BootAnimation: Add log when animation starts
Bug: 34499826
Test: on marlin
Change-Id: I04e4663daf4b30e2ab3c1ddda215127cf7faef9f
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index c773275..7901737 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -18,6 +18,7 @@
#define LOG_TAG "BootAnimation"
#include <stdint.h>
+#include <inttypes.h>
#include <sys/inotify.h>
#include <sys/poll.h>
#include <sys/stat.h>
@@ -35,6 +36,7 @@
#include <utils/Atomic.h>
#include <utils/Errors.h>
#include <utils/Log.h>
+#include <utils/SystemClock.h>
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
@@ -350,6 +352,7 @@
bool BootAnimation::android()
{
+ ALOGD("BootAnimationShownTiming: BootAnimation start time: %" PRId64 "ms", elapsedRealtime());
initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png");
initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png");
@@ -854,8 +857,8 @@
mTimeCheckThread = nullptr;
}
+ // We should have joined mInitAudioThread thread in playAnimation
if (mInitAudioThread != nullptr) {
- mInitAudioThread->requestExit();
mInitAudioThread = nullptr;
}
@@ -875,6 +878,7 @@
const int animationX = (mWidth - animation.width) / 2;
const int animationY = (mHeight - animation.height) / 2;
+ ALOGD("BootAnimationShownTiming: BootAnimation start time: %" PRId64 "ms", elapsedRealtime());
for (size_t i=0 ; i<pcount ; i++) {
const Animation::Part& part(animation.parts[i]);
const size_t fcount = part.frames.size();