Allows to render with an OpenGL context inside a TextureView.
Change-Id: I59453f7fc3997f0502a1c5d325d37fed376fabc7
diff --git a/api/current.txt b/api/current.txt
index a98ffae..a7f0368 100644
--- a/api/current.txt
+++ b/api/current.txt
@@ -21025,6 +21025,7 @@
public static abstract interface TextureView.SurfaceTextureListener {
method public abstract void onSurfaceTextureAvailable(android.graphics.SurfaceTexture);
+ method public abstract void onSurfaceTextureSizeChanged(android.graphics.SurfaceTexture, int, int);
}
public class TouchDelegate {
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java
index cdf8954..984102a 100644
--- a/core/java/android/view/GLES20Canvas.java
+++ b/core/java/android/view/GLES20Canvas.java
@@ -163,8 +163,7 @@
static native int nCreateTextureLayer(int[] layerInfo);
static native int nCreateLayer(int width, int height, boolean isOpaque, int[] layerInfo);
static native void nResizeLayer(int layerId, int width, int height, int[] layerInfo);
- static native void nUpdateTextureLayer(int layerId, int width, int height,
- float[] textureTransform);
+ static native void nUpdateTextureLayer(int layerId, int width, int height, int surface);
static native void nDestroyLayer(int layerId);
static native void nDestroyLayerDeferred(int layerId);
diff --git a/core/java/android/view/GLES20TextureLayer.java b/core/java/android/view/GLES20TextureLayer.java
index 21fbdfcf6..fcf421b 100644
--- a/core/java/android/view/GLES20TextureLayer.java
+++ b/core/java/android/view/GLES20TextureLayer.java
@@ -70,7 +70,7 @@
return mSurface;
}
- void update(int width, int height, float[] textureTransform) {
- GLES20Canvas.nUpdateTextureLayer(mLayer, width, height, textureTransform);
+ void update(int width, int height, int surface) {
+ GLES20Canvas.nUpdateTextureLayer(mLayer, width, height, surface);
}
}
diff --git a/core/java/android/view/HardwareRenderer.java b/core/java/android/view/HardwareRenderer.java
index 5b2983d..fc4ba3f 100644
--- a/core/java/android/view/HardwareRenderer.java
+++ b/core/java/android/view/HardwareRenderer.java
@@ -202,11 +202,10 @@
* @param layer The hardware layer to update
* @param width The layer's width
* @param height The layer's height
- * @param textureTransform A 4x4 column-first transform matrix to apply to
- * texture coordinates
+ * @param surface The surface to update
*/
abstract void updateTextureLayer(HardwareLayer layer, int width, int height,
- float[] textureTransform);
+ SurfaceTexture surface);
/**
* Initializes the hardware renderer for the specified surface and setup the
@@ -906,8 +905,8 @@
@Override
void updateTextureLayer(HardwareLayer layer, int width, int height,
- float[] textureTransform) {
- ((GLES20TextureLayer) layer).update(width, height, textureTransform);
+ SurfaceTexture surface) {
+ ((GLES20TextureLayer) layer).update(width, height, surface.mSurfaceTexture);
}
static HardwareRenderer create(boolean translucent) {
diff --git a/core/java/android/view/TextureView.java b/core/java/android/view/TextureView.java
index 6380e1b..755ecf5 100644
--- a/core/java/android/view/TextureView.java
+++ b/core/java/android/view/TextureView.java
@@ -73,6 +73,10 @@
* // Something bad happened
* }
* }
+ *
+ * public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
+ * // Ignored, Camera does all the work for us
+ * }
* }
* </pre>
*
@@ -90,8 +94,6 @@
private HardwareLayer mLayer;
private SurfaceTexture mSurface;
private SurfaceTextureListener mListener;
-
- private final float[] mTextureTransform = new float[16];
private final Runnable mUpdateLayerAction = new Runnable() {
@Override
@@ -99,6 +101,7 @@
updateLayer();
}
};
+ private SurfaceTexture.OnFrameAvailableListener mUpdateListener;
/**
* Creates a new TextureView.
