Reduce verbosity of Renderscript logging.
Change-Id: I0e20274e01b4068f90ef6ddd6ed7837d42f35813
diff --git a/libs/rs/driver/rsdGL.cpp b/libs/rs/driver/rsdGL.cpp
index 86dfa0f..47e45e8 100644
--- a/libs/rs/driver/rsdGL.cpp
+++ b/libs/rs/driver/rsdGL.cpp
@@ -197,7 +197,9 @@
LOGE("%p, couldn't find an EGLConfig matching the screen format\n", rsc);
}
//if (props.mLogVisual) {
+ if (0) {
printEGLConfiguration(dc->gl.egl.display, dc->gl.egl.config);
+ }
//}
dc->gl.egl.context = eglCreateContext(dc->gl.egl.display, dc->gl.egl.config,
@@ -281,7 +283,9 @@
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &dc->gl.gl.EXT_texture_max_aniso);
}
- DumpDebug(dc);
+ if (0) {
+ DumpDebug(dc);
+ }
LOGV("initGLThread end %p", rsc);
return true;