Merge "AOD: Fix crash when AOD is stopped immediately after starting" into oc-mr1-dev am: 07168bf44b
am: b32f14c2e9

Change-Id: I98f8eb4bd3a81e1d48b82c925dbf5cf5ac562de4
diff --git a/packages/SystemUI/src/com/android/systemui/doze/DozeScreenState.java b/packages/SystemUI/src/com/android/systemui/doze/DozeScreenState.java
index 63f5d97..02a725d 100644
--- a/packages/SystemUI/src/com/android/systemui/doze/DozeScreenState.java
+++ b/packages/SystemUI/src/com/android/systemui/doze/DozeScreenState.java
@@ -36,10 +36,21 @@
     @Override
     public void transitionTo(DozeMachine.State oldState, DozeMachine.State newState) {
         int screenState = newState.screenState();
+
+        if (newState == DozeMachine.State.FINISH) {
+            // Make sure not to apply the screen state after DozeService was destroyed.
+            mPendingScreenState = Display.STATE_UNKNOWN;
+            mHandler.removeCallbacks(mApplyPendingScreenState);
+
+            applyScreenState(screenState);
+            return;
+        }
+
         if (screenState == Display.STATE_UNKNOWN) {
             // We'll keep it in the existing state
             return;
         }
+
         boolean messagePending = mHandler.hasCallbacks(mApplyPendingScreenState);
         if (messagePending || oldState == DozeMachine.State.INITIALIZED) {
             // During initialization, we hide the navigation bar. That is however only applied after
diff --git a/packages/SystemUI/tests/src/com/android/systemui/doze/DozeScreenStateTest.java b/packages/SystemUI/tests/src/com/android/systemui/doze/DozeScreenStateTest.java
index c787eff..521d2e3 100644
--- a/packages/SystemUI/tests/src/com/android/systemui/doze/DozeScreenStateTest.java
+++ b/packages/SystemUI/tests/src/com/android/systemui/doze/DozeScreenStateTest.java
@@ -20,23 +20,22 @@
 import static com.android.systemui.doze.DozeMachine.State.DOZE_AOD;
 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING;
 import static com.android.systemui.doze.DozeMachine.State.DOZE_REQUEST_PULSE;
+import static com.android.systemui.doze.DozeMachine.State.FINISH;
 import static com.android.systemui.doze.DozeMachine.State.INITIALIZED;
 import static com.android.systemui.doze.DozeMachine.State.UNINITIALIZED;
+import static com.android.systemui.utils.os.FakeHandler.Mode.QUEUEING;
 
 import static org.junit.Assert.assertEquals;
-import static org.mockito.ArgumentMatchers.any;
-import static org.mockito.ArgumentMatchers.anyLong;
-import static org.mockito.Mockito.spy;
-import static org.mockito.Mockito.verify;
+import static org.junit.Assert.assertFalse;
+import static org.junit.Assert.assertTrue;
 
-import android.os.Handler;
 import android.os.Looper;
-import android.os.Message;
 import android.support.test.filters.SmallTest;
 import android.support.test.runner.AndroidJUnit4;
 import android.view.Display;
 
 import com.android.systemui.SysuiTestCase;
+import com.android.systemui.utils.os.FakeHandler;
 
 import org.junit.Before;
 import org.junit.Test;
@@ -48,13 +47,13 @@
 
     DozeServiceFake mServiceFake;
     DozeScreenState mScreen;
-    private ImmediateHandler mHandler;
+    FakeHandler mHandlerFake;
 
     @Before
     public void setUp() throws Exception {
         mServiceFake = new DozeServiceFake();
-        mHandler = spy(new ImmediateHandler(Looper.getMainLooper()));
-        mScreen = new DozeScreenState(mServiceFake, mHandler);
+        mHandlerFake = new FakeHandler(Looper.getMainLooper());
+        mScreen = new DozeScreenState(mServiceFake, mHandlerFake);
     }
 
     @Test
@@ -105,27 +104,34 @@
     }
 
     @Test
-    public void test_postedToHandler() {
+    public void test_initialScreenStatePostedToHandler() {
+        mHandlerFake.setMode(QUEUEING);
+
         mScreen.transitionTo(UNINITIALIZED, INITIALIZED);
+        mServiceFake.screenStateSet = false;
         mScreen.transitionTo(INITIALIZED, DOZE_AOD);
 
-        verify(mHandler).sendMessageAtTime(any(), anyLong());
+        assertFalse(mServiceFake.screenStateSet);
+
+        mHandlerFake.dispatchQueuedMessages();
+
+        assertTrue(mServiceFake.screenStateSet);
+        assertEquals(Display.STATE_DOZE_SUSPEND, mServiceFake.screenState);
     }
 
