| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.media; |
| |
| import android.annotation.SdkConstant; |
| import android.annotation.SdkConstant.SdkConstantType; |
| import android.content.Context; |
| import android.database.ContentObserver; |
| import android.os.Binder; |
| import android.os.Handler; |
| import android.os.IBinder; |
| import android.os.RemoteException; |
| import android.os.ServiceManager; |
| import android.provider.Settings; |
| import android.util.Log; |
| |
| /** |
| * AudioManager provides access to volume and ringer mode control. |
| * <p> |
| * Use <code>Context.getSystemService(Context.AUDIO_SERVICE)</code> to get |
| * an instance of this class. |
| */ |
| public class AudioManager { |
| |
| private final Context mContext; |
| private final Handler mHandler; |
| |
| // used to listen for updates to the sound effects settings so we don't |
| // poll it for every UI sound |
| private ContentObserver mContentObserver; |
| |
| |
| private static String TAG = "AudioManager"; |
| private static boolean DEBUG = false; |
| private static boolean localLOGV = DEBUG || android.util.Config.LOGV; |
| |
| /** |
| * Broadcast intent, a hint for applications that audio is about to become |
| * 'noisy' due to a change in audio outputs. For example, this intent may |
| * be sent when a wired headset is unplugged, or when an A2DP audio |
| * sink is disconnected, and the audio system is about to automatically |
| * switch audio route to the speaker. Applications that are controlling |
| * audio streams may consider pausing, reducing volume or some other action |
| * on receipt of this intent so as not to surprise the user with audio |
| * from the speaker. |
| */ |
| @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) |
| public static final String ACTION_AUDIO_BECOMING_NOISY = "android.media.AUDIO_BECOMING_NOISY"; |
| |
| /** |
| * Sticky broadcast intent action indicating that the ringer mode has |
| * changed. Includes the new ringer mode. |
| * |
| * @see #EXTRA_RINGER_MODE |
| */ |
| @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) |
| public static final String RINGER_MODE_CHANGED_ACTION = "android.media.RINGER_MODE_CHANGED"; |
| |
| /** |
| * The new ringer mode. |
| * |
| * @see #RINGER_MODE_CHANGED_ACTION |
| * @see #RINGER_MODE_NORMAL |
| * @see #RINGER_MODE_SILENT |
| * @see #RINGER_MODE_VIBRATE |
| */ |
| public static final String EXTRA_RINGER_MODE = "android.media.EXTRA_RINGER_MODE"; |
| |
| /** |
| * Broadcast intent action indicating that the vibrate setting has |
| * changed. Includes the vibrate type and its new setting. |
| * |
| * @see #EXTRA_VIBRATE_TYPE |
| * @see #EXTRA_VIBRATE_SETTING |
| */ |
| @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) |
| public static final String VIBRATE_SETTING_CHANGED_ACTION = "android.media.VIBRATE_SETTING_CHANGED"; |
| |
| /** |
| * @hide Broadcast intent when the volume for a particular stream type changes. |
| * Includes the stream and the new volume |
| * |
| * @see #EXTRA_VOLUME_STREAM_TYPE |
| * @see #EXTRA_VOLUME_STREAM_VALUE |
| */ |
| @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) |
| public static final String VOLUME_CHANGED_ACTION = "android.media.VOLUME_CHANGED_ACTION"; |
| |
| /** |
| * The new vibrate setting for a particular type. |
| * |
| * @see #VIBRATE_SETTING_CHANGED_ACTION |
| * @see #EXTRA_VIBRATE_TYPE |
| * @see #VIBRATE_SETTING_ON |
| * @see #VIBRATE_SETTING_OFF |
| * @see #VIBRATE_SETTING_ONLY_SILENT |
| */ |
| public static final String EXTRA_VIBRATE_SETTING = "android.media.EXTRA_VIBRATE_SETTING"; |
| |
| /** |
| * The vibrate type whose setting has changed. |
| * |
| * @see #VIBRATE_SETTING_CHANGED_ACTION |
| * @see #VIBRATE_TYPE_NOTIFICATION |
| * @see #VIBRATE_TYPE_RINGER |
| */ |
| public static final String EXTRA_VIBRATE_TYPE = "android.media.EXTRA_VIBRATE_TYPE"; |
| |
| /** |
| * @hide The stream type for the volume changed intent. |
| */ |
| public static final String EXTRA_VOLUME_STREAM_TYPE = "android.media.EXTRA_VOLUME_STREAM_TYPE"; |
| |
| /** |
| * @hide The volume associated with the stream for the volume changed intent. |
| */ |
| public static final String EXTRA_VOLUME_STREAM_VALUE = |
| "android.media.EXTRA_VOLUME_STREAM_VALUE"; |
| |
| /** The audio stream for phone calls */ |
| public static final int STREAM_VOICE_CALL = AudioSystem.STREAM_VOICE_CALL; |
