Refactor input dispatcher use of window/app handles.

This change moves the cached window and application input state
into the handle objects themselves.  It simplifies the dispatcher
somewhat because it no longer needs to fix up references to
transient InputWindow objects each time the window list is updated.

This change will also make it easier to optimize setInputWindows
to avoid doing a lot of redundant data copying.  In principle, only
the modified fields need to be updated.  However, for now we
continue to update all fields in unison as before.

It turns out that the input dispatcher was inappropriately retaining
pointers to InputWindow objects within the mWindows InputWindow
vector.  This vector is copy-on-write so it is possible and the
item pointers to change if an editing operation is performed on
the vector when it does not exclusively own the underlying
SharedBuffer.  This bug was uncovered by a previous change that
replaced calls to clear() and appendVector() with a simple use
of operator= which caused the buffer to be shared.  Consequently
after editItemAt was called (which it shouldn't have, actually)
the buffer was copied and the cached InputWindow pointers became
invalid.  Oops.  This change fixes the problem.

Change-Id: I0a259339a6015fcf9113dc4081a6875e047fd425
diff --git a/services/java/com/android/server/wm/AppWindowToken.java b/services/java/com/android/server/wm/AppWindowToken.java
index d3d9df4..bfa2b39 100644
--- a/services/java/com/android/server/wm/AppWindowToken.java
+++ b/services/java/com/android/server/wm/AppWindowToken.java
@@ -101,7 +101,7 @@
     boolean firstWindowDrawn;
 
     // Input application handle used by the input dispatcher.
-    InputApplicationHandle mInputApplicationHandle;
+    final InputApplicationHandle mInputApplicationHandle;
 
     AppWindowToken(WindowManagerService _service, IApplicationToken _token) {
         super(_service, _token.asBinder(),
diff --git a/services/java/com/android/server/wm/InputApplication.java b/services/java/com/android/server/wm/InputApplication.java
deleted file mode 100644
index e04fd31..0000000
--- a/services/java/com/android/server/wm/InputApplication.java
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.server.wm;
-
-
-/**
- * Describes input-related application properties for use by the input dispatcher.
- * @hide
- */
-public final class InputApplication {
-    // Application handle.
-    public InputApplicationHandle inputApplicationHandle;
-
-    // Application name.
-    public String name;
-
-    // Dispatching timeout.
-    public long dispatchingTimeoutNanos;
-
-    public void recycle() {
-        inputApplicationHandle = null;
-    }
-}
diff --git a/services/java/com/android/server/wm/InputApplicationHandle.java b/services/java/com/android/server/wm/InputApplicationHandle.java
index 64c8e7e..d78b1d9 100644
--- a/services/java/com/android/server/wm/InputApplicationHandle.java
+++ b/services/java/com/android/server/wm/InputApplicationHandle.java
@@ -32,6 +32,12 @@
     // The window manager's application window token.
     public final AppWindowToken appWindowToken;
 
+    // Application name.
+    public String name;
+
+    // Dispatching timeout.
+    public long dispatchingTimeoutNanos;
+
     private native void nativeDispose();
 
     public InputApplicationHandle(AppWindowToken appWindowToken) {
diff --git a/services/java/com/android/server/wm/InputManager.java b/services/java/com/android/server/wm/InputManager.java
index 65007f9..3133a19 100644
--- a/services/java/com/android/server/wm/InputManager.java
+++ b/services/java/com/android/server/wm/InputManager.java
@@ -25,7 +25,6 @@
 import android.content.res.Configuration;
 import android.database.ContentObserver;
 import android.os.Environment;
-import android.os.Handler;
 import android.os.Looper;
 import android.os.MessageQueue;
 import android.os.SystemProperties;
@@ -83,10 +82,10 @@
     private static native int nativeInjectInputEvent(InputEvent event,
             int injectorPid, int injectorUid, int syncMode, int timeoutMillis,
             int policyFlags);
-    private static native void nativeSetInputWindows(InputWindow[] windows);
+    private static native void nativeSetInputWindows(InputWindowHandle[] windowHandles);
     private static native void nativeSetInputDispatchMode(boolean enabled, boolean frozen);
     private static native void nativeSetSystemUiVisibility(int visibility);
-    private static native void nativeSetFocusedApplication(InputApplication application);
+    private static native void nativeSetFocusedApplication(InputApplicationHandle application);
     private static native InputDevice nativeGetInputDevice(int deviceId);
     private static native void nativeGetInputConfiguration(Configuration configuration);
     private static native int[] nativeGetInputDeviceIds();
@@ -372,11 +371,11 @@
         return nativeGetInputDeviceIds();
     }
     
