| /* |
| * Copyright (C) 2005 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // |
| // Definitions of resource data structures. |
| // |
| #ifndef _LIBS_UTILS_RESOURCE_TYPES_H |
| #define _LIBS_UTILS_RESOURCE_TYPES_H |
| |
| #include <utils/Asset.h> |
| #include <utils/ByteOrder.h> |
| #include <utils/Errors.h> |
| #include <utils/String16.h> |
| #include <utils/Vector.h> |
| |
| #include <utils/threads.h> |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <android/configuration.h> |
| |
| namespace android { |
| |
| /** ******************************************************************** |
| * PNG Extensions |
| * |
| * New private chunks that may be placed in PNG images. |
| * |
| *********************************************************************** */ |
| |
| /** |
| * This chunk specifies how to split an image into segments for |
| * scaling. |
| * |
| * There are J horizontal and K vertical segments. These segments divide |
| * the image into J*K regions as follows (where J=4 and K=3): |
| * |
| * F0 S0 F1 S1 |
| * +-----+----+------+-------+ |
| * S2| 0 | 1 | 2 | 3 | |
| * +-----+----+------+-------+ |
| * | | | | | |
| * | | | | | |
| * F2| 4 | 5 | 6 | 7 | |
| * | | | | | |
| * | | | | | |
| * +-----+----+------+-------+ |
| * S3| 8 | 9 | 10 | 11 | |
| * +-----+----+------+-------+ |
| * |
| * Each horizontal and vertical segment is considered to by either |
| * stretchable (marked by the Sx labels) or fixed (marked by the Fy |
| * labels), in the horizontal or vertical axis, respectively. In the |
| * above example, the first is horizontal segment (F0) is fixed, the |
| * next is stretchable and then they continue to alternate. Note that |
| * the segment list for each axis can begin or end with a stretchable |
| * or fixed segment. |
| * |
| * The relative sizes of the stretchy segments indicates the relative |
| * amount of stretchiness of the regions bordered by the segments. For |
| * example, regions 3, 7 and 11 above will take up more horizontal space |
| * than regions 1, 5 and 9 since the horizontal segment associated with |
| * the first set of regions is larger than the other set of regions. The |
| * ratios of the amount of horizontal (or vertical) space taken by any |
| * two stretchable slices is exactly the ratio of their corresponding |
| * segment lengths. |
| * |
| * xDivs and yDivs point to arrays of horizontal and vertical pixel |
| * indices. The first pair of Divs (in either array) indicate the |
| * starting and ending points of the first stretchable segment in that |
| * axis. The next pair specifies the next stretchable segment, etc. So |
| * in the above example xDiv[0] and xDiv[1] specify the horizontal |
| * coordinates for the regions labeled 1, 5 and 9. xDiv[2] and |
| * xDiv[3] specify the coordinates for regions 3, 7 and 11. Note that |
| * the leftmost slices always start at x=0 and the rightmost slices |
| * always end at the end of the image. So, for example, the regions 0, |
| * 4 and 8 (which are fixed along the X axis) start at x value 0 and |
| * go to xDiv[0] and slices 2, 6 and 10 start at xDiv[1] and end at |
| * xDiv[2]. |
| * |
| * The array pointed to by the colors field lists contains hints for |
| * each of the regions. They are ordered according left-to-right and |
| * top-to-bottom as indicated above. For each segment that is a solid |
| * color the array entry will contain that color value; otherwise it |
| * will contain NO_COLOR. Segments that are completely transparent |
| * will always have the value TRANSPARENT_COLOR. |
| * |
| * The PNG chunk type is "npTc". |
| */ |
| struct Res_png_9patch |
| { |
| Res_png_9patch() : wasDeserialized(false), xDivs(NULL), |
| yDivs(NULL), colors(NULL) { } |
| |
| int8_t wasDeserialized; |
| int8_t numXDivs; |
| int8_t numYDivs; |
| int8_t numColors; |
| |
| // These tell where the next section of a patch starts. |
| // For example, the first patch includes the pixels from |
| // 0 to xDivs[0]-1 and the second patch includes the pixels |
| // from xDivs[0] to xDivs[1]-1. |
| // Note: allocation/free of these pointers is left to the caller. |
| int32_t* xDivs; |
| int32_t* yDivs; |
| |
| int32_t paddingLeft, paddingRight; |
| int32_t paddingTop, paddingBottom; |
| |
| enum { |
| // The 9 patch segment is not a solid color. |
| NO_COLOR = 0x00000001, |
| |
| // The 9 patch segment is completely transparent. |
| TRANSPARENT_COLOR = 0x00000000 |
| }; |
| // Note: allocation/free of this pointer is left to the caller. |
| uint32_t* colors; |
| |
| // Convert data from device representation to PNG file representation. |
| void deviceToFile(); |
| // Convert data from PNG file representation to device representation. |
| void fileToDevice(); |
| // Serialize/Marshall the patch data into a newly malloc-ed block |
| void* serialize(); |
| // Serialize/Marshall the patch data |
| void serialize(void* outData); |
| // Deserialize/Unmarshall the patch data |
| static Res_png_9patch* deserialize(const void* data); |
| // Compute the size of the serialized data structure |
| size_t serializedSize(); |
| }; |
| |
| /** ******************************************************************** |
| * Base Types |
| * |
| * These are standard types that are shared between multiple specific |
| * resource types. |
| * |
| *********************************************************************** */ |
| |
| /** |
| * Header that appears at the front of every data chunk in a resource. |
| */ |
| struct ResChunk_header |
| { |
| // Type identifier for this chunk. The meaning of this value depends |
| // on the containing chunk. |
| uint16_t type; |
| |
| // Size of the chunk header (in bytes). Adding this value to |
| // the address of the chunk allows you to find its associated data |
| // (if any). |
| uint16_t headerSize; |
| |
| // Total size of this chunk (in bytes). This is the chunkSize plus |
| // the size of any data associated with the chunk. Adding this value |
| // to the chunk allows you to completely skip its contents (including |
| // any child chunks). If this value is the same as chunkSize, there is |
| // no data associated with the chunk. |
| uint32_t size; |
| }; |
| |
| enum { |
| RES_NULL_TYPE = 0x0000, |
| RES_STRING_POOL_TYPE = 0x0001, |
| RES_TABLE_TYPE = 0x0002, |
| RES_XML_TYPE = 0x0003, |
| |
| // Chunk types in RES_XML_TYPE |
| RES_XML_FIRST_CHUNK_TYPE = 0x0100, |
| RES_XML_START_NAMESPACE_TYPE= 0x0100, |
| RES_XML_END_NAMESPACE_TYPE = 0x0101, |
| RES_XML_START_ELEMENT_TYPE = 0x0102, |
| RES_XML_END_ELEMENT_TYPE = 0x0103, |
| RES_XML_CDATA_TYPE = 0x0104, |
| RES_XML_LAST_CHUNK_TYPE = 0x017f, |
| // This contains a uint32_t array mapping strings in the string |
| // pool back to resource identifiers. It is optional. |
| RES_XML_RESOURCE_MAP_TYPE = 0x0180, |
| |
| // Chunk types in RES_TABLE_TYPE |
| RES_TABLE_PACKAGE_TYPE = 0x0200, |
| RES_TABLE_TYPE_TYPE = 0x0201, |
| RES_TABLE_TYPE_SPEC_TYPE = 0x0202 |
| }; |
| |
| /** |
| * Macros for building/splitting resource identifiers. |
| */ |
| #define Res_VALIDID(resid) (resid != 0) |
| #define Res_CHECKID(resid) ((resid&0xFFFF0000) != 0) |
| #define Res_MAKEID(package, type, entry) \ |
| (((package+1)<<24) | (((type+1)&0xFF)<<16) | (entry&0xFFFF)) |
| #define Res_GETPACKAGE(id) ((id>>24)-1) |
| #define Res_GETTYPE(id) (((id>>16)&0xFF)-1) |
| #define Res_GETENTRY(id) (id&0xFFFF) |
| |
| #define Res_INTERNALID(resid) ((resid&0xFFFF0000) != 0 && (resid&0xFF0000) == 0) |
| #define Res_MAKEINTERNAL(entry) (0x01000000 | (entry&0xFFFF)) |
| #define Res_MAKEARRAY(entry) (0x02000000 | (entry&0xFFFF)) |
| |
| #define Res_MAXPACKAGE 255 |
| |
| /** |
| * Representation of a value in a resource, supplying type |
| * information. |
| */ |
| struct Res_value |
| { |
| // Number of bytes in this structure. |
| uint16_t size; |
| |
| // Always set to 0. |
| uint8_t res0; |
| |
| // Type of the data value. |
| enum { |
| // Contains no data. |
| TYPE_NULL = 0x00, |
| // The 'data' holds a ResTable_ref, a reference to another resource |
| // table entry. |
| TYPE_REFERENCE = 0x01, |
| // The 'data' holds an attribute resource identifier. |
| TYPE_ATTRIBUTE = 0x02, |
| // The 'data' holds an index into the containing resource table's |
| // global value string pool. |
| TYPE_STRING = 0x03, |
| // The 'data' holds a single-precision floating point number. |
| TYPE_FLOAT = 0x04, |
| // The 'data' holds a complex number encoding a dimension value, |
| // such as "100in". |
| TYPE_DIMENSION = 0x05, |
| // The 'data' holds a complex number encoding a fraction of a |
| // container. |
| TYPE_FRACTION = 0x06, |
| |
| // Beginning of integer flavors... |
| TYPE_FIRST_INT = 0x10, |
| |