| /** The audio stream for system sounds */ |
| public static final int STREAM_SYSTEM = AudioSystem.STREAM_SYSTEM; |
| /** The audio stream for the phone ring */ |
| public static final int STREAM_RING = AudioSystem.STREAM_RING; |
| /** The audio stream for music playback */ |
| public static final int STREAM_MUSIC = AudioSystem.STREAM_MUSIC; |
| /** The audio stream for alarms */ |
| public static final int STREAM_ALARM = AudioSystem.STREAM_ALARM; |
| /** The audio stream for notifications */ |
| public static final int STREAM_NOTIFICATION = AudioSystem.STREAM_NOTIFICATION; |
| /** @hide The audio stream for phone calls when connected to bluetooth */ |
| public static final int STREAM_BLUETOOTH_SCO = AudioSystem.STREAM_BLUETOOTH_SCO; |
| /** Number of audio streams */ |
| /** |
| * @deprecated Use AudioSystem.getNumStreamTypes() instead |
| */ |
| public static final int NUM_STREAMS = AudioSystem.NUM_STREAMS; |
| |
| |
| /** @hide Maximum volume index values for audio streams */ |
| public static final int[] MAX_STREAM_VOLUME = new int[] { |
| 6, // STREAM_VOICE_CALL |
| 8, // STREAM_SYSTEM |
| 8, // STREAM_RING |
| 16, // STREAM_MUSIC |
| 8, // STREAM_ALARM |
| 8, // STREAM_NOTIFICATION |
| 15, // STREAM_BLUETOOTH_SCO |
| }; |
| |
| /** @hide Default volume index values for audio streams */ |
| public static final int[] DEFAULT_STREAM_VOLUME = new int[] { |
| 4, // STREAM_VOICE_CALL |
| 5, // STREAM_SYSTEM |
| 5, // STREAM_RING |
| 11, // STREAM_MUSIC |
| 6, // STREAM_ALARM |
| 5, // STREAM_NOTIFICATION |
| 7 // STREAM_BLUETOOTH_SCO |
| }; |
| |
| /** |
| * Increase the ringer volume. |
| * |
| * @see #adjustVolume(int, int) |
| * @see #adjustStreamVolume(int, int, int) |
| */ |
| public static final int ADJUST_RAISE = 1; |
| |
| /** |
| * Decrease the ringer volume. |
| * |
| * @see #adjustVolume(int, int) |
| * @see #adjustStreamVolume(int, int, int) |
| */ |
| public static final int ADJUST_LOWER = -1; |
| |
| /** |
| * Maintain the previous ringer volume. This may be useful when needing to |
| * show the volume toast without actually modifying the volume. |
| * |
| * @see #adjustVolume(int, int) |
| * @see #adjustStreamVolume(int, int, int) |
| */ |
| public static final int ADJUST_SAME = 0; |
| |
| // Flags should be powers of 2! |
| |
| /** |
| * Show a toast containing the current volume. |
| * |
| * @see #adjustStreamVolume(int, int, int) |
| * @see #adjustVolume(int, int) |
| * @see #setStreamVolume(int, int, int) |
| * @see #setRingerMode(int) |
| */ |
| public static final int FLAG_SHOW_UI = 1 << 0; |
| |
| /** |
| * Whether to include ringer modes as possible options when changing volume. |
| * For example, if true and volume level is 0 and the volume is adjusted |
| * with {@link #ADJUST_LOWER}, then the ringer mode may switch the silent or |
| * vibrate mode. |
| * <p> |
| * By default this is on for the ring stream. If this flag is included, |
| * this behavior will be present regardless of the stream type being |
| * affected by the ringer mode. |
| * |
| * @see #adjustVolume(int, int) |
| * @see #adjustStreamVolume(int, int, int) |
| */ |
| public static final int FLAG_ALLOW_RINGER_MODES = 1 << 1; |
| |
| /** |
| * Whether to play a sound when changing the volume. |
| * <p> |
| * If this is given to {@link #adjustVolume(int, int)} or |
| * {@link #adjustSuggestedStreamVolume(int, int, int)}, it may be ignored |
| * in some cases (for example, the decided stream type is not |
| * {@link AudioManager#STREAM_RING}, or the volume is being adjusted |
| * downward). |
| * |
| * @see #adjustStreamVolume(int, int, int) |
| * @see #adjustVolume(int, int) |
| * @see #setStreamVolume(int, int, int) |
| */ |
| public static final int FLAG_PLAY_SOUND = 1 << 2; |
| |
| /** |
| * Removes any sounds/vibrate that may be in the queue, or are playing (related to |
| * changing volume). |
| */ |
| public static final int FLAG_REMOVE_SOUND_AND_VIBRATE = 1 << 3; |
| |
| /** |
| * Whether to vibrate if going into the vibrate ringer mode. |
| */ |
| public static final int FLAG_VIBRATE = 1 << 4; |
| |
| /** |
| * Ringer mode that will be silent and will not vibrate. (This overrides the |
| * vibrate setting.) |
| * |
| * @see #setRingerMode(int) |
| * @see #getRingerMode() |
| */ |
| public static final int RINGER_MODE_SILENT = 0; |
| |
| /** |
| * Ringer mode that will be silent and will vibrate. (This will cause the |
