blob: 373457d4e3366fda960bc57f34c6af178cae9bac [file] [log] [blame]
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.statusbar.notification.row
import android.content.Context
import android.util.AttributeSet
import android.widget.LinearLayout
import android.widget.TextView
import com.android.systemui.R
import com.android.systemui.statusbar.StatusBarIconView
import com.android.systemui.statusbar.notification.collection.NotificationEntry
class DungeonRow(context: Context, attrs: AttributeSet) : LinearLayout(context, attrs) {
var entry: NotificationEntry? = null
set(value) {
field = value
update()
}
private fun update() {
(findViewById(R.id.app_name) as TextView).apply {
text = entry?.row?.appName
}
(findViewById(R.id.icon) as StatusBarIconView).apply {
set(entry?.icon?.statusBarIcon)
}
}
}