| // The 'data' is a raw integer value of the form n..n. |
| TYPE_INT_DEC = 0x10, |
| // The 'data' is a raw integer value of the form 0xn..n. |
| TYPE_INT_HEX = 0x11, |
| // The 'data' is either 0 or 1, for input "false" or "true" respectively. |
| TYPE_INT_BOOLEAN = 0x12, |
| |
| // Beginning of color integer flavors... |
| TYPE_FIRST_COLOR_INT = 0x1c, |
| |
| // The 'data' is a raw integer value of the form #aarrggbb. |
| TYPE_INT_COLOR_ARGB8 = 0x1c, |
| // The 'data' is a raw integer value of the form #rrggbb. |
| TYPE_INT_COLOR_RGB8 = 0x1d, |
| // The 'data' is a raw integer value of the form #argb. |
| TYPE_INT_COLOR_ARGB4 = 0x1e, |
| // The 'data' is a raw integer value of the form #rgb. |
| TYPE_INT_COLOR_RGB4 = 0x1f, |
| |
| // ...end of integer flavors. |
| TYPE_LAST_COLOR_INT = 0x1f, |
| |
| // ...end of integer flavors. |
| TYPE_LAST_INT = 0x1f |
| }; |
| uint8_t dataType; |
| |
| // Structure of complex data values (TYPE_UNIT and TYPE_FRACTION) |
| enum { |
| // Where the unit type information is. This gives us 16 possible |
| // types, as defined below. |
| COMPLEX_UNIT_SHIFT = 0, |
| COMPLEX_UNIT_MASK = 0xf, |
| |
| // TYPE_DIMENSION: Value is raw pixels. |
| COMPLEX_UNIT_PX = 0, |
| // TYPE_DIMENSION: Value is Device Independent Pixels. |
| COMPLEX_UNIT_DIP = 1, |
| // TYPE_DIMENSION: Value is a Scaled device independent Pixels. |
| COMPLEX_UNIT_SP = 2, |
| // TYPE_DIMENSION: Value is in points. |
| COMPLEX_UNIT_PT = 3, |
| // TYPE_DIMENSION: Value is in inches. |
| COMPLEX_UNIT_IN = 4, |
| // TYPE_DIMENSION: Value is in millimeters. |
| COMPLEX_UNIT_MM = 5, |
| |
| // TYPE_FRACTION: A basic fraction of the overall size. |
| COMPLEX_UNIT_FRACTION = 0, |
| // TYPE_FRACTION: A fraction of the parent size. |
| COMPLEX_UNIT_FRACTION_PARENT = 1, |
| |
| // Where the radix information is, telling where the decimal place |
| // appears in the mantissa. This give us 4 possible fixed point |
| // representations as defined below. |
| COMPLEX_RADIX_SHIFT = 4, |
| COMPLEX_RADIX_MASK = 0x3, |
| |
| // The mantissa is an integral number -- i.e., 0xnnnnnn.0 |
| COMPLEX_RADIX_23p0 = 0, |
| // The mantissa magnitude is 16 bits -- i.e, 0xnnnn.nn |
| COMPLEX_RADIX_16p7 = 1, |
| // The mantissa magnitude is 8 bits -- i.e, 0xnn.nnnn |
| COMPLEX_RADIX_8p15 = 2, |
| // The mantissa magnitude is 0 bits -- i.e, 0x0.nnnnnn |
| COMPLEX_RADIX_0p23 = 3, |
| |
| // Where the actual value is. This gives us 23 bits of |
| // precision. The top bit is the sign. |
| COMPLEX_MANTISSA_SHIFT = 8, |
| COMPLEX_MANTISSA_MASK = 0xffffff |
| }; |
| |
| // The data for this item, as interpreted according to dataType. |
| uint32_t data; |
| |
| void copyFrom_dtoh(const Res_value& src); |
| }; |
| |
| /** |
| * This is a reference to a unique entry (a ResTable_entry structure) |
| * in a resource table. The value is structured as: 0xpptteeee, |
| * where pp is the package index, tt is the type index in that |
| * package, and eeee is the entry index in that type. The package |
| * and type values start at 1 for the first item, to help catch cases |
| * where they have not been supplied. |
| */ |
| struct ResTable_ref |
| { |
| uint32_t ident; |
| }; |
| |
| /** |
| * Reference to a string in a string pool. |
| */ |
| struct ResStringPool_ref |
| { |
| // Index into the string pool table (uint32_t-offset from the indices |
| // immediately after ResStringPool_header) at which to find the location |
| // of the string data in the pool. |
| uint32_t index; |
| }; |
| |
| /** ******************************************************************** |
| * String Pool |
| * |
| * A set of strings that can be references by others through a |
| * ResStringPool_ref. |
| * |
| *********************************************************************** */ |
| |
| /** |
| * Definition for a pool of strings. The data of this chunk is an |
| * array of uint32_t providing indices into the pool, relative to |
| * stringsStart. At stringsStart are all of the UTF-16 strings |
| * concatenated together; each starts with a uint16_t of the string's |
| * length and each ends with a 0x0000 terminator. If a string is > |
| * 32767 characters, the high bit of the length is set meaning to take |
| * those 15 bits as a high word and it will be followed by another |
| * uint16_t containing the low word. |
| * |
| * If styleCount is not zero, then immediately following the array of |
| * uint32_t indices into the string table is another array of indices |
| * into a style table starting at stylesStart. Each entry in the |
| * style table is an array of ResStringPool_span structures. |
| */ |
| struct ResStringPool_header |
| { |
| struct ResChunk_header header; |
| |
| // Number of strings in this pool (number of uint32_t indices that follow |
| // in the data). |
| uint32_t stringCount; |
| |
| // Number of style span arrays in the pool (number of uint32_t indices |
| // follow the string indices). |
| uint32_t styleCount; |
| |
| // Flags. |
| enum { |
| // If set, the string index is sorted by the string values (based |
| // on strcmp16()). |
| SORTED_FLAG = 1<<0, |
| |
| // String pool is encoded in UTF-8 |
| UTF8_FLAG = 1<<8 |
| }; |
| uint32_t flags; |
| |
| // Index from header of the string data. |
| uint32_t stringsStart; |
| |
| // Index from header of the style data. |
| uint32_t stylesStart; |
| }; |
| |
| /** |
| * This structure defines a span of style information associated with |
| * a string in the pool. |
| */ |
| struct ResStringPool_span |
| { |
| enum { |
| END = 0xFFFFFFFF |
| }; |
| |
| // This is the name of the span -- that is, the name of the XML |
| // tag that defined it. The special value END (0xFFFFFFFF) indicates |
| // the end of an array of spans. |
| ResStringPool_ref name; |
| |
| // The range of characters in the string that this span applies to. |
| uint32_t firstChar, lastChar; |
| }; |
| |
| /** |
| * Convenience class for accessing data in a ResStringPool resource. |
| */ |
| class ResStringPool |
| { |
| public: |
| ResStringPool(); |
| ResStringPool(const void* data, size_t size, bool copyData=false); |
| ~ResStringPool(); |
| |
| status_t setTo(const void* data, size_t size, bool copyData=false); |
| |
| status_t getError() const; |
| |
| void uninit(); |
| |
| inline const char16_t* stringAt(const ResStringPool_ref& ref, size_t* outLen) const { |
| return stringAt(ref.index, outLen); |
| } |
| const char16_t* stringAt(size_t idx, size_t* outLen) const; |
| |
| const char* string8At(size_t idx, size_t* outLen) const; |
| |
| const ResStringPool_span* styleAt(const ResStringPool_ref& ref) const; |
| const ResStringPool_span* styleAt(size_t idx) const; |
| |
| ssize_t indexOfString(const char16_t* str, size_t strLen) const; |
| |
| size_t size() const; |
| |
| #ifndef HAVE_ANDROID_OS |
| bool isUTF8() const; |
| #endif |
| |
| private: |
| status_t mError; |
| void* mOwnedData; |
| const ResStringPool_header* mHeader; |
| size_t mSize; |
| mutable Mutex mDecodeLock; |
| const uint32_t* mEntries; |
| const uint32_t* mEntryStyles; |
| const void* mStrings; |
| char16_t** mCache; |
| uint32_t mStringPoolSize; // number of uint16_t |
| const uint32_t* mStyles; |
| uint32_t mStylePoolSize; // number of uint32_t |
| }; |
| |
| /** ******************************************************************** |
| * XML Tree |
| * |
| * Binary representation of an XML document. This is designed to |
| * express everything in an XML document, in a form that is much |
| * easier to parse on the device. |
| * |
| *********************************************************************** */ |
| |
| /** |
| * XML tree header. This appears at the front of an XML tree, |
| * describing its content. It is followed by a flat array of |
| * ResXMLTree_node structures; the hierarchy of the XML document |
| * is described by the occurrance of RES_XML_START_ELEMENT_TYPE |
| * and corresponding RES_XML_END_ELEMENT_TYPE nodes in the array. |
| */ |
| struct ResXMLTree_header |
| { |
| struct ResChunk_header header; |
| }; |
| |
| /** |
| * Basic XML tree node. A single item in the XML document. Extended info |
| * about the node can be found after header.headerSize. |
| */ |
| struct ResXMLTree_node |
| { |
| struct ResChunk_header header; |
| |
| // Line number in original source file at which this element appeared. |
| uint32_t lineNumber; |
| |
| // Optional XML comment that was associated with this element; -1 if none. |
| struct ResStringPool_ref comment; |
| }; |
| |
| /** |
| * Extended XML tree node for CDATA tags -- includes the CDATA string. |
| * Appears header.headerSize bytes after a ResXMLTree_node. |
| */ |
| struct ResXMLTree_cdataExt |
| { |
| // The raw CDATA character data. |
