commit | 9fb5976367911d0ab42d296238f0f06d517e867d | [log] [tgz] |
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author | Jamie Gennis <jgennis@google.com> | Mon Jun 27 15:41:52 2011 -0700 |
committer | Jamie Gennis <jgennis@google.com> | Mon Jun 27 15:45:40 2011 -0700 |
tree | 98c01d0b42d77db071fba25d8c3e98dacfaa2dfc | |
parent | bd5404d0312752e7c8946e8540129f0d2d97bcd7 [diff] |
SurfaceTexture: consume buffers after err checks This change moves the point at which queued buffers get consumed to after any error checks that could cause updateTexImage to fail. This way, if updateTexImage returns an error the buffer remains queued.