am ae26b8b6: Update 5.xml with last minute changes.

Merge commit 'ae26b8b6f40ad037927bf02ffd47953001c2cb3b' into eclair

* commit 'ae26b8b6f40ad037927bf02ffd47953001c2cb3b':
  Update 5.xml with last minute changes.
diff --git a/camera/libcameraservice/CameraService.cpp b/camera/libcameraservice/CameraService.cpp
index b63e97f..6880144 100644
--- a/camera/libcameraservice/CameraService.cpp
+++ b/camera/libcameraservice/CameraService.cpp
@@ -309,7 +309,7 @@
             oldClient = mCameraClient;
 
             // did the client actually change?
-            if (client->asBinder() == mCameraClient->asBinder()) {
+            if ((mCameraClient != NULL) && (client->asBinder() == mCameraClient->asBinder())) {
                 LOGD("Connect to the same client");
                 return NO_ERROR;
             }
@@ -878,7 +878,10 @@
         mSurface->unregisterBuffers();
     }
 
-    mCameraClient->notifyCallback(CAMERA_MSG_SHUTTER, 0, 0);
+    sp<ICameraClient> c = mCameraClient;
+    if (c != NULL) {
+        c->notifyCallback(CAMERA_MSG_SHUTTER, 0, 0);
+    }
     mHardware->disableMsgType(CAMERA_MSG_SHUTTER);
 
     // It takes some time before yuvPicture callback to be called.
@@ -932,31 +935,38 @@
         }
     }
 
-    // Is the callback enabled or not?
-    if (!(mPreviewCallbackFlag & FRAME_CALLBACK_FLAG_ENABLE_MASK)) {
+    // local copy of the callback flags
+    int flags = mPreviewCallbackFlag;
+
+    // is callback enabled?
+    if (!(flags & FRAME_CALLBACK_FLAG_ENABLE_MASK)) {
         // If the enable bit is off, the copy-out and one-shot bits are ignored
         LOGV("frame callback is diabled");
         return;
     }
 
-    // Is the received frame copied out or not?
-    if (mPreviewCallbackFlag & FRAME_CALLBACK_FLAG_COPY_OUT_MASK) {
-        LOGV("frame is copied out");
-        copyFrameAndPostCopiedFrame(heap, offset, size);
-    } else {
-        LOGV("frame is directly sent out without copying");
-        mCameraClient->dataCallback(CAMERA_MSG_PREVIEW_FRAME, mem);
-    }
+    // hold a strong pointer to the client
+    sp<ICameraClient> c = mCameraClient;
 
-    // Is this is one-shot only?
-    if (mPreviewCallbackFlag & FRAME_CALLBACK_FLAG_ONE_SHOT_MASK) {
-        LOGV("One-shot only, thus clear the bits and disable frame callback");
+    // clear callback flags if no client or one-shot mode
+    if ((c == NULL) || (mPreviewCallbackFlag & FRAME_CALLBACK_FLAG_ONE_SHOT_MASK)) {
+        LOGV("Disable preview callback");
         mPreviewCallbackFlag &= ~(FRAME_CALLBACK_FLAG_ONE_SHOT_MASK |
                                 FRAME_CALLBACK_FLAG_COPY_OUT_MASK |
                                 FRAME_CALLBACK_FLAG_ENABLE_MASK);
+        // TODO: Shouldn't we use this API for non-overlay hardware as well?
         if (mUseOverlay)
             mHardware->disableMsgType(CAMERA_MSG_PREVIEW_FRAME);
     }
+
+    // Is the received frame copied out or not?
+    if (flags & FRAME_CALLBACK_FLAG_COPY_OUT_MASK) {
+        LOGV("frame is copied");
+        copyFrameAndPostCopiedFrame(c, heap, offset, size);
+    } else {
+        LOGV("frame is forwarded");
+        c->dataCallback(CAMERA_MSG_PREVIEW_FRAME, mem);
+    }
 }
 
 // picture callback - postview image ready
@@ -972,7 +982,10 @@
     }
 #endif
 
-    mCameraClient->dataCallback(CAMERA_MSG_POSTVIEW_FRAME, mem);
+    sp<ICameraClient> c = mCameraClient;
+    if (c != NULL) {
+        c->dataCallback(CAMERA_MSG_POSTVIEW_FRAME, mem);
+    }
     mHardware->disableMsgType(CAMERA_MSG_POSTVIEW_FRAME);
 }
 
@@ -997,7 +1010,10 @@
         mSurface->postBuffer(offset);
     }
 
-    mCameraClient->dataCallback(CAMERA_MSG_RAW_IMAGE, mem);
+    sp<ICameraClient> c = mCameraClient;
+    if (c != NULL) {
+        c->dataCallback(CAMERA_MSG_RAW_IMAGE, mem);
+    }
     mHardware->disableMsgType(CAMERA_MSG_RAW_IMAGE);
 }
 
@@ -1014,7 +1030,10 @@
     }
 #endif
 
-    mCameraClient->dataCallback(CAMERA_MSG_COMPRESSED_IMAGE, mem);
+    sp<ICameraClient> c = mCameraClient;
+    if (c != NULL) {
+        c->dataCallback(CAMERA_MSG_COMPRESSED_IMAGE, mem);
+    }
     mHardware->disableMsgType(CAMERA_MSG_COMPRESSED_IMAGE);
 }
 
@@ -1032,7 +1051,10 @@
             client->handleShutter();
             break;
         default:
-            client->mCameraClient->notifyCallback(msgType, ext1, ext2);
+            sp<ICameraClient> c = client->mCameraClient;
+            if (c != NULL) {
+                c->notifyCallback(msgType, ext1, ext2);
+            }
             break;
     }
 
@@ -1053,10 +1075,13 @@
         return;
     }
 
+    sp<ICameraClient> c = client->mCameraClient;
     if (dataPtr == NULL) {
         LOGE("Null data returned in data callback");
-        client->mCameraClient->notifyCallback(CAMERA_MSG_ERROR, UNKNOWN_ERROR, 0);
-        client->mCameraClient->dataCallback(msgType, NULL);
+        if (c != NULL) {
+            c->notifyCallback(CAMERA_MSG_ERROR, UNKNOWN_ERROR, 0);
+            c->dataCallback(msgType, NULL);
+        }
         return;
     }
 
@@ -1074,7 +1099,9 @@
             client->handleCompressedPicture(dataPtr);
             break;
         default:
-            client->mCameraClient->dataCallback(msgType, dataPtr);
+            if (c != NULL) {
+                c->dataCallback(msgType, dataPtr);
+            }
             break;
     }
 
@@ -1095,15 +1122,20 @@
     if (client == 0) {
         return;
     }
+    sp<ICameraClient> c = client->mCameraClient;
 
     if (dataPtr == NULL) {
         LOGE("Null data returned in data with timestamp callback");
-        client->mCameraClient->notifyCallback(CAMERA_MSG_ERROR, UNKNOWN_ERROR, 0);
-        client->mCameraClient->dataCallbackTimestamp(0, msgType, NULL);
+        if (c != NULL) {
+            c->notifyCallback(CAMERA_MSG_ERROR, UNKNOWN_ERROR, 0);
+            c->dataCallbackTimestamp(0, msgType, NULL);
+        }
         return;
     }
 
-    client->mCameraClient->dataCallbackTimestamp(timestamp, msgType, dataPtr);
+    if (c != NULL) {
+        c->dataCallbackTimestamp(timestamp, msgType, dataPtr);
+    }
 
 #if DEBUG_CLIENT_REFERENCES
     if (client->getStrongCount() == 1) {
@@ -1161,7 +1193,8 @@
     return mHardware->sendCommand(cmd, arg1, arg2);
 }
 
-void CameraService::Client::copyFrameAndPostCopiedFrame(sp<IMemoryHeap> heap, size_t offset, size_t size)
+void CameraService::Client::copyFrameAndPostCopiedFrame(const sp<ICameraClient>& client,
+        const sp<IMemoryHeap>& heap, size_t offset, size_t size)
 {
     LOGV("copyFrameAndPostCopiedFrame");
     // It is necessary to copy out of pmem before sending this to
@@ -1186,7 +1219,7 @@
         LOGE("failed to allocate space for frame callback");
         return;
     }
-    mCameraClient->dataCallback(CAMERA_MSG_PREVIEW_FRAME, frame);
+    client->dataCallback(CAMERA_MSG_PREVIEW_FRAME, frame);
 }
 
 status_t CameraService::dump(int fd, const Vector<String16>& args)
diff --git a/camera/libcameraservice/CameraService.h b/camera/libcameraservice/CameraService.h
index 2e3597f..2fcf839 100644
--- a/camera/libcameraservice/CameraService.h
+++ b/camera/libcameraservice/CameraService.h
@@ -23,10 +23,9 @@
 #include <ui/CameraHardwareInterface.h>
 #include <ui/Camera.h>
 
-class android::MemoryHeapBase;
-
 namespace android {
 
+class MemoryHeapBase;
 class MediaPlayer;
 
 // ----------------------------------------------------------------------------
@@ -151,7 +150,8 @@
                     void        handleRawPicture(const sp<IMemory>&);
                     void        handleCompressedPicture(const sp<IMemory>&);
 
-                    void        copyFrameAndPostCopiedFrame(sp<IMemoryHeap> heap, size_t offset, size_t size);
+                    void        copyFrameAndPostCopiedFrame(const sp<ICameraClient>& client,
+                                    const sp<IMemoryHeap>& heap, size_t offset, size_t size);
 
         // camera operation mode
         enum camera_mode {
diff --git a/cmds/stagefright/stagefright.cpp b/cmds/stagefright/stagefright.cpp
index 5397a69..f8bb3c8 100644
--- a/cmds/stagefright/stagefright.cpp
+++ b/cmds/stagefright/stagefright.cpp
@@ -52,6 +52,13 @@
 static void playSource(OMXClient *client, const sp<MediaSource> &source) {
     sp<MetaData> meta = source->getFormat();
 
+    int32_t durationUnits;
+    int32_t timeScale;
+    CHECK(meta->findInt32(kKeyDuration, &durationUnits));
+    CHECK(meta->findInt32(kKeyTimeScale, &timeScale));
+
+    int64_t durationUs = ((int64_t)durationUnits * 1000000) / timeScale;
+
     sp<OMXCodec> decoder = OMXCodec::Create(
             client->interface(), meta, false /* createEncoder */, source);
 
@@ -61,7 +68,7 @@
 
     decoder->start();
 
-    if (gReproduceBug == 3) {
+    if (gReproduceBug >= 3 && gReproduceBug <= 5) {
         status_t err;
         MediaBuffer *buffer;
         MediaSource::ReadOptions options;
@@ -76,23 +83,31 @@
 
                 shouldSeek = true;
             } else {
-                int32_t units, scale;
-                CHECK(buffer->meta_data()->findInt32(kKeyTimeUnits, &units));
-                CHECK(buffer->meta_data()->findInt32(kKeyTimeScale, &scale));
-                int64_t timestamp = ((OMX_TICKS)units * 1000000) / scale;
+                int32_t timestampUnits;
+                CHECK(buffer->meta_data()->findInt32(kKeyTimeUnits, &timestampUnits));
+
+                int64_t timestampUs = ((int64_t)timestampUnits * 1000000) / timeScale;
 
                 bool failed = false;
-                if (seekTimeUs >= 0) {
-                    int64_t diff = timestamp - seekTimeUs;
 