| struct ResStringPool_ref data; |
| |
| // The typed value of the character data if this is a CDATA node. |
| struct Res_value typedData; |
| }; |
| |
| /** |
| * Extended XML tree node for namespace start/end nodes. |
| * Appears header.headerSize bytes after a ResXMLTree_node. |
| */ |
| struct ResXMLTree_namespaceExt |
| { |
| // The prefix of the namespace. |
| struct ResStringPool_ref prefix; |
| |
| // The URI of the namespace. |
| struct ResStringPool_ref uri; |
| }; |
| |
| /** |
| * Extended XML tree node for element start/end nodes. |
| * Appears header.headerSize bytes after a ResXMLTree_node. |
| */ |
| struct ResXMLTree_endElementExt |
| { |
| // String of the full namespace of this element. |
| struct ResStringPool_ref ns; |
| |
| // String name of this node if it is an ELEMENT; the raw |
| // character data if this is a CDATA node. |
| struct ResStringPool_ref name; |
| }; |
| |
| /** |
| * Extended XML tree node for start tags -- includes attribute |
| * information. |
| * Appears header.headerSize bytes after a ResXMLTree_node. |
| */ |
| struct ResXMLTree_attrExt |
| { |
| // String of the full namespace of this element. |
| struct ResStringPool_ref ns; |
| |
| // String name of this node if it is an ELEMENT; the raw |
| // character data if this is a CDATA node. |
| struct ResStringPool_ref name; |
| |
| // Byte offset from the start of this structure where the attributes start. |
| uint16_t attributeStart; |
| |
| // Size of the ResXMLTree_attribute structures that follow. |
| uint16_t attributeSize; |
| |
| // Number of attributes associated with an ELEMENT. These are |
| // available as an array of ResXMLTree_attribute structures |
| // immediately following this node. |
| uint16_t attributeCount; |
| |
| // Index (1-based) of the "id" attribute. 0 if none. |
| uint16_t idIndex; |
| |
| // Index (1-based) of the "class" attribute. 0 if none. |
| uint16_t classIndex; |
| |
| // Index (1-based) of the "style" attribute. 0 if none. |
| uint16_t styleIndex; |
| }; |
| |
| struct ResXMLTree_attribute |
| { |
| // Namespace of this attribute. |
| struct ResStringPool_ref ns; |
| |
| // Name of this attribute. |
| struct ResStringPool_ref name; |
| |
| // The original raw string value of this attribute. |
| struct ResStringPool_ref rawValue; |
| |
| // Processesd typed value of this attribute. |
| struct Res_value typedValue; |
| }; |
| |
| class ResXMLTree; |
| |
| class ResXMLParser |
| { |
| public: |
| ResXMLParser(const ResXMLTree& tree); |
| |
| enum event_code_t { |
| BAD_DOCUMENT = -1, |
| START_DOCUMENT = 0, |
| END_DOCUMENT = 1, |
| |
| FIRST_CHUNK_CODE = RES_XML_FIRST_CHUNK_TYPE, |
| |
| START_NAMESPACE = RES_XML_START_NAMESPACE_TYPE, |
| END_NAMESPACE = RES_XML_END_NAMESPACE_TYPE, |
| START_TAG = RES_XML_START_ELEMENT_TYPE, |
| END_TAG = RES_XML_END_ELEMENT_TYPE, |
| TEXT = RES_XML_CDATA_TYPE |
| }; |
| |
| struct ResXMLPosition |
| { |
| event_code_t eventCode; |
| const ResXMLTree_node* curNode; |
| const void* curExt; |
| }; |
| |
| void restart(); |
| |
| const ResStringPool& getStrings() const; |
| |
| event_code_t getEventType() const; |
| // Note, unlike XmlPullParser, the first call to next() will return |
| // START_TAG of the first element. |
| event_code_t next(); |
| |
| // These are available for all nodes: |
| int32_t getCommentID() const; |
| const uint16_t* getComment(size_t* outLen) const; |
| uint32_t getLineNumber() const; |
| |
| // This is available for TEXT: |
| int32_t getTextID() const; |
| const uint16_t* getText(size_t* outLen) const; |
| ssize_t getTextValue(Res_value* outValue) const; |
| |
| // These are available for START_NAMESPACE and END_NAMESPACE: |
| int32_t getNamespacePrefixID() const; |
| const uint16_t* getNamespacePrefix(size_t* outLen) const; |
| int32_t getNamespaceUriID() const; |
| const uint16_t* getNamespaceUri(size_t* outLen) const; |
| |
| // These are available for START_TAG and END_TAG: |
| int32_t getElementNamespaceID() const; |
| const uint16_t* getElementNamespace(size_t* outLen) const; |
| int32_t getElementNameID() const; |
| const uint16_t* getElementName(size_t* outLen) const; |
| |
| // Remaining methods are for retrieving information about attributes |
| // associated with a START_TAG: |
| |
| size_t getAttributeCount() const; |
| |
| // Returns -1 if no namespace, -2 if idx out of range. |
| int32_t getAttributeNamespaceID(size_t idx) const; |
| const uint16_t* getAttributeNamespace(size_t idx, size_t* outLen) const; |
| |
| int32_t getAttributeNameID(size_t idx) const; |
| const uint16_t* getAttributeName(size_t idx, size_t* outLen) const; |
| uint32_t getAttributeNameResID(size_t idx) const; |
| |
| int32_t getAttributeValueStringID(size_t idx) const; |
| const uint16_t* getAttributeStringValue(size_t idx, size_t* outLen) const; |
| |
| int32_t getAttributeDataType(size_t idx) const; |
| int32_t getAttributeData(size_t idx) const; |
| ssize_t getAttributeValue(size_t idx, Res_value* outValue) const; |
| |
| ssize_t indexOfAttribute(const char* ns, const char* attr) const; |
| ssize_t indexOfAttribute(const char16_t* ns, size_t nsLen, |
| const char16_t* attr, size_t attrLen) const; |
| |
| ssize_t indexOfID() const; |
| ssize_t indexOfClass() const; |
| ssize_t indexOfStyle() const; |
| |
| void getPosition(ResXMLPosition* pos) const; |
| void setPosition(const ResXMLPosition& pos); |
| |
| private: |
| friend class ResXMLTree; |
| |
| event_code_t nextNode(); |
| |
| const ResXMLTree& mTree; |
| event_code_t mEventCode; |
| const ResXMLTree_node* mCurNode; |
| const void* mCurExt; |
| }; |
| |
| /** |
| * Convenience class for accessing data in a ResXMLTree resource. |
| */ |
| class ResXMLTree : public ResXMLParser |
| { |
| public: |
| ResXMLTree(); |
| ResXMLTree(const void* data, size_t size, bool copyData=false); |
| ~ResXMLTree(); |
| |
| status_t setTo(const void* data, size_t size, bool copyData=false); |
| |
| status_t getError() const; |
| |
| void uninit(); |
| |
| private: |
| friend class ResXMLParser; |
| |
| status_t validateNode(const ResXMLTree_node* node) const; |
| |
| status_t mError; |
| void* mOwnedData; |
| const ResXMLTree_header* mHeader; |
| size_t mSize; |
| const uint8_t* mDataEnd; |
| ResStringPool mStrings; |
| const uint32_t* mResIds; |
| size_t mNumResIds; |
| const ResXMLTree_node* mRootNode; |
| const void* mRootExt; |
| event_code_t mRootCode; |
| }; |
| |
| /** ******************************************************************** |
| * RESOURCE TABLE |
| * |
| *********************************************************************** */ |
| |
| /** |
| * Header for a resource table. Its data contains a series of |
| * additional chunks: |
| * * A ResStringPool_header containing all table values. |
| * * One or more ResTable_package chunks. |
| * |
| * Specific entries within a resource table can be uniquely identified |
| * with a single integer as defined by the ResTable_ref structure. |
| */ |
| struct ResTable_header |
| { |
| struct ResChunk_header header; |
| |
| // The number of ResTable_package structures. |
| uint32_t packageCount; |
| }; |
| |
| /** |
| * A collection of resource data types within a package. Followed by |
| * one or more ResTable_type and ResTable_typeSpec structures containing the |
| * entry values for each resource type. |
| */ |
| struct ResTable_package |
| { |
| struct ResChunk_header header; |
| |
| // If this is a base package, its ID. Package IDs start |
| // at 1 (corresponding to the value of the package bits in a |
| // resource identifier). 0 means this is not a base package. |
| uint32_t id; |
| |
| // Actual name of this package, \0-terminated. |
| char16_t name[128]; |
| |
| // Offset to a ResStringPool_header defining the resource |
| // type symbol table. If zero, this package is inheriting from |
| // another base package (overriding specific values in it). |
| uint32_t typeStrings; |
| |
| // Last index into typeStrings that is for public use by others. |
| uint32_t lastPublicType; |
| |
| // Offset to a ResStringPool_header defining the resource |
| // key symbol table. If zero, this package is inheriting from |
| // another base package (overriding specific values in it). |
| uint32_t keyStrings; |
| |
| // Last index into keyStrings that is for public use by others. |
| uint32_t lastPublicKey; |
| }; |
| |
| /** |
| * Describes a particular resource configuration. |
| */ |
| struct ResTable_config |
| { |
| // Number of bytes in this structure. |
| uint32_t size; |
| |
| union { |
| struct { |
| // Mobile country code (from SIM). 0 means "any". |
| uint16_t mcc; |
| // Mobile network code (from SIM). 0 means "any". |
| uint16_t mnc; |