| * phone ringer to always vibrate, but the notification vibrate to only |
| * vibrate if set.) |
| * |
| * @see #setRingerMode(int) |
| * @see #getRingerMode() |
| */ |
| public static final int RINGER_MODE_VIBRATE = 1; |
| |
| /** |
| * Ringer mode that may be audible and may vibrate. It will be audible if |
| * the volume before changing out of this mode was audible. It will vibrate |
| * if the vibrate setting is on. |
| * |
| * @see #setRingerMode(int) |
| * @see #getRingerMode() |
| */ |
| public static final int RINGER_MODE_NORMAL = 2; |
| |
| /** |
| * Vibrate type that corresponds to the ringer. |
| * |
| * @see #setVibrateSetting(int, int) |
| * @see #getVibrateSetting(int) |
| * @see #shouldVibrate(int) |
| */ |
| public static final int VIBRATE_TYPE_RINGER = 0; |
| |
| /** |
| * Vibrate type that corresponds to notifications. |
| * |
| * @see #setVibrateSetting(int, int) |
| * @see #getVibrateSetting(int) |
| * @see #shouldVibrate(int) |
| */ |
| public static final int VIBRATE_TYPE_NOTIFICATION = 1; |
| |
| /** |
| * Vibrate setting that suggests to never vibrate. |
| * |
| * @see #setVibrateSetting(int, int) |
| * @see #getVibrateSetting(int) |
| */ |
| public static final int VIBRATE_SETTING_OFF = 0; |
| |
| /** |
| * Vibrate setting that suggests to vibrate when possible. |
| * |
| * @see #setVibrateSetting(int, int) |
| * @see #getVibrateSetting(int) |
| */ |
| public static final int VIBRATE_SETTING_ON = 1; |
| |
| /** |
| * Vibrate setting that suggests to only vibrate when in the vibrate ringer |
| * mode. |
| * |
| * @see #setVibrateSetting(int, int) |
| * @see #getVibrateSetting(int) |
| */ |
| public static final int VIBRATE_SETTING_ONLY_SILENT = 2; |
| |
| /** |
| * Suggests using the default stream type. This may not be used in all |
| * places a stream type is needed. |
| */ |
| public static final int USE_DEFAULT_STREAM_TYPE = Integer.MIN_VALUE; |
| |
| private static IAudioService sService; |
| |
| /** |
| * @hide |
| */ |
| public AudioManager(Context context) { |
| mContext = context; |
| mHandler = new Handler(context.getMainLooper()); |
| } |
| |
| private static IAudioService getService() |
| { |
| if (sService != null) { |
| return sService; |
| } |
| IBinder b = ServiceManager.getService(Context.AUDIO_SERVICE); |
| sService = IAudioService.Stub.asInterface(b); |
| return sService; |
| } |
| |
| /** |
| * Adjusts the volume of a particular stream by one step in a direction. |
| * |
| * @param streamType The stream type to adjust. One of {@link #STREAM_VOICE_CALL}, |
| * {@link #STREAM_SYSTEM}, {@link #STREAM_RING}, {@link #STREAM_MUSIC} or |
| * {@link #STREAM_ALARM} |
| * @param direction The direction to adjust the volume. One of |
| * {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or |
| * {@link #ADJUST_SAME}. |
| * @param flags One or more flags. |
| * @see #adjustVolume(int, int) |
| * @see #setStreamVolume(int, int, int) |
| */ |
| public void adjustStreamVolume(int streamType, int direction, int flags) { |
| IAudioService service = getService(); |
| try { |
| service.adjustStreamVolume(streamType, direction, flags); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in adjustStreamVolume", e); |
| } |
| } |
| |
| /** |
| * Adjusts the volume of the most relevant stream. For example, if a call is |
| * active, it will have the highest priority regardless of if the in-call |
| * screen is showing. Another example, if music is playing in the background |
| * and a call is not active, the music stream will be adjusted. |
| * |
| * @param direction The direction to adjust the volume. One of |
| * {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or |
| * {@link #ADJUST_SAME}. |
| * @param flags One or more flags. |
| * @see #adjustSuggestedStreamVolume(int, int, int) |
| * @see #adjustStreamVolume(int, int, int) |
| * @see #setStreamVolume(int, int, int) |
| */ |
| public void adjustVolume(int direction, int flags) { |
| IAudioService service = getService(); |
| try { |
| service.adjustVolume(direction, flags); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in adjustVolume", e); |
| } |
| } |
| |
| /** |
| * Adjusts the volume of the most relevant stream, or the given fallback |
| * stream. |
| * |
| * @param direction The direction to adjust the volume. One of |
| * {@link #ADJUST_LOWER}, {@link #ADJUST_RAISE}, or |
| * {@link #ADJUST_SAME}. |