-    private static class ImmediateHandler extends Handler {
+    @Test
+    public void test_noScreenStateSetAfterFinish() {
+        mHandlerFake.setMode(QUEUEING);
 
-        public ImmediateHandler(Looper looper) {
-            super(looper);
-        }
+        mScreen.transitionTo(UNINITIALIZED, INITIALIZED);
+        mScreen.transitionTo(INITIALIZED, DOZE_AOD);
+        mScreen.transitionTo(DOZE_AOD, FINISH);
 
-        @Override
-        public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
-            Runnable callback = msg.getCallback();
-            if (callback != null) {
-                callback.run();
-                return false;
-            }
-            return super.sendMessageAtTime(msg, uptimeMillis);
-        }
+        mServiceFake.screenStateSet = false;
+
+        mHandlerFake.dispatchQueuedMessages();
+
+        assertFalse(mServiceFake.screenStateSet);
     }
+
 }
\ No newline at end of file
diff --git a/packages/SystemUI/tests/src/com/android/systemui/doze/DozeServiceFake.java b/packages/SystemUI/tests/src/com/android/systemui/doze/DozeServiceFake.java
index 34026b0..75f97a2 100644
--- a/packages/SystemUI/tests/src/com/android/systemui/doze/DozeServiceFake.java
+++ b/packages/SystemUI/tests/src/com/android/systemui/doze/DozeServiceFake.java
@@ -19,10 +19,16 @@
 import android.os.PowerManager;
 import android.view.Display;
 
+/**
+ * Fake implementation of {@link DozeMachine.Service} for tests.
+ *
+ * Useful instead of mocking because it allows verifying state instead of interactions.
+ */
 public class DozeServiceFake implements DozeMachine.Service {
 
     public boolean finished;
     public int screenState;
+    public boolean screenStateSet;
     public boolean requestedWakeup;
     public int screenBrightness;
 
@@ -38,6 +44,7 @@
     @Override
     public void setDozeScreenState(int state) {
         screenState = state;
+        screenStateSet = true;
     }
 
     @Override
@@ -53,6 +60,8 @@
     public void reset() {
         finished = false;
         screenState = Display.STATE_UNKNOWN;
+        screenStateSet = false;
+        requestedWakeup = false;
         screenBrightness = PowerManager.BRIGHTNESS_DEFAULT;
     }
 }
diff --git a/packages/SystemUI/tests/src/com/android/systemui/utils/os/FakeHandler.java b/packages/SystemUI/tests/src/com/android/systemui/utils/os/FakeHandler.java
new file mode 100644
index 0000000..5a7d4b5
--- /dev/null
+++ b/packages/SystemUI/tests/src/com/android/systemui/utils/os/FakeHandler.java
@@ -0,0 +1,71 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.utils.os;
+
+import android.os.Handler;
+import android.os.Looper;
+import android.os.Message;
+
+import java.util.ArrayList;
+
+/**
+ * A handler that allows control over when to dispatch messages and callbacks.
+ *
+ * WARNING: Because most Handler methods are final, the only thing this handler can intercept
+ *          are sending messages and posting runnables, but *NOT* removing messages nor runnables.
+ *          It also *CANNOT* intercept messages posted to the front of queue.
+ */
+public class FakeHandler extends Handler {
+
+    private Mode mMode = Mode.IMMEDIATE;
+    private ArrayList<Message> mQueuedMessages = new ArrayList<>();
+
+    public FakeHandler(Looper looper) {
+        super(looper);
+    }
+
+    @Override
+    public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
+        mQueuedMessages.add(msg);
+        if (mMode == Mode.IMMEDIATE) {
+            dispatchQueuedMessages();
+        }
+        return true;
+    }
+
+    public void setMode(Mode mode) {
+        mMode = mode;
+    }
+
+    /**
+     * Dispatch any messages that have been queued on the calling thread.
+     */
+    public void dispatchQueuedMessages() {
+        ArrayList<Message> messages = new ArrayList<>(mQueuedMessages);
+        mQueuedMessages.clear();
+        for (Message msg : messages) {
+            dispatchMessage(msg);
+        }
+    }
+
+    public enum Mode {
+        /** Messages are dispatched immediately on the calling thread. */
+        IMMEDIATE,
+        /** Messages are queued until {@link #dispatchQueuedMessages()} is called. */
+        QUEUEING,
+    }
+}