-        chain->setInBuffer(buffer, false);
-        chain->setOutBuffer(buffer);
-        // Effect chain for session 0 is inserted at end of effect chains list
-        // to be processed last as it contains output mix effects to apply after
-        // all track specific effects
-        mEffectChains.add(chain);
-    } else {
-        bool ownsBuffer = false;
+    if (session > 0) {
         // Only one effect chain can be present in direct output thread and it uses
         // the mix buffer as input
         if (mType != DIRECT) {
@@ -4743,32 +4823,42 @@
             LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
             ownsBuffer = true;
         }
-        chain->setInBuffer(buffer, ownsBuffer);
-        chain->setOutBuffer(mMixBuffer);
-        // Effect chain for session other than 0 is inserted at beginning of effect
-        // chains list to be processed before output mix effects. Relative order between
-        // sessions other than 0 is not important
-        mEffectChains.insertAt(chain, 0);
-    }
 
-    // Attach all tracks with same session ID to this chain.
-    for (size_t i = 0; i < mTracks.size(); ++i) {
-        sp<Track> track = mTracks[i];
-        if (session == track->sessionId()) {
-            LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
-            track->setMainBuffer(buffer);
+        // Attach all tracks with same session ID to this chain.
+        for (size_t i = 0; i < mTracks.size(); ++i) {
+            sp<Track> track = mTracks[i];
+            if (session == track->sessionId()) {
+                LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
+                track->setMainBuffer(buffer);
+            }
+        }
+
+        // indicate all active tracks in the chain
+        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
+            sp<Track> track = mActiveTracks[i].promote();
+            if (track == 0) continue;
+            if (session == track->sessionId()) {
+                LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
+                chain->startTrack();
+            }
         }
     }
 
-    // indicate all active tracks in the chain
-    for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
-        sp<Track> track = mActiveTracks[i].promote();
-        if (track == 0) continue;
-        if (session == track->sessionId()) {
-            LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
-            chain->startTrack();
-        }
+    chain->setInBuffer(buffer, ownsBuffer);
+    chain->setOutBuffer(mMixBuffer);
+    // Effect chain for session -1 is inserted at end of effect chains list
+    // in order to be processed last as it contains output stage effects
+    // Effect chain for session 0 is inserted before session -1 to be processed
+    // after track specific effects and before output stage
+    // Effect chain for session other than 0 is inserted at beginning of effect
+    // chains list to be processed before output mix effects. Relative order between
+    // sessions other than 0 is not important
+    size_t size = mEffectChains.size();
+    size_t i = 0;
+    for (i = 0; i < size; i++) {
+        if (mEffectChains[i]->sessionId() < session) break;
     }
+    mEffectChains.insertAt(chain, i);
 
     return NO_ERROR;
 }
@@ -4884,7 +4974,8 @@
     memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
 
     // create effect engine from effect factory
-    mStatus = EffectCreate(&desc->uuid, &mEffectInterface);
+    mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface);
+
     if (mStatus != NO_ERROR) {
         return;
     }
@@ -4969,22 +5060,11 @@
     // keep a strong reference on this EffectModule to avoid calling the
     // destructor before we exit
     sp<EffectModule> keep(this);
-    sp<ThreadBase> thread = mThread.promote();
-    if (thread != 0) {
-        Mutex::Autolock _l(thread->mLock);
-        // delete the effect module if removing last handle on it
-        if (removeHandle(handle) == 0) {
+    {
+        sp<ThreadBase> thread = mThread.promote();
+        if (thread != 0) {
             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
-            if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
-                playbackThread->detachAuxEffect_l(mId);
-            }
-            sp<EffectChain> chain = mChain.promote();
-            if (chain != 0) {
-                // remove effect chain if remove last effect
-                if (chain->removeEffect(keep) == 0) {
-                    playbackThread->removeEffectChain_l(chain);
-                }
-            }
+            playbackThread->disconnectEffect(keep, handle);
         }
     }
 }
@@ -5007,88 +5087,25 @@
 
         // TODO: handle effects with buffer provider
         if (mState != ACTIVE) {
-            uint32_t count = mConfig.inputCfg.buffer.frameCount;
-            int32_t amp = 32767L << 16;
-            int32_t step = amp / count;
-            int16_t *pIn = mConfig.inputCfg.buffer.s16;
-            int16_t *pOut = mConfig.outputCfg.buffer.s16;
-            int inChannels;
-            int outChannels;
-
-            if (mConfig.inputCfg.channels == CHANNEL_MONO) {
-                inChannels = 1;
-            } else {
-                inChannels = 2;
-            }
-            if (mConfig.outputCfg.channels == CHANNEL_MONO) {
-                outChannels = 1;
-            } else {
-                outChannels = 2;
-            }
-
             switch (mState) {
             case RESET:
                 reset();
+                mState = STARTING;
                 // clear auxiliary effect input buffer for next accumulation
                 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
                     memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
                 }
-                step = -step;
-                mState = STARTING;
-                break;
+                return;
             case STARTING:
                 start();
-                amp = 0;
-                pOut = mConfig.inputCfg.buffer.s16;
-                outChannels = inChannels;
                 mState = ACTIVE;
                 break;
             case STOPPING:
-                step = -step;
-                pOut = mConfig.inputCfg.buffer.s16;
-                outChannels = inChannels;
                 mState = STOPPED;
                 break;
             case STOPPED:
                 stop();
-                amp = 0;
                 mState = IDLE;
-                break;
-            }
-
-            // ramp volume down or up before activating or deactivating the effect
-            if (inChannels == 1) {
-                if (outChannels == 1) {
-                    while (count--) {
-                        *pOut++ = (int16_t)(((int32_t)*pIn++ * (amp >> 16)) >> 15);
-                        amp += step;
-                    }
-                } else {
-                    while (count--) {
-                        int32_t smp = (int16_t)(((int32_t)*pIn++ * (amp >> 16)) >> 15);
-                        *pOut++ = smp;
-                        *pOut++ = smp;
-                        amp += step;
-                    }
-                }
-            } else {
-                if (outChannels == 1) {
-                    while (count--) {
-                        int32_t smp = (((int32_t)*pIn * (amp >> 16)) >> 16) +
-                                      (((int32_t)*(pIn + 1) * (amp >> 16)) >> 16);
-                        pIn += 2;
-                        *pOut++ = (int16_t)smp;
-                        amp += step;
-                    }
-                } else {
-                    while (count--) {
-                        *pOut++ = (int16_t)((int32_t)*pIn++ * (amp >> 16)) >> 15;
-                        *pOut++ = (int16_t)((int32_t)*pIn++ * (amp >> 16)) >> 15;
-                         amp += step;
-                    }
-                }
-            }
-            if (mState == STARTING || mState == IDLE) {
                 return;
             }
         }
@@ -5148,8 +5165,8 @@
         mConfig.inputCfg.channels = channels;
     }
     mConfig.outputCfg.channels = channels;
-    mConfig.inputCfg.format = PCM_FORMAT_S15;
-    mConfig.outputCfg.format = PCM_FORMAT_S15;
+    mConfig.inputCfg.format = SAMPLE_FORMAT_PCM_S15;
+    mConfig.outputCfg.format = SAMPLE_FORMAT_PCM_S15;
     mConfig.inputCfg.samplingRate = thread->sampleRate();
     mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
     mConfig.inputCfg.bufferProvider.cookie = NULL;
@@ -5160,7 +5177,7 @@
     mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
     mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
     // Insert effect:
-    // - in session 0, always overwrites output buffer: input buffer == output buffer
+    // - in session 0 or -1, always overwrites output buffer: input buffer == output buffer
     // - in other sessions:
     //      last effect in the chain accumulates in output buffer: input buffer != output buffer
     //      other effect: overwrites output buffer: input buffer == output buffer
@@ -5331,7 +5348,12 @@
 status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
 {
     status_t status = NO_ERROR;
-    if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_MASK) {
+    if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
+        // convert device bit field from AudioSystem to EffectApi format.
+        device = deviceAudioSystemToEffectApi(device);
+        if (device == 0) {
+            return BAD_VALUE;
+        }
         status_t cmdStatus;
         int size = sizeof(status_t);
         status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_DEVICE, sizeof(uint32_t), &device, &size, &cmdStatus);
@@ -5342,6 +5364,70 @@
     return status;
 }
 