| }; |
| uint32_t imsi; |
| }; |
| |
| union { |
| struct { |
| // \0\0 means "any". Otherwise, en, fr, etc. |
| char language[2]; |
| |
| // \0\0 means "any". Otherwise, US, CA, etc. |
| char country[2]; |
| }; |
| uint32_t locale; |
| }; |
| |
| enum { |
| ORIENTATION_ANY = ACONFIGURATION_ORIENTATION_ANY, |
| ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT, |
| ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND, |
| ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE, |
| }; |
| |
| enum { |
| TOUCHSCREEN_ANY = ACONFIGURATION_TOUCHSCREEN_ANY, |
| TOUCHSCREEN_NOTOUCH = ACONFIGURATION_TOUCHSCREEN_NOTOUCH, |
| TOUCHSCREEN_STYLUS = ACONFIGURATION_TOUCHSCREEN_STYLUS, |
| TOUCHSCREEN_FINGER = ACONFIGURATION_TOUCHSCREEN_FINGER, |
| }; |
| |
| enum { |
| DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT, |
| DENSITY_LOW = ACONFIGURATION_DENSITY_LOW, |
| DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM, |
| DENSITY_TV = ACONFIGURATION_DENSITY_TV, |
| DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH, |
| DENSITY_NONE = ACONFIGURATION_DENSITY_NONE |
| }; |
| |
| union { |
| struct { |
| uint8_t orientation; |
| uint8_t touchscreen; |
| uint16_t density; |
| }; |
| uint32_t screenType; |
| }; |
| |
| enum { |
| KEYBOARD_ANY = ACONFIGURATION_KEYBOARD_ANY, |
| KEYBOARD_NOKEYS = ACONFIGURATION_KEYBOARD_NOKEYS, |
| KEYBOARD_QWERTY = ACONFIGURATION_KEYBOARD_QWERTY, |
| KEYBOARD_12KEY = ACONFIGURATION_KEYBOARD_12KEY, |
| }; |
| |
| enum { |
| NAVIGATION_ANY = ACONFIGURATION_NAVIGATION_ANY, |
| NAVIGATION_NONAV = ACONFIGURATION_NAVIGATION_NONAV, |
| NAVIGATION_DPAD = ACONFIGURATION_NAVIGATION_DPAD, |
| NAVIGATION_TRACKBALL = ACONFIGURATION_NAVIGATION_TRACKBALL, |
| NAVIGATION_WHEEL = ACONFIGURATION_NAVIGATION_WHEEL, |
| }; |
| |
| enum { |
| MASK_KEYSHIDDEN = 0x0003, |
| KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY, |
| KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO, |
| KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES, |
| KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT, |
| }; |
| |
| enum { |
| MASK_NAVHIDDEN = 0x000c, |
| SHIFT_NAVHIDDEN = 2, |
| NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN, |
| NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN, |
| NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN, |
| }; |
| |
| union { |
| struct { |
| uint8_t keyboard; |
| uint8_t navigation; |
| uint8_t inputFlags; |
| uint8_t inputPad0; |
| }; |
| uint32_t input; |
| }; |
| |
| enum { |
| SCREENWIDTH_ANY = 0 |
| }; |
| |
| enum { |
| SCREENHEIGHT_ANY = 0 |
| }; |
| |
| union { |
| struct { |
| uint16_t screenWidth; |
| uint16_t screenHeight; |
| }; |
| uint32_t screenSize; |
| }; |
| |
| enum { |
| SDKVERSION_ANY = 0 |
| }; |
| |
| enum { |
| MINORVERSION_ANY = 0 |
| }; |
| |
| union { |
| struct { |
| uint16_t sdkVersion; |
| // For now minorVersion must always be 0!!! Its meaning |
| // is currently undefined. |
| uint16_t minorVersion; |
| }; |
| uint32_t version; |
| }; |
| |
| enum { |
| // screenLayout bits for screen size class. |
| MASK_SCREENSIZE = 0x0f, |
| SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY, |
| SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL, |
| SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL, |
| SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE, |
| SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE, |
| |
| // screenLayout bits for wide/long screen variation. |
| MASK_SCREENLONG = 0x30, |
| SHIFT_SCREENLONG = 4, |
| SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG, |
| SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG, |
| SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG, |
| }; |
| |
| enum { |
| // uiMode bits for the mode type. |
| MASK_UI_MODE_TYPE = 0x0f, |
| UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY, |
| UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL, |
| UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK, |
| UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR, |
| UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION, |
| |
| // uiMode bits for the night switch. |
| MASK_UI_MODE_NIGHT = 0x30, |
| SHIFT_UI_MODE_NIGHT = 4, |
| UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT, |
| UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT, |
| UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT, |
| }; |
| |
| union { |
| struct { |
| uint8_t screenLayout; |
| uint8_t uiMode; |
| uint16_t smallestScreenWidthDp; |
| }; |
| uint32_t screenConfig; |
| }; |
| |
| union { |
| struct { |
| uint16_t screenWidthDp; |
| uint16_t screenHeightDp; |
| }; |
| uint32_t screenSizeDp; |
| }; |
| |
| inline void copyFromDeviceNoSwap(const ResTable_config& o) { |
| const size_t size = dtohl(o.size); |
| if (size >= sizeof(ResTable_config)) { |
| *this = o; |
| } else { |
| memcpy(this, &o, size); |
| memset(((uint8_t*)this)+size, 0, sizeof(ResTable_config)-size); |
| } |
| } |
| |
| inline void copyFromDtoH(const ResTable_config& o) { |
| copyFromDeviceNoSwap(o); |
| size = sizeof(ResTable_config); |
| mcc = dtohs(mcc); |
| mnc = dtohs(mnc); |
| density = dtohs(density); |
| screenWidth = dtohs(screenWidth); |
| screenHeight = dtohs(screenHeight); |
| sdkVersion = dtohs(sdkVersion); |
| minorVersion = dtohs(minorVersion); |
| smallestScreenWidthDp = dtohs(smallestScreenWidthDp); |
| screenWidthDp = dtohs(screenWidthDp); |
| screenHeightDp = dtohs(screenHeightDp); |
| } |
| |
| inline void swapHtoD() { |
| size = htodl(size); |
| mcc = htods(mcc); |
| mnc = htods(mnc); |
| density = htods(density); |
| screenWidth = htods(screenWidth); |
| screenHeight = htods(screenHeight); |
| sdkVersion = htods(sdkVersion); |
| minorVersion = htods(minorVersion); |
| smallestScreenWidthDp = htods(smallestScreenWidthDp); |
| screenWidthDp = htods(screenWidthDp); |
| screenHeightDp = htods(screenHeightDp); |
| } |
| |
| inline int compare(const ResTable_config& o) const { |
| int32_t diff = (int32_t)(imsi - o.imsi); |
| if (diff != 0) return diff; |
| diff = (int32_t)(locale - o.locale); |
| if (diff != 0) return diff; |
| diff = (int32_t)(screenType - o.screenType); |
| if (diff != 0) return diff; |
| diff = (int32_t)(input - o.input); |
| if (diff != 0) return diff; |
| diff = (int32_t)(screenSize - o.screenSize); |
| if (diff != 0) return diff; |
| diff = (int32_t)(version - o.version); |
| if (diff != 0) return diff; |
| diff = (int32_t)(screenLayout - o.screenLayout); |
| if (diff != 0) return diff; |
| diff = (int32_t)(uiMode - o.uiMode); |
| if (diff != 0) return diff; |
| diff = (int32_t)(smallestScreenWidthDp - o.smallestScreenWidthDp); |
| if (diff != 0) return diff; |
| diff = (int32_t)(screenSizeDp - o.screenSizeDp); |
| return (int)diff; |
| } |
| |
| // Flags indicating a set of config values. These flag constants must |
| // match the corresponding ones in android.content.pm.ActivityInfo and |
| // attrs_manifest.xml. |
| enum { |
| CONFIG_MCC = ACONFIGURATION_MCC, |
| CONFIG_MNC = ACONFIGURATION_MCC, |
| CONFIG_LOCALE = ACONFIGURATION_LOCALE, |
| CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN, |
| CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD, |
| CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN, |
| CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION, |
| CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION, |
| CONFIG_DENSITY = ACONFIGURATION_DENSITY, |
| CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE, |
| CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE, |
| CONFIG_VERSION = ACONFIGURATION_VERSION, |
| CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT, |
| CONFIG_UI_MODE = ACONFIGURATION_UI_MODE |
| }; |
| |
| // Compare two configuration, returning CONFIG_* flags set for each value |
| // that is different. |
| inline int diff(const ResTable_config& o) const { |
| int diffs = 0; |
| if (mcc != o.mcc) diffs |= CONFIG_MCC; |
| if (mnc != o.mnc) diffs |= CONFIG_MNC; |
| if (locale != o.locale) diffs |= CONFIG_LOCALE; |
| if (orientation != o.orientation) diffs |= CONFIG_ORIENTATION; |
| if (density != o.density) diffs |= CONFIG_DENSITY; |
| if (touchscreen != o.touchscreen) diffs |= CONFIG_TOUCHSCREEN; |
| if (((inputFlags^o.inputFlags)&(MASK_KEYSHIDDEN|MASK_NAVHIDDEN)) != 0) |
| diffs |= CONFIG_KEYBOARD_HIDDEN; |
| if (keyboard != o.keyboard) diffs |= CONFIG_KEYBOARD; |
| if (navigation != o.navigation) diffs |= CONFIG_NAVIGATION; |
| if (screenSize != o.screenSize) diffs |= CONFIG_SCREEN_SIZE; |
| if (version != o.version) diffs |= CONFIG_VERSION; |
| if (screenLayout != o.screenLayout) diffs |= CONFIG_SCREEN_LAYOUT; |
| if (uiMode != o.uiMode) diffs |= CONFIG_UI_MODE; |
