| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.server.wm; |
| |
| import static android.app.ActivityManager.StackId; |
| import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; |
| import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM; |
| import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_APP_TRANSITIONS; |
| import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE; |
| import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY; |
| import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_MOVEMENT; |
| import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME; |
| import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM; |
| import static com.android.server.wm.WindowManagerService.WINDOW_REPLACEMENT_TIMEOUT_DURATION; |
| |
| import com.android.server.input.InputApplicationHandle; |
| import com.android.server.wm.WindowManagerService.H; |
| |
| import android.annotation.NonNull; |
| import android.content.pm.ActivityInfo; |
| import android.graphics.Rect; |
| import android.os.Message; |
| import android.os.RemoteException; |
| import android.util.Slog; |
| import android.view.IApplicationToken; |
| import android.view.View; |
| import android.view.WindowManager; |
| |
| import java.io.PrintWriter; |
| import java.util.ArrayDeque; |
| import java.util.ArrayList; |
| |
| class AppTokenList extends ArrayList<AppWindowToken> { |
| } |
| |
| /** |
| * Version of WindowToken that is specifically for a particular application (or |
| * really activity) that is displaying windows. |
| */ |
| class AppWindowToken extends WindowToken { |
| private static final String TAG = TAG_WITH_CLASS_NAME ? "AppWindowToken" : TAG_WM; |
| |
| // Non-null only for application tokens. |
| final IApplicationToken appToken; |
| |
| // All of the windows and child windows that are included in this |
| // application token. Note this list is NOT sorted! |
| final WindowList allAppWindows = new WindowList(); |
| @NonNull final AppWindowAnimator mAppAnimator; |
| |
| final boolean voiceInteraction; |
| |
| // Whether we're performing an entering animation with a saved surface. |
| boolean mAnimatingWithSavedSurface; |
| |
| |
| Task mTask; |
| boolean appFullscreen; |
| int requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; |
| boolean layoutConfigChanges; |
| boolean showForAllUsers; |
| |
| // The input dispatching timeout for this application token in nanoseconds. |
| long inputDispatchingTimeoutNanos; |
| |
| // These are used for determining when all windows associated with |
| // an activity have been drawn, so they can be made visible together |
| // at the same time. |
| // initialize so that it doesn't match mTransactionSequence which is an int. |
| long lastTransactionSequence = Long.MIN_VALUE; |
| int numInterestingWindows; |
| int numDrawnWindows; |
| boolean inPendingTransaction; |
| boolean allDrawn; |
| // Set to true when this app creates a surface while in the middle of an animation. In that |
| // case do not clear allDrawn until the animation completes. |
| boolean deferClearAllDrawn; |
| |
| // Is this window's surface needed? This is almost like hidden, except |
| // it will sometimes be true a little earlier: when the token has |
| // been shown, but is still waiting for its app transition to execute |
| // before making its windows shown. |
| boolean hiddenRequested; |
| |
| // Have we told the window clients to hide themselves? |
| boolean clientHidden; |
| |
| // Last visibility state we reported to the app token. |
| boolean reportedVisible; |
| |
| // Last drawn state we reported to the app token. |
| boolean reportedDrawn; |