+status_t AudioFlinger::EffectModule::setMode(uint32_t mode)
+{
+    status_t status = NO_ERROR;
+    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
+        // convert audio mode from AudioSystem to EffectApi format.
+        int effectMode = modeAudioSystemToEffectApi(mode);
+        if (effectMode < 0) {
+            return BAD_VALUE;
+        }
+        status_t cmdStatus;
+        int size = sizeof(status_t);
+        status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_AUDIO_MODE, sizeof(int), &effectMode, &size, &cmdStatus);
+        if (status == NO_ERROR) {
+            status = cmdStatus;
+        }
+    }
+    return status;
+}
+
+// update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
+const uint32_t AudioFlinger::EffectModule::sDeviceConvTable[] = {
+    DEVICE_EARPIECE, // AudioSystem::DEVICE_OUT_EARPIECE
+    DEVICE_SPEAKER, // AudioSystem::DEVICE_OUT_SPEAKER
+    DEVICE_WIRED_HEADSET, // case AudioSystem::DEVICE_OUT_WIRED_HEADSET
+    DEVICE_WIRED_HEADPHONE, // AudioSystem::DEVICE_OUT_WIRED_HEADPHONE
+    DEVICE_BLUETOOTH_SCO, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO
+    DEVICE_BLUETOOTH_SCO_HEADSET, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET
+    DEVICE_BLUETOOTH_SCO_CARKIT, //  AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT
+    DEVICE_BLUETOOTH_A2DP, //  AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP
+    DEVICE_BLUETOOTH_A2DP_HEADPHONES, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES
+    DEVICE_BLUETOOTH_A2DP_SPEAKER, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER
+    DEVICE_AUX_DIGITAL // AudioSystem::DEVICE_OUT_AUX_DIGITAL
+};
+
+uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t device)
+{
+    uint32_t deviceOut = 0;
+    while (device) {
+        const uint32_t i = 31 - __builtin_clz(device);
+        device &= ~(1 << i);
+        if (i >= sizeof(sDeviceConvTable)/sizeof(uint32_t)) {
+            LOGE("device convertion error for AudioSystem device 0x%08x", device);
+            return 0;
+        }
+        deviceOut |= (uint32_t)sDeviceConvTable[i];
+    }
+    return deviceOut;
+}
+
+// update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
+const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = {
+    AUDIO_MODE_NORMAL,   // AudioSystem::MODE_NORMAL
+    AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE
+    AUDIO_MODE_IN_CALL   // AudioSystem::MODE_IN_CALL
+};
+
+int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode)
+{
+    int modeOut = -1;
+    if (mode < sizeof(sModeConvTable) / sizeof(uint32_t)) {
+        modeOut = (int)sModeConvTable[mode];
+    }
+    return modeOut;
+}
 
 status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
 {
@@ -5525,7 +5611,16 @@
             int rsize = sizeof(int);
             int *p = (int *)(mBuffer + mCblk->serverIndex);
             int size = *p++;
+            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
+                LOGW("command(): invalid parameter block size");
+                break;
+            }
             effect_param_t *param = (effect_param_t *)p;
+            if (param->psize == 0 || param->vsize == 0) {
+                LOGW("command(): null parameter or value size");
+                mCblk->serverIndex += size;
+                continue;
+            }
             int psize = sizeof(effect_param_t) + ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + param->vsize;
             status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, psize, p, &rsize, &reply);
             if (ret == NO_ERROR) {
@@ -5659,7 +5754,7 @@
     }
     // if no track is active, input buffer must be cleared here as the mixer process
     // will not do it
-    if (mSessionId != 0 && activeTracks() == 0) {
+    if (mSessionId > 0 && activeTracks() == 0) {
         sp<ThreadBase> thread = mThread.promote();
         if (thread != 0) {
             size_t numSamples = thread->frameCount() * thread->channelCount();
@@ -5697,15 +5792,16 @@
     } else {
         // Insert effects are inserted at the end of mEffects vector as they are processed
         //  after track and auxiliary effects.
-        // Insert effect order:
-        //  if EFFECT_FLAG_INSERT_FIRST or EFFECT_FLAG_INSERT_EXCLUSIVE insert as first insert effect
+        // Insert effect order as a function of indicated preference:
+        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
+        //  another effect is present
+        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
+        //  last effect claiming first position
+        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
+        //  first effect claiming last position
         //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
-        //  else insert as last insert effect
-        // Reject insertion if:
-        //  - EFFECT_FLAG_INSERT_EXCLUSIVE and another effect is present
-        //  - an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is present
-        //  - EFFECT_FLAG_INSERT_FIRST or EFFECT_FLAG_INSERT_LAST and an effect with same
-        //  preference is present
+        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
+        // already present
 
         int size = (int)mEffects.size();
         int idx_insert = size;
@@ -5719,35 +5815,40 @@
             if (iMode == EFFECT_FLAG_TYPE_INSERT) {
                 // check invalid effect chaining combinations
                 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
-                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
-                    (insertPref != EFFECT_FLAG_INSERT_ANY
-                                && insertPref == iPref)) {
+                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
+                    LOGW("addEffect() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
                     return INVALID_OPERATION;
                 }
-                // remember position of first insert effect
+                // remember position of first insert effect and by default
+                // select this as insert position for new effect
                 if (idx_insert == size) {
                     idx_insert = i;
                 }
-                // remember position of insert effect claiming
-                // first place
+                // remember position of last insert effect claiming
+                // first position
                 if (iPref == EFFECT_FLAG_INSERT_FIRST) {
                     idx_insert_first = i;
                 }
-                // remember position of insert effect claiming
-                // last place
-                if (iPref == EFFECT_FLAG_INSERT_LAST) {
+                // remember position of first insert effect claiming
+                // last position
+                if (iPref == EFFECT_FLAG_INSERT_LAST &&
+                    idx_insert_last == -1) {
                     idx_insert_last = i;
                 }
             }
         }
 
