Purge Skia objects from GL caches as needed.
Change-Id: I754c671cf790ad5ae8bf047ad328034217da4ecc
diff --git a/libs/hwui/PathCache.h b/libs/hwui/PathCache.h
index 522e5e0..bde0e7d 100644
--- a/libs/hwui/PathCache.h
+++ b/libs/hwui/PathCache.h
@@ -114,6 +114,10 @@
* Clears the cache. This causes all textures to be deleted.
*/
void clear();
+ /**
+ * Removes an entry.
+ */
+ void remove(SkPath* path);
/**
* Sets the maximum size of the cache in bytes.
@@ -143,6 +147,12 @@
uint32_t mSize;
uint32_t mMaxSize;
GLuint mMaxTextureSize;
+
+ /**
+ * Used to access mCache and mSize. All methods are accessed from a single
+ * thread except for remove().
+ */
+ mutable Mutex mLock;
}; // class PathCache
}; // namespace uirenderer