-                    if (diff > 500000) {
+                if (seekTimeUs >= 0) {
+                    int64_t diff = timestampUs - seekTimeUs;
+                    if (diff < 0) {
+                        diff = -diff;
+                    }
+
+                    if ((gReproduceBug == 4 && diff > 500000)
+                        || (gReproduceBug == 5 && timestampUs < 0)) {
+                        printf("wanted: %.2f secs, got: %.2f secs\n",
+                               seekTimeUs / 1E6, timestampUs / 1E6);
+
                         printf("ERROR: ");
                         failed = true;
                     }
                 }
 
                 printf("buffer has timestamp %lld us (%.2f secs)\n",
-                       timestamp, timestamp / 1E6);
+                       timestampUs, timestampUs / 1E6);
 
                 buffer->release();
                 buffer = NULL;
@@ -102,13 +117,16 @@
                 }
 
                 shouldSeek = ((double)rand() / RAND_MAX) < 0.1;
-                shouldSeek = false;
+
+                if (gReproduceBug == 3) {
+                    shouldSeek = false;
+                }
             }
 
             seekTimeUs = -1;
 
             if (shouldSeek) {
-                seekTimeUs = (rand() * 30E6) / RAND_MAX;
+                seekTimeUs = (rand() * (float)durationUs) / RAND_MAX;
                 options.setSeekTo(seekTimeUs);
 
                 printf("seeking to %lld us (%.2f secs)\n",
@@ -138,6 +156,7 @@
 
             if (err != OK) {
                 CHECK_EQ(buffer, NULL);
+
                 break;
             }
 
diff --git a/core/java/android/appwidget/AppWidgetHostView.java b/core/java/android/appwidget/AppWidgetHostView.java
index a4c141e..bb0cbe9 100644
--- a/core/java/android/appwidget/AppWidgetHostView.java
+++ b/core/java/android/appwidget/AppWidgetHostView.java
@@ -123,7 +123,8 @@
 
     @Override
     protected void dispatchRestoreInstanceState(SparseArray<Parcelable> container) {
-        final ParcelableSparseArray jail = (ParcelableSparseArray) container.get(generateId());
+        ParcelableSparseArray jail = (ParcelableSparseArray) container.get(generateId());
+        if (jail == null) jail = new ParcelableSparseArray();
         super.dispatchRestoreInstanceState(jail);
     }
 
diff --git a/core/java/android/os/IPowerManager.aidl b/core/java/android/os/IPowerManager.aidl
index 189335e..5ac543d 100644
--- a/core/java/android/os/IPowerManager.aidl
+++ b/core/java/android/os/IPowerManager.aidl
@@ -34,7 +34,4 @@
 
     // sets the brightness of the backlights (screen, keyboard, button) 0-255
     void setBacklightBrightness(int brightness);
-
-    // enables or disables automatic brightness mode
-    void setAutoBrightness(boolean on);
 }
diff --git a/core/java/android/provider/Settings.java b/core/java/android/provider/Settings.java
index 8c9581d..cb3dc16 100644
--- a/core/java/android/provider/Settings.java
+++ b/core/java/android/provider/Settings.java
@@ -1081,6 +1081,18 @@
         public static final String SCREEN_BRIGHTNESS_MODE = "screen_brightness_mode";
 
         /**
+         * SCREEN_BRIGHTNESS_MODE value for manual mode.
+         * @hide
+         */
+        public static final int SCREEN_BRIGHTNESS_MODE_MANUAL = 0;
+
+        /**
+         * SCREEN_BRIGHTNESS_MODE value for manual mode.
+         * @hide
+         */
+        public static final int SCREEN_BRIGHTNESS_MODE_AUTOMATIC = 1;
+
+        /**
          * Control whether the process CPU usage meter should be shown.
          */
         public static final String SHOW_PROCESSES = "show_processes";
diff --git a/core/java/android/webkit/WebView.java b/core/java/android/webkit/WebView.java
index 4bc1a0e..eb09c66 100644
--- a/core/java/android/webkit/WebView.java
+++ b/core/java/android/webkit/WebView.java
@@ -2926,12 +2926,12 @@
                 animateScroll);
 
         if (mNativeClass == 0) return;
-        if (mShiftIsPressed) {
+        if (mShiftIsPressed && !animateZoom) {
             if (mTouchSelection) {
                 nativeDrawSelectionRegion(canvas);
             } else {
-                nativeDrawSelection(canvas, mSelectX, mSelectY,
-                        mExtendSelection);
+                nativeDrawSelection(canvas, mInvActualScale, getTitleHeight(),
+                        mSelectX, mSelectY, mExtendSelection);
             }
         } else if (drawCursorRing) {
             if (mTouchMode == TOUCH_SHORTPRESS_START_MODE) {
@@ -4065,6 +4065,9 @@
             return true;
         }
         if (ev.getAction() == MotionEvent.ACTION_DOWN) {
+            if (mShiftIsPressed) {
+                return true; // discard press if copy in progress
+            }
             mTrackballDown = true;
             if (mNativeClass == 0) {
                 return false;
@@ -4093,6 +4096,7 @@
                 } else {
                     mExtendSelection = true;
                 }
+                return true; // discard press if copy in progress
             }
             if (DebugFlags.WEB_VIEW) {
                 Log.v(LOGTAG, "onTrackballEvent up ev=" + ev
@@ -5600,8 +5604,8 @@
     private native void     nativeDestroy();
     private native void     nativeDrawCursorRing(Canvas content);
     private native void     nativeDrawMatches(Canvas canvas);
-    private native void     nativeDrawSelection(Canvas content
-            , int x, int y, boolean extendSelection);
+    private native void     nativeDrawSelection(Canvas content, float scale,
+            int offset, int x, int y, boolean extendSelection);
     private native void     nativeDrawSelectionRegion(Canvas content);
     private native void     nativeDumpDisplayTree(String urlOrNull);
     private native int      nativeFindAll(String findLower, String findUpper);
diff --git a/core/res/res/values/config.xml b/core/res/res/values/config.xml
index c87a11c..45fcaa59 100644
--- a/core/res/res/values/config.xml
+++ b/core/res/res/values/config.xml
@@ -67,7 +67,11 @@
          the slider can be opened (for example, in a pocket or purse). -->
     <bool name="config_bypass_keyguard_if_slider_open">true</bool>
     
-    <!-- Flag indicating whether the device supports automatic brightness mode. -->
+    <!-- Flag indicating whether the device supports automatic brightness mode in hardware. -->
+    <bool name="config_hardware_automatic_brightness_available">false</bool>
+
+    <!-- Flag indicating whether the we should enable the automatic brightness in Settings.
+         Software implementation will be used if config_hardware_auto_brightness_available is not set -->
     <bool name="config_automatic_brightness_available">false</bool>
     
     <!-- XXXXXX END OF RESOURCES USING WRONG NAMING CONVENTION -->
diff --git a/graphics/java/android/renderscript/SimpleMesh.java b/graphics/java/android/renderscript/SimpleMesh.java
index 0ad093e..3d10e3b 100644
--- a/graphics/java/android/renderscript/SimpleMesh.java
+++ b/graphics/java/android/renderscript/SimpleMesh.java
@@ -228,17 +228,17 @@
                 mVtxData[mVtxCount++] = mB;
                 mVtxData[mVtxCount++] = mA;
             }
+            if ((mFlags & TEXTURE_0) != 0) {
+                makeSpace(2);
+                mVtxData[mVtxCount++] = mS0;
+                mVtxData[mVtxCount++] = mT0;
+            }
             if ((mFlags & NORMAL) != 0) {
                 makeSpace(3);
                 mVtxData[mVtxCount++] = mNX;
                 mVtxData[mVtxCount++] = mNY;
                 mVtxData[mVtxCount++] = mNZ;
             }
-            if ((mFlags & TEXTURE_0) != 0) {
-                makeSpace(2);
-                mVtxData[mVtxCount++] = mS0;
-                mVtxData[mVtxCount++] = mT0;
-            }
         }
 
         public void addVertex(float x, float y) {
diff --git a/include/private/ui/RegionHelper.h b/include/private/ui/RegionHelper.h
index 926fddb..8d76533 100644
--- a/include/private/ui/RegionHelper.h
+++ b/include/private/ui/RegionHelper.h
@@ -86,7 +86,7 @@
                         rasterizer(current);
                     }
                 }
-            } while(!spannerInner.isDone());            
+            } while(!spannerInner.isDone());
         } while(!spanner.isDone());
     }
 
@@ -220,18 +220,21 @@
         }
 
         inline void prepare(int inside) {
-            SpannerBase::lhs_head = lhs.rects->left  + lhs.dx;
-            SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
-            SpannerBase::rhs_head = rhs.rects->left  + rhs.dx;
-            SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
             if (inside == SpannerBase::lhs_before_rhs) {
+                SpannerBase::lhs_head = lhs.rects->left  + lhs.dx;
+                SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
                 SpannerBase::rhs_head = max_value;
                 SpannerBase::rhs_tail = max_value;
             } else if (inside == SpannerBase::lhs_after_rhs) {
                 SpannerBase::lhs_head = max_value;
                 SpannerBase::lhs_tail = max_value;
+                SpannerBase::rhs_head = rhs.rects->left  + rhs.dx;
+                SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
             } else {
-                // use both spans
+                SpannerBase::lhs_head = lhs.rects->left  + lhs.dx;
+                SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
+                SpannerBase::rhs_head = rhs.rects->left  + rhs.dx;
+                SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
             }
         }
 
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp
index 195ea6f..cc39dac 100644
--- a/libs/rs/rsContext.cpp
+++ b/libs/rs/rsContext.cpp
@@ -29,6 +29,8 @@
 using namespace android::renderscript;
 
 pthread_key_t Context::gThreadTLSKey = 0;
+uint32_t Context::gThreadTLSKeyCount = 0;
+pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
 
 void Context::initEGL()
 {
@@ -57,6 +59,7 @@
     configAttribsPtr[0] = EGL_NONE;
     rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
 
+    LOGV("initEGL start");
     mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
     eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion);
 
@@ -144,6 +147,12 @@
     }
     mStateFragmentStore.mLast.clear();
     bool ret = runScript(mRootScript.get(), 0);
+
+    GLenum err = glGetError();
+    if (err != GL_NO_ERROR) {
+        LOGE("Pending GL Error, 0x%x", err);
+    }
+
     return ret;
 }
 
@@ -293,6 +302,8 @@
 
 Context::Context(Device *dev, Surface *sur, bool useDepth)
 {
+    pthread_mutex_lock(&gInitMutex);
+
     dev->addContext(this);
     mDev = dev;
     mRunning = false;
@@ -304,16 +315,18 @@
     int status;
     pthread_attr_t threadAttr;
 
-    if (!gThreadTLSKey) {
+    if (!gThreadTLSKeyCount) {
         status = pthread_key_create(&gThreadTLSKey, NULL);
         if (status) {
             LOGE("Failed to init thread tls key.");
+            pthread_mutex_unlock(&gInitMutex);
             return;
         }
-    } else {
-        // HACK: workaround gl hang on start
-        exit(-1);
     }
+    gThreadTLSKeyCount++;
+    pthread_mutex_unlock(&gInitMutex);
+
+    // Global init done at this point.
 
     status = pthread_attr_init(&threadAttr);
     if (status) {
@@ -355,10 +368,16 @@
     int status = pthread_join(mThreadId, &res);
     objDestroyOOBRun();
 
