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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.glwallpaper;
import static com.google.common.truth.Truth.assertThat;
import android.testing.AndroidTestingRunner;
import android.testing.TestableLooper;
import androidx.test.filters.SmallTest;
import com.android.systemui.SysuiTestCase;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
@SmallTest
@RunWith(AndroidTestingRunner.class)
@TestableLooper.RunWithLooper
public class ImageRevealHelperTest extends SysuiTestCase {
static final int ANIMATION_DURATION = 500;
ImageRevealHelper mImageRevealHelper;
ImageRevealHelper.RevealStateListener mRevealStateListener;
@Before
public void setUp() throws Exception {
mRevealStateListener = new ImageRevealHelper.RevealStateListener() {
@Override
public void onRevealStateChanged() {
// no-op
}
@Override
public void onRevealStart(boolean animate) {
// no-op
}
@Override
public void onRevealEnd() {
// no-op
}
};
mImageRevealHelper = new ImageRevealHelper(mRevealStateListener);
}
@Test
public void testBiometricAuthUnlockAnimateImageRevealState_shouldNotBlackoutScreen() {
assertThat(mImageRevealHelper.getReveal()).isEqualTo(0f);
mImageRevealHelper.updateAwake(true /* awake */, ANIMATION_DURATION);
assertThat(mImageRevealHelper.getReveal()).isEqualTo(0f);
// When device unlock through Biometric, should not show reveal transition
mImageRevealHelper.updateAwake(false /* awake */, 0);
assertThat(mImageRevealHelper.getReveal()).isEqualTo(1f);
}
}