-    public void setInputWindows(InputWindow[] windows) {
-        nativeSetInputWindows(windows);
+    public void setInputWindows(InputWindowHandle[] windowHandles) {
+        nativeSetInputWindows(windowHandles);
     }
     
-    public void setFocusedApplication(InputApplication application) {
+    public void setFocusedApplication(InputApplicationHandle application) {
         nativeSetFocusedApplication(application);
     }
     
diff --git a/services/java/com/android/server/wm/InputMonitor.java b/services/java/com/android/server/wm/InputMonitor.java
index 6806634..08a3560 100644
--- a/services/java/com/android/server/wm/InputMonitor.java
+++ b/services/java/com/android/server/wm/InputMonitor.java
@@ -17,7 +17,6 @@
 package com.android.server.wm;
 
 import android.graphics.Rect;
-import android.os.Binder;
 import android.os.Process;
 import android.os.RemoteException;
 import android.util.Log;
@@ -26,6 +25,7 @@
 import android.view.WindowManager;
 
 import java.util.ArrayList;
+import java.util.Arrays;
 
 final class InputMonitor {
     private final WindowManagerService mService;
@@ -42,12 +42,14 @@
     // When true, need to call updateInputWindowsLw().
     private boolean mUpdateInputWindowsNeeded = true;
 
-    // Temporary list of windows information to provide to the input dispatcher.
-    private InputWindowList mTempInputWindows = new InputWindowList();
-    
-    // Temporary input application object to provide to the input dispatcher.
-    private InputApplication mTempInputApplication = new InputApplication();
-    
+    // Fake handles for the drag surface, lazily initialized.
+    private InputApplicationHandle mDragApplicationHandle;
+    private InputWindowHandle mDragWindowHandle;
+
+    // Array of window handles to provide to the input dispatcher.
+    private InputWindowHandle[] mInputWindowHandles;
+    private int mInputWindowHandleCount;
+
     // Set to true when the first input device configuration change notification
     // is received to indicate that the input devices are ready.
     private final Object mInputDevicesReadyMonitor = new Object();
@@ -68,8 +70,10 @@
 
         synchronized (mService.mWindowMap) {
             WindowState windowState = (WindowState) inputWindowHandle.windowState;
-            Slog.i(WindowManagerService.TAG, "WINDOW DIED " + windowState);
-            mService.removeWindowLocked(windowState.mSession, windowState);
+            if (windowState != null) {
+                Slog.i(WindowManagerService.TAG, "WINDOW DIED " + windowState);
+                mService.removeWindowLocked(windowState.mSession, windowState);
+            }
         }
     }
     
@@ -94,8 +98,11 @@
         
         if (appWindowToken == null && inputApplicationHandle != null) {
             appWindowToken = inputApplicationHandle.appWindowToken;
-            Slog.i(WindowManagerService.TAG, "Input event dispatching timed out sending to application "
-                    + appWindowToken.stringName);
+            if (appWindowToken != null) {
+                Slog.i(WindowManagerService.TAG,
+                        "Input event dispatching timed out sending to application "
+                                + appWindowToken.stringName);
+            }
         }
 
         if (appWindowToken != null && appWindowToken.appToken != null) {
@@ -114,32 +121,59 @@
         return 0; // abort dispatching
     }
 