| * @param suggestedStreamType The stream type that will be used if there |
| * isn't a relevant stream. {@link #USE_DEFAULT_STREAM_TYPE} is valid here. |
| * @param flags One or more flags. |
| * @see #adjustVolume(int, int) |
| * @see #adjustStreamVolume(int, int, int) |
| * @see #setStreamVolume(int, int, int) |
| */ |
| public void adjustSuggestedStreamVolume(int direction, int suggestedStreamType, int flags) { |
| IAudioService service = getService(); |
| try { |
| service.adjustSuggestedStreamVolume(direction, suggestedStreamType, flags); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in adjustVolume", e); |
| } |
| } |
| |
| /** |
| * Returns the current ringtone mode. |
| * |
| * @return The current ringtone mode, one of {@link #RINGER_MODE_NORMAL}, |
| * {@link #RINGER_MODE_SILENT}, or {@link #RINGER_MODE_VIBRATE}. |
| * @see #setRingerMode(int) |
| */ |
| public int getRingerMode() { |
| IAudioService service = getService(); |
| try { |
| return service.getRingerMode(); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in getRingerMode", e); |
| return RINGER_MODE_NORMAL; |
| } |
| } |
| |
| /** |
| * Returns the maximum volume index for a particular stream. |
| * |
| * @param streamType The stream type whose maximum volume index is returned. |
| * @return The maximum valid volume index for the stream. |
| * @see #getStreamVolume(int) |
| */ |
| public int getStreamMaxVolume(int streamType) { |
| IAudioService service = getService(); |
| try { |
| return service.getStreamMaxVolume(streamType); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in getStreamMaxVolume", e); |
| return 0; |
| } |
| } |
| |
| /** |
| * Returns the current volume index for a particular stream. |
| * |
| * @param streamType The stream type whose volume index is returned. |
| * @return The current volume index for the stream. |
| * @see #getStreamMaxVolume(int) |
| * @see #setStreamVolume(int, int, int) |
| */ |
| public int getStreamVolume(int streamType) { |
| IAudioService service = getService(); |
| try { |
| return service.getStreamVolume(streamType); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in getStreamVolume", e); |
| return 0; |
| } |
| } |
| |
| /** |
| * Sets the ringer mode. |
| * <p> |
| * Silent mode will mute the volume and will not vibrate. Vibrate mode will |
| * mute the volume and vibrate. Normal mode will be audible and may vibrate |
| * according to user settings. |
| * |
| * @param ringerMode The ringer mode, one of {@link #RINGER_MODE_NORMAL}, |
| * {@link #RINGER_MODE_SILENT}, or {@link #RINGER_MODE_VIBRATE}. |
| * @see #getRingerMode() |
| */ |
| public void setRingerMode(int ringerMode) { |
| IAudioService service = getService(); |
| try { |
| service.setRingerMode(ringerMode); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in setRingerMode", e); |
| } |
| } |
| |
| /** |
| * Sets the volume index for a particular stream. |
| * |
| * @param streamType The stream whose volume index should be set. |
| * @param index The volume index to set. See |
| * {@link #getStreamMaxVolume(int)} for the largest valid value. |
| * @param flags One or more flags. |
| * @see #getStreamMaxVolume(int) |
| * @see #getStreamVolume(int) |
| */ |
| public void setStreamVolume(int streamType, int index, int flags) { |
| IAudioService service = getService(); |
| try { |
| service.setStreamVolume(streamType, index, flags); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in setStreamVolume", e); |
| } |
| } |
| |
| /** |
| * Solo or unsolo a particular stream. All other streams are muted. |
| * <p> |
| * The solo command is protected against client process death: if a process |
| * with an active solo request on a stream dies, all streams that were muted |
| * because of this request will be unmuted automatically. |
| * <p> |
| * The solo requests for a given stream are cumulative: the AudioManager |
| * can receive several solo requests from one or more clients and the stream |
| * will be unsoloed only when the same number of unsolo requests are received. |
| * <p> |
| * For a better user experience, applications MUST unsolo a soloed stream |
| * in onPause() and solo is again in onResume() if appropriate. |
| * |
| * @param streamType The stream to be soloed/unsoloed. |
| * @param state The required solo state: true for solo ON, false for solo OFF |
| */ |