| if (smallestScreenWidthDp != o.smallestScreenWidthDp) diffs |= CONFIG_SMALLEST_SCREEN_SIZE; |
| if (screenSizeDp != o.screenSizeDp) diffs |= CONFIG_SCREEN_SIZE; |
| return diffs; |
| } |
| |
| // Return true if 'this' is more specific than 'o'. |
| inline bool |
| isMoreSpecificThan(const ResTable_config& o) const { |
| // The order of the following tests defines the importance of one |
| // configuration parameter over another. Those tests first are more |
| // important, trumping any values in those following them. |
| if (imsi || o.imsi) { |
| if (mcc != o.mcc) { |
| if (!mcc) return false; |
| if (!o.mcc) return true; |
| } |
| |
| if (mnc != o.mnc) { |
| if (!mnc) return false; |
| if (!o.mnc) return true; |
| } |
| } |
| |
| if (locale || o.locale) { |
| if (language[0] != o.language[0]) { |
| if (!language[0]) return false; |
| if (!o.language[0]) return true; |
| } |
| |
| if (country[0] != o.country[0]) { |
| if (!country[0]) return false; |
| if (!o.country[0]) return true; |
| } |
| } |
| |
| if (smallestScreenWidthDp || o.smallestScreenWidthDp) { |
| if (smallestScreenWidthDp != o.smallestScreenWidthDp) { |
| if (!smallestScreenWidthDp) return false; |
| if (!o.smallestScreenWidthDp) return true; |
| } |
| } |
| |
| if (screenSizeDp || o.screenSizeDp) { |
| if (screenWidthDp != o.screenWidthDp) { |
| if (!screenWidthDp) return false; |
| if (!o.screenWidthDp) return true; |
| } |
| |
| if (screenHeightDp != o.screenHeightDp) { |
| if (!screenHeightDp) return false; |
| if (!o.screenHeightDp) return true; |
| } |
| } |
| |
| if (screenLayout || o.screenLayout) { |
| if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0) { |
| if (!(screenLayout & MASK_SCREENSIZE)) return false; |
| if (!(o.screenLayout & MASK_SCREENSIZE)) return true; |
| } |
| if (((screenLayout^o.screenLayout) & MASK_SCREENLONG) != 0) { |
| if (!(screenLayout & MASK_SCREENLONG)) return false; |
| if (!(o.screenLayout & MASK_SCREENLONG)) return true; |
| } |
| } |
| |
| if (orientation != o.orientation) { |
| if (!orientation) return false; |
| if (!o.orientation) return true; |
| } |
| |
| if (uiMode || o.uiMode) { |
| if (((uiMode^o.uiMode) & MASK_UI_MODE_TYPE) != 0) { |
| if (!(uiMode & MASK_UI_MODE_TYPE)) return false; |
| if (!(o.uiMode & MASK_UI_MODE_TYPE)) return true; |
| } |
| if (((uiMode^o.uiMode) & MASK_UI_MODE_NIGHT) != 0) { |
| if (!(uiMode & MASK_UI_MODE_NIGHT)) return false; |
| if (!(o.uiMode & MASK_UI_MODE_NIGHT)) return true; |
| } |
| } |
| |
| // density is never 'more specific' |
| // as the default just equals 160 |
| |
| if (touchscreen != o.touchscreen) { |
| if (!touchscreen) return false; |
| if (!o.touchscreen) return true; |
| } |
| |
| if (input || o.input) { |
| if (((inputFlags^o.inputFlags) & MASK_KEYSHIDDEN) != 0) { |
| if (!(inputFlags & MASK_KEYSHIDDEN)) return false; |
| if (!(o.inputFlags & MASK_KEYSHIDDEN)) return true; |
| } |
| |
| if (((inputFlags^o.inputFlags) & MASK_NAVHIDDEN) != 0) { |
| if (!(inputFlags & MASK_NAVHIDDEN)) return false; |
| if (!(o.inputFlags & MASK_NAVHIDDEN)) return true; |
| } |
| |
| if (keyboard != o.keyboard) { |
| if (!keyboard) return false; |
| if (!o.keyboard) return true; |
| } |
| |
| if (navigation != o.navigation) { |
| if (!navigation) return false; |
| if (!o.navigation) return true; |
| } |
| } |
| |
| if (screenSize || o.screenSize) { |
| if (screenWidth != o.screenWidth) { |
| if (!screenWidth) return false; |
| if (!o.screenWidth) return true; |
| } |
| |
| if (screenHeight != o.screenHeight) { |
| if (!screenHeight) return false; |
| if (!o.screenHeight) return true; |
| } |
| } |
| |
| if (version || o.version) { |
| if (sdkVersion != o.sdkVersion) { |
| if (!sdkVersion) return false; |
| if (!o.sdkVersion) return true; |
| } |
| |
| if (minorVersion != o.minorVersion) { |
| if (!minorVersion) return false; |
| if (!o.minorVersion) return true; |
| } |
| } |
| return false; |
| } |
| |
| // Return true if 'this' is a better match than 'o' for the 'requested' |
| // configuration. This assumes that match() has already been used to |
| // remove any configurations that don't match the requested configuration |
| // at all; if they are not first filtered, non-matching results can be |
| // considered better than matching ones. |
| // The general rule per attribute: if the request cares about an attribute |
| // (it normally does), if the two (this and o) are equal it's a tie. If |
| // they are not equal then one must be generic because only generic and |
| // '==requested' will pass the match() call. So if this is not generic, |
| // it wins. If this IS generic, o wins (return false). |
| inline bool |
| isBetterThan(const ResTable_config& o, |
| const ResTable_config* requested) const { |
| if (requested) { |
| if (imsi || o.imsi) { |
| if ((mcc != o.mcc) && requested->mcc) { |
| return (mcc); |
| } |
| |
| if ((mnc != o.mnc) && requested->mnc) { |
| return (mnc); |
| } |
| } |
| |
| if (locale || o.locale) { |
| if ((language[0] != o.language[0]) && requested->language[0]) { |
| return (language[0]); |
| } |
| |
| if ((country[0] != o.country[0]) && requested->country[0]) { |
| return (country[0]); |
| } |
| } |
| |
| if (smallestScreenWidthDp || o.smallestScreenWidthDp) { |
| // The configuration closest to the actual size is best. |
| // We assume that larger configs have already been filtered |
| // out at this point. That means we just want the largest one. |
| return smallestScreenWidthDp >= o.smallestScreenWidthDp; |
| } |
| |
| if (screenSizeDp || o.screenSizeDp) { |
| // "Better" is based on the sum of the difference between both |
| // width and height from the requested dimensions. We are |
| // assuming the invalid configs (with smaller dimens) have |
| // already been filtered. Note that if a particular dimension |
| // is unspecified, we will end up with a large value (the |
| // difference between 0 and the requested dimension), which is |
| // good since we will prefer a config that has specified a |
| // dimension value. |
| int myDelta = 0, otherDelta = 0; |
| if (requested->screenWidthDp) { |
| myDelta += requested->screenWidthDp - screenWidthDp; |
| otherDelta += requested->screenWidthDp - o.screenWidthDp; |
| } |
| if (requested->screenHeightDp) { |
| myDelta += requested->screenHeightDp - screenHeightDp; |
| otherDelta += requested->screenHeightDp - o.screenHeightDp; |
| } |
| //LOGI("Comparing this %dx%d to other %dx%d in %dx%d: myDelta=%d otherDelta=%d", |
| // screenWidthDp, screenHeightDp, o.screenWidthDp, o.screenHeightDp, |
| // requested->screenWidthDp, requested->screenHeightDp, myDelta, otherDelta); |
| return (myDelta <= otherDelta); |
| } |
| |
| if (screenLayout || o.screenLayout) { |
| if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0 |
| && (requested->screenLayout & MASK_SCREENSIZE)) { |
| // A little backwards compatibility here: undefined is |
| // considered equivalent to normal. But only if the |
| // requested size is at least normal; otherwise, small |
| // is better than the default. |
| int mySL = (screenLayout & MASK_SCREENSIZE); |
| int oSL = (o.screenLayout & MASK_SCREENSIZE); |
| int fixedMySL = mySL; |
| int fixedOSL = oSL; |
| if ((requested->screenLayout & MASK_SCREENSIZE) >= SCREENSIZE_NORMAL) { |
| if (fixedMySL == 0) fixedMySL = SCREENSIZE_NORMAL; |
| if (fixedOSL == 0) fixedOSL = SCREENSIZE_NORMAL; |
| } |
| // For screen size, the best match is the one that is |
| // closest to the requested screen size, but not over |
| // (the not over part is dealt with in match() below). |
| if (fixedMySL == fixedOSL) { |
| // If the two are the same, but 'this' is actually |
| // undefined, then the other is really a better match. |
| if (mySL == 0) return false; |
| return true; |
| } |
| return fixedMySL >= fixedOSL; |
| } |
| if (((screenLayout^o.screenLayout) & MASK_SCREENLONG) != 0 |
| && (requested->screenLayout & MASK_SCREENLONG)) { |
| return (screenLayout & MASK_SCREENLONG); |
| } |
| } |
| |
| if ((orientation != o.orientation) && requested->orientation) { |
| return (orientation); |
| } |
| |
| if (uiMode || o.uiMode) { |
| if (((uiMode^o.uiMode) & MASK_UI_MODE_TYPE) != 0 |
| && (requested->uiMode & MASK_UI_MODE_TYPE)) { |
| return (uiMode & MASK_UI_MODE_TYPE); |
| } |
| if (((uiMode^o.uiMode) & MASK_UI_MODE_NIGHT) != 0 |
| && (requested->uiMode & MASK_UI_MODE_NIGHT)) { |
| return (uiMode & MASK_UI_MODE_NIGHT); |
| } |
| } |
| |
| if (screenType || o.screenType) { |
| if (density != o.density) { |
| // density is tough. Any density is potentially useful |
| // because the system will scale it. Scaling down |
| // is generally better than scaling up. |
| // Default density counts as 160dpi (the system default) |