+    // Global structure cleanup.
+    pthread_mutex_lock(&gInitMutex);
     if (mDev) {
         mDev->removeContext(this);
-        pthread_key_delete(gThreadTLSKey);
+        --gThreadTLSKeyCount;
+        if (!gThreadTLSKeyCount) {
+            pthread_key_delete(gThreadTLSKey);
+        }
     }
+    pthread_mutex_unlock(&gInitMutex);
 
     objDestroyOOBDestroy();
 }
@@ -419,6 +438,7 @@
     } else {
         mVertex.set(pv);
     }
+    mVertex->forceDirty();
 }
 
 void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
index 3570e10..0dd90ed 100644
--- a/libs/rs/rsContext.h
+++ b/libs/rs/rsContext.h
@@ -53,6 +53,9 @@
     ~Context();
 
     static pthread_key_t gThreadTLSKey;
+    static uint32_t gThreadTLSKeyCount;
+    static pthread_mutex_t gInitMutex;
+
     struct ScriptTLSStruct {
         Context * mContext;
         Script * mScript;
diff --git a/libs/rs/rsProgram.h b/libs/rs/rsProgram.h
index 26b78dd..57c654f 100644
--- a/libs/rs/rsProgram.h
+++ b/libs/rs/rsProgram.h
@@ -44,6 +44,10 @@
     ObjectBaseRef<Allocation> mConstants;
 
     mutable bool mDirty;
+
+
+public:
+    void forceDirty() {mDirty = true;}
 };
 
 
diff --git a/libs/rs/rsProgramRaster.cpp b/libs/rs/rsProgramRaster.cpp
index fcf6824..51ae7cf 100644
--- a/libs/rs/rsProgramRaster.cpp
+++ b/libs/rs/rsProgramRaster.cpp
@@ -74,7 +74,7 @@
     if (mLineSmooth) {
         glEnable(GL_LINE_SMOOTH);
     } else {
-        glEnable(GL_LINE_SMOOTH);
+        glDisable(GL_LINE_SMOOTH);
     }
 
     if (rsc->checkVersion1_1()) {
diff --git a/libs/ui/tests/region.cpp b/libs/ui/tests/region.cpp
index 0deb2ba..ef15de9 100644
--- a/libs/ui/tests/region.cpp
+++ b/libs/ui/tests/region.cpp
@@ -25,9 +25,16 @@
 
 int main()
 {
+    Region empty;
     Region reg0( Rect(  0, 0,  100, 100 ) );
     Region reg1 = reg0;
     Region reg2, reg3;
+
+    Region reg4 = empty | reg1;
+    Region reg5 = reg1 | empty;
+
+    reg4.dump("reg4");
+    reg5.dump("reg5");
     
     reg0.dump("reg0");
     reg1.dump("reg1");
diff --git a/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/performance/MediaPlayerPerformance.java b/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/performance/MediaPlayerPerformance.java
index 0ae354a..6e3f5e3 100644
--- a/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/performance/MediaPlayerPerformance.java
+++ b/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/performance/MediaPlayerPerformance.java
@@ -309,6 +309,8 @@
     }
 
     public boolean validateMemoryResult (int startPid, int startMemory, Writer output) throws Exception {
+        //Wait for 10 seconds to make sure the memory settle.
+        Thread.sleep(10000);
         mEndPid = getMediaserverPid();
         mEndMemory = getMediaserverVsize();
         Log.v(TAG, "End Memory " + mEndMemory);
diff --git a/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/stress/MediaPlayerStressTest.java b/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/stress/MediaPlayerStressTest.java
index 90d6ffa..daa0ca7 100644
--- a/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/stress/MediaPlayerStressTest.java
+++ b/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/stress/MediaPlayerStressTest.java
@@ -41,7 +41,7 @@
     private static final int NUMBER_OF_RANDOM_REPOSITION_AND_PLAY = 10;
     private static final int NUMBER_OF_RANDOM_REPOSITION_AND_PLAY_SHORT = 5;
     private static final int NUMBER_OF_STRESS_LOOPS = 500;
-    private static final int PLAYBACK_END_TOLERANCE = 5000;
+    private static final int PLAYBACK_END_TOLERANCE = 30000;
     private static final int WAIT_UNTIL_PLAYBACK_FINISH = 515000 ;
 
     public MediaPlayerStressTest() {
@@ -112,10 +112,11 @@
                 if (random_no_of_seek == 0) {
                     random_no_of_seek = 1;
                 }
-                // Random seek and play
+                Log.v(TAG, "random_seek = " + random_no_of_seek);
+                // Play for 10 seconds then random seekTo
                 for (int j = 0; j < random_no_of_seek; j++) {
                     random_play_time =
-                        generator.nextInt(video_duration / 2);
+                        generator.nextInt(video_duration / 100);
                     Log.v(TAG, "Play time = " + random_play_time);
                     Thread.sleep(random_play_time);
                     random_seek_time =
@@ -123,12 +124,13 @@
                     Log.v(TAG, "Seek time = " + random_seek_time);
                     mp.seekTo(random_seek_time);
                 }
-                //wait until the movie finish and check the current position
-                //Make sure the wait time is long enough
-                long wait_until_playback_finish = video_duration - random_seek_time + PLAYBACK_END_TOLERANCE * 2;
-                Thread.sleep(wait_until_playback_finish);
+                //Seek to 10s from the end of the video
+                mp.seekTo(video_duration - 10000);
+                //After reposition, play 30 seconds the video should be finished.
+                Thread.sleep(PLAYBACK_END_TOLERANCE);
                 Log.v(TAG, "CurrentPosition = " + mp.getCurrentPosition());
-                if ( mp.isPlaying() || mp.getCurrentPosition() > (video_duration + PLAYBACK_END_TOLERANCE)){
+                if ( mp.isPlaying() || mp.getCurrentPosition()
+                        > (video_duration)){
                     assertTrue("Current PlayTime greater than duration", false);
                 }
                 mp.release();
diff --git a/opengl/libagl/copybit.cpp b/opengl/libagl/copybit.cpp
index 867459d..73b2355 100644
--- a/opengl/libagl/copybit.cpp
+++ b/opengl/libagl/copybit.cpp
@@ -41,11 +41,12 @@
 namespace android {
 
 static void textureToCopyBitImage(
-        const GGLSurface* surface, buffer_handle_t buffer, copybit_image_t* img) 
+        const GGLSurface* surface, int32_t opFormat, 
+        buffer_handle_t buffer, copybit_image_t* img) 
 {
     img->w      = surface->stride;
     img->h      = surface->height;
-    img->format = surface->format;
+    img->format = opFormat;
     img->base   = surface->data;
     img->handle = (native_handle_t *)buffer;
 }
@@ -207,39 +208,13 @@
     int planeAlpha = 255;
     static const int tmu = 0;
     texture_t& tev(c->rasterizer.state.texture[tmu]);
-    bool srcTextureHasAlpha = hasAlpha(textureObject->surface.format);
+    int32_t opFormat = textureObject->surface.format;
+    const bool srcTextureHasAlpha = hasAlpha(opFormat);
     if (!srcTextureHasAlpha) {
         planeAlpha = fixedToByte(c->currentColorClamped.a);
     }
 
-    switch (tev.env) {
-    case GGL_REPLACE:
-        break;
-    case GGL_MODULATE:
-        if (! (c->currentColorClamped.r == FIXED_ONE &&
-               c->currentColorClamped.g == FIXED_ONE &&
-               c->currentColorClamped.b == FIXED_ONE)) {
-            LOGD_IF(DEBUG_COPYBIT, 
-                    "MODULATE and non white color (%08x, %08x, %08x)",
-                    c->currentColorClamped.r,
-                    c->currentColorClamped.g,
-                    c->currentColorClamped.b);
-            return false;
-        }
-        if (srcTextureHasAlpha && c->currentColorClamped.a < FIXED_ONE) {
-            LOGD_IF(DEBUG_COPYBIT, 
-                    "MODULATE and texture w/alpha and alpha=%08x)",
-                    c->currentColorClamped.a);
-            return false;
-        }
-        break;
-
-    default:
-        // Incompatible texture environment.
-        LOGD_IF(DEBUG_COPYBIT, "incompatible texture environment");
-        return false;
-    }
-
+    const bool cbHasAlpha = hasAlpha(cbSurface.format);
     bool blending = false;
     if ((enables & GGL_ENABLE_BLENDING)
             && !(c->rasterizer.state.blend.src == GL_ONE
@@ -262,32 +237,60 @@
         }
         blending = true;
     } else {
-        // No blending is OK if we are not using alpha.
-        if (srcTextureHasAlpha || planeAlpha != 255) {
-            // Incompatible alpha
-            LOGD_IF(DEBUG_COPYBIT, "incompatible alpha");
-            return false;
+        if (cbHasAlpha) {
+            // NOTE: the result will be slightly wrong in this case because
+            // the destination alpha channel will be set to 1.0 instead of
+            // the iterated alpha value. *shrug*.
+        }
+        // disable plane blending and src blending for supported formats
+        planeAlpha = 255;
+        if (opFormat == COPYBIT_FORMAT_RGBA_8888) {
+            opFormat = COPYBIT_FORMAT_RGBX_8888;
+        } else {
+            if (srcTextureHasAlpha) {
+                LOGD_IF(DEBUG_COPYBIT, "texture format requires blending");
+                return false;
+            }
         }
     }
 
-    if (srcTextureHasAlpha && planeAlpha != 255) {
-        // Can't do two types of alpha at once.
-        LOGD_IF(DEBUG_COPYBIT, "src alpha and plane alpha");
+    switch (tev.env) {
+    case GGL_REPLACE:
+        break;
+    case GGL_MODULATE:
+        // only cases allowed is:
+        // RGB  source, color={1,1,1,a} -> can be done with GL_REPLACE
+        // RGBA source, color={1,1,1,1} -> can be done with GL_REPLACE
+        if (blending) {
+            if (c->currentColorClamped.r == c->currentColorClamped.a &&
+                c->currentColorClamped.g == c->currentColorClamped.a &&
+                c->currentColorClamped.b == c->currentColorClamped.a) {
+                // TODO: Need to emulate: RGBA source, color={a,a,a,a} / premult
+                // and RGBA source, color={1,1,1,a} / regular-blending
+                // (both are equivalent)
+            }
+        }
+        LOGD_IF(DEBUG_COPYBIT, "GGL_MODULATE");
+        return false;
+    default:
+        // Incompatible texture environment.
+        LOGD_IF(DEBUG_COPYBIT, "incompatible texture environment");
         return false;
     }
 
+
     // LOGW("calling copybits");
 
     copybit_device_t* copybit = c->copybits.blitEngine;
 
     copybit_image_t dst;
     buffer_handle_t target_hnd = c->copybits.drawSurfaceBuffer;
-    textureToCopyBitImage(&cbSurface, target_hnd, &dst);
+    textureToCopyBitImage(&cbSurface, cbSurface.format, target_hnd, &dst);
     copybit_rect_t drect = {x, y, x+w, y+h};
 
     copybit_image_t src;
     buffer_handle_t source_hnd = textureObject->buffer->handle;
-    textureToCopyBitImage(&textureObject->surface, source_hnd, &src);
+    textureToCopyBitImage(&textureObject->surface, opFormat, source_hnd, &src);
     copybit_rect_t srect = { Ucr, Vcr + Hcr, Ucr + Wcr, Vcr };
 
     copybit->set_parameter(copybit, COPYBIT_TRANSFORM, transform);
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index 90e6d29..13d078e 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -1252,6 +1252,11 @@
         ogles_error(c, GL_INVALID_OPERATION);
         return;
     }
+
+    if (format != tex->internalformat) {
+        ogles_error(c, GL_INVALID_OPERATION);
+        return;
+    }
     if ((xoffset + width  > GLsizei(surface.width)) ||
         (yoffset + height > GLsizei(surface.height))) {
         ogles_error(c, GL_INVALID_VALUE);
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 7e7da1b..5d6ac26 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -128,7 +128,7 @@
     return 0;
 }
 
-void* Loader::open(EGLNativeDisplayType display, int impl, gl_hooks_t* hooks)
+void* Loader::open(EGLNativeDisplayType display, int impl, egl_connection_t* cnx)
 {
     /*
      * TODO: if we don't find display/0, then use 0/0
@@ -144,22 +144,22 @@
     char const* tag = getTag(index, impl);
     if (tag) {
         snprintf(path, PATH_MAX, format, "GLES", tag);
-        dso = load_driver(path, hooks, EGL | GLESv1_CM | GLESv2);
+        dso = load_driver(path, cnx, EGL | GLESv1_CM | GLESv2);
         if (dso) {
             hnd = new driver_t(dso);
         } else {
             // Always load EGL first
             snprintf(path, PATH_MAX, format, "EGL", tag);
-            dso = load_driver(path, hooks, EGL);
+            dso = load_driver(path, cnx, EGL);
             if (dso) {
                 hnd = new driver_t(dso);
 
                 // TODO: make this more automated
                 snprintf(path, PATH_MAX, format, "GLESv1_CM", tag);
-                hnd->set( load_driver(path, hooks, GLESv1_CM), GLESv1_CM );
+                hnd->set( load_driver(path, cnx, GLESv1_CM), GLESv1_CM );
 
                 snprintf(path, PATH_MAX, format, "GLESv2", tag);
-                hnd->set( load_driver(path, hooks, GLESv2), GLESv2 );
+                hnd->set( load_driver(path, cnx, GLESv2), GLESv2 );
             }
         }
     }
@@ -223,7 +223,7 @@
 }
 
 void *Loader::load_driver(const char* driver_absolute_path,
-        gl_hooks_t* hooks, uint32_t mask)
+        egl_connection_t* cnx, uint32_t mask)
 {
     if (access(driver_absolute_path, R_OK)) {
         // this happens often, we don't want to log an error
@@ -245,7 +245,7 @@
         LOGE_IF(!getProcAddress, 
                 "can't find eglGetProcAddress() in %s", driver_absolute_path);
 
