commit | a393ad6d6e28408cf949588c98c5c4e004953000 | [log] [tgz] |
---|---|---|
author | Joanne Chung <joannechung@google.com> | Wed Jan 16 21:41:31 2019 +0800 |
committer | Joanne Chung <joannechung@google.com> | Thu Jan 17 10:39:55 2019 +0800 |
tree | 23df8f73def4c5a2c23f2ac7e07354726d08c64f | |
parent | c1fdb099c2321b85b3d453f19098f575511a17bc [diff] |
Fix the state cannot transition to DOZE_PULSING while docking. If the next ScrimState is requested in a short time (Scrim state changes from KEYGUARD -> AOD -> PULSING), it has chance mCallback will be reset to null due to the cancel of previous animator. Bug: 122943655 Test: Manual. Change-Id: I1e7c3266021b066ed864b0a867522d69735d2241