| // TODO - remove 160 constants |
| int h = (density?density:160); |
| int l = (o.density?o.density:160); |
| bool bImBigger = true; |
| if (l > h) { |
| int t = h; |
| h = l; |
| l = t; |
| bImBigger = false; |
| } |
| |
| int reqValue = (requested->density?requested->density:160); |
| if (reqValue >= h) { |
| // requested value higher than both l and h, give h |
| return bImBigger; |
| } |
| if (l >= reqValue) { |
| // requested value lower than both l and h, give l |
| return !bImBigger; |
| } |
| // saying that scaling down is 2x better than up |
| if (((2 * l) - reqValue) * h > reqValue * reqValue) { |
| return !bImBigger; |
| } else { |
| return bImBigger; |
| } |
| } |
| |
| if ((touchscreen != o.touchscreen) && requested->touchscreen) { |
| return (touchscreen); |
| } |
| } |
| |
| if (input || o.input) { |
| const int keysHidden = inputFlags & MASK_KEYSHIDDEN; |
| const int oKeysHidden = o.inputFlags & MASK_KEYSHIDDEN; |
| if (keysHidden != oKeysHidden) { |
| const int reqKeysHidden = |
| requested->inputFlags & MASK_KEYSHIDDEN; |
| if (reqKeysHidden) { |
| |
| if (!keysHidden) return false; |
| if (!oKeysHidden) return true; |
| // For compatibility, we count KEYSHIDDEN_NO as being |
| // the same as KEYSHIDDEN_SOFT. Here we disambiguate |
| // these by making an exact match more specific. |
| if (reqKeysHidden == keysHidden) return true; |
| if (reqKeysHidden == oKeysHidden) return false; |
| } |
| } |
| |
| const int navHidden = inputFlags & MASK_NAVHIDDEN; |
| const int oNavHidden = o.inputFlags & MASK_NAVHIDDEN; |
| if (navHidden != oNavHidden) { |
| const int reqNavHidden = |
| requested->inputFlags & MASK_NAVHIDDEN; |
| if (reqNavHidden) { |
| |
| if (!navHidden) return false; |
| if (!oNavHidden) return true; |
| } |
| } |
| |
| if ((keyboard != o.keyboard) && requested->keyboard) { |
| return (keyboard); |
| } |
| |
| if ((navigation != o.navigation) && requested->navigation) { |
| return (navigation); |
| } |
| } |
| |
| if (screenSize || o.screenSize) { |
| // "Better" is based on the sum of the difference between both |
| // width and height from the requested dimensions. We are |
| // assuming the invalid configs (with smaller sizes) have |
| // already been filtered. Note that if a particular dimension |
| // is unspecified, we will end up with a large value (the |
| // difference between 0 and the requested dimension), which is |
| // good since we will prefer a config that has specified a |
| // size value. |
| int myDelta = 0, otherDelta = 0; |
| if (requested->screenWidth) { |
| myDelta += requested->screenWidth - screenWidth; |
| otherDelta += requested->screenWidth - o.screenWidth; |
| } |
| if (requested->screenHeight) { |
| myDelta += requested->screenHeight - screenHeight; |
| otherDelta += requested->screenHeight - o.screenHeight; |
| } |
| return (myDelta <= otherDelta); |
| } |
| |
| if (version || o.version) { |
| if ((sdkVersion != o.sdkVersion) && requested->sdkVersion) { |
| return (sdkVersion > o.sdkVersion); |
| } |
| |
| if ((minorVersion != o.minorVersion) && |
| requested->minorVersion) { |
| return (minorVersion); |
| } |
| } |
| |
| return false; |
| } |
| return isMoreSpecificThan(o); |
| } |
| |
| // Return true if 'this' can be considered a match for the parameters in |
| // 'settings'. |
| // Note this is asymetric. A default piece of data will match every request |
| // but a request for the default should not match odd specifics |
| // (ie, request with no mcc should not match a particular mcc's data) |
| // settings is the requested settings |
| inline bool match(const ResTable_config& settings) const { |
| if (imsi != 0) { |
| if (mcc != 0 && mcc != settings.mcc) { |
| return false; |
| } |
| if (mnc != 0 && mnc != settings.mnc) { |
| return false; |
| } |
| } |
| if (locale != 0) { |
| if (language[0] != 0 |
| && (language[0] != settings.language[0] |
| || language[1] != settings.language[1])) { |
| return false; |
| } |
| if (country[0] != 0 |
| && (country[0] != settings.country[0] |
| || country[1] != settings.country[1])) { |
| return false; |
| } |
| } |
| if (screenConfig != 0) { |
| const int screenSize = screenLayout&MASK_SCREENSIZE; |
| const int setScreenSize = settings.screenLayout&MASK_SCREENSIZE; |
| // Any screen sizes for larger screens than the setting do not |
| // match. |
| if (screenSize != 0 && screenSize > setScreenSize) { |
| return false; |
| } |
| |
| const int screenLong = screenLayout&MASK_SCREENLONG; |
| const int setScreenLong = settings.screenLayout&MASK_SCREENLONG; |
| if (screenLong != 0 && screenLong != setScreenLong) { |
| return false; |
| } |
| |
| const int uiModeType = uiMode&MASK_UI_MODE_TYPE; |
| const int setUiModeType = settings.uiMode&MASK_UI_MODE_TYPE; |
| if (uiModeType != 0 && uiModeType != setUiModeType) { |
| return false; |
| } |
| |
| const int uiModeNight = uiMode&MASK_UI_MODE_NIGHT; |
| const int setUiModeNight = settings.uiMode&MASK_UI_MODE_NIGHT; |
| if (uiModeNight != 0 && uiModeNight != setUiModeNight) { |
| return false; |
| } |
| |
| if (smallestScreenWidthDp != 0 |
| && smallestScreenWidthDp > settings.smallestScreenWidthDp) { |
| return false; |
| } |
| } |
| if (screenSizeDp != 0) { |
| if (screenWidthDp != 0 && screenWidthDp > settings.screenWidthDp) { |
| //LOGI("Filtering out width %d in requested %d", screenWidthDp, settings.screenWidthDp); |
| return false; |
| } |
| if (screenHeightDp != 0 && screenHeightDp > settings.screenHeightDp) { |
| //LOGI("Filtering out height %d in requested %d", screenHeightDp, settings.screenHeightDp); |
| return false; |
| } |
| } |
| if (screenType != 0) { |
| if (orientation != 0 && orientation != settings.orientation) { |
| return false; |
| } |
| // density always matches - we can scale it. See isBetterThan |
| if (touchscreen != 0 && touchscreen != settings.touchscreen) { |
| return false; |
| } |
| } |
| if (input != 0) { |
| const int keysHidden = inputFlags&MASK_KEYSHIDDEN; |
| const int setKeysHidden = settings.inputFlags&MASK_KEYSHIDDEN; |
| if (keysHidden != 0 && keysHidden != setKeysHidden) { |
| // For compatibility, we count a request for KEYSHIDDEN_NO as also |
| // matching the more recent KEYSHIDDEN_SOFT. Basically |
| // KEYSHIDDEN_NO means there is some kind of keyboard available. |
| //LOGI("Matching keysHidden: have=%d, config=%d\n", keysHidden, setKeysHidden); |
| if (keysHidden != KEYSHIDDEN_NO || setKeysHidden != KEYSHIDDEN_SOFT) { |
| //LOGI("No match!"); |
| return false; |
| } |
| } |
| const int navHidden = inputFlags&MASK_NAVHIDDEN; |
| const int setNavHidden = settings.inputFlags&MASK_NAVHIDDEN; |
| if (navHidden != 0 && navHidden != setNavHidden) { |
| return false; |
| } |
| if (keyboard != 0 && keyboard != settings.keyboard) { |
| return false; |
| } |
| if (navigation != 0 && navigation != settings.navigation) { |
| return false; |
| } |
| } |
| if (screenSize != 0) { |
| if (screenWidth != 0 && screenWidth > settings.screenWidth) { |
| return false; |
| } |
| if (screenHeight != 0 && screenHeight > settings.screenHeight) { |
| return false; |
| } |
| } |
| if (version != 0) { |
| if (sdkVersion != 0 && sdkVersion > settings.sdkVersion) { |
| return false; |
| } |
| if (minorVersion != 0 && minorVersion != settings.minorVersion) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| void getLocale(char str[6]) const { |
| memset(str, 0, 6); |
| if (language[0]) { |
| str[0] = language[0]; |
| str[1] = language[1]; |
| if (country[0]) { |
| str[2] = '_'; |
| str[3] = country[0]; |
| str[4] = country[1]; |
| } |
| } |
| } |
| |
| String8 toString() const { |
| char buf[200]; |
| sprintf(buf, "imsi=%d/%d lang=%c%c reg=%c%c orient=%d touch=%d dens=%d " |
| "kbd=%d nav=%d input=%d ssz=%dx%d sw%ddp w%ddp h%ddp sz=%d long=%d " |
| "ui=%d night=%d vers=%d.%d", |
| mcc, mnc, |
| language[0] ? language[0] : '-', language[1] ? language[1] : '-', |
| country[0] ? country[0] : '-', country[1] ? country[1] : '-', |
| orientation, touchscreen, density, keyboard, navigation, inputFlags, |
| screenWidth, screenHeight, smallestScreenWidthDp, screenWidthDp, screenHeightDp, |
| screenLayout&MASK_SCREENSIZE, screenLayout&MASK_SCREENLONG, |
| uiMode&MASK_UI_MODE_TYPE, uiMode&MASK_UI_MODE_NIGHT, |
| sdkVersion, minorVersion); |
| return String8(buf); |
| } |
| }; |
| |
| /** |
| * A specification of the resources defined by a particular type. |
| * |
| * There should be one of these chunks for each resource type. |
| * |
| * This structure is followed by an array of integers providing the set of |
| * configuation change flags (ResTable_config::CONFIG_*) that have multiple |
| * resources for that configuration. In addition, the high bit is set if that |