| public void setStreamSolo(int streamType, boolean state) { |
| IAudioService service = getService(); |
| try { |
| service.setStreamSolo(streamType, state, mICallBack); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in setStreamSolo", e); |
| } |
| } |
| |
| /** |
| * Mute or unmute an audio stream. |
| * <p> |
| * The mute command is protected against client process death: if a process |
| * with an active mute request on a stream dies, this stream will be unmuted |
| * automatically. |
| * <p> |
| * The mute requests for a given stream are cumulative: the AudioManager |
| * can receive several mute requests from one or more clients and the stream |
| * will be unmuted only when the same number of unmute requests are received. |
| * <p> |
| * For a better user experience, applications MUST unmute a muted stream |
| * in onPause() and mute is again in onResume() if appropriate. |
| * |
| * @param streamType The stream to be muted/unmuted. |
| * @param state The required mute state: true for mute ON, false for mute OFF |
| */ |
| public void setStreamMute(int streamType, boolean state) { |
| IAudioService service = getService(); |
| try { |
| service.setStreamMute(streamType, state, mICallBack); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in setStreamMute", e); |
| } |
| } |
| |
| /** |
| * Returns whether a particular type should vibrate according to user |
| * settings and the current ringer mode. |
| * <p> |
| * This shouldn't be needed by most clients that use notifications to |
| * vibrate. The notification manager will not vibrate if the policy doesn't |
| * allow it, so the client should always set a vibrate pattern and let the |
| * notification manager control whether or not to actually vibrate. |
| * |
| * @param vibrateType The type of vibrate. One of |
| * {@link #VIBRATE_TYPE_NOTIFICATION} or |
| * {@link #VIBRATE_TYPE_RINGER}. |
| * @return Whether the type should vibrate at the instant this method is |
| * called. |
| * @see #setVibrateSetting(int, int) |
| * @see #getVibrateSetting(int) |
| */ |
| public boolean shouldVibrate(int vibrateType) { |
| IAudioService service = getService(); |
| try { |
| return service.shouldVibrate(vibrateType); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in shouldVibrate", e); |
| return false; |
| } |
| } |
| |
| /** |
| * Returns whether the user's vibrate setting for a vibrate type. |
| * <p> |
| * This shouldn't be needed by most clients that want to vibrate, instead |
| * see {@link #shouldVibrate(int)}. |
| * |
| * @param vibrateType The type of vibrate. One of |
| * {@link #VIBRATE_TYPE_NOTIFICATION} or |
| * {@link #VIBRATE_TYPE_RINGER}. |
| * @return The vibrate setting, one of {@link #VIBRATE_SETTING_ON}, |
| * {@link #VIBRATE_SETTING_OFF}, or |
| * {@link #VIBRATE_SETTING_ONLY_SILENT}. |
| * @see #setVibrateSetting(int, int) |
| * @see #shouldVibrate(int) |
| */ |
| public int getVibrateSetting(int vibrateType) { |
| IAudioService service = getService(); |
| try { |
| return service.getVibrateSetting(vibrateType); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in getVibrateSetting", e); |
| return VIBRATE_SETTING_OFF; |
| } |
| } |
| |
| /** |
| * Sets the setting for when the vibrate type should vibrate. |
| * |
| * @param vibrateType The type of vibrate. One of |
| * {@link #VIBRATE_TYPE_NOTIFICATION} or |
| * {@link #VIBRATE_TYPE_RINGER}. |
| * @param vibrateSetting The vibrate setting, one of |
| * {@link #VIBRATE_SETTING_ON}, |
| * {@link #VIBRATE_SETTING_OFF}, or |
| * {@link #VIBRATE_SETTING_ONLY_SILENT}. |
| * @see #getVibrateSetting(int) |
| * @see #shouldVibrate(int) |
| */ |
| public void setVibrateSetting(int vibrateType, int vibrateSetting) { |
| IAudioService service = getService(); |
| try { |
| service.setVibrateSetting(vibrateType, vibrateSetting); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in setVibrateSetting", e); |
| } |
| } |
| |
| /** |
| * Sets the speakerphone on or off. |
| * |
| * @param on set <var>true</var> to turn on speakerphone; |
| * <var>false</var> to turn it off |
| */ |
| public void setSpeakerphoneOn(boolean on){ |
| setRouting(MODE_IN_CALL, on ? ROUTE_SPEAKER : ROUTE_EARPIECE, ROUTE_ALL); |
| } |
| |
| /** |
| * Checks whether the speakerphone is on or off. |
| * |
| * @return true if speakerphone is on, false if it's off |
| */ |
| public boolean isSpeakerphoneOn() { |