@@ -210,6 +213,14 @@
}
@Override
+ protected void onSizeChanged(int w, int h, int oldw, int oldh) {
+ super.onSizeChanged(w, h, oldw, oldh);
+ if (mSurface != null) {
+ nSetDefaultBufferSize(mSurface.mSurfaceTexture, getWidth(), getHeight());
+ }
+ }
+
+ @Override
HardwareLayer getHardwareLayer() {
if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
return null;
@@ -218,15 +229,17 @@
if (mLayer == null) {
mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer();
mSurface = mAttachInfo.mHardwareRenderer.createSuraceTexture(mLayer);
+ nSetDefaultBufferSize(mSurface.mSurfaceTexture, getWidth(), getHeight());
- mSurface.setOnFrameAvailableListener(new SurfaceTexture.OnFrameAvailableListener() {
+ mUpdateListener = new SurfaceTexture.OnFrameAvailableListener() {
@Override
public void onFrameAvailable(SurfaceTexture surfaceTexture) {
// Per SurfaceTexture's documentation, the callback may be invoked
// from an arbitrary thread
post(mUpdateLayerAction);
}
- });
+ };
+ mSurface.setOnFrameAvailableListener(mUpdateListener);
if (mListener != null) {
mListener.onSurfaceTextureAvailable(mSurface);
@@ -236,16 +249,29 @@
return mLayer;
}
+ @Override
+ protected void onVisibilityChanged(View changedView, int visibility) {
+ super.onVisibilityChanged(changedView, visibility);
+
+ if (mSurface != null) {
+ // When the view becomes invisible, stop updating it, it's a waste of CPU
+ // To cancel updates, the easiest thing to do is simply to remove the
+ // updates listener
+ if (visibility == VISIBLE) {
+ mSurface.setOnFrameAvailableListener(mUpdateListener);
+ updateLayer();
+ } else {
+ mSurface.setOnFrameAvailableListener(null);
+ }
+ }
+ }
+
private void updateLayer() {
if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
return;
}
- mSurface.updateTexImage();
- mSurface.getTransformMatrix(mTextureTransform);
-
- mAttachInfo.mHardwareRenderer.updateTextureLayer(mLayer, getWidth(), getHeight(),
- mTextureTransform);
+ mAttachInfo.mHardwareRenderer.updateTextureLayer(mLayer, getWidth(), getHeight(), mSurface);
invalidate();
}
@@ -292,5 +318,17 @@
* {@link android.view.TextureView#getSurfaceTexture()}
*/
public void onSurfaceTextureAvailable(SurfaceTexture surface);
+
+ /**
+ * Invoked when the {@link SurfaceTexture}'s buffers size changed.
+ *
+ * @param surface The surface returned by
+ * {@link android.view.TextureView#getSurfaceTexture()}
+ * @param width The new width of the surface
+ * @param height The new height of the surface
+ */
+ public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height);
}
+
+ private static native void nSetDefaultBufferSize(int surfaceTexture, int width, int height);
}
diff --git a/core/jni/Android.mk b/core/jni/Android.mk
index 290f528..95224a4 100644
--- a/core/jni/Android.mk
+++ b/core/jni/Android.mk
@@ -47,6 +47,7 @@
android_emoji_EmojiFactory.cpp \
android_view_Display.cpp \
android_view_Surface.cpp \
+ android_view_TextureView.cpp \
android_view_ViewRoot.cpp \
android_view_InputChannel.cpp \
android_view_InputQueue.cpp \
diff --git a/core/jni/AndroidRuntime.cpp b/core/jni/AndroidRuntime.cpp
index a4a229a..c915753 100644
--- a/core/jni/AndroidRuntime.cpp
+++ b/core/jni/AndroidRuntime.cpp
@@ -118,6 +118,7 @@
extern int register_android_view_Display(JNIEnv* env);
extern int register_android_view_GLES20Canvas(JNIEnv* env);
extern int register_android_view_Surface(JNIEnv* env);
+extern int register_android_view_TextureView(JNIEnv* env);
extern int register_android_view_ViewRoot(JNIEnv* env);
extern int register_android_database_CursorWindow(JNIEnv* env);
extern int register_android_database_SQLiteCompiledSql(JNIEnv* env);
@@ -1122,6 +1123,7 @@
REG_JNI(register_android_graphics_Graphics),
REG_JNI(register_android_view_GLES20Canvas),
REG_JNI(register_android_view_Surface),
+ REG_JNI(register_android_view_TextureView),
REG_JNI(register_android_view_ViewRoot),
REG_JNI(register_com_google_android_gles_jni_EGLImpl),