| * resource has been made public. |
| */ |
| struct ResTable_typeSpec |
| { |
| struct ResChunk_header header; |
| |
| // The type identifier this chunk is holding. Type IDs start |
| // at 1 (corresponding to the value of the type bits in a |
| // resource identifier). 0 is invalid. |
| uint8_t id; |
| |
| // Must be 0. |
| uint8_t res0; |
| // Must be 0. |
| uint16_t res1; |
| |
| // Number of uint32_t entry configuration masks that follow. |
| uint32_t entryCount; |
| |
| enum { |
| // Additional flag indicating an entry is public. |
| SPEC_PUBLIC = 0x40000000 |
| }; |
| }; |
| |
| /** |
| * A collection of resource entries for a particular resource data |
| * type. Followed by an array of uint32_t defining the resource |
| * values, corresponding to the array of type strings in the |
| * ResTable_package::typeStrings string block. Each of these hold an |
| * index from entriesStart; a value of NO_ENTRY means that entry is |
| * not defined. |
| * |
| * There may be multiple of these chunks for a particular resource type, |
| * supply different configuration variations for the resource values of |
| * that type. |
| * |
| * It would be nice to have an additional ordered index of entries, so |
| * we can do a binary search if trying to find a resource by string name. |
| */ |
| struct ResTable_type |
| { |
| struct ResChunk_header header; |
| |
| enum { |
| NO_ENTRY = 0xFFFFFFFF |
| }; |
| |
| // The type identifier this chunk is holding. Type IDs start |
| // at 1 (corresponding to the value of the type bits in a |
| // resource identifier). 0 is invalid. |
| uint8_t id; |
| |
| // Must be 0. |
| uint8_t res0; |
| // Must be 0. |
| uint16_t res1; |
| |
| // Number of uint32_t entry indices that follow. |
| uint32_t entryCount; |
| |
| // Offset from header where ResTable_entry data starts. |
| uint32_t entriesStart; |
| |
| // Configuration this collection of entries is designed for. |
| ResTable_config config; |
| }; |
| |
| /** |
| * This is the beginning of information about an entry in the resource |
| * table. It holds the reference to the name of this entry, and is |
| * immediately followed by one of: |
| * * A Res_value structure, if FLAG_COMPLEX is -not- set. |
| * * An array of ResTable_map structures, if FLAG_COMPLEX is set. |
| * These supply a set of name/value mappings of data. |
| */ |
| struct ResTable_entry |
| { |
| // Number of bytes in this structure. |
| uint16_t size; |
| |
| enum { |
| // If set, this is a complex entry, holding a set of name/value |
| // mappings. It is followed by an array of ResTable_map structures. |
| FLAG_COMPLEX = 0x0001, |
| // If set, this resource has been declared public, so libraries |
| // are allowed to reference it. |
| FLAG_PUBLIC = 0x0002 |
| }; |
| uint16_t flags; |
| |
| // Reference into ResTable_package::keyStrings identifying this entry. |
| struct ResStringPool_ref key; |
| }; |
| |
| /** |
| * Extended form of a ResTable_entry for map entries, defining a parent map |
| * resource from which to inherit values. |
| */ |
| struct ResTable_map_entry : public ResTable_entry |
| { |
| // Resource identifier of the parent mapping, or 0 if there is none. |
| ResTable_ref parent; |
| // Number of name/value pairs that follow for FLAG_COMPLEX. |
| uint32_t count; |
| }; |
| |
| /** |
| * A single name/value mapping that is part of a complex resource |
| * entry. |
| */ |
| struct ResTable_map |
| { |
| // The resource identifier defining this mapping's name. For attribute |
| // resources, 'name' can be one of the following special resource types |
| // to supply meta-data about the attribute; for all other resource types |
| // it must be an attribute resource. |
| ResTable_ref name; |
| |
| // Special values for 'name' when defining attribute resources. |
| enum { |
| // This entry holds the attribute's type code. |
| ATTR_TYPE = Res_MAKEINTERNAL(0), |
| |
| // For integral attributes, this is the minimum value it can hold. |
| ATTR_MIN = Res_MAKEINTERNAL(1), |
| |
| // For integral attributes, this is the maximum value it can hold. |
| ATTR_MAX = Res_MAKEINTERNAL(2), |
| |
| // Localization of this resource is can be encouraged or required with |
| // an aapt flag if this is set |
| ATTR_L10N = Res_MAKEINTERNAL(3), |
| |
| // for plural support, see android.content.res.PluralRules#attrForQuantity(int) |
| ATTR_OTHER = Res_MAKEINTERNAL(4), |
| ATTR_ZERO = Res_MAKEINTERNAL(5), |
| ATTR_ONE = Res_MAKEINTERNAL(6), |
| ATTR_TWO = Res_MAKEINTERNAL(7), |
| ATTR_FEW = Res_MAKEINTERNAL(8), |
| ATTR_MANY = Res_MAKEINTERNAL(9) |
| |
| }; |
| |
| // Bit mask of allowed types, for use with ATTR_TYPE. |
| enum { |
| // No type has been defined for this attribute, use generic |
| // type handling. The low 16 bits are for types that can be |
| // handled generically; the upper 16 require additional information |
| // in the bag so can not be handled generically for TYPE_ANY. |
| TYPE_ANY = 0x0000FFFF, |
| |
| // Attribute holds a references to another resource. |
| TYPE_REFERENCE = 1<<0, |
| |
| // Attribute holds a generic string. |
| TYPE_STRING = 1<<1, |
| |
| // Attribute holds an integer value. ATTR_MIN and ATTR_MIN can |
| // optionally specify a constrained range of possible integer values. |
| TYPE_INTEGER = 1<<2, |
| |
| // Attribute holds a boolean integer. |
| TYPE_BOOLEAN = 1<<3, |
| |
| // Attribute holds a color value. |
| TYPE_COLOR = 1<<4, |
| |
| // Attribute holds a floating point value. |
| TYPE_FLOAT = 1<<5, |
| |
| // Attribute holds a dimension value, such as "20px". |
| TYPE_DIMENSION = 1<<6, |
| |
| // Attribute holds a fraction value, such as "20%". |
| TYPE_FRACTION = 1<<7, |
| |
| // Attribute holds an enumeration. The enumeration values are |
| // supplied as additional entries in the map. |
| TYPE_ENUM = 1<<16, |
| |
| // Attribute holds a bitmaks of flags. The flag bit values are |
| // supplied as additional entries in the map. |
| TYPE_FLAGS = 1<<17 |
| }; |
| |
| // Enum of localization modes, for use with ATTR_L10N. |
| enum { |
| L10N_NOT_REQUIRED = 0, |
| L10N_SUGGESTED = 1 |
| }; |
| |
| // This mapping's value. |
| Res_value value; |
| }; |
| |
| /** |
| * Convenience class for accessing data in a ResTable resource. |
| */ |
| class ResTable |
| { |
| public: |
| ResTable(); |
| ResTable(const void* data, size_t size, void* cookie, |
| bool copyData=false); |
| ~ResTable(); |
| |
| status_t add(const void* data, size_t size, void* cookie, |
| bool copyData=false, const void* idmap = NULL); |
| status_t add(Asset* asset, void* cookie, |
| bool copyData=false, const void* idmap = NULL); |
| status_t add(ResTable* src); |
| |
| status_t getError() const; |
| |
| void uninit(); |
| |
| struct resource_name |
| { |
| const char16_t* package; |
| size_t packageLen; |
| const char16_t* type; |
| size_t typeLen; |
| const char16_t* name; |
| size_t nameLen; |
| }; |
| |
| bool getResourceName(uint32_t resID, resource_name* outName) const; |
| |
| /** |
| * Retrieve the value of a resource. If the resource is found, returns a |
| * value >= 0 indicating the table it is in (for use with |
| * getTableStringBlock() and getTableCookie()) and fills in 'outValue'. If |
| * not found, returns a negative error code. |
| * |
| * Note that this function does not do reference traversal. If you want |
| * to follow references to other resources to get the "real" value to |
| * use, you need to call resolveReference() after this function. |
| * |
| * @param resID The desired resoruce identifier. |
| * @param outValue Filled in with the resource data that was found. |
| * |
| * @return ssize_t Either a >= 0 table index or a negative error code. |
| */ |
| ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false, |
| uint16_t density = 0, |
| uint32_t* outSpecFlags = NULL, |
| ResTable_config* outConfig = NULL) const; |
| |
| inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue, |
| uint32_t* outSpecFlags=NULL) const { |
| return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL); |
| } |
| |
| ssize_t resolveReference(Res_value* inOutValue, |
| ssize_t blockIndex, |
| uint32_t* outLastRef = NULL, |
| uint32_t* inoutTypeSpecFlags = NULL, |
| ResTable_config* outConfig = NULL) const; |
| |
| enum { |
| TMP_BUFFER_SIZE = 16 |
| }; |
| const char16_t* valueToString(const Res_value* value, size_t stringBlock, |
| char16_t tmpBuffer[TMP_BUFFER_SIZE], |
| size_t* outLen); |
| |
| struct bag_entry { |
| ssize_t stringBlock; |
| ResTable_map map; |
| }; |
| |
| /** |
| * Retrieve the bag of a resource. If the resoruce is found, returns the |
| * number of bags it contains and 'outBag' points to an array of their |