-    private void addDragInputWindowLw(InputWindowList windowList) {
-        final InputWindow inputWindow = windowList.add();
-        inputWindow.inputChannel = mService.mDragState.mServerChannel;
-        inputWindow.name = "drag";
-        inputWindow.layoutParamsFlags = 0;
-        inputWindow.layoutParamsType = WindowManager.LayoutParams.TYPE_DRAG;
-        inputWindow.dispatchingTimeoutNanos = WindowManagerService.DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS;
-        inputWindow.visible = true;
-        inputWindow.canReceiveKeys = false;
-        inputWindow.hasFocus = true;
-        inputWindow.hasWallpaper = false;
-        inputWindow.paused = false;
-        inputWindow.layer = mService.mDragState.getDragLayerLw();
-        inputWindow.ownerPid = Process.myPid();
-        inputWindow.ownerUid = Process.myUid();
-        inputWindow.inputFeatures = 0;
-        inputWindow.scaleFactor = 1.0f;
+    private void addDragInputWindowLw() {
+        if (mDragWindowHandle == null) {
+            mDragApplicationHandle = new InputApplicationHandle(null);
+            mDragApplicationHandle.name = "drag";
+            mDragApplicationHandle.dispatchingTimeoutNanos =
+                    WindowManagerService.DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS;
+
+            mDragWindowHandle = new InputWindowHandle(mDragApplicationHandle, null);
+            mDragWindowHandle.name = "drag";
+            mDragWindowHandle.layoutParamsFlags = 0;
+            mDragWindowHandle.layoutParamsType = WindowManager.LayoutParams.TYPE_DRAG;
+            mDragWindowHandle.dispatchingTimeoutNanos =
+                    WindowManagerService.DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS;
+            mDragWindowHandle.visible = true;
+            mDragWindowHandle.canReceiveKeys = false;
+            mDragWindowHandle.hasFocus = true;
+            mDragWindowHandle.hasWallpaper = false;
+            mDragWindowHandle.paused = false;
+            mDragWindowHandle.ownerPid = Process.myPid();
+            mDragWindowHandle.ownerUid = Process.myUid();
+            mDragWindowHandle.inputFeatures = 0;
+            mDragWindowHandle.scaleFactor = 1.0f;
+
+            // The drag window cannot receive new touches.
+            mDragWindowHandle.touchableRegion.setEmpty();
+        }
+
+        mDragWindowHandle.layer = mService.mDragState.getDragLayerLw();
 
         // The drag window covers the entire display
-        inputWindow.frameLeft = 0;
-        inputWindow.frameTop = 0;
-        inputWindow.frameRight = mService.mDisplay.getRealWidth();
-        inputWindow.frameBottom = mService.mDisplay.getRealHeight();
+        mDragWindowHandle.frameLeft = 0;
+        mDragWindowHandle.frameTop = 0;
+        mDragWindowHandle.frameRight = mService.mDisplay.getRealWidth();
+        mDragWindowHandle.frameBottom = mService.mDisplay.getRealHeight();
 
-        // The drag window cannot receive new touches.
-        inputWindow.touchableRegion.setEmpty();
+        addInputWindowHandleLw(mDragWindowHandle);
+    }
+
+    private void addInputWindowHandleLw(InputWindowHandle windowHandle) {
+        if (mInputWindowHandles == null) {
+            mInputWindowHandles = new InputWindowHandle[16];
+        }
+        if (mInputWindowHandleCount >= mInputWindowHandles.length) {
+            mInputWindowHandles = Arrays.copyOf(mInputWindowHandles,
+                    mInputWindowHandleCount * 2);
+        }
+        mInputWindowHandles[mInputWindowHandleCount++] = windowHandle;
+    }
+
+    private void clearInputWindowHandlesLw() {
+        while (mInputWindowHandleCount != 0) {
+            mInputWindowHandles[--mInputWindowHandleCount] = null;
+        }
     }
 
     public void setUpdateInputWindowsNeededLw() {
@@ -154,7 +188,7 @@
         mUpdateInputWindowsNeeded = false;
 