-        // modify idx_insert from first place if needed
-        if (idx_insert_first != -1) {
-            idx_insert = idx_insert_first + 1;
-        } else if (idx_insert_last != -1) {
-            idx_insert = idx_insert_last;
-        } else if (insertPref == EFFECT_FLAG_INSERT_LAST) {
-            idx_insert = size;
+        // modify idx_insert from first position if needed
+        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
+            if (idx_insert_last != -1) {
+                idx_insert = idx_insert_last;
+            } else {
+                idx_insert = size;
+            }
+        } else {
+            if (idx_insert_first != -1) {
+                idx_insert = idx_insert_first + 1;
+            }
         }
 
         // always read samples from chain input buffer
@@ -5764,14 +5865,14 @@
         } else {
             effect->setOutBuffer(mInBuffer);
         }
-        status_t status = mEffects.insertAt(effect, idx_insert);
+        mEffects.insertAt(effect, idx_insert);
         // Always give volume control to last effect in chain with volume control capability
         if (((desc.flags & EFFECT_FLAG_VOLUME_MASK) & EFFECT_FLAG_VOLUME_CTRL) &&
                 mVolumeCtrlIdx < idx_insert) {
             mVolumeCtrlIdx = idx_insert;
         }
 
-        LOGV("addEffect() effect %p, added in chain %p at rank %d status %d", effect.get(), this, idx_insert, status);
+        LOGV("addEffect() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
     }
     effect->configure();
     return NO_ERROR;
@@ -5823,6 +5924,14 @@
     }
 }
 
+void AudioFlinger::EffectChain::setMode(uint32_t mode)
+{
+    size_t size = mEffects.size();
+    for (size_t i = 0; i < size; i++) {
+        mEffects[i]->setMode(mode);
+    }
+}
+
 bool AudioFlinger::EffectChain::setVolume(uint32_t *left, uint32_t *right)
 {
     uint32_t newLeft = *left;
diff --git a/libs/audioflinger/AudioFlinger.h b/libs/audioflinger/AudioFlinger.h
index e543334..42dca4c 100644
--- a/libs/audioflinger/AudioFlinger.h
+++ b/libs/audioflinger/AudioFlinger.h
@@ -149,7 +149,7 @@
 
     virtual status_t queryNumberEffects(uint32_t *numEffects);
 
-    virtual status_t queryNextEffect(effect_descriptor_t *descriptor);
+    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor);
 
     virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor);
 
@@ -163,6 +163,9 @@
                         int *id,
                         int *enabled);
 
+            status_t registerEffectResource_l(effect_descriptor_t *desc);
+            void     unregisterEffectResource_l(effect_descriptor_t *desc);
+
     enum hardware_call_state {
         AUDIO_HW_IDLE = 0,
         AUDIO_HW_INIT,
@@ -200,6 +203,8 @@
                                 Parcel* reply,
                                 uint32_t flags);
 
+                uint32_t    getMode() { return mMode; }
+
 private:
                             AudioFlinger();
     virtual                 ~AudioFlinger();
@@ -601,6 +606,8 @@
                                         effect_descriptor_t *desc,
                                         int *enabled,
                                         status_t *status);
+                    void disconnectEffect(const sp< EffectModule>& effect,
+                                          const wp<EffectHandle>& handle);
 
                     bool hasAudioSession(int sessionId);
                     sp<EffectChain> getEffectChain(int sessionId);
@@ -614,6 +621,7 @@
                     void detachAuxEffect_l(int effectId);
                     status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
                     status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
+                    void setMode(uint32_t mode);
 
         struct  stream_type_t {
             stream_type_t()
@@ -930,9 +938,11 @@
         size_t removeHandle (const wp<EffectHandle>& handle);
 
         effect_descriptor_t& desc() { return mDescriptor; }
+        wp<EffectChain>&     chain() { return mChain; }
 
         status_t         setDevice(uint32_t device);
         status_t         setVolume(uint32_t *left, uint32_t *right, bool controller);
+        status_t         setMode(uint32_t mode);
 
         status_t         dump(int fd, const Vector<String16>& args);
 
@@ -944,6 +954,14 @@
         status_t start();
         status_t stop();
 
+        // update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
+        static const uint32_t sDeviceConvTable[];
+        static uint32_t deviceAudioSystemToEffectApi(uint32_t device);
+
+        // update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
+        static const uint32_t sModeConvTable[];
+        static int modeAudioSystemToEffectApi(uint32_t mode);
+
         Mutex               mLock;      // mutex for process, commands and handles list protection
         wp<ThreadBase>      mThread;    // parent thread
         wp<EffectChain>     mChain;     // parent effect chain
@@ -1042,6 +1060,8 @@
         sp<EffectModule> getVolumeController();
         bool setVolume(uint32_t *left, uint32_t *right);
         void setDevice(uint32_t device);
+        void setMode(uint32_t mode);
+
 
         void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
             mInBuffer = buffer;
@@ -1104,6 +1124,14 @@
 #ifdef LVMX
                 int mLifeVibesClientPid;
 #endif
+                uint32_t mMode;
+
+                // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
+                static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
+                // Maximum memory allocated to audio effects in KB
+                static const uint32_t MAX_EFFECTS_MEMORY = 512;
+                uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
+                uint32_t mTotalEffectsMemory;  // current memory used by effects
 };
 
 // ----------------------------------------------------------------------------
diff --git a/media/jni/audioeffect/android_media_AudioEffect.cpp b/media/jni/audioeffect/android_media_AudioEffect.cpp
index de01dd3..17f2d8f 100644
--- a/media/jni/audioeffect/android_media_AudioEffect.cpp
+++ b/media/jni/audioeffect/android_media_AudioEffect.cpp
@@ -758,7 +758,7 @@
     LOGV("queryEffects() numEffects: %d", numEffects);
 
     for (i = 0; i < numEffects; i++) {
-        if (AudioEffect::queryNextEffect(&desc) != NO_ERROR) {
+        if (AudioEffect::queryEffect(i, &desc) != NO_ERROR) {
             goto queryEffects_failure;
         }
 
diff --git a/media/libeffects/Android.mk b/media/libeffects/Android.mk
index ff21454..b5f1d42 100644
--- a/media/libeffects/Android.mk
+++ b/media/libeffects/Android.mk
@@ -1,5 +1,8 @@
 LOCAL_PATH:= $(call my-dir)
 