REG_JNI(register_com_google_android_gles_jni_GLImpl),
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index af7639a..f929a0e 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -24,6 +24,8 @@
#include <android_runtime/AndroidRuntime.h>
#include <utils/ResourceTypes.h>
+#include <gui/SurfaceTexture.h>
+
#include <SkBitmap.h>
#include <SkCanvas.h>
#include <SkMatrix.h>
@@ -577,10 +579,13 @@
}
static void android_view_GLES20Canvas_updateTextureLayer(JNIEnv* env, jobject clazz,
- Layer* layer, jint width, jint height, jfloatArray texTransform) {
- jfloat* transform = env->GetFloatArrayElements(texTransform, NULL);
- LayerRenderer::updateTextureLayer(layer, width, height, transform);
- env->ReleaseFloatArrayElements(texTransform, transform, 0);
+ Layer* layer, jint width, jint height, SurfaceTexture* surface) {
+ float transform[16];
+ surface->updateTexImage();
+ surface->getTransformMatrix(transform);
+ GLenum renderTarget = surface->getCurrentTextureTarget();
+
+ LayerRenderer::updateTextureLayer(layer, width, height, renderTarget, transform);
}
static void android_view_GLES20Canvas_destroyLayer(JNIEnv* env, jobject clazz, Layer* layer) {
@@ -717,7 +722,7 @@
{ "nCreateLayer", "(IIZ[I)I", (void*) android_view_GLES20Canvas_createLayer },
{ "nResizeLayer", "(III[I)V" , (void*) android_view_GLES20Canvas_resizeLayer },
{ "nCreateTextureLayer", "([I)I", (void*) android_view_GLES20Canvas_createTextureLayer },
- { "nUpdateTextureLayer", "(III[F)V" , (void*) android_view_GLES20Canvas_updateTextureLayer },
+ { "nUpdateTextureLayer", "(IIII)V", (void*) android_view_GLES20Canvas_updateTextureLayer },
{ "nDestroyLayer", "(I)V", (void*) android_view_GLES20Canvas_destroyLayer },
{ "nDestroyLayerDeferred", "(I)V", (void*) android_view_GLES20Canvas_destroyLayerDeferred },
{ "nDrawLayer", "(IIFFI)V", (void*) android_view_GLES20Canvas_drawLayer },
diff --git a/core/jni/android_view_TextureView.cpp b/core/jni/android_view_TextureView.cpp
new file mode 100644
index 0000000..c5d86c8
--- /dev/null
+++ b/core/jni/android_view_TextureView.cpp
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "jni.h"
+#include <nativehelper/JNIHelp.h>
+#include <android_runtime/AndroidRuntime.h>
+
+#include <gui/SurfaceTexture.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+// Native layer
+// ----------------------------------------------------------------------------
+
+static void android_view_TextureView_setDefaultBufferSize(JNIEnv* env, jobject,
+ jint surfaceTexture, jint width, jint height) {
+
+ sp<SurfaceTexture> surface = reinterpret_cast<SurfaceTexture*>(surfaceTexture);
+ surface->setDefaultBufferSize(width, height);
+}
+
+// ----------------------------------------------------------------------------
+// JNI Glue
+// ----------------------------------------------------------------------------
+
+const char* const kClassPathName = "android/view/TextureView";
+
+static JNINativeMethod gMethods[] = {
+ { "nSetDefaultBufferSize", "(III)V", (void*) android_view_TextureView_setDefaultBufferSize }
+};
+
+int register_android_view_TextureView(JNIEnv* env) {
+ return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
+}
+
+};
diff --git a/core/jni/com_google_android_gles_jni_EGLImpl.cpp b/core/jni/com_google_android_gles_jni_EGLImpl.cpp
index 5f2065a..f777527 100644
--- a/core/jni/com_google_android_gles_jni_EGLImpl.cpp
+++ b/core/jni/com_google_android_gles_jni_EGLImpl.cpp
@@ -27,6 +27,9 @@
#include <SkBitmap.h>
#include <SkPixelRef.h>
+#include <gui/SurfaceTexture.h>
+#include <gui/SurfaceTextureClient.h>
+
namespace android {
static jclass gConfig_class;
@@ -319,6 +322,35 @@
return (jint)sur;
}
+static jint jni_eglCreateWindowSurfaceTexture(JNIEnv *_env, jobject _this, jobject display,
+ jobject config, jint native_window, jintArray attrib_list) {
+ if (display == NULL || config == NULL
+ || !validAttribList(_env, attrib_list)) {
+ jniThrowException(_env, "java/lang/IllegalArgumentException", NULL);
