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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.fountain;
import android.content.res.Resources;
import android.renderscript.*;
import android.util.Log;
public class FountainRS {
public static final int PART_COUNT = 20000;
static class SomeData {
public int x;
public int y;
public int rate;
public int count;
public float r;
public float g;
public float b;
}
public FountainRS() {
}
public void init(RenderScriptGL rs, Resources res, int width, int height) {
mRS = rs;
mRes = res;
initRS();
}
public void newTouchPosition(int x, int y, int rate) {
if (mSD.rate == 0) {
mSD.r = ((x & 0x1) != 0) ? 0.f : 1.f;
mSD.g = ((x & 0x2) != 0) ? 0.f : 1.f;
mSD.b = ((x & 0x4) != 0) ? 0.f : 1.f;
if ((mSD.r + mSD.g + mSD.b) < 0.9f) {
mSD.r = 0.8f;
mSD.g = 0.5f;
mSD.b = 1.f;
}
}
mSD.rate = rate;
mSD.x = x;
mSD.y = y;
mIntAlloc.data(mSD);
}
/////////////////////////////////////////
private Resources mRes;
private RenderScriptGL mRS;
private Allocation mIntAlloc;
private SimpleMesh mSM;
private SomeData mSD;
private Type mSDType;
private void initRS() {
mSD = new SomeData();
mSDType = Type.createFromClass(mRS, SomeData.class, 1, "SomeData");
mIntAlloc = Allocation.createTyped(mRS, mSDType);
mSD.count = PART_COUNT;
mIntAlloc.data(mSD);
Element.Builder eb = new Element.Builder(mRS);
eb.add(Element.createVector(mRS, Element.DataType.FLOAT_32, 2), "delta");
eb.add(Element.createAttrib(mRS, Element.DataType.FLOAT_32, Element.DataKind.POSITION, 2), "position");
eb.add(Element.createAttrib(mRS, Element.DataType.UNSIGNED_8, Element.DataKind.COLOR, 4), "color");
Element primElement = eb.create();
SimpleMesh.Builder smb = new SimpleMesh.Builder(mRS);
int vtxSlot = smb.addVertexType(primElement, PART_COUNT);
smb.setPrimitive(Primitive.POINT);
mSM = smb.create();
mSM.setName("PartMesh");
Allocation partAlloc = mSM.createVertexAllocation(vtxSlot);
partAlloc.setName("PartBuffer");
mSM.bindVertexAllocation(partAlloc, 0);
// All setup of named objects should be done by this point
// because we are about to compile the script.
ScriptC.Builder sb = new ScriptC.Builder(mRS);
sb.setScript(mRes, R.raw.fountain);
sb.setRoot(true);
sb.setType(mSDType, "Control", 0);
sb.setType(mSM.getVertexType(0), "point", 1);
Script script = sb.create();
script.setClearColor(0.0f, 0.0f, 0.0f, 1.0f);
script.bindAllocation(mIntAlloc, 0);
script.bindAllocation(partAlloc, 1);
mRS.contextBindRootScript(script);
}
}