Apply gamma correction to font rendering.

Change-Id: I1b05f40e356221b2a5eb9400e67d77ecd98ed6c4
diff --git a/libs/hwui/GammaFontRenderer.cpp b/libs/hwui/GammaFontRenderer.cpp
new file mode 100644
index 0000000..6d087e3
--- /dev/null
+++ b/libs/hwui/GammaFontRenderer.cpp
@@ -0,0 +1,103 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#include "GammaFontRenderer.h"
+#include "Properties.h"
+
+namespace android {
+namespace uirenderer {
+
+///////////////////////////////////////////////////////////////////////////////
+// Constructors/destructor
+///////////////////////////////////////////////////////////////////////////////
+
+GammaFontRenderer::GammaFontRenderer() {
+    LOGD("Creating gamma font renderer");
+
+    // Get the renderer properties
+    char property[PROPERTY_VALUE_MAX];
+
+    // Get the gamma
+    float gamma = DEFAULT_TEXT_GAMMA;
+    if (property_get(PROPERTY_TEXT_GAMMA, property, NULL) > 0) {
+        LOGD("  Setting text gamma to %s", property);
+        gamma = atof(property);
+    } else {
+        LOGD("  Using default text gamma of %.2f", DEFAULT_TEXT_GAMMA);
+    }
+
+    // Get the black gamma threshold
+    mBlackThreshold = DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD;
+    if (property_get(PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD, property, NULL) > 0) {
+        LOGD("  Setting text black gamma threshold to %s", property);
+        mBlackThreshold = atoi(property);
+    } else {
+        LOGD("  Using default text black gamma threshold of %d",
+                DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD);
+    }
+
+    // Get the white gamma threshold
+    mWhiteThreshold = DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD;
+    if (property_get(PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD, property, NULL) > 0) {
+        LOGD("  Setting text white gamma threshold to %s", property);
+        mWhiteThreshold = atoi(property);
+    } else {
+        LOGD("  Using default white black gamma threshold of %d",
+                DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD);
+    }
+
+    // Compute the gamma tables
+    const float blackGamma = gamma;
+    const float whiteGamma = 1.0f / gamma;
+
+    for (uint32_t i = 0; i <= 255; i++) {
+        mDefault[i] = i;
+
+        const float v = i / 255.0f;
+        const float black = pow(v, blackGamma);
+        const float white = pow(v, whiteGamma);
+
+        mBlackGamma[i] = uint8_t((float)::floor(black * 255.0f + 0.5f));
+        mWhiteGamma[i] = uint8_t((float)::floor(white * 255.0f + 0.5f));
+    }
+
+    // Configure the font renderers
+    mDefaultRenderer.setGammaTable(&mDefault[0]);
+    mBlackGammaRenderer.setGammaTable(&mBlackGamma[0]);
+    mWhiteGammaRenderer.setGammaTable(&mWhiteGamma[0]);
+}
+
+FontRenderer& GammaFontRenderer::getFontRenderer(const SkPaint* paint) {
+    if (paint->getShader() == NULL) {
+        uint32_t c = paint->getColor();
+        const int r = (c >> 16) & 0xFF;
+        const int g = (c >>  8) & 0xFF;
+        const int b = (c      ) & 0xFF;
+        const int luminance = (r * 2 + g * 5 + b) >> 3;
+
+        if (luminance <= mBlackThreshold) {
+            return mBlackGammaRenderer;
+        } else if (luminance >= mWhiteThreshold) {
+            return mWhiteGammaRenderer;
+        }
+    }
+    return mDefaultRenderer;
+}
+
+}; // namespace uirenderer
+}; // namespace android