+#
+TEST_EFFECT_LIBRARIES := true
+
 # Effect factory library
 include $(CLEAR_VARS)
 
@@ -25,7 +28,8 @@
 include $(BUILD_SHARED_LIBRARY)
 
 
-# Default Reverb library
+ifeq ($(TEST_EFFECT_LIBRARIES),true)
+# Test Reverb library
 include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES:= \
@@ -54,7 +58,7 @@
 
 include $(BUILD_SHARED_LIBRARY)
 
-# Default Equalizer library
+# Test Equalizer library
 include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES:= \
@@ -87,4 +91,6 @@
 
 LOCAL_PRELINK_MODULE := false
 
-include $(BUILD_SHARED_LIBRARY)
\ No newline at end of file
+include $(BUILD_SHARED_LIBRARY)
+
+endif
diff --git a/media/libeffects/AudioCoefInterpolator.cpp b/media/libeffects/AudioCoefInterpolator.cpp
index 05898c9..039ab9f 100644
--- a/media/libeffects/AudioCoefInterpolator.cpp
+++ b/media/libeffects/AudioCoefInterpolator.cpp
@@ -46,7 +46,7 @@
     while (dim-- > 0) {
         if (UNLIKELY(intCoord[dim] < 0)) {
             fracCoord[dim] = 0;
-        } else if (UNLIKELY(intCoord[dim] >= mInDims[dim] - 1)) {
+        } else if (UNLIKELY(intCoord[dim] >= (int)mInDims[dim] - 1)) {
             fracCoord[dim] = 0;
             index += mInDimOffsets[dim] * (mInDims[dim] - 1);
         } else {
diff --git a/media/libeffects/AudioCommon.h b/media/libeffects/AudioCommon.h
index 12d2193..444f93a 100644
--- a/media/libeffects/AudioCommon.h
+++ b/media/libeffects/AudioCommon.h
@@ -1,4 +1,4 @@
-/* //device/include/server/AudioFlinger/AudioCommon.h
+/*
 **
 ** Copyright 2009, The Android Open Source Project
 **
diff --git a/media/libeffects/AudioFormatAdapter.h b/media/libeffects/AudioFormatAdapter.h
index 8aa5e65..d93ebe9 100644
--- a/media/libeffects/AudioFormatAdapter.h
+++ b/media/libeffects/AudioFormatAdapter.h
@@ -75,7 +75,7 @@
         while (numSamples > 0) {
             uint32_t numSamplesIter = min(numSamples, mMaxSamplesPerCall);
             uint32_t nSamplesChannels = numSamplesIter * mNumChannels;
-            if (mPcmFormat == PCM_FORMAT_S7_24) {
+            if (mPcmFormat == SAMPLE_FORMAT_PCM_S7_24) {
                 if (mBehavior == EFFECT_BUFFER_ACCESS_WRITE) {
                     mpProcessor->process(
                         reinterpret_cast<const audio_sample_t *> (pIn),
@@ -125,7 +125,7 @@
     //              sample.
     // numSamples   The number of single-channel samples to process.
     void ConvertInput(const void *& pIn, uint32_t numSamples) {
-        if (mPcmFormat == PCM_FORMAT_S15) {
+        if (mPcmFormat == SAMPLE_FORMAT_PCM_S15) {
             const int16_t * pIn16 = reinterpret_cast<const int16_t *>(pIn);
             audio_sample_t * pOut = mBuffer;
             while (numSamples-- > 0) {
@@ -143,7 +143,7 @@
     //              When function exist will point to the next output sample.
     // numSamples   The number of single-channel samples to process.
     void ConvertOutput(void *& pOut, uint32_t numSamples) {
-        if (mPcmFormat == PCM_FORMAT_S15) {
+        if (mPcmFormat == SAMPLE_FORMAT_PCM_S15) {
             const audio_sample_t * pIn = mBuffer;
             int16_t * pOut16 = reinterpret_cast<int16_t *>(pOut);
             if (mBehavior == EFFECT_BUFFER_ACCESS_WRITE) {
diff --git a/media/libeffects/AudioShelvingFilter.cpp b/media/libeffects/AudioShelvingFilter.cpp
index d8abbd2..b8650ba 100644
--- a/media/libeffects/AudioShelvingFilter.cpp
+++ b/media/libeffects/AudioShelvingFilter.cpp
@@ -50,8 +50,8 @@
 
 AudioShelvingFilter::AudioShelvingFilter(ShelfType type, int nChannels,
                                          int sampleRate)
-        : mBiquad(nChannels, sampleRate)
-        , mType(type) {
+        : mType(type),
+          mBiquad(nChannels, sampleRate)  {
     configure(nChannels, sampleRate);
 }
 
diff --git a/media/libeffects/EffectEqualizer.cpp b/media/libeffects/EffectEqualizer.cpp
index e39e595..d19c6b9 100644
--- a/media/libeffects/EffectEqualizer.cpp
+++ b/media/libeffects/EffectEqualizer.cpp
@@ -39,10 +39,11 @@
         {0xe25aa840, 0x543b, 0x11df, 0x98a5, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // uuid
         EFFECT_API_VERSION,
         (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST),
+        0, // TODO
+        1,
         "Graphic Equalizer",
         "Google Inc.",
 };
-static int gEffectIndex;
 
 /////////////////// BEGIN EQ PRESETS ///////////////////////////////////////////
 const int kNumBands = 5;
@@ -101,7 +102,6 @@
     AudioEqualizer * pEqualizer;
 };
 
-
 //--- local function prototypes
 
 int Equalizer_init(EqualizerContext *pContext);
@@ -116,22 +116,23 @@
 
 extern "C" int EffectQueryNumberEffects(uint32_t *pNumEffects) {
     *pNumEffects = 1;
-    gEffectIndex = 0;
     return 0;
 } /* end EffectQueryNumberEffects */
 
-extern "C" int EffectQueryNext(effect_descriptor_t *pDescriptor) {
+extern "C" int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor) {
     if (pDescriptor == NULL) {
         return -EINVAL;
     }
-    if (gEffectIndex++ > 0) {
-        return -ENOENT;
+    if (index > 0) {
+        return -EINVAL;
     }
     memcpy(pDescriptor, &gEqualizerDescriptor, sizeof(effect_descriptor_t));
     return 0;
 } /* end EffectQueryNext */
 
 extern "C" int EffectCreate(effect_uuid_t *uuid,
+        int32_t sessionId,
+        int32_t ioId,
         effect_interface_t *pInterface) {
     int ret;
     int i;
@@ -160,7 +161,7 @@
 
