Do not always skip preparing window to display when already visible.
The window flag FLAG_TURN_SCREEN_ON relies on this method to properly
flag the screen to turn on. An optimization was put in place to skip
this method when the window was already visible. As a result, we would
skip turning the screen on if the activity was recreated.
This changelist addresses this issue by causing this method to execute
always if the flag is set.
Change-Id: I82c05c66136f7cc252b8d574d305809d455732ce
Fixes: 37432034
Test: bit FrameworksServicesTests:com.android.server.wm.WindowStateTests#testPrepareWindowToDisplayDuringRelayout
Test: go/wm-smoke
diff --git a/services/core/java/com/android/server/wm/WindowState.java b/services/core/java/com/android/server/wm/WindowState.java
index acd7703..4c86166 100644
--- a/services/core/java/com/android/server/wm/WindowState.java
+++ b/services/core/java/com/android/server/wm/WindowState.java
@@ -2202,18 +2202,30 @@
}
}
- void prepareWindowToDisplayDuringRelayout(MergedConfiguration mergedConfiguration) {
- if ((mAttrs.softInputMode & SOFT_INPUT_MASK_ADJUST)
- == SOFT_INPUT_ADJUST_RESIZE) {
- mLayoutNeeded = true;
- }
- if (isDrawnLw() && mService.okToDisplay()) {
- mWinAnimator.applyEnterAnimationLocked();
- }
+ void prepareWindowToDisplayDuringRelayout(MergedConfiguration mergedConfiguration,
+ boolean wasVisible) {
+ // We need to turn on screen regardless of visibility.
if ((mAttrs.flags & FLAG_TURN_SCREEN_ON) != 0) {
if (DEBUG_VISIBILITY) Slog.v(TAG, "Relayout window turning screen on: " + this);
mTurnOnScreen = true;
}
+
+ // If we were already visible, skip rest of preparation.
+ if (wasVisible) {
+ if (DEBUG_VISIBILITY) Slog.v(TAG,
+ "Already visible and does not turn on screen, skip preparing: " + this);
+ return;
+ }
+
+ if ((mAttrs.softInputMode & SOFT_INPUT_MASK_ADJUST)
+ == SOFT_INPUT_ADJUST_RESIZE) {
+ mLayoutNeeded = true;
+ }
+
+ if (isDrawnLw() && mService.okToDisplay()) {
+ mWinAnimator.applyEnterAnimationLocked();
+ }
+
if (isConfigChanged()) {
final Configuration globalConfig = mService.mRoot.getConfiguration();
final Configuration overrideConfig = getMergedOverrideConfiguration();
@@ -4348,9 +4360,9 @@
mLastVisibleLayoutRotation = getDisplayContent().getRotation();
mWinAnimator.mEnteringAnimation = true;
- if (!wasVisible) {
- prepareWindowToDisplayDuringRelayout(mergedConfiguration);
- }
+
+ prepareWindowToDisplayDuringRelayout(mergedConfiguration, wasVisible);
+
if ((attrChanges & FORMAT_CHANGED) != 0) {
// If the format can't be changed in place, preserve the old surface until the app draws
// on the new one. This prevents blinking when we change elevation of freeform and
diff --git a/services/tests/servicestests/src/com/android/server/wm/WindowStateTests.java b/services/tests/servicestests/src/com/android/server/wm/WindowStateTests.java
index 5f51898..c809c32 100644
--- a/services/tests/servicestests/src/com/android/server/wm/WindowStateTests.java
+++ b/services/tests/servicestests/src/com/android/server/wm/WindowStateTests.java
@@ -16,6 +16,8 @@
package com.android.server.wm;
+import android.util.MergedConfiguration;
+import android.view.WindowManager;
import org.junit.Test;
import org.junit.runner.RunWith;
@@ -204,4 +206,20 @@
assertEquals(mediaChild, windows.pollFirst());
assertTrue(windows.isEmpty());
}
+
+ @Test
+ public void testPrepareWindowToDisplayDuringRelayout() throws Exception {
+ testPrepareWindowToDisplayDuringRelayout(false /*wasVisible*/);
+ testPrepareWindowToDisplayDuringRelayout(true /*wasVisible*/);
+ }
+
+ private void testPrepareWindowToDisplayDuringRelayout(boolean wasVisible) {
+ final WindowState root = createWindow(null, TYPE_APPLICATION, "root");
+ root.mAttrs.flags |= WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON;
+ root.mTurnOnScreen = false;
+
+ root.prepareWindowToDisplayDuringRelayout(new MergedConfiguration(),
+ wasVisible /*wasVisible*/);
+ assertTrue(root.mTurnOnScreen);
+ }
}