+ return JNI_FALSE;
+ }
+ EGLDisplay dpy = getDisplay(_env, display);
+ EGLContext cnf = getConfig(_env, config);
+ sp<ANativeWindow> window;
+ if (native_window == 0) {
+not_valid_surface:
+ jniThrowException(_env, "java/lang/IllegalArgumentException",
+ "Make sure the SurfaceTexture is valid");
+ return 0;
+ }
+
+ sp<SurfaceTexture> surfaceTexture = reinterpret_cast<SurfaceTexture*>(native_window);
+
+ window = new SurfaceTextureClient(surfaceTexture);
+ if (window == NULL)
+ goto not_valid_surface;
+
+ jint* base = beginNativeAttribList(_env, attrib_list);
+ EGLSurface sur = eglCreateWindowSurface(dpy, cnf, window.get(), base);
+ endNativeAttributeList(_env, attrib_list, base);
+ return (jint)sur;
+}
+
static jboolean jni_eglGetConfigAttrib(JNIEnv *_env, jobject _this, jobject display,
jobject config, jint attribute, jintArray value) {
if (display == NULL || config == NULL
@@ -508,6 +540,7 @@
{"_eglCreatePbufferSurface","(" DISPLAY CONFIG "[I)I", (void*)jni_eglCreatePbufferSurface },
{"_eglCreatePixmapSurface", "(" SURFACE DISPLAY CONFIG OBJECT "[I)V", (void*)jni_eglCreatePixmapSurface },
{"_eglCreateWindowSurface", "(" DISPLAY CONFIG OBJECT "[I)I", (void*)jni_eglCreateWindowSurface },
+{"_eglCreateWindowSurfaceTexture", "(" DISPLAY CONFIG "I[I)I", (void*)jni_eglCreateWindowSurfaceTexture },
{"eglDestroyContext", "(" DISPLAY CONTEXT ")Z", (void*)jni_eglDestroyContext },
{"eglDestroySurface", "(" DISPLAY SURFACE ")Z", (void*)jni_eglDestroySurface },
{"eglMakeCurrent", "(" DISPLAY SURFACE SURFACE CONTEXT")Z", (void*)jni_eglMakeCurrent },
diff --git a/graphics/java/android/graphics/SurfaceTexture.java b/graphics/java/android/graphics/SurfaceTexture.java
index cfae0c1..3c43a39 100644
--- a/graphics/java/android/graphics/SurfaceTexture.java
+++ b/graphics/java/android/graphics/SurfaceTexture.java
@@ -34,8 +34,9 @@
* the stream to be skipped.
*
* <p>When sampling from the texture one should first transform the texture coordinates using the
- * matrix queried via {@link #getTransformMatrix}. The transform matrix may change each time {@link
- * #updateTexImage} is called, so it should be re-queried each time the texture image is updated.
+ * matrix queried via {@link #getTransformMatrix(float[])}. The transform matrix may change each
+ * time {@link #updateTexImage} is called, so it should be re-queried each time the texture image
+ * is updated.
* This matrix transforms traditional 2D OpenGL ES texture coordinate column vectors of the form (s,
* t, 0, 1) where s and t are on the inclusive interval [0, 1] to the proper sampling location in
* the streamed texture. This transform compensates for any properties of the image stream source
@@ -63,8 +64,13 @@
private EventHandler mEventHandler;
private OnFrameAvailableListener mOnFrameAvailableListener;
- @SuppressWarnings("unused")
- private int mSurfaceTexture;
+ /**
+ * This field is used by native code, do not access or modify.
+ *
+ * @hide
+ */
+ @SuppressWarnings({"UnusedDeclaration"})
+ public int mSurfaceTexture;
/**
* Callback interface for being notified that a new stream frame is available.
@@ -176,10 +182,13 @@
if (mOnFrameAvailableListener != null) {
mOnFrameAvailableListener.onFrameAvailable(SurfaceTexture.this);
}
- return;
}
}
+ /**
+ * This method is invoked from native code only.
+ */
+ @SuppressWarnings({"UnusedDeclaration"})
private static void postEventFromNative(Object selfRef) {
WeakReference weakSelf = (WeakReference)selfRef;
SurfaceTexture st = (SurfaceTexture)weakSelf.get();
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index 16566b8..0310bc3 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -47,6 +47,7 @@
meshElementCount = 0;
isCacheable = true;
isTextureLayer = false;
+ renderTarget = GL_TEXTURE_2D;
}
~Layer() {
@@ -155,6 +156,11 @@
* Optional texture coordinates transform.
*/
mat4 texTransform;
+
+ /**
+ * Indicates the render target.