     *pInterface = (effect_interface_t)pContext;
 
-    LOGV("EffectLibCreateEffect %p", pContext);
+    LOGV("EffectLibCreateEffect %p, size %d", pContext, AudioEqualizer::GetInstanceSize(kNumBands)+sizeof(EqualizerContext));
 
     return 0;
 
@@ -219,8 +220,8 @@
     CHECK_ARG((pConfig->inputCfg.channels == CHANNEL_MONO) || (pConfig->inputCfg.channels == CHANNEL_STEREO));
     CHECK_ARG(pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE
               || pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE);
-    CHECK_ARG(pConfig->inputCfg.format == PCM_FORMAT_S7_24
-              || pConfig->inputCfg.format == PCM_FORMAT_S15);
+    CHECK_ARG(pConfig->inputCfg.format == SAMPLE_FORMAT_PCM_S7_24
+              || pConfig->inputCfg.format == SAMPLE_FORMAT_PCM_S15);
 
     int channelCount;
     if (pConfig->inputCfg.channels == CHANNEL_MONO) {
@@ -230,6 +231,8 @@
     }
     CHECK_ARG(channelCount <= AudioBiquadFilter::MAX_CHANNELS);
 
+    memcpy(&pContext->config, pConfig, sizeof(effect_config_t));
+
     pContext->pEqualizer->configure(channelCount,
                           pConfig->inputCfg.samplingRate);
 
@@ -268,7 +271,7 @@
 
     pContext->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
     pContext->config.inputCfg.channels = CHANNEL_STEREO;
-    pContext->config.inputCfg.format = PCM_FORMAT_S15;
+    pContext->config.inputCfg.format = SAMPLE_FORMAT_PCM_S15;
     pContext->config.inputCfg.samplingRate = 44100;
     pContext->config.inputCfg.bufferProvider.getBuffer = NULL;
     pContext->config.inputCfg.bufferProvider.releaseBuffer = NULL;
@@ -276,7 +279,7 @@
     pContext->config.inputCfg.mask = EFFECT_CONFIG_ALL;
     pContext->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
     pContext->config.outputCfg.channels = CHANNEL_STEREO;
-    pContext->config.outputCfg.format = PCM_FORMAT_S15;
+    pContext->config.outputCfg.format = SAMPLE_FORMAT_PCM_S15;
     pContext->config.outputCfg.samplingRate = 44100;
     pContext->config.outputCfg.bufferProvider.getBuffer = NULL;
     pContext->config.outputCfg.bufferProvider.releaseBuffer = NULL;
@@ -526,6 +529,7 @@
     }
 
     pContext->adapter.process(inBuffer->raw, outBuffer->raw, outBuffer->frameCount);
+
     return 0;
 }   // end Equalizer_process
 
@@ -589,6 +593,17 @@
         *(int *)pReplyData = android::Equalizer_setParameter(pEqualizer, (int32_t *)p->data,
                 p->data + p->psize);
         } break;
+    case EFFECT_CMD_ENABLE:
+    case EFFECT_CMD_DISABLE:
+        if (pReplyData == NULL || *replySize != sizeof(int)) {
+            return -EINVAL;
+        }
+        *(int *)pReplyData = 0;
+        break;
+    case EFFECT_CMD_SET_DEVICE:
+    case EFFECT_CMD_SET_VOLUME:
+    case EFFECT_CMD_SET_AUDIO_MODE:
+        break;
     default:
         LOGW("Equalizer_command invalid command %d",cmdCode);
         return -EINVAL;
diff --git a/media/libeffects/EffectReverb.c b/media/libeffects/EffectReverb.c
index 202f50b..ada252c 100644
--- a/media/libeffects/EffectReverb.c
+++ b/media/libeffects/EffectReverb.c
@@ -24,8 +24,6 @@
 #include "EffectReverb.h"
 #include "EffectsMath.h"
 
-static int gEffectIndex;
-
 // effect_interface_t interface implementation for reverb effect
 const struct effect_interface_s gReverbInterface = {
         Reverb_Process,
@@ -37,7 +35,10 @@
         {0xc2e5d5f0, 0x94bd, 0x4763, 0x9cac, {0x4e, 0x23, 0x4d, 0x06, 0x83, 0x9e}},
         {0x1f0ae2e0, 0x4ef7, 0x11df, 0xbc09, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
         EFFECT_API_VERSION,
-        EFFECT_FLAG_TYPE_AUXILIARY,
+        // flags other than EFFECT_FLAG_TYPE_AUXILIARY set for test purpose
+        EFFECT_FLAG_TYPE_AUXILIARY | EFFECT_FLAG_DEVICE_IND | EFFECT_FLAG_AUDIO_MODE_IND,
+        0, // TODO
+        33,
         "Aux Environmental Reverb",
         "Google Inc."
 };
@@ -48,6 +49,8 @@
         {0xaa476040, 0x6342, 0x11df, 0x91a4, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
         EFFECT_API_VERSION,
         EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST,
+        0, // TODO
+        33,
         "Insert Environmental reverb",
         "Google Inc."
 };
@@ -58,6 +61,8 @@
         {0x63909320, 0x53a6, 0x11df, 0xbdbd, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
         EFFECT_API_VERSION,
         EFFECT_FLAG_TYPE_AUXILIARY,
+        0, // TODO
+        33,
         "Aux Preset Reverb",
         "Google Inc."
 };
@@ -68,6 +73,8 @@
         {0xd93dc6a0, 0x6342, 0x11df, 0xb128, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}},
         EFFECT_API_VERSION,
         EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST,
+        0, // TODO
+        33,
         "Insert Preset Reverb",
         "Google Inc."
 };
@@ -77,8 +84,7 @@
         &gAuxEnvReverbDescriptor,
         &gInsertEnvReverbDescriptor,
         &gAuxPresetReverbDescriptor,
-        &gInsertPresetReverbDescriptor,
-        NULL
+        &gInsertPresetReverbDescriptor
 };
 
 /*----------------------------------------------------------------------------
@@ -88,25 +94,25 @@
 /*--- Effect Library Interface Implementation ---*/
 
 int EffectQueryNumberEffects(uint32_t *pNumEffects) {
-    *pNumEffects = sizeof(gDescriptors) / sizeof(const effect_descriptor_t *)
-            - 1;
-    gEffectIndex = 0;
+    *pNumEffects = sizeof(gDescriptors) / sizeof(const effect_descriptor_t *);
     return 0;
 }
 