| * values. If not found, a negative error code is returned. |
| * |
| * Note that this function -does- do reference traversal of the bag data. |
| * |
| * @param resID The desired resource identifier. |
| * @param outBag Filled inm with a pointer to the bag mappings. |
| * |
| * @return ssize_t Either a >= 0 bag count of negative error code. |
| */ |
| ssize_t lockBag(uint32_t resID, const bag_entry** outBag) const; |
| |
| void unlockBag(const bag_entry* bag) const; |
| |
| void lock() const; |
| |
| ssize_t getBagLocked(uint32_t resID, const bag_entry** outBag, |
| uint32_t* outTypeSpecFlags=NULL) const; |
| |
| void unlock() const; |
| |
| class Theme { |
| public: |
| Theme(const ResTable& table); |
| ~Theme(); |
| |
| inline const ResTable& getResTable() const { return mTable; } |
| |
| status_t applyStyle(uint32_t resID, bool force=false); |
| status_t setTo(const Theme& other); |
| |
| /** |
| * Retrieve a value in the theme. If the theme defines this |
| * value, returns a value >= 0 indicating the table it is in |
| * (for use with getTableStringBlock() and getTableCookie) and |
| * fills in 'outValue'. If not found, returns a negative error |
| * code. |
| * |
| * Note that this function does not do reference traversal. If you want |
| * to follow references to other resources to get the "real" value to |
| * use, you need to call resolveReference() after this function. |
| * |
| * @param resID A resource identifier naming the desired theme |
| * attribute. |
| * @param outValue Filled in with the theme value that was |
| * found. |
| * |
| * @return ssize_t Either a >= 0 table index or a negative error code. |
| */ |
| ssize_t getAttribute(uint32_t resID, Res_value* outValue, |
| uint32_t* outTypeSpecFlags = NULL) const; |
| |
| /** |
| * This is like ResTable::resolveReference(), but also takes |
| * care of resolving attribute references to the theme. |
| */ |
| ssize_t resolveAttributeReference(Res_value* inOutValue, |
| ssize_t blockIndex, uint32_t* outLastRef = NULL, |
| uint32_t* inoutTypeSpecFlags = NULL, |
| ResTable_config* inoutConfig = NULL) const; |
| |
| void dumpToLog() const; |
| |
| private: |
| Theme(const Theme&); |
| Theme& operator=(const Theme&); |
| |
| struct theme_entry { |
| ssize_t stringBlock; |
| uint32_t typeSpecFlags; |
| Res_value value; |
| }; |
| struct type_info { |
| size_t numEntries; |
| theme_entry* entries; |
| }; |
| struct package_info { |
| size_t numTypes; |
| type_info types[]; |
| }; |
| |
| void free_package(package_info* pi); |
| package_info* copy_package(package_info* pi); |
| |
| const ResTable& mTable; |
| package_info* mPackages[Res_MAXPACKAGE]; |
| }; |
| |
| void setParameters(const ResTable_config* params); |
| void getParameters(ResTable_config* params) const; |
| |
| // Retrieve an identifier (which can be passed to getResource) |
| // for a given resource name. The 'name' can be fully qualified |
| // (<package>:<type>.<basename>) or the package or type components |
| // can be dropped if default values are supplied here. |
| // |
| // Returns 0 if no such resource was found, else a valid resource ID. |
| uint32_t identifierForName(const char16_t* name, size_t nameLen, |
| const char16_t* type = 0, size_t typeLen = 0, |
| const char16_t* defPackage = 0, |
| size_t defPackageLen = 0, |
| uint32_t* outTypeSpecFlags = NULL) const; |
| |
| static bool expandResourceRef(const uint16_t* refStr, size_t refLen, |
| String16* outPackage, |
| String16* outType, |
| String16* outName, |
| const String16* defType = NULL, |
| const String16* defPackage = NULL, |
| const char** outErrorMsg = NULL); |
| |
| static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue); |
| static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue); |
| |
| // Used with stringToValue. |
| class Accessor |
| { |
| public: |
| inline virtual ~Accessor() { } |
| |
| virtual uint32_t getCustomResource(const String16& package, |
| const String16& type, |
| const String16& name) const = 0; |
| virtual uint32_t getCustomResourceWithCreation(const String16& package, |
| const String16& type, |
| const String16& name, |
| const bool createIfNeeded = false) = 0; |
| virtual uint32_t getRemappedPackage(uint32_t origPackage) const = 0; |
| virtual bool getAttributeType(uint32_t attrID, uint32_t* outType) = 0; |
| virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin) = 0; |
| virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax) = 0; |
| virtual bool getAttributeEnum(uint32_t attrID, |
| const char16_t* name, size_t nameLen, |
| Res_value* outValue) = 0; |
| virtual bool getAttributeFlags(uint32_t attrID, |
| const char16_t* name, size_t nameLen, |
| Res_value* outValue) = 0; |
| virtual uint32_t getAttributeL10N(uint32_t attrID) = 0; |
| virtual bool getLocalizationSetting() = 0; |
| virtual void reportError(void* accessorCookie, const char* fmt, ...) = 0; |
| }; |
| |
| // Convert a string to a resource value. Handles standard "@res", |
| // "#color", "123", and "0x1bd" types; performs escaping of strings. |
| // The resulting value is placed in 'outValue'; if it is a string type, |
| // 'outString' receives the string. If 'attrID' is supplied, the value is |
| // type checked against this attribute and it is used to perform enum |
| // evaluation. If 'acccessor' is supplied, it will be used to attempt to |
| // resolve resources that do not exist in this ResTable. If 'attrType' is |
| // supplied, the value will be type checked for this format if 'attrID' |
| // is not supplied or found. |
| bool stringToValue(Res_value* outValue, String16* outString, |
| const char16_t* s, size_t len, |
| bool preserveSpaces, bool coerceType, |
| uint32_t attrID = 0, |
| const String16* defType = NULL, |
| const String16* defPackage = NULL, |
| Accessor* accessor = NULL, |
| void* accessorCookie = NULL, |
| uint32_t attrType = ResTable_map::TYPE_ANY, |
| bool enforcePrivate = true) const; |
| |
| // Perform processing of escapes and quotes in a string. |
| static bool collectString(String16* outString, |
| const char16_t* s, size_t len, |
| bool preserveSpaces, |
| const char** outErrorMsg = NULL, |
| bool append = false); |
| |
| size_t getBasePackageCount() const; |
| const char16_t* getBasePackageName(size_t idx) const; |
| uint32_t getBasePackageId(size_t idx) const; |
| |
| size_t getTableCount() const; |
| const ResStringPool* getTableStringBlock(size_t index) const; |
| void* getTableCookie(size_t index) const; |
| |
| // Return the configurations (ResTable_config) that we know about |
| void getConfigurations(Vector<ResTable_config>* configs) const; |
| |
| void getLocales(Vector<String8>* locales) const; |
| |
| // Generate an idmap. |
| // |
| // Return value: on success: NO_ERROR; caller is responsible for free-ing |
| // outData (using free(3)). On failure, any status_t value other than |
| // NO_ERROR; the caller should not free outData. |
| status_t createIdmap(const ResTable& overlay, uint32_t originalCrc, uint32_t overlayCrc, |
| void** outData, size_t* outSize) const; |
| |
| enum { |
| IDMAP_HEADER_SIZE_BYTES = 3 * sizeof(uint32_t), |
| }; |
| // Retrieve idmap meta-data. |
| // |
| // This function only requires the idmap header (the first |
| // IDMAP_HEADER_SIZE_BYTES) bytes of an idmap file. |
| static bool getIdmapInfo(const void* idmap, size_t size, |
| uint32_t* pOriginalCrc, uint32_t* pOverlayCrc); |
| |
| #ifndef HAVE_ANDROID_OS |
| void print(bool inclValues) const; |
| static String8 normalizeForOutput(const char* input); |
| #endif |
| |
| private: |
| struct Header; |
| struct Type; |
| struct Package; |
| struct PackageGroup; |
| struct bag_set; |
| |
| status_t add(const void* data, size_t size, void* cookie, |
| Asset* asset, bool copyData, const Asset* idmap); |
| |
| ssize_t getResourcePackageIndex(uint32_t resID) const; |
| ssize_t getEntry( |
| const Package* package, int typeIndex, int entryIndex, |
| const ResTable_config* config, |
| const ResTable_type** outType, const ResTable_entry** outEntry, |
| const Type** outTypeClass) const; |
| status_t parsePackage( |
| const ResTable_package* const pkg, const Header* const header, uint32_t idmap_id); |
| |
| void print_value(const Package* pkg, const Res_value& value) const; |
| |
| mutable Mutex mLock; |
| |
| status_t mError; |
| |
| ResTable_config mParams; |
| |
| // Array of all resource tables. |
| Vector<Header*> mHeaders; |
| |
| // Array of packages in all resource tables. |
| Vector<PackageGroup*> mPackageGroups; |
| |
| // Mapping from resource package IDs to indices into the internal |
| // package array. |
| uint8_t mPackageMap[256]; |
| }; |
| |
| } // namespace android |
| |
| #endif // _LIBS_UTILS_RESOURCE_TYPES_H |