+ */
+ GLenum renderTarget;
}; // struct Layer
}; // namespace uirenderer
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp
index e167336..f316ba7 100644
--- a/libs/hwui/LayerRenderer.cpp
+++ b/libs/hwui/LayerRenderer.cpp
@@ -185,17 +185,7 @@
layer->region.clear();
glActiveTexture(GL_TEXTURE0);
-
glGenTextures(1, &layer->texture);
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, layer->texture);
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
return layer;
}
@@ -280,7 +270,7 @@
}
void LayerRenderer::updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
- float* transform) {
+ GLenum renderTarget, float* transform) {
if (layer) {
layer->width = width;
layer->height = height;
@@ -288,6 +278,15 @@
layer->region.set(width, height);
layer->regionRect.set(0.0f, 0.0f, width, height);
layer->texTransform.load(transform);
+ layer->renderTarget = renderTarget;
+
+ glBindTexture(layer->renderTarget, layer->texture);
+
+ glTexParameteri(layer->renderTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(layer->renderTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ glTexParameteri(layer->renderTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(layer->renderTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
}
}
diff --git a/libs/hwui/LayerRenderer.h b/libs/hwui/LayerRenderer.h
index b3cd5db..59cab96 100644
--- a/libs/hwui/LayerRenderer.h
+++ b/libs/hwui/LayerRenderer.h
@@ -57,7 +57,7 @@
static Layer* createLayer(uint32_t width, uint32_t height, bool isOpaque = false);
static bool resizeLayer(Layer* layer, uint32_t width, uint32_t height);
static void updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
- float* transform);
+ GLenum renderTarget, float* transform);
static void destroyLayer(Layer* layer);
static void destroyLayerDeferred(Layer* layer);
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 34d8fd3..71976cd 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -637,7 +637,12 @@
float alpha = layer->alpha / 255.0f;
setupDraw();
- setupDrawWithExternalTexture();
+ if (layer->renderTarget == GL_TEXTURE_2D) {
+ setupDrawWithTexture();
+ } else {
+ setupDrawWithExternalTexture();
+ }
+ setupDrawTextureTransform();
setupDrawColor(alpha, alpha, alpha, alpha);
setupDrawColorFilter();
setupDrawBlending(layer->blend, layer->mode);
@@ -645,8 +650,12 @@
setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
- setupDrawExternalTexture(layer->texture);
- setupDrawTextureTransform(layer->texTransform);
+ if (layer->renderTarget == GL_TEXTURE_2D) {
+ setupDrawTexture(layer->texture);
+ } else {
+ setupDrawExternalTexture(layer->texture);
+ }
+ setupDrawTextureTransformUniforms(layer->texTransform);
setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
@@ -1095,7 +1104,11 @@
glEnableVertexAttribArray(mTexCoordsSlot);
}
-void OpenGLRenderer::setupDrawTextureTransform(mat4& transform) {
+void OpenGLRenderer::setupDrawTextureTransform() {
+ mDescription.hasTextureTransform = true;
+}
+
+void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
GL_FALSE, &transform.data[0]);
}
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 0ffd70b..22309f8 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -465,7 +465,8 @@
void setupDrawSimpleMesh();
void setupDrawTexture(GLuint texture);
void setupDrawExternalTexture(GLuint texture);
- void setupDrawTextureTransform(mat4& transform);
+ void setupDrawTextureTransform();
+ void setupDrawTextureTransformUniforms(mat4& transform);
void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
void setupDrawVertices(GLvoid* vertices);
void setupDrawAALine(GLvoid* vertices, GLvoid* distanceCoords, float strokeWidth);
diff --git a/libs/hwui/ProgramCache.cpp b/libs/hwui/ProgramCache.cpp
index 62ac2ba..297f5a9 100644
--- a/libs/hwui/ProgramCache.cpp
+++ b/libs/hwui/ProgramCache.cpp
@@ -385,7 +385,7 @@
}
// Uniforms
shader.append(gVS_Header_Uniforms);
- if (description.hasExternalTexture) {
+ if (description.hasTextureTransform) {
shader.append(gVS_Header_Uniforms_TextureTransform);
}
if (description.hasGradient) {
@@ -415,11 +415,10 @@
// Begin the shader
shader.append(gVS_Main); {