| |
| // Set to true when the token has been removed from the window mgr. |
| boolean removed; |
| |
| boolean appDied; |
| // Information about an application starting window if displayed. |
| StartingData startingData; |
| WindowState startingWindow; |
| View startingView; |
| boolean startingDisplayed; |
| boolean startingMoved; |
| boolean firstWindowDrawn; |
| |
| // Input application handle used by the input dispatcher. |
| final InputApplicationHandle mInputApplicationHandle; |
| |
| boolean mIsExiting; |
| |
| boolean mLaunchTaskBehind; |
| boolean mEnteringAnimation; |
| |
| boolean mAlwaysFocusable; |
| |
| boolean mAppStopped; |
| |
| ArrayDeque<Rect> mFrozenBounds = new ArrayDeque<>(); |
| |
| AppWindowToken(WindowManagerService _service, IApplicationToken _token, |
| boolean _voiceInteraction) { |
| super(_service, _token.asBinder(), |
| WindowManager.LayoutParams.TYPE_APPLICATION, true); |
| appWindowToken = this; |
| appToken = _token; |
| voiceInteraction = _voiceInteraction; |
| mInputApplicationHandle = new InputApplicationHandle(this); |
| mAppAnimator = new AppWindowAnimator(this); |
| } |
| |
| void sendAppVisibilityToClients() { |
| final int N = allAppWindows.size(); |
| for (int i=0; i<N; i++) { |
| WindowState win = allAppWindows.get(i); |
| if (win == startingWindow && clientHidden) { |
| // Don't hide the starting window. |
| continue; |
| } |
| try { |
| if (DEBUG_VISIBILITY) Slog.v(TAG, |
| "Setting visibility of " + win + ": " + (!clientHidden)); |
| win.mClient.dispatchAppVisibility(!clientHidden); |
| } catch (RemoteException e) { |
| } |
| } |
| } |
| |
| void updateReportedVisibilityLocked() { |
| if (appToken == null) { |
| return; |
| } |
| |
| int numInteresting = 0; |
| int numVisible = 0; |
| int numDrawn = 0; |
| boolean nowGone = true; |
| |
| if (DEBUG_VISIBILITY) Slog.v(TAG, |
| "Update reported visibility: " + this); |
| final int N = allAppWindows.size(); |
| for (int i=0; i<N; i++) { |
| WindowState win = allAppWindows.get(i); |
| if (win == startingWindow || win.mAppFreezing |
| || win.mViewVisibility != View.VISIBLE |
| || win.mAttrs.type == TYPE_APPLICATION_STARTING |
| || win.mDestroying) { |
| continue; |
| } |
| if (DEBUG_VISIBILITY) { |
| Slog.v(TAG, "Win " + win + ": isDrawn=" |
| + win.isDrawnLw() |
| + ", isAnimating=" + win.mWinAnimator.isAnimating()); |
| if (!win.isDrawnLw()) { |
| Slog.v(TAG, "Not displayed: s=" + |
| win.mWinAnimator.mSurfaceController |
| + " pv=" + win.mPolicyVisibility |
| + " mDrawState=" + win.mWinAnimator.mDrawState |
| + " ah=" + win.mAttachedHidden |
| + " th=" |
| + (win.mAppToken != null |
| ? win.mAppToken.hiddenRequested : false) |
| + " a=" + win.mWinAnimator.mAnimating); |
| } |
| } |
| numInteresting++; |
| if (win.isDrawnLw()) { |
| numDrawn++; |
| if (!win.mWinAnimator.isAnimating()) { |
| numVisible++; |
| } |
| nowGone = false; |
| } else if (win.mWinAnimator.isAnimating()) { |
| nowGone = false; |
| } |
| } |
| |
| boolean nowDrawn = numInteresting > 0 && numDrawn >= numInteresting; |
| boolean nowVisible = numInteresting > 0 && numVisible >= numInteresting; |
| if (!nowGone) { |
| // If the app is not yet gone, then it can only become visible/drawn. |
| if (!nowDrawn) { |
| nowDrawn = reportedDrawn; |
| } |
| if (!nowVisible) { |
| nowVisible = reportedVisible; |
| } |
| } |
| if (DEBUG_VISIBILITY) Slog.v(TAG, "VIS " + this + ": interesting=" |
| + numInteresting + " visible=" + numVisible); |
| if (nowDrawn != reportedDrawn) { |
| if (nowDrawn) { |
| Message m = service.mH.obtainMessage( |
| H.REPORT_APPLICATION_TOKEN_DRAWN, this); |
| service.mH.sendMessage(m); |
| } |
