Don't leak jni refs.
diff --git a/graphics/jni/android_renderscript_RenderScript.cpp b/graphics/jni/android_renderscript_RenderScript.cpp
index 3ed3327..558146d 100644
--- a/graphics/jni/android_renderscript_RenderScript.cpp
+++ b/graphics/jni/android_renderscript_RenderScript.cpp
@@ -526,7 +526,7 @@
LOG_API("nAllocationRead_i, con(%p), alloc(%p), len(%i)", con, (RsAllocation)alloc, len);
jint *ptr = _env->GetIntArrayElements(data, NULL);
rsAllocationRead(con, (RsAllocation)alloc, ptr);
- _env->ReleaseIntArrayElements(data, ptr, JNI_COMMIT);
+ _env->ReleaseIntArrayElements(data, ptr, 0);
}
static void
@@ -537,7 +537,7 @@
LOG_API("nAllocationRead_f, con(%p), alloc(%p), len(%i)", con, (RsAllocation)alloc, len);
jfloat *ptr = _env->GetFloatArrayElements(data, NULL);
rsAllocationRead(con, (RsAllocation)alloc, ptr);
- _env->ReleaseFloatArrayElements(data, ptr, JNI_COMMIT);
+ _env->ReleaseFloatArrayElements(data, ptr, 0);
}