am e78f136b: Merge "docs: renderscript using gradle settings" into lmp-docs

* commit 'e78f136b1dbe11dc98c5699da24df49fd9dae795':
  docs: renderscript using gradle settings
diff --git a/docs/html/guide/topics/renderscript/compute.jd b/docs/html/guide/topics/renderscript/compute.jd
index 2e7ce56..eef8cda 100644
--- a/docs/html/guide/topics/renderscript/compute.jd
+++ b/docs/html/guide/topics/renderscript/compute.jd
@@ -185,50 +185,101 @@
 <p>You can check and update the installed version of these tools in the
   <a href="{@docRoot}tools/help/sdk-manager.html">Android SDK Manager</a>.</p>
 
-<p class="note">
-  <strong>Note:</strong> Use of Support Library RenderScript APIs is not currently supported with
-  Android Studio or Gradle-based builds.
-</p>
 
-<p>To use the Support Library RenderScript APIs in Eclipse:</p>
+<p>To use the Support Library RenderScript APIs:</p>
 
 <ol>
   <li>Make sure you have the required Android SDK version and Build Tools version installed.</li>
-  <li>Open the {@code project.properties} file in the root folder of your application project.</li>
-  <li>Add the following lines to the file:
+  <li> Update the settings for the Android build process to include the RenderScript settings:
+
+    <p><strong>For Android Studio or Gradle-based builds</strong></p>
+    <ul>
+      <li>Open the {@code build.gradle} file in the app folder of your application module. </li>
+      <li>Add the following RenderScript settings to the file:
+
+<pre>
+android {
+    compileSdkVersion 19
+    buildToolsVersion "19.0.3"
+
+    defaultConfig {
+        minSdkVersion 8
+        targetSdkVersion 16
+<strong>
+        renderscriptTargetApi 18
+        renderscriptSupportModeEnabled true
+</strong>
+    }
+}
+</pre>
+
+
+    <p>The settings listed above control specific behavior in the Android build process:</p>
+
+    <ul>
+      <li>{@code renderscriptTargetApi} - Specifies the bytecode version to be generated. We
+      recommend you set this value to the highest available API level and set
+      {@code renderscriptSupportModeEnabled}
+      to {@code true}. Valid values for this setting are any integer value
+      from 11 to the most recently released API level. If your minimum SDK version specified in your
+      application manifest is set to a different value, that value is ignored and the target value
+      in the build file is used to set the minimum SDK version.</li>
+      <li>{@code renderscriptSupportModeEnabled} - Specifies that the generated bytecode should fall
+      back to a compatible version if the device it is running on does not support the target
+      version.
+      </li>
+      <li>{@code buildToolsVersion} - The version of the Android SDK build tools to use. This value
+      should be set to {@code 18.1.0} or higher. If this option is not specified, the highest
+      installed build tools version is used. You should always set this value to ensure the
+      consistency of builds across development machines with different configurations.</li>
+    </ul>
+
+    </li>
+
+    <p><strong>For Eclipse</strong></p>
+    <ul>
+      <li>Open the {@code project.properties} file in the root folder of your application project.</li>
+      <li>Add the following lines to the file:
+
 <pre>
 renderscript.target=18
 renderscript.support.mode=true
 sdk.buildtools=18.1.0
 </pre>
-  </li>
+
+      <p>The settings listed above control specific behavior in the Android build process:</p>
+
+      <ul>
+        <li>{@code renderscript.target} - Specifies the bytecode version to be generated. We
+        recommend you set this value to the highest available API level and set
+        {@code renderscript.support.mode} to {@code true}. Valid values for this setting are any
+        integer value from 11 to the most recently released API level. If your minimum SDK version
+        specified in your application manifest is set to a higher value, this value is ignored and
+        the target value is set to the minimum SDK version.</li>
+        <li>{@code renderscript.support.mode} - Specifies that the generated bytecode should fall
+        back to a compatible version if the device it is running on does not support the target version.
+        </li>
+        <li>{@code sdk.buildtools} - The version of the Android SDK build tools to use. This value
+        should be set to {@code 18.1.0} or higher. If this option is not specified, the highest
+        installed build tools version is used. You should always set this value to ensure the
+        consistency of builds across development machines with different configurations.</li>
+      </ul>
+     </li>
+
+    </ul>
+
+  </ul>
+
   <li>In your application classes that use RenderScript, add an import for the Support Library
     classes:
+
 <pre>
 import android.support.v8.renderscript.*;
 </pre>
+
   </li>
-</ol>
 
-<p>The {@code project.properties} settings listed above control specific behavior in the Android
-  build process:</p>
-
-<ul>
-  <li>{@code renderscript.target} - Specifies the bytecode version to be generated. We
-    recommend you set this value the highest available API level and set {@code
-    renderscript.support.mode} to {@code true}. Valid values for this setting are any integer value
-    from 11 to the most recently released API level. If your minimum SDK version specified in your
-    application manifest is set to a higher value, this value is ignored and the target value is set
-    to the minimum SDK version.</li>
-  <li>{@code renderscript.support.mode} - Specifies that the generated bytecode should fall
-    back to a compatible version if the device it is running on does not support the target version.
-    </li>
-  <li>{@code sdk.buildtools} - The version of the Android SDK build tools to use. This value
-    should be set to {@code 18.1.0} or higher. If this option is not specified, the highest
-    installed build tools version is used. You should always set this value to ensure the
-    consistency of builds across development machines with different configurations.</li>
-</ul>
-
+ </0l>
 
 <h2 id="using-rs-from-java">Using RenderScript from Java Code</h2>
 
diff --git a/docs/html/tools/support-library/features.jd b/docs/html/tools/support-library/features.jd
index ee1ed72..573baad 100644
--- a/docs/html/tools/support-library/features.jd
+++ b/docs/html/tools/support-library/features.jd
@@ -373,9 +373,8 @@
   developer guide.</p>
 
 <p class="note">
-  <strong>Note:</strong> Use of RenderScript with the support library is supported with the Android
-  Eclipse plugin and Ant build tools. It is <em>not currently</em> supported with Android Studio or
-  Gradle-based builds.
+  <strong>Note:</strong> Use of RenderScript with the support library is supported with Android
+  Studio and Gradle-based builds, as well as the Eclipse plugin and Ant build tools.
 </p>