| reportedDrawn = nowDrawn; |
| } |
| if (nowVisible != reportedVisible) { |
| if (DEBUG_VISIBILITY) Slog.v( |
| TAG, "Visibility changed in " + this |
| + ": vis=" + nowVisible); |
| reportedVisible = nowVisible; |
| Message m = service.mH.obtainMessage( |
| H.REPORT_APPLICATION_TOKEN_WINDOWS, |
| nowVisible ? 1 : 0, |
| nowGone ? 1 : 0, |
| this); |
| service.mH.sendMessage(m); |
| } |
| } |
| |
| WindowState findMainWindow() { |
| WindowState candidate = null; |
| int j = windows.size(); |
| while (j > 0) { |
| j--; |
| WindowState win = windows.get(j); |
| if (win.mAttrs.type == WindowManager.LayoutParams.TYPE_BASE_APPLICATION |
| || win.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) { |
| // In cases where there are multiple windows, we prefer the non-exiting window. This |
| // happens for example when replacing windows during an activity relaunch. When |
| // constructing the animation, we want the new window, not the exiting one. |
| if (win.mExiting) { |
| candidate = win; |
| } else { |
| return win; |
| } |
| } |
| } |
| return candidate; |
| } |
| |
| boolean windowsAreFocusable() { |
| return StackId.canReceiveKeys(mTask.mStack.mStackId) || mAlwaysFocusable; |
| } |
| |
| boolean isVisible() { |
| final int N = allAppWindows.size(); |
| for (int i=0; i<N; i++) { |
| WindowState win = allAppWindows.get(i); |
| // If we're animating with a saved surface, we're already visible. |
| // Return true so that the alpha doesn't get cleared. |
| if (!win.mAppFreezing |
| && (win.mViewVisibility == View.VISIBLE || mAnimatingWithSavedSurface |
| || (win.mWinAnimator.isAnimating() |
| && !service.mAppTransition.isTransitionSet())) |
| && !win.mDestroying |
| && win.isDrawnLw()) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| void removeAppFromTaskLocked() { |
| mIsExiting = false; |
| removeAllWindows(); |
| |
| // Use local variable because removeAppToken will null out mTask. |
| final Task task = mTask; |
| if (task != null) { |
| if (!task.removeAppToken(this)) { |
| Slog.e(TAG, "removeAppFromTaskLocked: token=" + this |
| + " not found."); |
| } |
| task.mStack.mExitingAppTokens.remove(this); |
| } |
| } |
| |
| void setWindowsExiting(boolean exiting) { |
| for (int i = allAppWindows.size() - 1; i >= 0; i--) { |
| WindowState win = allAppWindows.get(i); |
| // If the app already requested to remove its window, we don't modify |
| // its exiting state. Otherwise the stale window won't get removed on |
| // exit and could cause focus to be given to the wrong window. |
| if (!(win.mRemoveOnExit && win.mExiting)) { |
| win.mExiting = exiting; |
| } |
| // If we're no longer exiting, remove the window from destroying list |
| if (!win.mExiting && win.mDestroying) { |
| win.mDestroying = false; |
| service.mDestroySurface.remove(win); |
| } |
| } |
| } |
| |
| // Here we destroy surfaces which have been marked as eligible by the animator, taking care |
| // to ensure the client has finished with them. If the client could still be using them |
| // we will skip destruction and try again when the client has stopped. |
| void destroySurfaces() { |
| final ArrayList<WindowState> allWindows = (ArrayList<WindowState>) allAppWindows.clone(); |
| final DisplayContentList displayList = new DisplayContentList(); |
| for (int i = allWindows.size() - 1; i >= 0; i--) { |
| final WindowState win = allWindows.get(i); |
| if (!win.mDestroying) { |
| continue; |
| } |
| |
| if (!mAppStopped && !win.mClientRemoveRequested) { |
| continue; |
| } |
| |
| win.destroyOrSaveSurface(); |
| if (win.mRemoveOnExit) { |
| win.mExiting = false; |
| service.removeWindowInnerLocked(win); |