| return (getRouting(MODE_IN_CALL) & ROUTE_SPEAKER) == 0 ? false : true; |
| } |
| |
| /** |
| * Sets audio routing to the Bluetooth headset on or off. |
| * |
| * @param on set <var>true</var> to route SCO (voice) audio to/from Bluetooth |
| * headset; <var>false</var> to route audio to/from phone earpiece |
| */ |
| public void setBluetoothScoOn(boolean on){ |
| // Don't disable A2DP when turning off SCO. |
| // A2DP does not affect in-call routing. |
| setRouting(MODE_RINGTONE, |
| on ? ROUTE_BLUETOOTH_SCO: ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP); |
| setRouting(MODE_NORMAL, |
| on ? ROUTE_BLUETOOTH_SCO: ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP); |
| setRouting(MODE_IN_CALL, |
| on ? ROUTE_BLUETOOTH_SCO: ROUTE_EARPIECE, ROUTE_ALL); |
| } |
| |
| /** |
| * Checks whether audio routing to the Bluetooth headset is on or off. |
| * |
| * @return true if SCO audio is being routed to/from Bluetooth headset; |
| * false if otherwise |
| */ |
| public boolean isBluetoothScoOn() { |
| return (getRouting(MODE_IN_CALL) & ROUTE_BLUETOOTH_SCO) == 0 ? false : true; |
| } |
| |
| /** |
| * Sets A2DP audio routing to the Bluetooth headset on or off. |
| * |
| * @param on set <var>true</var> to route A2DP audio to/from Bluetooth |
| * headset; <var>false</var> disable A2DP audio |
| */ |
| public void setBluetoothA2dpOn(boolean on){ |
| // the audio flinger chooses A2DP as a higher priority, |
| // so there is no need to disable other routes. |
| setRouting(MODE_RINGTONE, |
| on ? ROUTE_BLUETOOTH_A2DP: 0, ROUTE_BLUETOOTH_A2DP); |
| setRouting(MODE_NORMAL, |
| on ? ROUTE_BLUETOOTH_A2DP: 0, ROUTE_BLUETOOTH_A2DP); |
| } |
| |
| /** |
| * Checks whether A2DP audio routing to the Bluetooth headset is on or off. |
| * |
| * @return true if A2DP audio is being routed to/from Bluetooth headset; |
| * false if otherwise |
| */ |
| public boolean isBluetoothA2dpOn() { |
| return (getRouting(MODE_NORMAL) & ROUTE_BLUETOOTH_A2DP) == 0 ? false : true; |
| } |
| |
| /** |
| * Sets audio routing to the wired headset on or off. |
| * |
| * @param on set <var>true</var> to route audio to/from wired |
| * headset; <var>false</var> disable wired headset audio |
| * @hide |
| */ |
| public void setWiredHeadsetOn(boolean on){ |
| // A2DP has higher priority than wired headset, so headset connect/disconnect events |
| // should not affect A2DP routing |
| setRouting(MODE_NORMAL, |
| on ? ROUTE_HEADSET : ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP); |
| setRouting(MODE_RINGTONE, |
| on ? ROUTE_HEADSET | ROUTE_SPEAKER : ROUTE_SPEAKER, ROUTE_ALL & ~ROUTE_BLUETOOTH_A2DP); |
| setRouting(MODE_IN_CALL, |
| on ? ROUTE_HEADSET : ROUTE_EARPIECE, ROUTE_ALL); |
| } |
| |
| /** |
| * Checks whether audio routing to the wired headset is on or off. |
| * |
| * @return true if audio is being routed to/from wired headset; |
| * false if otherwise |
| * @hide |
| */ |
| public boolean isWiredHeadsetOn() { |
| return (getRouting(MODE_NORMAL) & ROUTE_HEADSET) == 0 ? false : true; |
| } |
| |
| /** |
| * Sets the microphone mute on or off. |
| * |
| * @param on set <var>true</var> to mute the microphone; |
| * <var>false</var> to turn mute off |
| */ |
| public void setMicrophoneMute(boolean on){ |
| IAudioService service = getService(); |
| try { |
| service.setMicrophoneMute(on); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in setMicrophoneMute", e); |
| } |
| } |
| |
| /** |
| * Checks whether the microphone mute is on or off. |
| * |
| * @return true if microphone is muted, false if it's not |
| */ |
| public boolean isMicrophoneMute() { |
| IAudioService service = getService(); |
| try { |
| return service.isMicrophoneMute(); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in isMicrophoneMute", e); |
| return false; |
| } |
| } |
| |
| /** |
| * Sets the audio mode. |
| * |
| * @param mode the requested audio mode (NORMAL, RINGTONE, or IN_CALL). |
| * Informs the HAL about the current audio state so that |
| * it can route the audio appropriately. |
| */ |
| public void setMode(int mode) { |
| IAudioService service = getService(); |
| try { |
| service.setMode(mode); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in setMode", e); |
| } |
| } |
| |
| /** |
| * Returns the current audio mode. |
| * |
| * @return the current audio mode (NORMAL, RINGTONE, or IN_CALL). |
| * Returns the current current audio state from the HAL. |