- if (description.hasTexture) {
- shader.append(gVS_Main_OutTexCoords);
- }
- if (description.hasExternalTexture) {
+ if (description.hasTextureTransform) {
shader.append(gVS_Main_OutTransformedTexCoords);
+ } else if (description.hasTexture || description.hasExternalTexture) {
+ shader.append(gVS_Main_OutTexCoords);
}
if (description.hasWidth) {
shader.append(gVS_Main_Width);
@@ -487,8 +486,7 @@
}
if (description.hasTexture) {
shader.append(gFS_Uniforms_TextureSampler);
- }
- if (description.hasExternalTexture) {
+ } else if (description.hasExternalTexture) {
shader.append(gFS_Uniforms_ExternalTextureSampler);
}
if (description.hasWidth) {
diff --git a/libs/hwui/ProgramCache.h b/libs/hwui/ProgramCache.h
index 70909fd..21eb099 100644
--- a/libs/hwui/ProgramCache.h
+++ b/libs/hwui/ProgramCache.h
@@ -78,6 +78,7 @@
#define PROGRAM_HAS_WIDTH_SHIFT 37
#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38
+#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 39
///////////////////////////////////////////////////////////////////////////////
// Types
@@ -116,6 +117,7 @@
bool hasTexture;
bool hasAlpha8Texture;
bool hasExternalTexture;
+ bool hasTextureTransform;
// Modulate, this should only be set when setColor() return true
bool modulate;
@@ -155,6 +157,7 @@
hasTexture = false;
hasAlpha8Texture = false;
hasExternalTexture = false;
+ hasTextureTransform = false;
hasWidth = false;
@@ -245,6 +248,7 @@
if (isPoint) key |= programid(0x1) << PROGRAM_IS_POINT_SHIFT;
if (hasWidth) key |= programid(0x1) << PROGRAM_HAS_WIDTH_SHIFT;
if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
+ if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
return key;
}
diff --git a/opengl/java/com/google/android/gles_jni/EGLImpl.java b/opengl/java/com/google/android/gles_jni/EGLImpl.java
index 8a7124d..f162d40 100644
--- a/opengl/java/com/google/android/gles_jni/EGLImpl.java
+++ b/opengl/java/com/google/android/gles_jni/EGLImpl.java
@@ -18,10 +18,10 @@
import javax.microedition.khronos.egl.*;
+import android.graphics.SurfaceTexture;
import android.view.Surface;
import android.view.SurfaceView;
import android.view.SurfaceHolder;
-import android.view.View;
public class EGLImpl implements EGL10 {
private EGLContextImpl mContext = new EGLContextImpl(-1);
@@ -71,19 +71,28 @@
}
public EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list) {
- Surface sur;
+ Surface sur = null;
if (native_window instanceof SurfaceView) {
SurfaceView surfaceView = (SurfaceView)native_window;
sur = surfaceView.getHolder().getSurface();
} else if (native_window instanceof SurfaceHolder) {
SurfaceHolder holder = (SurfaceHolder)native_window;
sur = holder.getSurface();
+ }
+
+ int eglSurfaceId;
+ if (sur != null) {
+ eglSurfaceId = _eglCreateWindowSurface(display, config, sur, attrib_list);
+ } else if (native_window instanceof SurfaceTexture) {
+ eglSurfaceId = _eglCreateWindowSurfaceTexture(display, config,
+ ((SurfaceTexture) native_window).mSurfaceTexture, attrib_list);
} else {
throw new java.lang.UnsupportedOperationException(
"eglCreateWindowSurface() can only be called with an instance of " +
- "SurfaceView or SurfaceHolder at the moment, this will be fixed later.");
+ "SurfaceView, SurfaceHolder or SurfaceTexture at the moment, " +
+ "this will be fixed later.");
}
- int eglSurfaceId = _eglCreateWindowSurface(display, config, sur, attrib_list);
+
if (eglSurfaceId == 0) {
return EGL10.EGL_NO_SURFACE;
}
@@ -134,6 +143,7 @@
private native int _eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, int[] attrib_list);
private native void _eglCreatePixmapSurface(EGLSurface sur, EGLDisplay display, EGLConfig config, Object native_pixmap, int[] attrib_list);
private native int _eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list);
+ private native int _eglCreateWindowSurfaceTexture(EGLDisplay display, EGLConfig config, int native_window, int[] attrib_list);
private native int _eglGetDisplay(Object native_display);
private native int _eglGetCurrentContext();
private native int _eglGetCurrentDisplay();
diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml
