commit | 8f5ad7657b6c7cdb8927d7da5140602b68b450ac | [log] [tgz] |
---|---|---|
author | Chris Craik <ccraik@google.com> | Tue Sep 04 14:35:19 2012 -0700 |
committer | Chris Craik <ccraik@google.com> | Tue Sep 04 14:35:19 2012 -0700 |
tree | 2df87bbf09f8d9c202d5b1ec1ce7c21dd87f8da0 | |
parent | 176d105d2f71198966b566d36d4e856a797695c7 [diff] |
Fix line drawing path to use proportional distance from center boundaryWidth and boundaryLength are now distance from center, instead of distance from edge, in order to avoid unnecessary calculation in the shader. New calculation of these matches drawAARect. Change-Id: I1c7f576a97a6f0ce00d521661fd56fb62e05e6f2