-        gl_hooks_t::egl_t* egl = &hooks->egl;
+        egl_t* egl = &cnx->egl;
         __eglMustCastToProperFunctionPointerType* curr =
             (__eglMustCastToProperFunctionPointerType*)egl;
         char const * const * api = egl_names;
@@ -266,14 +266,16 @@
     }
     
     if (mask & GLESv1_CM) {
-        init_api(dso, gl_names,  
-                (__eglMustCastToProperFunctionPointerType*)&hooks->gl, 
-                getProcAddress);
+        init_api(dso, gl_names,
+            (__eglMustCastToProperFunctionPointerType*)
+                &cnx->hooks[GLESv1_INDEX]->gl,
+            getProcAddress);
     }
 
     if (mask & GLESv2) {
-      init_api(dso, gl2_names, 
-            (__eglMustCastToProperFunctionPointerType*)&hooks->gl2, 
+      init_api(dso, gl_names,
+            (__eglMustCastToProperFunctionPointerType*)
+                &cnx->hooks[GLESv2_INDEX]->gl,
             getProcAddress);
     }
     
diff --git a/opengl/libs/EGL/Loader.h b/opengl/libs/EGL/Loader.h
index 69f6dd5..8659b0b 100644
--- a/opengl/libs/EGL/Loader.h
+++ b/opengl/libs/EGL/Loader.h
@@ -32,7 +32,7 @@
 namespace android {
 // ----------------------------------------------------------------------------
 
-struct gl_hooks_t;
+struct egl_connection_t;
 
 class Loader : public Singleton<Loader>
 {
@@ -69,12 +69,12 @@
 public:
     ~Loader();
     
-    void* open(EGLNativeDisplayType display, int impl, gl_hooks_t* hooks);
+    void* open(EGLNativeDisplayType display, int impl, egl_connection_t* cnx);
     status_t close(void* driver);
     
 private:
     Loader();
-    void *load_driver(const char* driver, gl_hooks_t* hooks, uint32_t mask);
+    void *load_driver(const char* driver, egl_connection_t* cnx, uint32_t mask);
 
     static __attribute__((noinline))
     void init_api(void* dso, 
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index d1ddcd3..3efb678 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -164,7 +164,7 @@
     };
 
     uint32_t    magic;
-    DisplayImpl disp[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
+    DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS];
     EGLint      numTotalConfigs;
     volatile int32_t refs;
     
@@ -195,8 +195,9 @@
     typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
     
     egl_context_t(EGLDisplay dpy, EGLContext context,
-            int impl, egl_connection_t const* cnx) 
-    : dpy(dpy), context(context), read(0), draw(0), impl(impl), cnx(cnx)
+            int impl, egl_connection_t const* cnx, int version) 
+    : dpy(dpy), context(context), read(0), draw(0), impl(impl), cnx(cnx),
+      version(version)
     {
     }
     EGLDisplay                  dpy;
@@ -205,6 +206,7 @@
     EGLSurface                  draw;
     int                         impl;
     egl_connection_t const*     cnx;
+    int                         version;
 };
 
 struct egl_image_t : public egl_object_t
@@ -218,7 +220,7 @@
     }
     EGLDisplay dpy;
     EGLConfig context;
-    EGLImageKHR images[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
+    EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS];
 };
 
 typedef egl_surface_t::Ref  SurfaceRef;
@@ -236,14 +238,15 @@
 
 // ----------------------------------------------------------------------------
 
-egl_connection_t gEGLImpl[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
+egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
 static egl_display_t gDisplay[NUM_DISPLAYS];
 static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
 static pthread_key_t gEGLThreadLocalStorageKey = -1;
 
 // ----------------------------------------------------------------------------
 
-EGLAPI gl_hooks_t gHooks[IMPL_NUM_IMPLEMENTATIONS];
+EGLAPI gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
+EGLAPI gl_hooks_t gHooksNoContext;
 EGLAPI pthread_key_t gGLWrapperKey = -1;
 
 // ----------------------------------------------------------------------------
@@ -434,10 +437,10 @@
 #endif
     uint32_t addr = (uint32_t)((void*)gl_no_context);
     android_memset32(
-            (uint32_t*)(void*)&gHooks[IMPL_NO_CONTEXT], 
+            (uint32_t*)(void*)&gHooksNoContext, 
             addr, 
-            sizeof(gHooks[IMPL_NO_CONTEXT]));
-    setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]);
+            sizeof(gHooksNoContext));
+    setGlThreadSpecific(&gHooksNoContext);
 }
 
 static pthread_once_t once_control = PTHREAD_ONCE_INIT;
@@ -479,7 +482,7 @@
     if (!dp) return setError(EGL_BAD_DISPLAY, (egl_connection_t*)NULL);
 
     impl = uintptr_t(config)>>24;
-    if (uint32_t(impl) >= IMPL_NUM_DRIVERS_IMPLEMENTATIONS) {
+    if (uint32_t(impl) >= IMPL_NUM_IMPLEMENTATIONS) {
         return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
     } 
     index = uintptr_t(config) & 0xFFFFFF;
@@ -559,10 +562,11 @@
 
     cnx = &gEGLImpl[IMPL_SOFTWARE];
     if (cnx->dso == 0) {
-        cnx->hooks = &gHooks[IMPL_SOFTWARE];
-        cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx->hooks);
+        cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_SOFTWARE];
+        cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_SOFTWARE];
+        cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx);
         if (cnx->dso) {
-            EGLDisplay dpy = cnx->hooks->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
+            EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
             LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for software EGL!");
             d->disp[IMPL_SOFTWARE].dpy = dpy; 
             if (dpy == EGL_NO_DISPLAY) {
@@ -577,10 +581,11 @@
         char value[PROPERTY_VALUE_MAX];
         property_get("debug.egl.hw", value, "1");
         if (atoi(value) != 0) {
-            cnx->hooks = &gHooks[IMPL_HARDWARE];
-            cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx->hooks);
+            cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_HARDWARE];
+            cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_HARDWARE];
+            cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx);
             if (cnx->dso) {
-                EGLDisplay dpy = cnx->hooks->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
+                EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
                 LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for hardware EGL!");
                 d->disp[IMPL_HARDWARE].dpy = dpy; 
                 if (dpy == EGL_NO_DISPLAY) {
@@ -645,12 +650,12 @@
         return EGL_TRUE;
     }
     
-    setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]);
+    setGlThreadSpecific(&gHooksNoContext);
     
     // initialize each EGL and
     // build our own extension string first, based on the extension we know
     // and the extension supported by our client implementation
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         cnx->major = -1;
         cnx->minor = -1;
@@ -668,13 +673,13 @@
          */
         if (i == IMPL_HARDWARE) {
             dp->disp[i].dpy =
-                cnx->hooks->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
+                cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
         }
 #endif
 
 
         EGLDisplay idpy = dp->disp[i].dpy;
-        if (cnx->hooks->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
+        if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
             //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p",
             //        i, idpy, cnx->major, cnx->minor, cnx);
 
@@ -683,29 +688,29 @@
 
             // get the query-strings for this display for each implementation
             dp->disp[i].queryString.vendor =
-                cnx->hooks->egl.eglQueryString(idpy, EGL_VENDOR);
+                cnx->egl.eglQueryString(idpy, EGL_VENDOR);
             dp->disp[i].queryString.version =
-                cnx->hooks->egl.eglQueryString(idpy, EGL_VERSION);
+                cnx->egl.eglQueryString(idpy, EGL_VERSION);
             dp->disp[i].queryString.extensions =
-                    cnx->hooks->egl.eglQueryString(idpy, EGL_EXTENSIONS);
+                    cnx->egl.eglQueryString(idpy, EGL_EXTENSIONS);
             dp->disp[i].queryString.clientApi =
-                cnx->hooks->egl.eglQueryString(idpy, EGL_CLIENT_APIS);
+                cnx->egl.eglQueryString(idpy, EGL_CLIENT_APIS);
 
         } else {
             LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy,
-                    egl_strerror(cnx->hooks->egl.eglGetError()));
+                    egl_strerror(cnx->egl.eglGetError()));
         }
     }
 
     EGLBoolean res = EGL_FALSE;
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
             EGLint n;
-            if (cnx->hooks->egl.eglGetConfigs(dp->disp[i].dpy, 0, 0, &n)) {
+            if (cnx->egl.eglGetConfigs(dp->disp[i].dpy, 0, 0, &n)) {
                 dp->disp[i].config = (EGLConfig*)malloc(sizeof(EGLConfig)*n);
                 if (dp->disp[i].config) {
-                    if (cnx->hooks->egl.eglGetConfigs(
+                    if (cnx->egl.eglGetConfigs(
                             dp->disp[i].dpy, dp->disp[i].config, n,
                             &dp->disp[i].numConfigs))
                     {
@@ -742,12 +747,12 @@
         return EGL_TRUE;
 
     EGLBoolean res = EGL_FALSE;
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso && dp->disp[i].state == egl_display_t::INITIALIZED) {
-            if (cnx->hooks->egl.eglTerminate(dp->disp[i].dpy) == EGL_FALSE) {
+            if (cnx->egl.eglTerminate(dp->disp[i].dpy) == EGL_FALSE) {
                 LOGW("%d: eglTerminate(%p) failed (%s)", i, dp->disp[i].dpy,
-                        egl_strerror(cnx->hooks->egl.eglGetError()));
+                        egl_strerror(cnx->egl.eglGetError()));
             }
             // REVISIT: it's unclear what to do if eglTerminate() fails
             free(dp->disp[i].config);
@@ -784,7 +789,7 @@
         return EGL_TRUE;
     }
     GLint n = 0;
-    for (int j=0 ; j<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; j++) {
+    for (int j=0 ; j<IMPL_NUM_IMPLEMENTATIONS ; j++) {
         for (int i=0 ; i<dp->disp[j].numConfigs && config_size ; i++) {
             *configs++ = MAKE_CONFIG(j, i);
             config_size--;
@@ -841,7 +846,7 @@
         
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso) {
-            cnx->hooks->egl.eglGetConfigAttrib(
+            cnx->egl.eglGetConfigAttrib(
                     dp->disp[i].dpy, dp->disp[i].config[index], 
                     EGL_CONFIG_ID, &configId);
 
@@ -851,12 +856,12 @@
             // At this point, the only configuration that can match is
             // dp->configs[i][index], however, we don't know if it would be
             // rejected because of the other attributes, so we do have to call
-            // cnx->hooks->egl.eglChooseConfig() -- but we don't have to loop
+            // cnx->egl.eglChooseConfig() -- but we don't have to loop
             // through all the EGLimpl[].
             // We also know we can only get a single config back, and we know
             // which one.
 