index c5c3f70..6285880 100644
--- a/tests/HwAccelerationTest/AndroidManifest.xml
+++ b/tests/HwAccelerationTest/AndroidManifest.xml
@@ -37,6 +37,15 @@
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
+
+ <activity
+ android:name="GLTextureViewActivity"
+ android:label="_TextureViewGL">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
<activity
android:name="BitmapMeshActivity"
diff --git a/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java b/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
new file mode 100644
index 0000000..7f97098
--- /dev/null
+++ b/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
@@ -0,0 +1,274 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.test.hwui;
+
+import android.animation.ObjectAnimator;
+import android.animation.ValueAnimator;
+import android.app.Activity;
+import android.graphics.SurfaceTexture;
+import android.opengl.GLES20;
+import android.os.Bundle;
+import android.util.Log;
+import android.view.Gravity;
+import android.view.TextureView;
+import android.view.View;
+import android.widget.FrameLayout;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGL11;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
+import javax.microedition.khronos.opengles.GL;
+
+@SuppressWarnings({"UnusedDeclaration"})
+public class GLTextureViewActivity extends Activity implements TextureView.SurfaceTextureListener {
+ private RenderThread mRenderThread;
+ private TextureView mTextureView;
+
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+
+ mTextureView = new TextureView(this);
+ mTextureView.setSurfaceTextureListener(this);
+
+ setContentView(mTextureView, new FrameLayout.LayoutParams(500, 400, Gravity.CENTER));
+ }
+
+ @Override
+ protected void onDestroy() {
+ super.onDestroy();
+ mRenderThread.finish();
+ }
+
+ @Override
+ public void onSurfaceTextureAvailable(SurfaceTexture surface) {
+ mRenderThread = new RenderThread(surface);
+ mRenderThread.start();
+
+ mTextureView.setCameraDistance(5000);
+
+ ObjectAnimator animator = ObjectAnimator.ofFloat(mTextureView, "rotationY", 0.0f, 360.0f);
+ animator.setRepeatMode(ObjectAnimator.REVERSE);
+ animator.setRepeatCount(ObjectAnimator.INFINITE);
+ animator.setDuration(4000);
+ animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
+ @Override
+ public void onAnimationUpdate(ValueAnimator animation) {
+ ((View) mTextureView.getParent()).invalidate();
+ }
+ });
+ animator.start();
+ }
+
+ @Override
+ public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
+ }
+
+ private static class RenderThread extends Thread {
+ private static final String LOG_TAG = "GLTextureView";
+
+ static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+ static final int EGL_SURFACE_TYPE = 0x3033;
+ static final int EGL_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400;
+ static final int EGL_OPENGL_ES2_BIT = 4;
+
+ private volatile boolean mFinished;
+
+ private SurfaceTexture mSurface;
+
+ private EGL10 mEgl;
+ private EGLDisplay mEglDisplay;
+ private EGLConfig mEglConfig;
+ private EGLContext mEglContext;
+ private EGLSurface mEglSurface;
+ private GL mGL;
+
+ RenderThread(SurfaceTexture surface) {
+ mSurface = surface;
+ }
+
+ @Override
+ public void run() {
+ initGL();
+
+ float red = 0.0f;
+ while (!mFinished) {
+ checkCurrent();
+
+ GLES20.glClearColor(red, 0.0f, 0.0f, 1.0f);
+ int error = GLES20.glGetError();
+ if (error != GLES20.GL_NO_ERROR) {
+ Log.w(LOG_TAG, "GL error = 0x" + Integer.toHexString(error));
+ }
+
+ GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
+ error = GLES20.glGetError();
+ if (error != GLES20.GL_NO_ERROR) {
+ Log.w(LOG_TAG, "GL error = 0x" + Integer.toHexString(error));
+ }
+
+ if (!mEgl.eglSwapBuffers(mEglDisplay, mEglSurface)) {
+ throw new RuntimeException("Cannot swap buffers");
+ }
+
+ try {
+ Thread.sleep(20);
+ } catch (InterruptedException e) {
+ // Ignore
+ }
+
+ red += 0.021f;
+ if (red > 1.0f) red = 0.0f;
+ }
+
+ finishGL();
+ }
+
+ private void finishGL() {
+ mEgl.eglDestroyContext(mEglDisplay, mEglContext);
+ mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
+ }
+