         if (false) Slog.d(WindowManagerService.TAG, ">>>>>> ENTERED updateInputWindowsLw");
-        
+
         // Populate the input window list with information about all of the windows that
         // could potentially receive input.
         // As an optimization, we could try to prune the list of windows but this turns
@@ -168,7 +202,7 @@
             if (WindowManagerService.DEBUG_DRAG) {
                 Log.d(WindowManagerService.TAG, "Inserting drag window");
             }
-            addDragInputWindowLw(mTempInputWindows);
+            addDragInputWindowLw();
         }
 
         final int N = windows.size();
@@ -194,48 +228,48 @@
             }
 
             // Add a window to our list of input windows.
-            final InputWindow inputWindow = mTempInputWindows.add();
-            inputWindow.inputWindowHandle = child.mInputWindowHandle;
-            inputWindow.inputChannel = child.mInputChannel;
-            inputWindow.name = child.toString();
-            inputWindow.layoutParamsFlags = flags;
-            inputWindow.layoutParamsType = type;
-            inputWindow.dispatchingTimeoutNanos = child.getInputDispatchingTimeoutNanos();
-            inputWindow.visible = isVisible;
-            inputWindow.canReceiveKeys = child.canReceiveKeys();
-            inputWindow.hasFocus = hasFocus;
-            inputWindow.hasWallpaper = hasWallpaper;
-            inputWindow.paused = child.mAppToken != null ? child.mAppToken.paused : false;
-            inputWindow.layer = child.mLayer;
-            inputWindow.ownerPid = child.mSession.mPid;
-            inputWindow.ownerUid = child.mSession.mUid;
-            inputWindow.inputFeatures = child.mAttrs.inputFeatures;
+            final InputWindowHandle inputWindowHandle = child.mInputWindowHandle;
+            inputWindowHandle.inputChannel = child.mInputChannel;
+            inputWindowHandle.name = child.toString();
+            inputWindowHandle.layoutParamsFlags = flags;
+            inputWindowHandle.layoutParamsType = type;
+            inputWindowHandle.dispatchingTimeoutNanos = child.getInputDispatchingTimeoutNanos();
+            inputWindowHandle.visible = isVisible;
+            inputWindowHandle.canReceiveKeys = child.canReceiveKeys();
+            inputWindowHandle.hasFocus = hasFocus;
+            inputWindowHandle.hasWallpaper = hasWallpaper;
+            inputWindowHandle.paused = child.mAppToken != null ? child.mAppToken.paused : false;
+            inputWindowHandle.layer = child.mLayer;
+            inputWindowHandle.ownerPid = child.mSession.mPid;
+            inputWindowHandle.ownerUid = child.mSession.mUid;
+            inputWindowHandle.inputFeatures = child.mAttrs.inputFeatures;
 
             final Rect frame = child.mFrame;
-            inputWindow.frameLeft = frame.left;
-            inputWindow.frameTop = frame.top;
-            inputWindow.frameRight = frame.right;
-            inputWindow.frameBottom = frame.bottom;
+            inputWindowHandle.frameLeft = frame.left;
+            inputWindowHandle.frameTop = frame.top;
+            inputWindowHandle.frameRight = frame.right;
+            inputWindowHandle.frameBottom = frame.bottom;
 
             if (child.mGlobalScale != 1) {
                 // If we are scaling the window, input coordinates need
                 // to be inversely scaled to map from what is on screen
                 // to what is actually being touched in the UI.
-                inputWindow.scaleFactor = 1.0f/child.mGlobalScale;
+                inputWindowHandle.scaleFactor = 1.0f/child.mGlobalScale;
             } else {
-                inputWindow.scaleFactor = 1;
+                inputWindowHandle.scaleFactor = 1;
             }
 
-            child.getTouchableRegion(inputWindow.touchableRegion);
+            child.getTouchableRegion(inputWindowHandle.touchableRegion);
+
+            addInputWindowHandleLw(inputWindowHandle);
         }
 