-            res = cnx->hooks->egl.eglChooseConfig(
+            res = cnx->egl.eglChooseConfig(
                     dp->disp[i].dpy, attrib_list, configs, config_size, &n);
             if (res && n>0) {
                 // n has to be 0 or 1, by construction, and we already know
@@ -872,10 +877,10 @@
         return res;
     }
 
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso) {
-            if (cnx->hooks->egl.eglChooseConfig(
+            if (cnx->egl.eglChooseConfig(
                     dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
                 if (configs) {
                     // now we need to convert these client EGLConfig to our
@@ -917,7 +922,7 @@
         *value = configToUniqueId(dp, i, index);
         return EGL_TRUE;
     }
-    return cnx->hooks->egl.eglGetConfigAttrib(
+    return cnx->egl.eglGetConfigAttrib(
             dp->disp[i].dpy, dp->disp[i].config[index], attribute, value);
 }
 
@@ -933,7 +938,7 @@
     int i=0, index=0;
     egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
     if (cnx) {
-        EGLSurface surface = cnx->hooks->egl.eglCreateWindowSurface(
+        EGLSurface surface = cnx->egl.eglCreateWindowSurface(
                 dp->disp[i].dpy, dp->disp[i].config[index], window, attrib_list);       
         if (surface != EGL_NO_SURFACE) {
             egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
@@ -951,7 +956,7 @@
     int i=0, index=0;
     egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
     if (cnx) {
-        EGLSurface surface = cnx->hooks->egl.eglCreatePixmapSurface(
+        EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
                 dp->disp[i].dpy, dp->disp[i].config[index], pixmap, attrib_list);
         if (surface != EGL_NO_SURFACE) {
             egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
@@ -968,7 +973,7 @@
     int i=0, index=0;
     egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
     if (cnx) {
-        EGLSurface surface = cnx->hooks->egl.eglCreatePbufferSurface(
+        EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
                 dp->disp[i].dpy, dp->disp[i].config[index], attrib_list);
         if (surface != EGL_NO_SURFACE) {
             egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
@@ -988,7 +993,7 @@
     egl_display_t const * const dp = get_display(dpy);
 
     egl_surface_t * const s = get_surface(surface);
-    EGLBoolean result = s->cnx->hooks->egl.eglDestroySurface(
+    EGLBoolean result = s->cnx->egl.eglDestroySurface(
             dp->disp[s->impl].dpy, s->surface);
     if (result == EGL_TRUE) {
         _s.terminate();
@@ -1007,7 +1012,7 @@
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(surface);
 
-    return s->cnx->hooks->egl.eglQuerySurface(
+    return s->cnx->egl.eglQuerySurface(
             dp->disp[s->impl].dpy, s->surface, attribute, value);
 }
 
@@ -1022,11 +1027,26 @@
     int i=0, index=0;
     egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
     if (cnx) {
-        EGLContext context = cnx->hooks->egl.eglCreateContext(
+        EGLContext context = cnx->egl.eglCreateContext(
                 dp->disp[i].dpy, dp->disp[i].config[index],
                 share_list, attrib_list);
         if (context != EGL_NO_CONTEXT) {
-            egl_context_t* c = new egl_context_t(dpy, context, i, cnx);
+            // figure out if it's a GLESv1 or GLESv2
+            int version = 0;
+            if (attrib_list) {
+                while (*attrib_list != EGL_NONE) {
+                    GLint attr = *attrib_list++;
+                    GLint value = *attrib_list++;
+                    if (attr == EGL_CONTEXT_CLIENT_VERSION) {
+                        if (value == 1) {
+                            version = GLESv1_INDEX;
+                        } else if (value == 2) {
+                            version = GLESv2_INDEX;
+                        }
+                    }
+                };
+            }
+            egl_context_t* c = new egl_context_t(dpy, context, i, cnx, version);
             return c;
         }
     }
@@ -1042,7 +1062,7 @@
         return EGL_FALSE;
     egl_display_t const * const dp = get_display(dpy);
     egl_context_t * const c = get_context(ctx);
-    EGLBoolean result = c->cnx->hooks->egl.eglDestroyContext(
+    EGLBoolean result = c->cnx->egl.eglDestroyContext(
             dp->disp[c->impl].dpy, c->context);
     if (result == EGL_TRUE) {
         _c.terminate();
@@ -1122,10 +1142,10 @@
     EGLBoolean result;
 
     if (c) {
-        result = c->cnx->hooks->egl.eglMakeCurrent(
+        result = c->cnx->egl.eglMakeCurrent(
                 dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx);
     } else {
-        result = cur_c->cnx->hooks->egl.eglMakeCurrent(
+        result = cur_c->cnx->egl.eglMakeCurrent(
                 dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx);
     }
 
@@ -1138,11 +1158,11 @@
 
         // cur_c has to be valid here (but could be terminated)
         if (ctx != EGL_NO_CONTEXT) {
-            setGlThreadSpecific(c->cnx->hooks);
+            setGlThreadSpecific(c->cnx->hooks[c->version]);
             setContext(ctx);
             _c.acquire();
         } else {
-            setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]);
+            setGlThreadSpecific(&gHooksNoContext);
             setContext(EGL_NO_CONTEXT);
         }
         _cur_c.release();
@@ -1171,7 +1191,7 @@
     egl_display_t const * const dp = get_display(dpy);
     egl_context_t * const c = get_context(ctx);
 
-    return c->cnx->hooks->egl.eglQueryContext(
+    return c->cnx->egl.eglQueryContext(
             dp->disp[c->impl].dpy, c->context, attribute, value);
 }
 
@@ -1231,7 +1251,7 @@
         egl_connection_t* const cnx = &gEGLImpl[c->impl];
         if (!cnx->dso) 
             return setError(EGL_BAD_CONTEXT, EGL_FALSE);
-        res = cnx->hooks->egl.eglWaitGL();
+        res = cnx->egl.eglWaitGL();
     }
     return res;
 }
@@ -1251,7 +1271,7 @@
         egl_connection_t* const cnx = &gEGLImpl[c->impl];
         if (!cnx->dso) 
             return setError(EGL_BAD_CONTEXT, EGL_FALSE);
-        res = cnx->hooks->egl.eglWaitNative(engine);
+        res = cnx->egl.eglWaitNative(engine);
     }
     return res;
 }
@@ -1259,11 +1279,11 @@
 EGLint eglGetError(void)
 {
     EGLint result = EGL_SUCCESS;
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         EGLint err = EGL_SUCCESS;
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso)
-            err = cnx->hooks->egl.eglGetError();
+            err = cnx->egl.eglGetError();
         if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
             result = err;
     }
@@ -1294,11 +1314,11 @@
     
     addr = 0;
     int slot = -1;
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso) {
-            if (cnx->hooks->egl.eglGetProcAddress) {
-                addr = cnx->hooks->egl.eglGetProcAddress(procname);
+            if (cnx->egl.eglGetProcAddress) {
+                addr = cnx->egl.eglGetProcAddress(procname);
                 if (addr) {
                     if (slot == -1) {
                         slot = 0; // XXX: find free slot
@@ -1307,7 +1327,7 @@
                             break;
                         }
                     }
-                    cnx->hooks->ext.extensions[slot] = addr;
+                    //cnx->hooks->ext.extensions[slot] = addr;
                 }
             }
         }
@@ -1347,7 +1367,7 @@
         return EGL_FALSE;    
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(draw);
-    return s->cnx->hooks->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
+    return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
 }
 
 EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
@@ -1360,7 +1380,7 @@
         return EGL_FALSE;    
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(surface);
-    return s->cnx->hooks->egl.eglCopyBuffers(
+    return s->cnx->egl.eglCopyBuffers(
             dp->disp[s->impl].dpy, s->surface, target);
 }
 
@@ -1395,8 +1415,8 @@
         return EGL_FALSE;    
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(surface);
-    if (s->cnx->hooks->egl.eglSurfaceAttrib) {
-        return s->cnx->hooks->egl.eglSurfaceAttrib(
+    if (s->cnx->egl.eglSurfaceAttrib) {
+        return s->cnx->egl.eglSurfaceAttrib(
                 dp->disp[s->impl].dpy, s->surface, attribute, value);
     }
     return setError(EGL_BAD_SURFACE, EGL_FALSE);
@@ -1412,8 +1432,8 @@
         return EGL_FALSE;    
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(surface);
-    if (s->cnx->hooks->egl.eglBindTexImage) {
-        return s->cnx->hooks->egl.eglBindTexImage(
+    if (s->cnx->egl.eglBindTexImage) {
+        return s->cnx->egl.eglBindTexImage(
                 dp->disp[s->impl].dpy, s->surface, buffer);
     }
     return setError(EGL_BAD_SURFACE, EGL_FALSE);
@@ -1429,8 +1449,8 @@
         return EGL_FALSE;    
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(surface);
-    if (s->cnx->hooks->egl.eglReleaseTexImage) {
-        return s->cnx->hooks->egl.eglReleaseTexImage(
+    if (s->cnx->egl.eglReleaseTexImage) {
+        return s->cnx->egl.eglReleaseTexImage(
                 dp->disp[s->impl].dpy, s->surface, buffer);
     }
     return setError(EGL_BAD_SURFACE, EGL_FALSE);
@@ -1442,11 +1462,11 @@
     if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
     EGLBoolean res = EGL_TRUE;
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso) {
-            if (cnx->hooks->egl.eglSwapInterval) {
-                if (cnx->hooks->egl.eglSwapInterval(
+            if (cnx->egl.eglSwapInterval) {
+                if (cnx->egl.eglSwapInterval(
                         dp->disp[i].dpy, interval) == EGL_FALSE) {
                     res = EGL_FALSE;
                 }
@@ -1475,10 +1495,10 @@
         egl_connection_t* const cnx = &gEGLImpl[c->impl];
         if (!cnx->dso) 
             return setError(EGL_BAD_CONTEXT, EGL_FALSE);
-        if (cnx->hooks->egl.eglWaitClient) {
-            res = cnx->hooks->egl.eglWaitClient();
+        if (cnx->egl.eglWaitClient) {
+            res = cnx->egl.eglWaitClient();
         } else {
-            res = cnx->hooks->egl.eglWaitGL();
+            res = cnx->egl.eglWaitGL();
         }
     }
     return res;
@@ -1492,11 +1512,11 @@
 
     // bind this API on all EGLs
     EGLBoolean res = EGL_TRUE;
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso) {
-            if (cnx->hooks->egl.eglBindAPI) {
-                if (cnx->hooks->egl.eglBindAPI(api) == EGL_FALSE) {
+            if (cnx->egl.eglBindAPI) {
+                if (cnx->egl.eglBindAPI(api) == EGL_FALSE) {
                     res = EGL_FALSE;
                 }
             }
@@ -1511,13 +1531,13 @@
         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
     }
 
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso) {
-            if (cnx->hooks->egl.eglQueryAPI) {
+            if (cnx->egl.eglQueryAPI) {
                 // the first one we find is okay, because they all
                 // should be the same
-                return cnx->hooks->egl.eglQueryAPI();
+                return cnx->egl.eglQueryAPI();
             }
         }
     }
@@ -1527,11 +1547,11 @@
 
 EGLBoolean eglReleaseThread(void)
 {
-    for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso) {
-            if (cnx->hooks->egl.eglReleaseThread) {
-                cnx->hooks->egl.eglReleaseThread();
+            if (cnx->egl.eglReleaseThread) {
+                cnx->egl.eglReleaseThread();
             }
         }
     }
@@ -1547,8 +1567,8 @@
     int i=0, index=0;
     egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
     if (!cnx) return EGL_FALSE;
-    if (cnx->hooks->egl.eglCreatePbufferFromClientBuffer) {
-        return cnx->hooks->egl.eglCreatePbufferFromClientBuffer(
+    if (cnx->egl.eglCreatePbufferFromClientBuffer) {
+        return cnx->egl.eglCreatePbufferFromClientBuffer(
                 dp->disp[i].dpy, buftype, buffer, 
                 dp->disp[i].config[index], attrib_list);
     }
@@ -1571,8 +1591,8 @@
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(surface);
 
-    if (s->cnx->hooks->egl.eglLockSurfaceKHR) {
-        return s->cnx->hooks->egl.eglLockSurfaceKHR(
+    if (s->cnx->egl.eglLockSurfaceKHR) {
+        return s->cnx->egl.eglLockSurfaceKHR(
                 dp->disp[s->impl].dpy, s->surface, attrib_list);
     }
     return setError(EGL_BAD_DISPLAY, EGL_FALSE);
@@ -1589,8 +1609,8 @@
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(surface);
 
-    if (s->cnx->hooks->egl.eglUnlockSurfaceKHR) {
-        return s->cnx->hooks->egl.eglUnlockSurfaceKHR(
+    if (s->cnx->egl.eglUnlockSurfaceKHR) {
+        return s->cnx->egl.eglUnlockSurfaceKHR(
                 dp->disp[s->impl].dpy, s->surface);
     }
     return setError(EGL_BAD_DISPLAY, EGL_FALSE);
@@ -1607,7 +1627,7 @@
         egl_display_t const * const dp = get_display(dpy);
         egl_context_t * const c = get_context(ctx);
         // since we have an EGLContext, we know which implementation to use
-        EGLImageKHR image = c->cnx->hooks->egl.eglCreateImageKHR(
+        EGLImageKHR image = c->cnx->egl.eglCreateImageKHR(
                 dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list);
         if (image == EGL_NO_IMAGE_KHR)
             return image;
@@ -1624,14 +1644,14 @@
         // since we don't have a way to know which implementation to call,
         // we're calling all of them
 