+ private void checkCurrent() {
+ if (!mEglContext.equals(mEgl.eglGetCurrentContext()) ||
+ !mEglSurface.equals(mEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) {
+ if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
+ throw new RuntimeException("eglMakeCurrent failed "
+ + getEGLErrorString(mEgl.eglGetError()));
+ }
+ }
+ }
+
+ private void initGL() {
+ mEgl = (EGL10) EGLContext.getEGL();
+
+ mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+ if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
+ throw new RuntimeException("eglGetDisplay failed "
+ + getEGLErrorString(mEgl.eglGetError()));
+ }
+
+ int[] version = new int[2];
+ if (!mEgl.eglInitialize(mEglDisplay, version)) {
+ throw new RuntimeException("eglInitialize failed " +
+ getEGLErrorString(mEgl.eglGetError()));
+ }
+
+ mEglConfig = chooseEglConfig();
+ if (mEglConfig == null) {
+ throw new RuntimeException("eglConfig not initialized");
+ }
+
+ mEglContext = createContext(mEgl, mEglDisplay, mEglConfig);
+
+ mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay, mEglConfig, mSurface, null);
+
+ if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) {
+ int error = mEgl.eglGetError();
+ if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
+ Log.e(LOG_TAG, "createWindowSurface returned EGL_BAD_NATIVE_WINDOW.");
+ return;
+ }
+ throw new RuntimeException("createWindowSurface failed "
+ + getEGLErrorString(error));
+ }
+
+ if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
+ throw new RuntimeException("eglMakeCurrent failed "
+ + getEGLErrorString(mEgl.eglGetError()));
+ }
+
+ mGL = mEglContext.getGL();
+ }
+
+
+ EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) {
+ int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+ return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
+ }
+
+ private EGLConfig chooseEglConfig() {
+ int[] configsCount = new int[1];
+ EGLConfig[] configs = new EGLConfig[1];
+ int[] configSpec = getConfig();
+ if (!mEgl.eglChooseConfig(mEglDisplay, configSpec, configs, 1, configsCount)) {
+ throw new IllegalArgumentException("eglChooseConfig failed " +
+ getEGLErrorString(mEgl.eglGetError()));
+ } else if (configsCount[0] > 0) {
+ return configs[0];
+ }
+ return null;
+ }
+
+ private int[] getConfig() {
+ return new int[] {
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_RED_SIZE, 8,
+ EGL10.EGL_GREEN_SIZE, 8,
+ EGL10.EGL_BLUE_SIZE, 8,
+ EGL10.EGL_ALPHA_SIZE, 8,
+ EGL10.EGL_DEPTH_SIZE, 0,
+ EGL10.EGL_STENCIL_SIZE, 0,
+ EGL10.EGL_NONE
+ };
+ }
+
+ static String getEGLErrorString(int error) {
+ switch (error) {
+ case EGL10.EGL_SUCCESS:
+ return "EGL_SUCCESS";
+ case EGL10.EGL_NOT_INITIALIZED:
+ return "EGL_NOT_INITIALIZED";
+ case EGL10.EGL_BAD_ACCESS:
+ return "EGL_BAD_ACCESS";
+ case EGL10.EGL_BAD_ALLOC:
+ return "EGL_BAD_ALLOC";
+ case EGL10.EGL_BAD_ATTRIBUTE:
+ return "EGL_BAD_ATTRIBUTE";
+ case EGL10.EGL_BAD_CONFIG:
+ return "EGL_BAD_CONFIG";
+ case EGL10.EGL_BAD_CONTEXT:
+ return "EGL_BAD_CONTEXT";
+ case EGL10.EGL_BAD_CURRENT_SURFACE:
+ return "EGL_BAD_CURRENT_SURFACE";
+ case EGL10.EGL_BAD_DISPLAY:
+ return "EGL_BAD_DISPLAY";
+ case EGL10.EGL_BAD_MATCH:
+ return "EGL_BAD_MATCH";
+ case EGL10.EGL_BAD_NATIVE_PIXMAP:
+ return "EGL_BAD_NATIVE_PIXMAP";
+ case EGL10.EGL_BAD_NATIVE_WINDOW:
+ return "EGL_BAD_NATIVE_WINDOW";
+ case EGL10.EGL_BAD_PARAMETER:
+ return "EGL_BAD_PARAMETER";
+ case EGL10.EGL_BAD_SURFACE:
+ return "EGL_BAD_SURFACE";
+ case EGL11.EGL_CONTEXT_LOST:
+ return "EGL_CONTEXT_LOST";
+ default:
+ return "0x" + Integer.toHexString(error);
+ }
+ }
+
+ void finish() {
+ mFinished = true;
+ }
+ }
+}
diff --git a/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java b/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
index 4726672..2feda57 100644
--- a/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
+++ b/tests/HwAccelerationTest/src/com/android/test/hwui/TextureViewActivity.java
@@ -84,4 +84,9 @@
animator.setDuration(4000);
animator.start();
}
+
+ @Override
+ public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
+ // Ignored, the Camera does all the work for us
+ }
}