| } |
| final DisplayContent displayContent = win.getDisplayContent(); |
| if (displayContent != null && !displayList.contains(displayContent)) { |
| displayList.add(displayContent); |
| } |
| win.mDestroying = false; |
| } |
| for (int i = 0; i < displayList.size(); i++) { |
| final DisplayContent displayContent = displayList.get(i); |
| service.mLayersController.assignLayersLocked(displayContent.getWindowList()); |
| displayContent.layoutNeeded = true; |
| } |
| } |
| |
| // The application has stopped, so destroy any surfaces which were keeping alive |
| // in case they were still being used. |
| void notifyAppStopped() { |
| mAppStopped = true; |
| destroySurfaces(); |
| } |
| |
| /** |
| * Checks whether we should save surfaces for this app. |
| * |
| * @return true if the surfaces should be saved, false otherwise. |
| */ |
| boolean shouldSaveSurface() { |
| // We want to save surface if the app's windows are "allDrawn". |
| // (If we started entering animation early with saved surfaces, allDrawn |
| // should have been restored to true. So we'll save again in that case |
| // even if app didn't actually finish drawing.) |
| return allDrawn; |
| } |
| |
| boolean hasSavedSurface() { |
| for (int i = windows.size() -1; i >= 0; i--) { |
| final WindowState ws = windows.get(i); |
| if (ws.hasSavedSurface()) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| void restoreSavedSurfaces() { |
| if (!hasSavedSurface()) { |
| return; |
| } |
| mAnimatingWithSavedSurface = true; |
| |
| // Check if we have enough drawn windows to mark allDrawn= true. |
| int numInteresting = 0; |
| int numDrawn = 0; |
| for (int i = windows.size() - 1; i >= 0; i--) { |
| WindowState w = windows.get(i); |
| w.restoreSavedSurface(); |
| if (w != startingWindow && !w.mAppDied |
| && (!mAppAnimator.freezingScreen || !w.mAppFreezing)) { |
| numInteresting++; |
| if (w.isDrawnLw()) { |
| numDrawn++; |
| } |
| } |
| } |
| |
| allDrawn |= (numInteresting == numDrawn); |
| |
| if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.d(TAG, |
| "restoreSavedSurfaces: " + appWindowToken + " allDrawn=" + allDrawn); |
| } |
| |
| void destroySavedSurfaces() { |
| for (int i = windows.size() - 1; i >= 0; i--) { |
| WindowState win = windows.get(i); |
| win.destroySavedSurface(); |
| } |
| mAnimatingWithSavedSurface = false; |
| } |
| |
| @Override |
| void removeAllWindows() { |
| for (int winNdx = allAppWindows.size() - 1; winNdx >= 0; |
| // removeWindowLocked at bottom of loop may remove multiple entries from |
| // allAppWindows if the window to be removed has child windows. It also may |
| // not remove any windows from allAppWindows at all if win is exiting and |
| // currently animating away. This ensures that winNdx is monotonically decreasing |
| // and never beyond allAppWindows bounds. |
| winNdx = Math.min(winNdx - 1, allAppWindows.size() - 1)) { |
| WindowState win = allAppWindows.get(winNdx); |
| if (DEBUG_WINDOW_MOVEMENT) { |
| Slog.w(TAG, "removeAllWindows: removing win=" + win); |
| } |
| |
| service.removeWindowLocked(win); |
| } |
| allAppWindows.clear(); |
| windows.clear(); |
| } |
| |
| void removeAllDeadWindows() { |
| for (int winNdx = allAppWindows.size() - 1; winNdx >= 0; |
| // removeWindowLocked at bottom of loop may remove multiple entries from |
| // allAppWindows if the window to be removed has child windows. It also may |
| // not remove any windows from allAppWindows at all if win is exiting and |
| // currently animating away. This ensures that winNdx is monotonically decreasing |
| // and never beyond allAppWindows bounds. |
| winNdx = Math.min(winNdx - 1, allAppWindows.size() - 1)) { |