-int EffectQueryNext(effect_descriptor_t *pDescriptor) {
+int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor) {
     if (pDescriptor == NULL) {
         return -EINVAL;
     }
-    if (gDescriptors[gEffectIndex] == NULL) {
-        return -ENOENT;
+    if (index >= sizeof(gDescriptors) / sizeof(const effect_descriptor_t *)) {
+        return -EINVAL;
     }
-    memcpy(pDescriptor, gDescriptors[gEffectIndex++],
+    memcpy(pDescriptor, gDescriptors[index],
             sizeof(effect_descriptor_t));
     return 0;
 }
 
 int EffectCreate(effect_uuid_t *uuid,
+        int32_t sessionId,
+        int32_t ioId,
         effect_interface_t *pInterface) {
     int ret;
     int i;
@@ -152,7 +158,7 @@
 
     *pInterface = (effect_interface_t) module;
 
-    LOGV("EffectLibCreateEffect %p", module);
+    LOGV("EffectLibCreateEffect %p ,size %d", module, sizeof(reverb_module_t));
 
     return 0;
 }
@@ -191,8 +197,23 @@
 
     //if bypassed or the preset forces the signal to be completely dry
     if (pReverb->m_bBypass) {
-        if (inBuffer->raw != outBuffer->raw && !pReverb->m_Aux) {
-            memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * NUM_OUTPUT_CHANNELS * sizeof(int16_t));
+        if (inBuffer->raw != outBuffer->raw) {
+            int16_t smp;
+            pSrc = inBuffer->s16;
+            pDst = outBuffer->s16;
+            size_t count = inBuffer->frameCount;
+            if (pRvbModule->config.inputCfg.channels == pRvbModule->config.outputCfg.channels) {
+                count *= 2;
+                while (count--) {
+                    *pDst++ = *pSrc++;
+                }
+            } else {
+                while (count--) {
+                    smp = *pSrc++;
+                    *pDst++ = smp;
+                    *pDst++ = smp;
+                }
+            }
         }
         return 0;
     }
@@ -226,10 +247,11 @@
 
         numSamples -= processedSamples;
         if (pReverb->m_Aux) {
-            pDst += processedSamples;
+            pSrc += processedSamples;
         } else {
             pSrc += processedSamples * NUM_OUTPUT_CHANNELS;
         }
+        pDst += processedSamples * NUM_OUTPUT_CHANNELS;
     }
 
     return 0;
@@ -292,6 +314,35 @@
         *(int *)pReplyData = Reverb_setParameter(pReverb, *(int32_t *)cmd->data,
                 cmd->vsize, cmd->data + sizeof(int32_t));
         break;
+    case EFFECT_CMD_ENABLE:
+    case EFFECT_CMD_DISABLE:
+        if (pReplyData == NULL || *replySize != sizeof(int)) {
+            return -EINVAL;
+        }
+        *(int *)pReplyData = 0;
+        break;
+    case EFFECT_CMD_SET_DEVICE:
+        if (pCmdData == NULL || cmdSize != (int)sizeof(uint32_t)) {
+            return -EINVAL;
+        }
+        LOGV("Reverb_Command EFFECT_CMD_SET_DEVICE: 0x%08x", *(uint32_t *)pCmdData);
+        break;
+    case EFFECT_CMD_SET_VOLUME: {
+        // audio output is always stereo => 2 channel volumes
+        if (pCmdData == NULL || cmdSize != (int)sizeof(uint32_t) * 2) {
+            return -EINVAL;
+        }
+        float left = (float)(*(uint32_t *)pCmdData) / (1 << 24);
+        float right = (float)(*((uint32_t *)pCmdData + 1)) / (1 << 24);
+        LOGV("Reverb_Command EFFECT_CMD_SET_VOLUME: left %f, right %f ", left, right);
+        break;
+        }
+    case EFFECT_CMD_SET_AUDIO_MODE:
+        if (pCmdData == NULL || cmdSize != (int)sizeof(uint32_t)) {
+            return -EINVAL;
+        }
+        LOGV("Reverb_Command EFFECT_CMD_SET_AUDIO_MODE: %d", *(uint32_t *)pCmdData);
+        break;
     default:
         LOGW("Reverb_Command invalid command %d",cmdCode);
         return -EINVAL;
@@ -339,7 +390,7 @@
     } else {
         pRvbModule->config.inputCfg.channels = CHANNEL_STEREO;
     }
-    pRvbModule->config.inputCfg.format = PCM_FORMAT_S15;
+    pRvbModule->config.inputCfg.format = SAMPLE_FORMAT_PCM_S15;
     pRvbModule->config.inputCfg.bufferProvider.getBuffer = NULL;
     pRvbModule->config.inputCfg.bufferProvider.releaseBuffer = NULL;
     pRvbModule->config.inputCfg.bufferProvider.cookie = NULL;
@@ -347,7 +398,7 @@
     pRvbModule->config.inputCfg.mask = EFFECT_CONFIG_ALL;
     pRvbModule->config.outputCfg.samplingRate = 44100;
     pRvbModule->config.outputCfg.channels = CHANNEL_STEREO;
-    pRvbModule->config.outputCfg.format = PCM_FORMAT_S15;
+    pRvbModule->config.outputCfg.format = SAMPLE_FORMAT_PCM_S15;
     pRvbModule->config.outputCfg.bufferProvider.getBuffer = NULL;
     pRvbModule->config.outputCfg.bufferProvider.releaseBuffer = NULL;
     pRvbModule->config.outputCfg.bufferProvider.cookie = NULL;
@@ -391,8 +442,8 @@
     if (pConfig->inputCfg.samplingRate
         != pConfig->outputCfg.samplingRate
         || pConfig->outputCfg.channels != OUTPUT_CHANNELS
-        || pConfig->inputCfg.format != PCM_FORMAT_S15
-        || pConfig->outputCfg.format != PCM_FORMAT_S15) {
+        || pConfig->inputCfg.format != SAMPLE_FORMAT_PCM_S15
+        || pConfig->outputCfg.format != SAMPLE_FORMAT_PCM_S15) {
         LOGV("Reverb_Configure invalid config");
         return -EINVAL;
     }
@@ -1033,6 +1084,7 @@
         // Convert milliseconds to => m_nRvbLpfFwd (function of m_nRvbLpfFbk)
         // convert ms to samples
         value32 = (value32 * pReverb->m_nSamplingRate) / 1000;
+
         // calculate valid decay time range as a function of current reverb delay and
         // max feed back gain. Min value <=> -40dB in one pass, Max value <=> feedback gain = -1 dB
         // Calculate attenuation for each round in late reverb given a total attenuation of -6000 millibels.
@@ -1834,7 +1886,6 @@
     //gsReverbObject.m_nXfadeInterval = pPreset->m_nXfadeInterval;
     pReverb->m_nXfadeCounter = pReverb->m_nXfadeInterval + 1; // force update on first iteration
 
