commit | b025b9c8b4efefadb01937db61a1f8ee7d2452bf | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Thu Sep 16 14:16:48 2010 -0700 |
committer | Romain Guy <romainguy@google.com> | Thu Sep 16 14:16:48 2010 -0700 |
tree | dabed85e1e6b4aad2363925c779b783855b02d7e | |
parent | 857d7cf80ee37fc3b1d55ecfa4c27029672f5114 [diff] |
Better error handling in the OpenGL renderer. Add a glGetError() check on every frame Don't attempt to create textures larger than the maximum size allowed Change-Id: Iee4afae16089406dbe8bf10fc93b674f1271a0ca