| WindowState win = allAppWindows.get(winNdx); |
| if (win.mAppDied) { |
| if (DEBUG_WINDOW_MOVEMENT) { |
| Slog.w(TAG, "removeAllDeadWindows: " + win); |
| } |
| // Set mDestroying, we don't want any animation or delayed removal here. |
| win.mDestroying = true; |
| service.removeWindowLocked(win); |
| } |
| } |
| } |
| |
| void setReplacingWindows(boolean animate) { |
| if (DEBUG_ADD_REMOVE) Slog.d(TAG_WM, "Marking app token " + appWindowToken |
| + " with replacing windows."); |
| |
| for (int i = allAppWindows.size() - 1; i >= 0; i--) { |
| final WindowState w = allAppWindows.get(i); |
| w.setReplacing(animate); |
| } |
| if (animate) { |
| // Set-up dummy animation so we can start treating windows associated with this |
| // token like they are in transition before the new app window is ready for us to |
| // run the real transition animation. |
| if (DEBUG_APP_TRANSITIONS) Slog.v(TAG_WM, |
| "setReplacingWindow() Setting dummy animation on: " + this); |
| mAppAnimator.setDummyAnimation(); |
| } |
| } |
| |
| void setReplacingChildren() { |
| if (DEBUG_ADD_REMOVE) Slog.d(TAG_WM, "Marking app token " + appWindowToken |
| + " with replacing child windows."); |
| for (int i = allAppWindows.size() - 1; i >= 0; i--) { |
| final WindowState w = allAppWindows.get(i); |
| if (w.isChildWindow()) { |
| w.setReplacing(false /* animate */); |
| } |
| } |
| } |
| |
| void resetReplacingWindows() { |
| if (DEBUG_ADD_REMOVE) Slog.d(TAG_WM, "Resetting app token " + appWindowToken |
| + " of replacing window marks."); |
| |
| for (int i = allAppWindows.size() - 1; i >= 0; i--) { |
| final WindowState w = allAppWindows.get(i); |
| w.resetReplacing(); |
| } |
| } |
| |
| void addWindow(WindowState w) { |
| for (int i = allAppWindows.size() - 1; i >= 0; i--) { |
| WindowState candidate = allAppWindows.get(i); |
| if (candidate.mWillReplaceWindow && candidate.mReplacingWindow == null && |
| candidate.getWindowTag().equals(w.getWindowTag().toString())) { |
| candidate.mReplacingWindow = w; |
| |
| // if we got a replacement window, reset the timeout to give drawing more time |
| service.mH.removeMessages(H.WINDOW_REPLACEMENT_TIMEOUT); |
| service.mH.sendMessageDelayed( |
| service.mH.obtainMessage(H.WINDOW_REPLACEMENT_TIMEOUT, this), |
| WINDOW_REPLACEMENT_TIMEOUT_DURATION); |
| } |
| } |
| allAppWindows.add(w); |
| } |
| |
| boolean waitingForReplacement() { |
| for (int i = allAppWindows.size() -1; i >= 0; i--) { |
| WindowState candidate = allAppWindows.get(i); |
| if (candidate.mWillReplaceWindow) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| void clearTimedoutReplacesLocked() { |
| for (int i = allAppWindows.size() - 1; i >= 0; |
| // removeWindowLocked at bottom of loop may remove multiple entries from |
| // allAppWindows if the window to be removed has child windows. It also may |
| // not remove any windows from allAppWindows at all if win is exiting and |
| // currently animating away. This ensures that winNdx is monotonically decreasing |
| // and never beyond allAppWindows bounds. |
| i = Math.min(i - 1, allAppWindows.size() - 1)) { |
| WindowState candidate = allAppWindows.get(i); |
| if (candidate.mWillReplaceWindow == false) { |
| continue; |
| } |
| candidate.mWillReplaceWindow = false; |
| // Since the window already timed out, remove it immediately now. |
| // Use removeWindowInnerLocked() instead of removeWindowLocked(), as the latter |
| // delays removal on certain conditions, which will leave the stale window in the |
| // stack and marked mWillReplaceWindow=false, so the window will never be removed. |
| service.removeWindowInnerLocked(candidate); |
