Introduce PathInterpolator to native animators

For interpolators defined with a path, PathInterpolator is more accurate
and likely less costly for longer animations than what are currently
using as a substiute - LUTInterpolator.

Test: manual test and added a unit test
BUG: 32830741
Change-Id: I867c7a28e4261392cce9c45a2992ab4fd120c496
diff --git a/core/java/android/view/animation/PathInterpolator.java b/core/java/android/view/animation/PathInterpolator.java
index eec5555..924437a 100644
--- a/core/java/android/view/animation/PathInterpolator.java
+++ b/core/java/android/view/animation/PathInterpolator.java
@@ -25,6 +25,9 @@
 import android.view.InflateException;
 
 import com.android.internal.R;
+import com.android.internal.view.animation.HasNativeInterpolator;
+import com.android.internal.view.animation.NativeInterpolatorFactory;
+import com.android.internal.view.animation.NativeInterpolatorFactoryHelper;
 
 /**
  * An interpolator that can traverse a Path that extends from <code>Point</code>
@@ -42,7 +45,8 @@
  *     path.lineTo(1f, 1f);
  * </pre></blockquote></p>
  */
-public class PathInterpolator extends BaseInterpolator {
+@HasNativeInterpolator
+public class PathInterpolator extends BaseInterpolator implements NativeInterpolatorFactory {
 
     // This governs how accurate the approximation of the Path is.
     private static final float PRECISION = 0.002f;
@@ -229,4 +233,11 @@
         float endY = mY[endIndex];
         return startY + (fraction * (endY - startY));
     }
+
+    /** @hide **/
+    @Override
+    public long createNativeInterpolator() {
+        return NativeInterpolatorFactoryHelper.createPathInterpolator(mX, mY);
+    }
+
 }
diff --git a/core/java/com/android/internal/view/animation/NativeInterpolatorFactoryHelper.java b/core/java/com/android/internal/view/animation/NativeInterpolatorFactoryHelper.java
index 7cd75f3..ebeec40 100644
--- a/core/java/com/android/internal/view/animation/NativeInterpolatorFactoryHelper.java
+++ b/core/java/com/android/internal/view/animation/NativeInterpolatorFactoryHelper.java
@@ -32,5 +32,6 @@
     public static native long createDecelerateInterpolator(float factor);
     public static native long createLinearInterpolator();
     public static native long createOvershootInterpolator(float tension);
+    public static native long createPathInterpolator(float[] x, float[] y);
     public static native long createLutInterpolator(float[] values);
 }
diff --git a/core/jni/com_android_internal_view_animation_NativeInterpolatorFactoryHelper.cpp b/core/jni/com_android_internal_view_animation_NativeInterpolatorFactoryHelper.cpp
index 6781e13..f4d2e7b 100644
--- a/core/jni/com_android_internal_view_animation_NativeInterpolatorFactoryHelper.cpp
+++ b/core/jni/com_android_internal_view_animation_NativeInterpolatorFactoryHelper.cpp
@@ -18,6 +18,7 @@
 
 #include "jni.h"
 #include <nativehelper/JNIHelp.h>
+#include <cutils/log.h>
 #include "core_jni_helpers.h"
 
 #include <Interpolator.h>
@@ -62,6 +63,19 @@
     return reinterpret_cast<jlong>(new OvershootInterpolator(tension));
 }
 
+static jlong createPathInterpolator(JNIEnv* env, jobject clazz, jfloatArray jX, jfloatArray jY) {
+    jsize lenX = env->GetArrayLength(jX);
+    jsize lenY = env->GetArrayLength(jY);
+    LOG_ALWAYS_FATAL_IF(lenX != lenY || lenX <= 0, "Invalid path interpolator, x size: %d,"
+            " y size: %d", lenX, lenY);
+    std::vector<float> x(lenX);
+    std::vector<float> y(lenY);
+    env->GetFloatArrayRegion(jX, 0, lenX, x.data());
+    env->GetFloatArrayRegion(jY, 0, lenX, y.data());
+
+    return reinterpret_cast<jlong>(new PathInterpolator(std::move(x), std::move(y)));
+}
+
 static jlong createLutInterpolator(JNIEnv* env, jobject clazz, jfloatArray jlut) {
     jsize len = env->GetArrayLength(jlut);
     if (len <= 0) {
@@ -88,6 +102,7 @@
     { "createDecelerateInterpolator", "(F)J", (void*) createDecelerateInterpolator },
     { "createLinearInterpolator", "()J", (void*) createLinearInterpolator },
     { "createOvershootInterpolator", "(F)J", (void*) createOvershootInterpolator },
+    { "createPathInterpolator", "([F[F)J", (void*) createPathInterpolator },
     { "createLutInterpolator", "([F)J", (void*) createLutInterpolator },
 };