commit | 9eb9f6f8cbbbd87d45da8071aa54cb066a797723 | [log] [tgz] |
---|---|---|
author | John Reck <jreck@google.com> | Thu Aug 21 11:23:05 2014 -0700 |
committer | John Reck <jreck@google.com> | Thu Aug 21 11:23:05 2014 -0700 |
tree | aa193a48886ab29dd158028a48475cc63e43383d | |
parent | 94f6878bbd98753aa60fd80f5a73b5f198579b04 [diff] [blame] |
Don't run animators in buildLayer Bug: 17172689 Change-Id: Ib47d589c002543327fa336718440f9f8c95524e0
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index 5922135..4bf5a8a 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -257,6 +257,7 @@ info.frameTimeMs = mRenderThread.timeLord().frameTimeMs(); info.damageAccumulator = &mDamageAccumulator; info.renderer = mCanvas; + info.runAnimations = false; node->prepareTree(info); SkRect ignore; mDamageAccumulator.finish(&ignore);