-
     pReverb->m_nCurrentRoom = pReverb->m_nNextRoom;
 
     return 0;
diff --git a/media/libeffects/EffectReverb.h b/media/libeffects/EffectReverb.h
index 578e09e..f5aadfa 100644
--- a/media/libeffects/EffectReverb.h
+++ b/media/libeffects/EffectReverb.h
@@ -293,8 +293,8 @@
  *------------------------------------
 */
 int EffectQueryNumberEffects(uint32_t *pNumEffects);
-int EffectQueryNext(effect_descriptor_t *pDescriptor);
-int EffectCreate(effect_uuid_t *effectUID, effect_interface_t *pInterface);
+int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor);
+int EffectCreate(effect_uuid_t *effectUID, int32_t sessionId, int32_t ioId, effect_interface_t *pInterface);
 int EffectRelease(effect_interface_t interface);
 
 static int Reverb_Process(effect_interface_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer);
diff --git a/media/libeffects/EffectsFactory.c b/media/libeffects/EffectsFactory.c
index 6800765..edd6184 100644
--- a/media/libeffects/EffectsFactory.c
+++ b/media/libeffects/EffectsFactory.c
@@ -26,11 +26,16 @@
 static list_elem_t *gEffectList; // list of effect_entry_t: all currently created effects
 static list_elem_t *gLibraryList; // list of lib_entry_t: all currently loaded libraries
 static pthread_mutex_t gLibLock = PTHREAD_MUTEX_INITIALIZER; // controls access to gLibraryList
+static uint32_t gNumEffects;         // total number number of effects
 static list_elem_t *gCurLib;    // current library in enumeration process
 static list_elem_t *gCurEffect; // current effect in enumeration process
+static uint32_t gCurEffectIdx;       // current effect index in enumeration process
 
 static const char * const gEffectLibPath = "/system/lib/soundfx"; // path to built-in effect libraries
 static int gInitDone; // true is global initialization has been preformed
+static int gNextLibId; // used by loadLibrary() to allocate unique library handles
+static int gCanQueryEffect; // indicates that call to EffectQueryEffect() is valid, i.e. that the list of effects
+                          // was not modified since last call to EffectQueryNumberEffects()
 
 /////////////////////////////////////////////////
 //      Local functions prototypes
@@ -39,7 +44,8 @@
 static int init();
 static int loadLibrary(const char *libPath, int *handle);
 static int unloadLibrary(int handle);
-static uint32_t numEffectModules();
+static void resetEffectEnumeration();
+static uint32_t updateNumEffects();
 static int findEffect(effect_uuid_t *uuid, lib_entry_t **lib, effect_descriptor_t **desc);
 static void dumpEffectDescriptor(effect_descriptor_t *desc, char *str, size_t len);
 
@@ -107,38 +113,53 @@
     }
 
     pthread_mutex_lock(&gLibLock);
-    *pNumEffects = numEffectModules();
+    *pNumEffects = gNumEffects;
+    gCanQueryEffect = 1;
     pthread_mutex_unlock(&gLibLock);
     LOGV("EffectQueryNumberEffects(): %d", *pNumEffects);
     return ret;
 }
 
-int EffectQueryNext(effect_descriptor_t *pDescriptor)
+int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor)
 {
     int ret = init();
     if (ret < 0) {
         return ret;
     }
-    if (pDescriptor == NULL) {
+    if (pDescriptor == NULL ||
+        index >= gNumEffects) {
         return -EINVAL;
     }
+    if (gCanQueryEffect == 0) {
+        return -ENOSYS;
+    }
 
     pthread_mutex_lock(&gLibLock);
     ret = -ENOENT;
+    if (index < gCurEffectIdx) {
+        resetEffectEnumeration();
+    }
     while (gCurLib) {
         if (gCurEffect) {
-            memcpy(pDescriptor, gCurEffect->object, sizeof(effect_descriptor_t));
-            gCurEffect = gCurEffect->next;
-            ret = 0;
-            break;
+            if (index == gCurEffectIdx) {
+                memcpy(pDescriptor, gCurEffect->object, sizeof(effect_descriptor_t));
+                ret = 0;
+                break;
+            } else {
+                gCurEffect = gCurEffect->next;
+                gCurEffectIdx++;
+            }
         } else {
             gCurLib = gCurLib->next;
             gCurEffect = ((lib_entry_t *)gCurLib->object)->effects;
         }
     }
+
+#if (LOG_NDEBUG == 0)
     char str[256];
     dumpEffectDescriptor(pDescriptor, str, 256);
-    LOGV("EffectQueryNext() desc:%s", str);
+    LOGV("EffectQueryEffect() desc:%s", str);
+#endif
     pthread_mutex_unlock(&gLibLock);
     return ret;
 }
@@ -164,7 +185,7 @@
     return ret;
 }
 
-int EffectCreate(effect_uuid_t *uuid, effect_interface_t *pInterface)
+int EffectCreate(effect_uuid_t *uuid, int32_t sessionId, int32_t ioId, effect_interface_t *pInterface)
 {
     list_elem_t *e = gLibraryList;
     lib_entry_t *l = NULL;
@@ -198,9 +219,9 @@
     }
 
     // create effect in library
-    ret = l->createFx(uuid, &itfe);
-    if (ret < 0) {
-        LOGW("EffectCreate() library %s: could not create fx %s", l->path, d->name);
+    ret = l->createFx(uuid, sessionId, ioId, &itfe);
+    if (ret != 0) {
+        LOGW("EffectCreate() library %s: could not create fx %s, error %d", l->path, d->name, ret);
         goto exit;
     }
 
@@ -282,7 +303,10 @@
     if (libPath == NULL) {
         return -EINVAL;
     }
-    return loadLibrary(libPath, handle);
+
+    ret = loadLibrary(libPath, handle);
+    updateNumEffects();
+    return ret;
 }
 
 int EffectUnloadLibrary(int handle)
@@ -292,7 +316,9 @@
         return ret;
     }
 
