commit | 9122b1b168d2a74d51517ed7282f4d6a8adea367 | [log] [tgz] |
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author | ztenghui <ztenghui@google.com> | Fri Oct 03 11:21:11 2014 -0700 |
committer | ztenghui <ztenghui@google.com> | Fri Oct 03 15:30:53 2014 -0700 |
tree | f31aaadd1c18fe15ab9a63ba221693fb77507161 | |
parent | 2298938cef8d5aa2211ef08e27553354918e5554 [diff] |
Use float instead of double to increase spot shadow perf This is helping spot shadow for 15%-20% increase. With the new algorithm, we are less sensitive to the floating point error. b/16712006 Change-Id: Ie30a6ce01e73d56054a0cf65a84549454339a7fd