Temporarily disable Patch glops
bug:19597454
Change-Id: I9dbe781a714582717a5585113b9a56821265b36e
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index eef4b73..76a42c0 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -2329,7 +2329,7 @@
Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
if (!texture) return;
- if (USE_GLOPS) {
+ if (false) {
// 9 patches are built for stretching - always filter
int textureFillFlags = static_cast<int>(TextureFillFlags::kForceFilter);
if (bitmap->colorType() == kAlpha_8_SkColorType) {