         // Send windows to native code.
-        mService.mInputManager.setInputWindows(mTempInputWindows.toNullTerminatedArray());
-        
+        mService.mInputManager.setInputWindows(mInputWindowHandles);
+
         // Clear the list in preparation for the next round.
-        // Also avoids keeping InputChannel objects referenced unnecessarily.
-        mTempInputWindows.clear();
-        
+        clearInputWindowHandlesLw();
+
         if (false) Slog.d(WindowManagerService.TAG, "<<<<<<< EXITED updateInputWindowsLw");
     }
 
@@ -329,14 +363,11 @@
         if (newApp == null) {
             mService.mInputManager.setFocusedApplication(null);
         } else {
-            mTempInputApplication.inputApplicationHandle = newApp.mInputApplicationHandle;
-            mTempInputApplication.name = newApp.toString();
-            mTempInputApplication.dispatchingTimeoutNanos =
-                    newApp.inputDispatchingTimeoutNanos;
+            final InputApplicationHandle handle = newApp.mInputApplicationHandle;
+            handle.name = newApp.toString();
+            handle.dispatchingTimeoutNanos = newApp.inputDispatchingTimeoutNanos;
 
-            mService.mInputManager.setFocusedApplication(mTempInputApplication);
-
-            mTempInputApplication.recycle();
+            mService.mInputManager.setFocusedApplication(handle);
         }
     }
     
diff --git a/services/java/com/android/server/wm/InputWindow.java b/services/java/com/android/server/wm/InputWindow.java
deleted file mode 100644
index 655d734..0000000
--- a/services/java/com/android/server/wm/InputWindow.java
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.server.wm;
-
-import android.graphics.Region;
-import android.view.InputChannel;
-
-/**
- * Describes input-related window properties for use by the input dispatcher.
- * @hide
- */
-public final class InputWindow {
-    // The window handle.
-    public InputWindowHandle inputWindowHandle;
-
-    // The input channel associated with the window.
-    public InputChannel inputChannel;
-
-    // The window name.
-    public String name;
-
-    // Window layout params attributes.  (WindowManager.LayoutParams)
-    public int layoutParamsFlags;
-    public int layoutParamsType;
-
-    // Dispatching timeout.
-    public long dispatchingTimeoutNanos;
-
-    // Window frame.
-    public int frameLeft;
-    public int frameTop;
-    public int frameRight;
-    public int frameBottom;
-
-    // Global scaling factor applied to touch events when they are dispatched
-    // to the window
-    public float scaleFactor;
-
-    // Window touchable region.
-    public final Region touchableRegion = new Region();
-
-    // Window is visible.
-    public boolean visible;
-
-    // Window can receive keys.
-    public boolean canReceiveKeys;
-
-    // Window has focus.
-    public boolean hasFocus;
-
-    // Window has wallpaper.  (window is the current wallpaper target)
-    public boolean hasWallpaper;
-
-    // Input event dispatching is paused.
-    public boolean paused;
-
-    // Window layer.
-    public int layer;
-
-    // Id of process and user that owns the window.
-    public int ownerPid;
-    public int ownerUid;
-
-    // Window input features.
-    public int inputFeatures;
-
-    public void recycle() {
-        inputWindowHandle = null;
-        inputChannel = null;
-    }
-}
diff --git a/services/java/com/android/server/wm/InputWindowHandle.java b/services/java/com/android/server/wm/InputWindowHandle.java
index cc508c6..abf68d9 100644
--- a/services/java/com/android/server/wm/InputWindowHandle.java
+++ b/services/java/com/android/server/wm/InputWindowHandle.java
@@ -16,6 +16,8 @@
 
 package com.android.server.wm;
 
+import android.graphics.Region;
+import android.view.InputChannel;
 import android.view.WindowManagerPolicy;
 
 /**
@@ -35,6 +37,57 @@
     // The window manager's window state.
     public final WindowManagerPolicy.WindowState windowState;
 