| */ |
| public int getMode() { |
| IAudioService service = getService(); |
| try { |
| return service.getMode(); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in getMode", e); |
| return MODE_INVALID; |
| } |
| } |
| |
| /* modes for setMode/getMode/setRoute/getRoute */ |
| /** |
| * Audio harware modes. |
| */ |
| /** |
| * Invalid audio mode. |
| */ |
| public static final int MODE_INVALID = AudioSystem.MODE_INVALID; |
| /** |
| * Current audio mode. Used to apply audio routing to current mode. |
| */ |
| public static final int MODE_CURRENT = AudioSystem.MODE_CURRENT; |
| /** |
| * Normal audio mode: not ringing and no call established. |
| */ |
| public static final int MODE_NORMAL = AudioSystem.MODE_NORMAL; |
| /** |
| * Ringing audio mode. An incoming is being signaled. |
| */ |
| public static final int MODE_RINGTONE = AudioSystem.MODE_RINGTONE; |
| /** |
| * In call audio mode. A call is established. |
| */ |
| public static final int MODE_IN_CALL = AudioSystem.MODE_IN_CALL; |
| |
| /* Routing bits for setRouting/getRouting API */ |
| /** |
| * Routing audio output to earpiece |
| */ |
| public static final int ROUTE_EARPIECE = AudioSystem.ROUTE_EARPIECE; |
| /** |
| * Routing audio output to spaker |
| */ |
| public static final int ROUTE_SPEAKER = AudioSystem.ROUTE_SPEAKER; |
| /** |
| * @deprecated use {@link #ROUTE_BLUETOOTH_SCO} |
| */ |
| @Deprecated public static final int ROUTE_BLUETOOTH = AudioSystem.ROUTE_BLUETOOTH_SCO; |
| /** |
| * Routing audio output to bluetooth SCO |
| */ |
| public static final int ROUTE_BLUETOOTH_SCO = AudioSystem.ROUTE_BLUETOOTH_SCO; |
| /** |
| * Routing audio output to headset |
| */ |
| public static final int ROUTE_HEADSET = AudioSystem.ROUTE_HEADSET; |
| /** |
| * Routing audio output to bluetooth A2DP |
| */ |
| public static final int ROUTE_BLUETOOTH_A2DP = AudioSystem.ROUTE_BLUETOOTH_A2DP; |
| /** |
| * Used for mask parameter of {@link #setRouting(int,int,int)}. |
| */ |
| public static final int ROUTE_ALL = AudioSystem.ROUTE_ALL; |
| |
| /** |
| * Sets the audio routing for a specified mode |
| * |
| * @param mode audio mode to change route. E.g., MODE_RINGTONE. |
| * @param routes bit vector of routes requested, created from one or |
| * more of ROUTE_xxx types. Set bits indicate that route should be on |
| * @param mask bit vector of routes to change, created from one or more of |
| * ROUTE_xxx types. Unset bits indicate the route should be left unchanged |
| */ |
| public void setRouting(int mode, int routes, int mask) { |
| IAudioService service = getService(); |
| try { |
| service.setRouting(mode, routes, mask); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in setRouting", e); |
| } |
| } |
| |
| /** |
| * Returns the current audio routing bit vector for a specified mode. |
| * |
| * @param mode audio mode to get route (e.g., MODE_RINGTONE) |
| * @return an audio route bit vector that can be compared with ROUTE_xxx |
| * bits |
| */ |
| public int getRouting(int mode) { |
| IAudioService service = getService(); |
| try { |
| return service.getRouting(mode); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in getRouting", e); |
| return -1; |
| } |
| } |
| |
| /** |
| * Checks whether any music is active. |
| * |
| * @return true if any music tracks are active. |
| */ |
| public boolean isMusicActive() { |
| IAudioService service = getService(); |
| try { |
| return service.isMusicActive(); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in isMusicActive", e); |
| return false; |
| } |
| } |
| |
| /* |
| * Sets a generic audio configuration parameter. The use of these parameters |
| * are platform dependant, see libaudio |
| * |
| * ** Temporary interface - DO NOT USE |
| * |
| * TODO: Replace with a more generic key:value get/set mechanism |
| * |
| * param key name of parameter to set. Must not be null. |
| * param value value of parameter. Must not be null. |
| */ |
| /** |
| * @hide |
| */ |
| public void setParameter(String key, String value) { |
| IAudioService service = getService(); |
| try { |
| service.setParameter(key, value); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in setParameter", e); |
| } |
| } |
| |
| /* Sound effect identifiers */ |
| /** |
| * Keyboard and direction pad click sound |
| * @see #playSoundEffect(int) |
| */ |
| public static final int FX_KEY_CLICK = 0; |
| /** |
