Avoid setting high contrast in every view draw
Test: high contrast text still works
Change-Id: I6674d1aca8dddf7eb9725a5346aed12ef1dbc195
diff --git a/core/jni/android_view_ThreadedRenderer.cpp b/core/jni/android_view_ThreadedRenderer.cpp
index 46b0a79..a7197d6 100644
--- a/core/jni/android_view_ThreadedRenderer.cpp
+++ b/core/jni/android_view_ThreadedRenderer.cpp
@@ -47,6 +47,7 @@
#include <FrameInfo.h>
#include <FrameMetricsObserver.h>
#include <IContextFactory.h>
+#include <Properties.h>
#include <PropertyValuesAnimatorSet.h>
#include <RenderNode.h>
#include <renderthread/CanvasContext.h>
@@ -930,6 +931,10 @@
RenderProxy::disableVsync();
}
+static void android_view_ThreadedRenderer_setHighContrastText(JNIEnv*, jclass, jboolean enable) {
+ Properties::enableHighContrastText = enable;
+}
+
// ----------------------------------------------------------------------------
// FrameMetricsObserver
// ----------------------------------------------------------------------------
@@ -1029,6 +1034,7 @@
{ "nCreateHardwareBitmap", "(JII)Landroid/graphics/Bitmap;",
(void*)android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode },
{ "disableVsync", "()V", (void*)android_view_ThreadedRenderer_disableVsync },
+ { "nSetHighContrastText", "(Z)V", (void*)android_view_ThreadedRenderer_setHighContrastText },
};
int register_android_view_ThreadedRenderer(JNIEnv* env) {