| } |
| } |
| |
| /** |
| * Freezes the task bounds. The size of this task reported the app will be fixed to the bounds |
| * freezed by {@link Task#prepareFreezingBounds} until {@link #unfreezeBounds} gets called, even |
| * if they change in the meantime. If the bounds are already frozen, the bounds will be frozen |
| * with a queue. |
| */ |
| void freezeBounds() { |
| mFrozenBounds.offer(new Rect(mTask.mPreparedFrozenBounds)); |
| } |
| |
| /** |
| * Unfreezes the previously frozen bounds. See {@link #freezeBounds}. |
| */ |
| void unfreezeBounds() { |
| mFrozenBounds.remove(); |
| for (int i = windows.size() - 1; i >= 0; i--) { |
| final WindowState win = windows.get(i); |
| if (!win.mHasSurface) { |
| continue; |
| } |
| win.mLayoutNeeded = true; |
| win.setDisplayLayoutNeeded(); |
| if (!service.mResizingWindows.contains(win)) { |
| service.mResizingWindows.add(win); |
| } |
| } |
| service.mWindowPlacerLocked.performSurfacePlacement(); |
| } |
| |
| @Override |
| void dump(PrintWriter pw, String prefix) { |
| super.dump(pw, prefix); |
| if (appToken != null) { |
| pw.print(prefix); pw.print("app=true voiceInteraction="); pw.println(voiceInteraction); |
| } |
| if (allAppWindows.size() > 0) { |
| pw.print(prefix); pw.print("allAppWindows="); pw.println(allAppWindows); |
| } |
| pw.print(prefix); pw.print("task="); pw.println(mTask); |
| pw.print(prefix); pw.print(" appFullscreen="); pw.print(appFullscreen); |
| pw.print(" requestedOrientation="); pw.println(requestedOrientation); |
| pw.print(prefix); pw.print("hiddenRequested="); pw.print(hiddenRequested); |
| pw.print(" clientHidden="); pw.print(clientHidden); |
| pw.print(" reportedDrawn="); pw.print(reportedDrawn); |
| pw.print(" reportedVisible="); pw.println(reportedVisible); |
| if (paused) { |
| pw.print(prefix); pw.print("paused="); pw.println(paused); |
| } |
| if (numInterestingWindows != 0 || numDrawnWindows != 0 |
| || allDrawn || mAppAnimator.allDrawn) { |
| pw.print(prefix); pw.print("numInterestingWindows="); |
| pw.print(numInterestingWindows); |
| pw.print(" numDrawnWindows="); pw.print(numDrawnWindows); |
| pw.print(" inPendingTransaction="); pw.print(inPendingTransaction); |
| pw.print(" allDrawn="); pw.print(allDrawn); |
| pw.print(" (animator="); pw.print(mAppAnimator.allDrawn); |
| pw.println(")"); |
| } |
| if (inPendingTransaction) { |
| pw.print(prefix); pw.print("inPendingTransaction="); |
| pw.println(inPendingTransaction); |
| } |
| if (startingData != null || removed || firstWindowDrawn || mIsExiting) { |
| pw.print(prefix); pw.print("startingData="); pw.print(startingData); |
| pw.print(" removed="); pw.print(removed); |
| pw.print(" firstWindowDrawn="); pw.print(firstWindowDrawn); |
| pw.print(" mIsExiting="); pw.println(mIsExiting); |
| } |
| if (startingWindow != null || startingView != null |
| || startingDisplayed || startingMoved) { |
| pw.print(prefix); pw.print("startingWindow="); pw.print(startingWindow); |
| pw.print(" startingView="); pw.print(startingView); |
| pw.print(" startingDisplayed="); pw.print(startingDisplayed); |
| pw.print(" startingMoved"); pw.println(startingMoved); |
| } |
| if (!mFrozenBounds.isEmpty()) { |
| pw.print(prefix); pw.print("mFrozenBounds="); pw.print(mFrozenBounds); |
| } |
| } |
| |
| @Override |
| public String toString() { |
| if (stringName == null) { |
| StringBuilder sb = new StringBuilder(); |
| sb.append("AppWindowToken{"); |
| sb.append(Integer.toHexString(System.identityHashCode(this))); |
| sb.append(" token="); sb.append(token); sb.append('}'); |
| stringName = sb.toString(); |
| } |
| return stringName; |
| } |
| } |