| * Focus has moved up |
| * @see #playSoundEffect(int) |
| */ |
| public static final int FX_FOCUS_NAVIGATION_UP = 1; |
| /** |
| * Focus has moved down |
| * @see #playSoundEffect(int) |
| */ |
| public static final int FX_FOCUS_NAVIGATION_DOWN = 2; |
| /** |
| * Focus has moved left |
| * @see #playSoundEffect(int) |
| */ |
| public static final int FX_FOCUS_NAVIGATION_LEFT = 3; |
| /** |
| * Focus has moved right |
| * @see #playSoundEffect(int) |
| */ |
| public static final int FX_FOCUS_NAVIGATION_RIGHT = 4; |
| /** |
| * IME standard keypress sound |
| * @see #playSoundEffect(int) |
| * @hide FIXME: Unhide before release |
| */ |
| public static final int FX_KEYPRESS_STANDARD = 5; |
| /** |
| * IME spacebar keypress sound |
| * @see #playSoundEffect(int) |
| * @hide FIXME: Unhide before release |
| */ |
| public static final int FX_KEYPRESS_SPACEBAR = 6; |
| /** |
| * IME delete keypress sound |
| * @see #playSoundEffect(int) |
| * @hide FIXME: Unhide before release |
| */ |
| public static final int FX_KEYPRESS_DELETE = 7; |
| /** |
| * IME return_keypress sound |
| * @see #playSoundEffect(int) |
| * @hide FIXME: Unhide before release |
| */ |
| public static final int FX_KEYPRESS_RETURN = 8; |
| /** |
| * @hide Number of sound effects |
| */ |
| public static final int NUM_SOUND_EFFECTS = 9; |
| |
| /** |
| * Plays a sound effect (Key clicks, lid open/close...) |
| * @param effectType The type of sound effect. One of |
| * {@link #FX_KEY_CLICK}, |
| * {@link #FX_FOCUS_NAVIGATION_UP}, |
| * {@link #FX_FOCUS_NAVIGATION_DOWN}, |
| * {@link #FX_FOCUS_NAVIGATION_LEFT}, |
| * {@link #FX_FOCUS_NAVIGATION_RIGHT}, |
| * FIXME: include links before release |
| * {link #FX_KEYPRESS_STANDARD}, |
| * {link #FX_KEYPRESS_SPACEBAR}, |
| * {link #FX_KEYPRESS_DELETE}, |
| * {link #FX_KEYPRESS_RETURN}, |
| * NOTE: This version uses the UI settings to determine |
| * whether sounds are heard or not. |
| */ |
| public void playSoundEffect(int effectType) { |
| if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) { |
| return; |
| } |
| |
| if (!querySoundEffectsEnabled()) { |
| return; |
| } |
| |
| IAudioService service = getService(); |
| try { |
| service.playSoundEffect(effectType); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in playSoundEffect"+e); |
| } |
| } |
| |
| /** |
| * Plays a sound effect (Key clicks, lid open/close...) |
| * @param effectType The type of sound effect. One of |
| * {@link #FX_KEY_CLICK}, |
| * {@link #FX_FOCUS_NAVIGATION_UP}, |
| * {@link #FX_FOCUS_NAVIGATION_DOWN}, |
| * {@link #FX_FOCUS_NAVIGATION_LEFT}, |
| * {@link #FX_FOCUS_NAVIGATION_RIGHT}, |
| * FIXME: include links before release |
| * {link #FX_KEYPRESS_STANDARD}, |
| * {link #FX_KEYPRESS_SPACEBAR}, |
| * {link #FX_KEYPRESS_DELETE}, |
| * {link #FX_KEYPRESS_RETURN}, |
| * @param volume Sound effect volume |
| * NOTE: This version is for applications that have their own |
| * settings panel for enabling and controlling volume. |
| * @hide FIXME: Unhide before release |
| */ |
| public void playSoundEffect(int effectType, float volume) { |
| if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) { |
| return; |
| } |
| |
| IAudioService service = getService(); |
| try { |
| service.playSoundEffectVolume(effectType, volume); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in playSoundEffect"+e); |
| } |
| } |
| |
| /** |
| * Settings has an in memory cache, so this is fast. |
| */ |
| private boolean querySoundEffectsEnabled() { |
| return Settings.System.getInt(mContext.getContentResolver(), Settings.System.SOUND_EFFECTS_ENABLED, 0) != 0; |
| } |
| |
| |
| /** |
| * Load Sound effects. |
| * This method must be called when sound effects are enabled. |
| */ |
| public void loadSoundEffects() { |
| IAudioService service = getService(); |
| try { |
| service.loadSoundEffects(); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in loadSoundEffects"+e); |
| } |
| } |
| |
| /** |
| * Unload Sound effects. |
| * This method can be called to free some memory when |
| * sound effects are disabled. |
| */ |
| public void unloadSoundEffects() { |
| IAudioService service = getService(); |
| try { |
| service.unloadSoundEffects(); |
| } catch (RemoteException e) { |
| Log.e(TAG, "Dead object in unloadSoundEffects"+e); |
| } |
| } |
| |
| /** |
| * {@hide} |
| */ |
| private IBinder mICallBack = new Binder(); |
| } |