-        EGLImageKHR implImages[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
+        EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS];
         bool success = false;
-        for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+        for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
             egl_connection_t* const cnx = &gEGLImpl[i];
             implImages[i] = EGL_NO_IMAGE_KHR;
             if (cnx->dso) {
-                if (cnx->hooks->egl.eglCreateImageKHR) {
-                    implImages[i] = cnx->hooks->egl.eglCreateImageKHR(
+                if (cnx->egl.eglCreateImageKHR) {
+                    implImages[i] = cnx->egl.eglCreateImageKHR(
                             dp->disp[i].dpy, ctx, target, buffer, attrib_list);
                     if (implImages[i] != EGL_NO_IMAGE_KHR) {
                         success = true;
@@ -1660,12 +1680,12 @@
 
      egl_image_t* image = get_image(img);
      bool success = false;
-     for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+     for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
          egl_connection_t* const cnx = &gEGLImpl[i];
          if (image->images[i] != EGL_NO_IMAGE_KHR) {
              if (cnx->dso) {
-                 if (cnx->hooks->egl.eglCreateImageKHR) {
-                     if (cnx->hooks->egl.eglDestroyImageKHR(
+                 if (cnx->egl.eglCreateImageKHR) {
+                     if (cnx->egl.eglDestroyImageKHR(
                              dp->disp[i].dpy, image->images[i])) {
                          success = true;
                      }
@@ -1696,8 +1716,8 @@
         return EGL_FALSE;    
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(draw);
-    if (s->cnx->hooks->egl.eglSetSwapRectangleANDROID) {
-        return s->cnx->hooks->egl.eglSetSwapRectangleANDROID(
+    if (s->cnx->egl.eglSetSwapRectangleANDROID) {
+        return s->cnx->egl.eglSetSwapRectangleANDROID(
                 dp->disp[s->impl].dpy, s->surface, left, top, width, height);
     }
     return setError(EGL_BAD_DISPLAY, NULL);
@@ -1712,8 +1732,8 @@
         return 0;    
     egl_display_t const * const dp = get_display(dpy);
     egl_surface_t const * const s = get_surface(draw);
-    if (s->cnx->hooks->egl.eglGetRenderBufferANDROID) {
-        return s->cnx->hooks->egl.eglGetRenderBufferANDROID(
+    if (s->cnx->egl.eglGetRenderBufferANDROID) {
+        return s->cnx->egl.eglGetRenderBufferANDROID(
                 dp->disp[s->impl].dpy, s->surface);
     }
     return setError(EGL_BAD_DISPLAY, (EGLClientBuffer*)0);
diff --git a/opengl/libs/EGL/hooks.cpp b/opengl/libs/EGL/hooks.cpp
index 2246366..72ad6b3 100644
--- a/opengl/libs/EGL/hooks.cpp
+++ b/opengl/libs/EGL/hooks.cpp
@@ -41,14 +41,7 @@
 #define EGL_ENTRY(_r, _api, ...) #_api,
 
 char const * const gl_names[] = {
-    #include "GLES_CM/gl_entries.in"
-    #include "GLES_CM/glext_entries.in"
-    NULL
-};
-
-char const * const gl2_names[] = {
-    #include "GLES2/gl2_entries.in"
-    #include "GLES2/gl2ext_entries.in"
+    #include "entries.in"
     NULL
 };
 
diff --git a/opengl/libs/GLES2/gl2.cpp b/opengl/libs/GLES2/gl2.cpp
index e5358c3..4c0ba88 100644
--- a/opengl/libs/GLES2/gl2.cpp
+++ b/opengl/libs/GLES2/gl2.cpp
@@ -53,7 +53,7 @@
             "bx    lr                 \n"                       \
             :                                                   \
             : [tls] "J"(TLS_SLOT_OPENGL_API*4),                 \
-              [api] "J"(__builtin_offsetof(gl_hooks_t, gl2._api))    \
+              [api] "J"(__builtin_offsetof(gl_hooks_t, gl._api))    \
             :                                                   \
             );
     
@@ -66,11 +66,11 @@
     #define API_ENTRY(_api) _api
 
     #define CALL_GL_API(_api, ...)                                       \
-        gl_hooks_t::gl2_t const * const _c = &getGlThreadSpecific()->gl2; \
+        gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;  \
         _c->_api(__VA_ARGS__)
     
     #define CALL_GL_API_RETURN(_api, ...)                                \
-        gl_hooks_t::gl2_t const * const _c = &getGlThreadSpecific()->gl2; \
+        gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;  \
         return _c->_api(__VA_ARGS__)
 
 #endif
diff --git a/opengl/libs/GLES2/gl2_entries.in b/opengl/libs/GLES2/gl2_entries.in
deleted file mode 100644
index 6a41b94..0000000
--- a/opengl/libs/GLES2/gl2_entries.in
+++ /dev/null
@@ -1,142 +0,0 @@
-GL_ENTRY(void, glActiveTexture, GLenum texture)
-GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
-GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const char* name)
-GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
-GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
-GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer)
-GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
-GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-GL_ENTRY(void, glBlendEquation,  GLenum mode )
-GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha)
-GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
-GL_ENTRY(void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
-GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const void* data, GLenum usage)
-GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const void* data)
-GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
-GL_ENTRY(void, glClear, GLbitfield mask)
-GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-GL_ENTRY(void, glClearDepthf, GLclampf depth)
-GL_ENTRY(void, glClearStencil, GLint s)
-GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-GL_ENTRY(void, glCompileShader, GLuint shader)
-GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)
-GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)
-GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(GLuint, glCreateProgram, void)
-GL_ENTRY(GLuint, glCreateShader, GLenum type)
-GL_ENTRY(void, glCullFace, GLenum mode)
-GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint* buffers)
-GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers)
-GL_ENTRY(void, glDeleteProgram, GLuint program)
-GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers)
-GL_ENTRY(void, glDeleteShader, GLuint shader)
-GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint* textures)
-GL_ENTRY(void, glDepthFunc, GLenum func)
-GL_ENTRY(void, glDepthMask, GLboolean flag)
-GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
-GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
-GL_ENTRY(void, glDisable, GLenum cap)
-GL_ENTRY(void, glDisableVertexAttribArray, GLuint index)
-GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
-GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const void* indices)
-GL_ENTRY(void, glEnable, GLenum cap)
-GL_ENTRY(void, glEnableVertexAttribArray, GLuint index)
-GL_ENTRY(void, glFinish, void)
-GL_ENTRY(void, glFlush, void)
-GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-GL_ENTRY(void, glFrontFace, GLenum mode)
-GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint* buffers)
-GL_ENTRY(void, glGenerateMipmap, GLenum target)
-GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint* framebuffers)
-GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers)
-GL_ENTRY(void, glGenTextures, GLsizei n, GLuint* textures)
-GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
-GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
-GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
-GL_ENTRY(int, glGetAttribLocation, GLuint program, const char* name)
-GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean* params)
-GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params)
-GL_ENTRY(GLenum, glGetError, void)
-GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat* params)
-GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
-GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)
-GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
-GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, char* source)
-GL_ENTRY(const GLubyte*, glGetString, GLenum name)
-GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat* params)
-GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat* params)
-GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint* params)
-GL_ENTRY(int, glGetUniformLocation, GLuint program, const char* name)
-GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params)
-GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, void** pointer)
-GL_ENTRY(void, glHint, GLenum target, GLenum mode)
-GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
-GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
-GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer)
-GL_ENTRY(GLboolean, glIsProgram, GLuint program)
-GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer)
-GL_ENTRY(GLboolean, glIsShader, GLuint shader)
-GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
-GL_ENTRY(void, glLineWidth, GLfloat width)
-GL_ENTRY(void, glLinkProgram, GLuint program)
-GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
-GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
-GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels)
-GL_ENTRY(void, glReleaseShaderCompiler, void)
-GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert)
-GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length)
-GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const char** string, const GLint* length)
-GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
-GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask)
-GL_ENTRY(void, glStencilMask, GLuint mask)
-GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask)
-GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
-GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
-GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat,  GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
-GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat* params)
-GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint* params)
-GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels)
-GL_ENTRY(void, glUniform1f, GLint location, GLfloat x)
-GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v)
-GL_ENTRY(void, glUniform1i, GLint location, GLint x)
-GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint* v)
-GL_ENTRY(void, glUniform2f, GLint location, GLfloat x, GLfloat y)
-GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v)
-GL_ENTRY(void, glUniform2i, GLint location, GLint x, GLint y)
-GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint* v)
-GL_ENTRY(void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v)
-GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z)
-GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint* v)
-GL_ENTRY(void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v)
-GL_ENTRY(void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w)
-GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint* v)
-GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
-GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
-GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
-GL_ENTRY(void, glUseProgram, GLuint program)
-GL_ENTRY(void, glValidateProgram, GLuint program)
-GL_ENTRY(void, glVertexAttrib1f, GLuint indx, GLfloat x)
-GL_ENTRY(void, glVertexAttrib1fv, GLuint indx, const GLfloat* values)
-GL_ENTRY(void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y)
-GL_ENTRY(void, glVertexAttrib2fv, GLuint indx, const GLfloat* values)
-GL_ENTRY(void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values)
-GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values)
-GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)
-GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
diff --git a/opengl/libs/GLES2/gl2ext_entries.in b/opengl/libs/GLES2/gl2ext_entries.in
deleted file mode 100644
index e608f5d..0000000
--- a/opengl/libs/GLES2/gl2ext_entries.in
+++ /dev/null
@@ -1,35 +0,0 @@
-GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
-GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
-GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
-GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void *binary, GLint length)
-GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
-GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
-GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, void** params)
-GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels)
-GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels)
-GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data)
-GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data)
-GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups)
-GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
-GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, char *groupString)
-GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString)
-GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, void *data)
-GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors)
-GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors)
-GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
-GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
-GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor)
-GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
-GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
-GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
-GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
-GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
-GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
-GL_ENTRY(void, glFinishFenceNV, GLuint fence)
-GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
-GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
-GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString)
-GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
-GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
diff --git a/opengl/libs/GLES_CM/gl_entries.in b/opengl/libs/GLES_CM/gl_entries.in
deleted file mode 100644
index d7cc5da..0000000
--- a/opengl/libs/GLES_CM/gl_entries.in
+++ /dev/null
@@ -1,145 +0,0 @@
-GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref)
-GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-GL_ENTRY(void, glClearDepthf, GLclampf depth)
-GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation)
-GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
-GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
-GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat eqn[4])
-GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
-GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param)
-GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glLineWidth, GLfloat width)
-GL_ENTRY(void, glLoadMatrixf, const GLfloat *m)
-GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param)
-GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glMultMatrixf, const GLfloat *m)
-GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz)
-GL_ENTRY(void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param)
-GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glPointSize, GLfloat size)
-GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
-GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glActiveTexture, GLenum texture)
-GL_ENTRY(void, glAlphaFuncx, GLenum func, GLclampx ref)
-GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
-GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
-GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
-GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
-GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
-GL_ENTRY(void, glClear, GLbitfield mask)
-GL_ENTRY(void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
-GL_ENTRY(void, glClearDepthx, GLclampx depth)
-GL_ENTRY(void, glClearStencil, GLint s)
-GL_ENTRY(void, glClientActiveTexture, GLenum texture)
-GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed *equation)
-GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
-GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
-GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glCullFace, GLenum mode)
-GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers)
-GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures)
-GL_ENTRY(void, glDepthFunc, GLenum func)
-GL_ENTRY(void, glDepthMask, GLboolean flag)
-GL_ENTRY(void, glDepthRangex, GLclampx zNear, GLclampx zFar)
-GL_ENTRY(void, glDisable, GLenum cap)
-GL_ENTRY(void, glDisableClientState, GLenum array)
-GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
-GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-GL_ENTRY(void, glEnable, GLenum cap)
-GL_ENTRY(void, glEnableClientState, GLenum array)
-GL_ENTRY(void, glFinish, void)
-GL_ENTRY(void, glFlush, void)
-GL_ENTRY(void, glFogx, GLenum pname, GLfixed param)
-GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glFrontFace, GLenum mode)
-GL_ENTRY(void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params)
-GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed eqn[4])
-GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers)
-GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures)
-GL_ENTRY(GLenum, glGetError, void)
-GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetPointerv, GLenum pname, void **params)
-GL_ENTRY(const GLubyte *, glGetString, GLenum name)
-GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glHint, GLenum target, GLenum mode)
-GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
-GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
-GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
-GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glLineWidthx, GLfixed width)
-GL_ENTRY(void, glLoadIdentity, void)
-GL_ENTRY(void, glLoadMatrixx, const GLfixed *m)
-GL_ENTRY(void, glLogicOp, GLenum opcode)
-GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param)
-GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glMatrixMode, GLenum mode)
-GL_ENTRY(void, glMultMatrixx, const GLfixed *m)
-GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
-GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz)
-GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
-GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param)
-GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glPointSizex, GLfixed size)
-GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
-GL_ENTRY(void, glPopMatrix, void)
-GL_ENTRY(void, glPushMatrix, void)
-GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
-GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert)
-GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
-GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glShadeModel, GLenum mode)
-GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
-GL_ENTRY(void, glStencilMask, GLuint mask)
-GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
-GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params)
-GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params)
-GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer)
diff --git a/opengl/libs/GLES_CM/glext_entries.in b/opengl/libs/GLES_CM/glext_entries.in
deleted file mode 100644
index dd09c71..0000000
--- a/opengl/libs/GLES_CM/glext_entries.in
+++ /dev/null
@@ -1,90 +0,0 @@
-GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
-GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
-GL_ENTRY(void, glBlendEquationOES, GLenum mode)
-GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
-GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
-GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
-GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords)
-GL_ENTRY(void, glDrawTexivOES, const GLint *coords)
-GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords)
-GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
-GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords)
-GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
-GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
-GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref)
-GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
-GL_ENTRY(void, glClearDepthxOES, GLclampx depth)
-GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation)
-GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
-GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar)
-GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
-GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4])
-GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glLineWidthxOES, GLfixed width)
-GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m)
-GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
-GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
-GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
-GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
-GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
-GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glPointSizexOES, GLfixed size)
-GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
-GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
-GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
-GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
-GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers)
-GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers)
-GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params)
-GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
-GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
-GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers)
-GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers)
-GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target)
-GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params)
-GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
-GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
-GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
-GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, void** params)
-GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
-GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
-GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16])
-GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar)
-GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
-GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4])
-GL_ENTRY(void, glClearDepthfOES, GLclampf depth)
-GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
-GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
-GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)
diff --git a/opengl/libs/egl_impl.h b/opengl/libs/egl_impl.h
index ac286cb..1fba209f7 100644
--- a/opengl/libs/egl_impl.h
+++ b/opengl/libs/egl_impl.h
@@ -23,18 +23,19 @@
 #include <EGL/eglext.h>
 #include <EGL/eglplatform.h>
 
