Integrating RandomMusicPlayer sample into tree.

This is a cherrypick of CL 112174 (originally written for
honeycomb-mr1) into the honeycomb-mr2 branch. Original CL:
https://android-git.corp.google.com/g/#change,112174

Patch Set 2: ammending to fix spaces in title (as suggsted by smain@)

Change-Id: I1c6e2f4f3585bb65f9f87342445e21f27bed242d
diff --git a/Android.mk b/Android.mk
index 24c0dc4..76ae25e 100644
--- a/Android.mk
+++ b/Android.mk
@@ -418,6 +418,8 @@
 		            resources/samples/NotePad "Note Pad" \
 		-samplecode $(sample_dir)/SampleSyncAdapter \
 		            resources/samples/SampleSyncAdapter "Sample Sync Adapter" \
+		-samplecode $(sample_dir)/RandomMusicPlayer \
+		            resources/samples/RandomMusicPlayer "Random Music Player" \
 		-samplecode $(sample_dir)/RenderScript \
 		            resources/samples/RenderScript "RenderScript" \
 		-samplecode $(sample_dir)/SearchableDictionary \
diff --git a/docs/html/resources/resources-data.js b/docs/html/resources/resources-data.js
index 7751c82..b80b4a4 100644
--- a/docs/html/resources/resources-data.js
+++ b/docs/html/resources/resources-data.js
@@ -506,6 +506,16 @@
     }
   },
   {
+    tags: ['sample', 'new', 'media' ],
+    path: 'samples/RandomMusicPlayer/index.html',
+    title: {
+      en: 'Random Music Player'
+    },
+    description: {
+      en: 'Demonstrates how to write a multimedia application that plays music from the device and from URLs. It manages media playback from a service and can play music in the background, respecting audio focus changes.'
+    }
+  },
+  {
     tags: ['sample', 'new', 'newfeature', 'performance', 'gamedev', 'gl'],
     path: 'samples/RenderScript/index.html',
     title: {
diff --git a/docs/html/resources/samples/images/randommusicplayer.png b/docs/html/resources/samples/images/randommusicplayer.png
new file mode 100644
index 0000000..e16e067
--- /dev/null
+++ b/docs/html/resources/samples/images/randommusicplayer.png
Binary files differ