-    return unloadLibrary(handle);
+    ret = unloadLibrary(handle);
+    updateNumEffects();
+    return ret;
 }
 
 int EffectIsNullUuid(effect_uuid_t *uuid)
@@ -339,7 +365,7 @@
         }
     }
     closedir(dir);
-
+    updateNumEffects();
     gInitDone = 1;
     LOGV("init() done");
     return 0;
@@ -350,7 +376,7 @@
 {
     void *hdl;
     effect_QueryNumberEffects_t queryNumFx;
-    effect_QueryNextEffect_t queryFx;
+    effect_QueryEffect_t queryFx;
     effect_CreateEffect_t createFx;
     effect_ReleaseEffect_t releaseFx;
     uint32_t numFx;
@@ -378,9 +404,9 @@
         ret = -ENODEV;
         goto error;
     }
-    queryFx = (effect_QueryNextEffect_t)dlsym(hdl, "EffectQueryNext");
+    queryFx = (effect_QueryEffect_t)dlsym(hdl, "EffectQueryEffect");
     if (queryFx == NULL) {
-        LOGW("could not get EffectQueryNext from lib %s", libPath);
+        LOGW("could not get EffectQueryEffect from lib %s", libPath);
         ret = -ENODEV;
         goto error;
     }
@@ -409,7 +435,7 @@
             ret = -ENOMEM;
             goto error;
         }
-        ret = queryFx(d);
+        ret = queryFx(fx, d);
         if (ret == 0) {
 #if (LOG_NDEBUG==0)
             char s[256];
@@ -434,8 +460,12 @@
             LOGW("Error querying effect # %d on lib %s", fx, libPath);
         }
     }
+
+    pthread_mutex_lock(&gLibLock);
+
     // add entry for library in gLibraryList
     l = malloc(sizeof(lib_entry_t));
+    l->id = ++gNextLibId;
     l->handle = hdl;
     strncpy(l->path, libPath, PATH_MAX);
     l->createFx = createFx;
@@ -444,14 +474,13 @@
     pthread_mutex_init(&l->lock, NULL);
 
     e = malloc(sizeof(list_elem_t));
-    pthread_mutex_lock(&gLibLock);
     e->next = gLibraryList;
     e->object = l;
     gLibraryList = e;
     pthread_mutex_unlock(&gLibLock);
     LOGV("loadLibrary() linked library %p", l);
 
-    *handle = (int)hdl;
+    *handle = l->id;
 
     return 0;
 
@@ -480,7 +509,7 @@
     el2 = NULL;
     while (el1) {
         l = (lib_entry_t *)el1->object;
-        if (handle == (int)l->handle) {
+        if (handle == l->id) {
             if (el2) {
                 el2->next = el1->next;
             } else {
@@ -508,6 +537,7 @@
 
     // disable all effects from this library
     pthread_mutex_lock(&l->lock);
+
     el1 = gEffectList;
     while (el1) {
         fx = (effect_entry_t *)el1->object;
@@ -523,17 +553,23 @@
     return 0;
 }
 
+void resetEffectEnumeration()
+{
+    gCurLib = gLibraryList;
+    gCurEffect = NULL;
+    if (gCurLib) {
+        gCurEffect = ((lib_entry_t *)gCurLib->object)->effects;
+    }
+    gCurEffectIdx = 0;
+}
 
-
-uint32_t numEffectModules() {
-    list_elem_t *e = gLibraryList;
+uint32_t updateNumEffects() {
+    list_elem_t *e;
     uint32_t cnt = 0;
 
-    // Reset pointers for EffectQueryNext()
-    gCurLib = e;
-    if (e) {
-        gCurEffect = ((lib_entry_t *)e->object)->effects;
-    }
+    resetEffectEnumeration();
+
+    e = gLibraryList;
     while (e) {
         lib_entry_t *l = (lib_entry_t *)e->object;
         list_elem_t *efx = l->effects;
@@ -543,6 +579,8 @@
         }
         e = e->next;
     }
+    gNumEffects = cnt;
+    gCanQueryEffect = 0;
     return cnt;
 }
 
diff --git a/media/libeffects/EffectsFactory.h b/media/libeffects/EffectsFactory.h
index 17ad3f0..8f543ca 100644
--- a/media/libeffects/EffectsFactory.h
+++ b/media/libeffects/EffectsFactory.h
@@ -20,7 +20,7 @@
 #include <cutils/log.h>
 #include <pthread.h>
 #include <dirent.h>
-#include <media/EffectFactoryApi.h>
+#include <media/EffectsFactoryApi.h>
 
 
 #if __cplusplus
@@ -35,6 +35,7 @@
 typedef struct lib_entry_s {
     char path[PATH_MAX];
     void *handle;
+    int id;
     effect_CreateEffect_t createFx;
     effect_ReleaseEffect_t releaseFx;
     list_elem_t *effects; //list of effect_descriptor_t
diff --git a/media/libmedia/AudioEffect.cpp b/media/libmedia/AudioEffect.cpp
index 8648211..4afa2dc 100644
--- a/media/libmedia/AudioEffect.cpp
+++ b/media/libmedia/AudioEffect.cpp
@@ -394,11 +394,11 @@
     return af->queryNumberEffects(numEffects);
 }
 
-status_t AudioEffect::queryNextEffect(effect_descriptor_t *descriptor)
+status_t AudioEffect::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
 {
     const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
     if (af == 0) return PERMISSION_DENIED;
-    return af->queryNextEffect(descriptor);
+    return af->queryEffect(index, descriptor);
 }
 
 status_t AudioEffect::getEffectDescriptor(effect_uuid_t *uuid, effect_descriptor_t *descriptor)
diff --git a/media/libmedia/IAudioFlinger.cpp b/media/libmedia/IAudioFlinger.cpp
index f2a8db3..7d6a5d3 100644
--- a/media/libmedia/IAudioFlinger.cpp
+++ b/media/libmedia/IAudioFlinger.cpp
@@ -67,7 +67,7 @@
     LOAD_EFFECT_LIBRARY,
     UNLOAD_EFFECT_LIBRARY,
     QUERY_NUM_EFFECTS,
-    QUERY_NEXT_EFFECT,
+    QUERY_EFFECT,
     GET_EFFECT_DESCRIPTOR,
     CREATE_EFFECT
 };
@@ -586,14 +586,15 @@
         return NO_ERROR;
     }
 
-    virtual status_t queryNextEffect(effect_descriptor_t *pDescriptor)
+    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor)
     {
         if (pDescriptor == NULL) {
             return BAD_VALUE;
         }
         Parcel data, reply;
         data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
-        status_t status = remote()->transact(QUERY_NEXT_EFFECT, data, &reply);
+        data.writeInt32(index);
+        status_t status = remote()->transact(QUERY_EFFECT, data, &reply);
         if (status != NO_ERROR) {
             return status;
         }
@@ -980,10 +981,10 @@
             }
             return NO_ERROR;
         }
-        case QUERY_NEXT_EFFECT: {
+        case QUERY_EFFECT: {
             CHECK_INTERFACE(IAudioFlinger, data, reply);
             effect_descriptor_t desc;
-            status_t status = queryNextEffect(&desc);
+            status_t status = queryEffect(data.readInt32(), &desc);
             reply->writeInt32(status);
             if (status == NO_ERROR) {
                 reply->write(&desc, sizeof(effect_descriptor_t));