+#include "hooks.h"
+
 // ----------------------------------------------------------------------------
 namespace android {
 // ----------------------------------------------------------------------------
 
-struct gl_hooks_t;
-
 struct egl_connection_t
 {
     void *              dso;
-    gl_hooks_t *        hooks;
+    gl_hooks_t *        hooks[2];
     EGLint              major;
     EGLint              minor;
+    egl_t               egl;
 };
 
 EGLAPI EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image);
diff --git a/opengl/libs/entries.in b/opengl/libs/entries.in
new file mode 100644
index 0000000..bbe3e23
--- /dev/null
+++ b/opengl/libs/entries.in
@@ -0,0 +1,349 @@
+GL_ENTRY(void, glActiveTexture, GLenum texture)
+GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref)
+GL_ENTRY(void, glAlphaFuncx, GLenum func, GLclampx ref)
+GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref)
+GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
+GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
+GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const char* name)
+GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
+GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
+GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
+GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer)
+GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
+GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
+GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+GL_ENTRY(void, glBlendEquation,  GLenum mode )
+GL_ENTRY(void, glBlendEquationOES, GLenum mode)
+GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha)
+GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
+GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
+GL_ENTRY(void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
+GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
+GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
+GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target)
+GL_ENTRY(void, glClear, GLbitfield mask)
+GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+GL_ENTRY(void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+GL_ENTRY(void, glClearDepthf, GLclampf depth)
+GL_ENTRY(void, glClearDepthfOES, GLclampf depth)
+GL_ENTRY(void, glClearDepthx, GLclampx depth)
+GL_ENTRY(void, glClearDepthxOES, GLclampx depth)
+GL_ENTRY(void, glClearStencil, GLint s)
+GL_ENTRY(void, glClientActiveTexture, GLenum texture)
+GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation)
+GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
+GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed *equation)
+GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation)
+GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+GL_ENTRY(void, glCompileShader, GLuint shader)
+GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data)
+GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data)
+GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+GL_ENTRY(GLuint, glCreateProgram, void)
+GL_ENTRY(GLuint, glCreateShader, GLenum type)
+GL_ENTRY(void, glCullFace, GLenum mode)
+GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
+GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers)
+GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
+GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers)
+GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers)
+GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors)
+GL_ENTRY(void, glDeleteProgram, GLuint program)
+GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers)
+GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers)
+GL_ENTRY(void, glDeleteShader, GLuint shader)
+GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures)
+GL_ENTRY(void, glDepthFunc, GLenum func)
+GL_ENTRY(void, glDepthMask, GLboolean flag)
+GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
+GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar)
+GL_ENTRY(void, glDepthRangex, GLclampx zNear, GLclampx zFar)
+GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar)
+GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
+GL_ENTRY(void, glDisable, GLenum cap)
+GL_ENTRY(void, glDisableClientState, GLenum array)
+GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
+GL_ENTRY(void, glDisableVertexAttribArray, GLuint index)
+GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
+GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
+GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords)
+GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
+GL_ENTRY(void, glDrawTexivOES, const GLint *coords)
+GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
+GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords)
+GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
+GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords)
+GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
+GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
+GL_ENTRY(void, glEnable, GLenum cap)
+GL_ENTRY(void, glEnableClientState, GLenum array)
+GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
+GL_ENTRY(void, glEnableVertexAttribArray, GLuint index)
+GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor)
+GL_ENTRY(void, glFinish, void)
+GL_ENTRY(void, glFinishFenceNV, GLuint fence)
+GL_ENTRY(void, glFlush, void)
+GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
+GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params)
+GL_ENTRY(void, glFogx, GLenum pname, GLfixed param)
+GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
+GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+GL_ENTRY(void, glFrontFace, GLenum mode)
+GL_ENTRY(void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+GL_ENTRY(void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers)
+GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
+GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint* framebuffers)
+GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers)
+GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors)
+GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers)
+GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers)
+GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures)
+GL_ENTRY(void, glGenerateMipmap, GLenum target)
+GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
+GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
+GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
+GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
+GL_ENTRY(int, glGetAttribLocation, GLuint program, const char* name)
+GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params)
+GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, void** params)
+GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat eqn[4])
+GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4])
+GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed eqn[4])
+GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4])
+GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString)
+GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
+GL_ENTRY(GLenum, glGetError, void)
+GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params)
+GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params)
+GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
+GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, void *data)
+GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString)
+GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
+GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, char *groupString)
+GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups)
+GL_ENTRY(void, glGetPointerv, GLenum pname, void **params)
+GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
+GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
+GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params)
+GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params)
+GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params)
+GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)
+GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
+GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, char* source)
+GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
+GL_ENTRY(const GLubyte *, glGetString, GLenum name)
+GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
+GL_ENTRY(int, glGetUniformLocation, GLuint program, const char* name)
+GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat* params)
+GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint* params)
+GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, void** pointer)
+GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params)
+GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params)
+GL_ENTRY(void, glHint, GLenum target, GLenum mode)
+GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
+GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
+GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
+GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer)
+GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
+GL_ENTRY(GLboolean, glIsProgram, GLuint program)
+GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer)
+GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
+GL_ENTRY(GLboolean, glIsShader, GLuint shader)
+GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
+GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
+GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params)
+GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
+GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
+GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param)
+GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params)
+GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param)
+GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
+GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glLineWidth, GLfloat width)
+GL_ENTRY(void, glLineWidthx, GLfixed width)
+GL_ENTRY(void, glLineWidthxOES, GLfixed width)
+GL_ENTRY(void, glLinkProgram, GLuint program)
+GL_ENTRY(void, glLoadIdentity, void)
+GL_ENTRY(void, glLoadMatrixf, const GLfloat *m)
+GL_ENTRY(void, glLoadMatrixx, const GLfixed *m)
+GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m)
+GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
+GL_ENTRY(void, glLogicOp, GLenum opcode)
+GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
+GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param)
+GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params)
+GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param)
+GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
+GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+GL_ENTRY(void, glMatrixMode, GLenum mode)
+GL_ENTRY(void, glMultMatrixf, const GLfloat *m)
+GL_ENTRY(void, glMultMatrixx, const GLfixed *m)
+GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
+GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz)
+GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz)
+GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
+GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer)
+GL_ENTRY(void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+GL_ENTRY(void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
+GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param)
+GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params)
+GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param)
+GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
+GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glPointSize, GLfloat size)
+GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer)
+GL_ENTRY(void, glPointSizex, GLfixed size)
+GL_ENTRY(void, glPointSizexOES, GLfixed size)
+GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
+GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
+GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
+GL_ENTRY(void, glPopMatrix, void)
+GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void *binary, GLint length)
+GL_ENTRY(void, glPushMatrix, void)
+GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16])
+GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+GL_ENTRY(void, glReleaseShaderCompiler, void)
+GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert)
+GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
+GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
+GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z)
+GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z)
+GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
+GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
+GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
+GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
+GL_ENTRY(void, glShadeModel, GLenum mode)
+GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length)
+GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const char** string, const GLint* length)
+GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
+GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask)
+GL_ENTRY(void, glStencilMask, GLuint mask)
+GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask)
+GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
+GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
+GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
+GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param)
+GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params)
+GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param)
+GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params)
+GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param)
+GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
+GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
+GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params)
+GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
+GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
+GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
+GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat,  GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
+GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels)
+GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
+GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params)
+GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
+GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params)
+GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param)
+GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
+GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels)
+GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
+GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
+GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
+GL_ENTRY(void, glUniform1f, GLint location, GLfloat x)
+GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v)
+GL_ENTRY(void, glUniform1i, GLint location, GLint x)
+GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint* v)
+GL_ENTRY(void, glUniform2f, GLint location, GLfloat x, GLfloat y)
+GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v)
+GL_ENTRY(void, glUniform2i, GLint location, GLint x, GLint y)
+GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint* v)
+GL_ENTRY(void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z)
+GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v)
+GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z)
+GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint* v)
+GL_ENTRY(void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v)
+GL_ENTRY(void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w)
+GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint* v)
+GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
+GL_ENTRY(void, glUseProgram, GLuint program)
+GL_ENTRY(void, glValidateProgram, GLuint program)
+GL_ENTRY(void, glVertexAttrib1f, GLuint indx, GLfloat x)
+GL_ENTRY(void, glVertexAttrib1fv, GLuint indx, const GLfloat* values)
+GL_ENTRY(void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y)
+GL_ENTRY(void, glVertexAttrib2fv, GLuint indx, const GLfloat* values)
+GL_ENTRY(void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values)
+GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values)
+GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)
+GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
+GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
diff --git a/opengl/libs/hooks.h b/opengl/libs/hooks.h
index 8c0357e..f47f093 100644
--- a/opengl/libs/hooks.h
+++ b/opengl/libs/hooks.h
@@ -60,11 +60,14 @@
 enum {
     IMPL_HARDWARE = 0,
     IMPL_SOFTWARE,
-    IMPL_NUM_DRIVERS_IMPLEMENTATIONS,
-    IMPL_NO_CONTEXT = IMPL_NUM_DRIVERS_IMPLEMENTATIONS,
     IMPL_NUM_IMPLEMENTATIONS
 };
 
+enum {
+    GLESv1_INDEX = 0,
+    GLESv2_INDEX = 1,
+};
+
 // ----------------------------------------------------------------------------
 
 // GL / EGL hooks
@@ -74,18 +77,14 @@
 #define GL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__);
 #define EGL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__);
 