+    // The input channel associated with the window.
+    public InputChannel inputChannel;
+
+    // The window name.
+    public String name;
+
+    // Window layout params attributes.  (WindowManager.LayoutParams)
+    public int layoutParamsFlags;
+    public int layoutParamsType;
+
+    // Dispatching timeout.
+    public long dispatchingTimeoutNanos;
+
+    // Window frame.
+    public int frameLeft;
+    public int frameTop;
+    public int frameRight;
+    public int frameBottom;
+
+    // Global scaling factor applied to touch events when they are dispatched
+    // to the window
+    public float scaleFactor;
+
+    // Window touchable region.
+    public final Region touchableRegion = new Region();
+
+    // Window is visible.
+    public boolean visible;
+
+    // Window can receive keys.
+    public boolean canReceiveKeys;
+
+    // Window has focus.
+    public boolean hasFocus;
+
+    // Window has wallpaper.  (window is the current wallpaper target)
+    public boolean hasWallpaper;
+
+    // Input event dispatching is paused.
+    public boolean paused;
+
+    // Window layer.
+    public int layer;
+
+    // Id of process and user that owns the window.
+    public int ownerPid;
+    public int ownerUid;
+
+    // Window input features.
+    public int inputFeatures;
+
     private native void nativeDispose();
 
     public InputWindowHandle(InputApplicationHandle inputApplicationHandle,
diff --git a/services/java/com/android/server/wm/InputWindowList.java b/services/java/com/android/server/wm/InputWindowList.java
deleted file mode 100644
index 6077337..0000000
--- a/services/java/com/android/server/wm/InputWindowList.java
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.server.wm;
-
-
-/**
- * A specialized list of window information objects backed by an array.
- * 
- * This class is part of an InputManager optimization to avoid allocating objects and arrays
- * unnecessarily.  Internally, it keeps an array full of demand-allocated objects that it
- * recycles each time the list is cleared.  The used portion of the array is padded with a null.
- * 
- * The contents of the list are intended to be Z-ordered from top to bottom.
- * 
- * @hide
- */
-public final class InputWindowList {
-    private InputWindow[] mArray;
-    private int mCount;
-    
-    /**
-     * Creates an empty list.
-     */
-    public InputWindowList() {
-        mArray = new InputWindow[8];
-    }
-    
-    /**
-     * Clears the list.
-     */
-    public void clear() {
-        if (mCount == 0) {
-            return;
-        }
-        
-        int count = mCount;
-        mCount = 0;
-        mArray[count] = mArray[0];
-        while (count > 0) {
-            count -= 1;
-            mArray[count].recycle();
-        }
-        mArray[0] = null;
-    }
-    
-    /**
-     * Adds an uninitialized input window object to the list and returns it.
-     */
-    public InputWindow add() {
-        if (mCount + 1 == mArray.length) {
-            InputWindow[] oldArray = mArray;
-            mArray = new InputWindow[oldArray.length * 2];
-            System.arraycopy(oldArray, 0, mArray, 0, mCount);
-        }
-        
-        // Grab object from tail (after used section) if available.
-        InputWindow item = mArray[mCount + 1];
-        if (item == null) {
-            item = new InputWindow();
-        }
-        
-        mArray[mCount] = item;
-        mCount += 1;
-        mArray[mCount] = null;
-        return item;
-    }
-    
-    /**
-     * Gets the input window objects as a null-terminated array.
-     * @return The input window array.
-     */
-    public InputWindow[] toNullTerminatedArray() {
-        return mArray;
-    }
-}
\ No newline at end of file
diff --git a/services/java/com/android/server/wm/WindowState.java b/services/java/com/android/server/wm/WindowState.java
index b370ec9..d298ff7 100644
--- a/services/java/com/android/server/wm/WindowState.java
+++ b/services/java/com/android/server/wm/WindowState.java
@@ -272,7 +272,7 @@
     float mSurfaceAlpha;
     
     // Input channel and input window handle used by the input dispatcher.
-    InputWindowHandle mInputWindowHandle;
+    final InputWindowHandle mInputWindowHandle;
     InputChannel mInputChannel;
     
     // Used to improve performance of toString()
@@ -306,6 +306,7 @@
             mIsFloatingLayer = false;
             mBaseLayer = 0;
             mSubLayer = 0;
+            mInputWindowHandle = null;
             return;
         }
         mDeathRecipient = deathRecipient;