+struct egl_t {
+    #include "EGL/egl_entries.in"
+};
+
 struct gl_hooks_t {
     struct gl_t {
-        #include "GLES_CM/gl_entries.in"
-        #include "GLES_CM/glext_entries.in"
+        #include "entries.in"
     } gl;
-    struct gl2_t {
-        #include "GLES2/gl2_entries.in"
-        #include "GLES2/gl2ext_entries.in"
-    } gl2;
-    struct egl_t {
-        #include "EGL/egl_entries.in"
-    } egl;
     struct gl_ext_t {
         void (*extensions[MAX_NUMBER_OF_GL_EXTENSIONS])(void);
     } ext;
@@ -96,12 +95,12 @@
 
 // ----------------------------------------------------------------------------
 
-extern gl_hooks_t gHooks[IMPL_NUM_IMPLEMENTATIONS];
+extern gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
+extern gl_hooks_t gHooksNoContext;
 extern pthread_key_t gGLWrapperKey;
 extern "C" void gl_unimplemented();
 
 extern char const * const gl_names[];
-extern char const * const gl2_names[];
 extern char const * const egl_names[];
 
 // ----------------------------------------------------------------------------
@@ -125,7 +124,7 @@
     gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
     gl_hooks_t const* hooks = tls_hooks[TLS_SLOT_OPENGL_API];
     if (hooks) return hooks;
-    return &gHooks[IMPL_NO_CONTEXT];
+    return &gHooksNoContext;
 }
 
 #else
@@ -137,7 +136,7 @@
 static gl_hooks_t const* getGlThreadSpecific() {
     gl_hooks_t const* hooks =  static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey));
     if (hooks) return hooks;
-    return &gHooks[IMPL_NO_CONTEXT];
+    return &gHooksNoContext;
 }
 
 #endif
diff --git a/opengl/libs/tools/genfiles b/opengl/libs/tools/genfiles
index 4f8eda4..120cb4b 100755
--- a/opengl/libs/tools/genfiles
+++ b/opengl/libs/tools/genfiles
@@ -14,14 +14,20 @@
 # See the License for the specific language governing permissions and
 # limitations under the License.
 
-./glapigen ../../include/GLES/gl.h > ../GLES_CM/gl_api.in 
-./glentrygen ../../include/GLES/gl.h > ../GLES_CM/gl_entries.in 
+./glapigen ../../include/GLES/gl.h      > ../GLES_CM/gl_api.in
+./glapigen ../../include/GLES/glext.h   > ../GLES_CM/glext_api.in
+./glapigen ../../include/GLES2/gl2.h    > ../GLES2/gl2_api.in
+./glapigen ../../include/GLES2/gl2ext.h > ../GLES2/gl2ext_api.in
 
-./glapigen ../../include/GLES/glext.h > ../GLES_CM/glext_api.in 
-./glentrygen ../../include/GLES/glext.h > ../GLES_CM/glext_entries.in 
+./glentrygen ../../include/GLES/gl.h      > /tmp/gl_entries.in
+./glentrygen ../../include/GLES/glext.h   > /tmp/glext_entries.in
+./glentrygen ../../include/GLES2/gl2.h    > /tmp/gl2_entries.in
+./glentrygen ../../include/GLES2/gl2ext.h > /tmp/gl2ext_entries.in
 
-./glapigen ../../include/GLES2/gl2.h > ../GLES2/gl2_api.in 
-./glentrygen ../../include/GLES2/gl2.h > ../GLES2/gl2_entries.in 
-
-./glapigen ../../include/GLES2/gl2ext.h > ../GLES2/gl2ext_api.in 
-./glentrygen ../../include/GLES2/gl2ext.h > ../GLES2/gl2ext_entries.in 
+cat /tmp/gl_entries.in \
+    /tmp/glext_entries.in \
+    /tmp/gl2_entries.in \
+    /tmp/gl2ext_entries.in \
+        | sort -t, -k2 \
+        | awk -F, '!_[$2]++' \
+            > ../entries.in
diff --git a/packages/SettingsProvider/src/com/android/providers/settings/SettingsHelper.java b/packages/SettingsProvider/src/com/android/providers/settings/SettingsHelper.java
index 3b91a38..153a5ea 100644
--- a/packages/SettingsProvider/src/com/android/providers/settings/SettingsHelper.java
+++ b/packages/SettingsProvider/src/com/android/providers/settings/SettingsHelper.java
@@ -45,7 +45,6 @@
 
     private boolean mSilent;
     private boolean mVibrate;
-    private boolean mHasAutoBrightness;
 
     public SettingsHelper(Context context) {
         mContext = context;
@@ -54,9 +53,6 @@
         mContentService = ContentResolver.getContentService();
         mPowerManager = IPowerManager.Stub.asInterface(
                 ServiceManager.getService("power"));
-
-        mHasAutoBrightness = context.getResources().getBoolean(
-                com.android.internal.R.bool.config_automatic_brightness_available);
     }
 
     /**
@@ -71,18 +67,6 @@
     public boolean restoreValue(String name, String value) {
         if (Settings.System.SCREEN_BRIGHTNESS.equals(name)) {
             setBrightness(Integer.parseInt(value));
-        } else if (Settings.System.SCREEN_BRIGHTNESS_MODE.equals(name)) {
-            if (mHasAutoBrightness) {
-                // When setting auto-brightness, must reset the brightness afterwards
-                try {
-                    int curBrightness = Settings.System.getInt(mContext.getContentResolver(),
-                            Settings.System.SCREEN_BRIGHTNESS);
-                    setAutoBrightness(Integer.parseInt(value) != 0);
-                    setBrightness(curBrightness);
-                } catch (Settings.SettingNotFoundException e) {
-                    // no brightness setting at all?  weird.  skip this then.
-                }
-            }
         } else if (Settings.System.SOUND_EFFECTS_ENABLED.equals(name)) {
             setSoundEffects(Integer.parseInt(value) == 1);
         } else if (Settings.Secure.LOCATION_PROVIDERS_ALLOWED.equals(name)) {
@@ -92,16 +76,6 @@
         return true;
     }
 
-    private void setAutoBrightness(boolean value) {
-        if (mPowerManager != null) {
-            try {
-                mPowerManager.setAutoBrightness(value);
-            } catch (RemoteException e) {
-                // unable to reach the power manager; skip
-            }
-        }
-    }
-
     private void setGpsLocation(String value) {
         final String GPS = LocationManager.GPS_PROVIDER;
         boolean enabled = 
diff --git a/services/java/com/android/server/HardwareService.java b/services/java/com/android/server/HardwareService.java
index 29c13e0..7c56a30 100755
--- a/services/java/com/android/server/HardwareService.java
+++ b/services/java/com/android/server/HardwareService.java
@@ -133,7 +133,7 @@
         context.registerReceiver(mIntentReceiver, filter);
 
         mAutoBrightnessAvailable = context.getResources().getBoolean(
-                com.android.internal.R.bool.config_automatic_brightness_available);
+                com.android.internal.R.bool.config_hardware_automatic_brightness_available);
     }
 
     protected void finalize() throws Throwable {
diff --git a/services/java/com/android/server/PackageManagerService.java b/services/java/com/android/server/PackageManagerService.java
index 6289d4f..66e7ecd 100644
--- a/services/java/com/android/server/PackageManagerService.java
+++ b/services/java/com/android/server/PackageManagerService.java
@@ -872,6 +872,10 @@
     }
 
     PackageInfo generatePackageInfo(PackageParser.Package p, int flags) {
+        if ((flags & PackageManager.GET_UNINSTALLED_PACKAGES) != 0) {
+            // The package has been uninstalled but has retained data and resources.
+            return PackageParser.generatePackageInfo(p, null, flags);
+        }
         final PackageSetting ps = (PackageSetting)p.mExtras;
         if (ps == null) {
             return null;
diff --git a/services/java/com/android/server/PowerManagerService.java b/services/java/com/android/server/PowerManagerService.java
index e1bea37..99e008c 100644
--- a/services/java/com/android/server/PowerManagerService.java
+++ b/services/java/com/android/server/PowerManagerService.java
@@ -53,6 +53,7 @@
 import static android.provider.Settings.System.DIM_SCREEN;
 import static android.provider.Settings.System.SCREEN_BRIGHTNESS;
 import static android.provider.Settings.System.SCREEN_BRIGHTNESS_MODE;
+import static android.provider.Settings.System.SCREEN_BRIGHTNESS_MODE_AUTOMATIC;
 import static android.provider.Settings.System.SCREEN_OFF_TIMEOUT;
 import static android.provider.Settings.System.STAY_ON_WHILE_PLUGGED_IN;
 
@@ -64,7 +65,7 @@
 import java.util.Observer;
 
 class PowerManagerService extends IPowerManager.Stub
-        implements LocalPowerManager, Watchdog.Monitor, SensorEventListener {
+        implements LocalPowerManager, Watchdog.Monitor {
 
     private static final String TAG = "PowerManagerService";
     static final String PARTIAL_NAME = "PowerManagerService";
@@ -189,6 +190,9 @@
     private BatteryService mBatteryService;
     private SensorManager mSensorManager;
     private Sensor mProximitySensor;
+    private Sensor mLightSensor;
+    private boolean mLightSensorEnabled;
+    private float mLightSensorValue = -1;
     private boolean mDimScreen = true;
     private long mNextTimeout;
     private volatile int mPokey = 0;
@@ -199,6 +203,8 @@
     private long mScreenOnStartTime;
     private boolean mPreventScreenOn;
     private int mScreenBrightnessOverride = -1;
+    private boolean mHasHardwareAutoBrightness;
+    private boolean mAutoBrightessEnabled;
 
     // Used when logging number and duration of touch-down cycles
     private long mTotalTouchDownTime;
@@ -207,6 +213,7 @@
 
     // could be either static or controllable at runtime
     private static final boolean mSpew = false;
+    private static final boolean mDebugLightSensor = false;
 
     /*
     static PrintStream mLog;
@@ -344,6 +351,9 @@
                  // DIM_SCREEN
                 //mDimScreen = getInt(DIM_SCREEN) != 0;
 
+                // SCREEN_BRIGHTNESS_MODE
+                setScreenBrightnessMode(getInt(SCREEN_BRIGHTNESS_MODE));
+
                 // recalculate everything
                 setScreenOffTimeoutsLocked();
             }
@@ -415,12 +425,17 @@
         mScreenOffIntent = new Intent(Intent.ACTION_SCREEN_OFF);
         mScreenOffIntent.addFlags(Intent.FLAG_RECEIVER_REGISTERED_ONLY);
 
-        ContentResolver resolver = mContext.getContentResolver();
+        mHasHardwareAutoBrightness = mContext.getResources().getBoolean(
+                com.android.internal.R.bool.config_hardware_automatic_brightness_available);
+
+       ContentResolver resolver = mContext.getContentResolver();
         Cursor settingsCursor = resolver.query(Settings.System.CONTENT_URI, null,
                 "(" + Settings.System.NAME + "=?) or ("
                         + Settings.System.NAME + "=?) or ("
+                        + Settings.System.NAME + "=?) or ("
                         + Settings.System.NAME + "=?)",
-                new String[]{STAY_ON_WHILE_PLUGGED_IN, SCREEN_OFF_TIMEOUT, DIM_SCREEN},
+                new String[]{STAY_ON_WHILE_PLUGGED_IN, SCREEN_OFF_TIMEOUT, DIM_SCREEN,
+                        SCREEN_BRIGHTNESS_MODE},
                 null);
         mSettings = new ContentQueryMap(settingsCursor, Settings.System.NAME, true, mHandler);
         SettingsObserver settingsObserver = new SettingsObserver();
@@ -444,10 +459,6 @@
         // turn everything on
         setPowerState(ALL_BRIGHT);
 
-        // set auto brightness mode to user setting
-        boolean brightnessMode = Settings.System.getInt(resolver, SCREEN_BRIGHTNESS_MODE, 1) != 0;
-        mHardware.setAutoBrightness_UNCHECKED(brightnessMode);
-
         synchronized (mHandlerThread) {
             mInitComplete = true;
             mHandlerThread.notifyAll();
@@ -1164,7 +1175,7 @@
 
                 // Finally, set the flag that prevents the screen from turning on.
                 // (Below, in setPowerState(), we'll check mPreventScreenOn and
-                // we *won't* call Power.setScreenState(true) if it's set.)
+                // we *won't* call setScreenStateLocked(true) if it's set.)
                 mPreventScreenOn = true;
             } else {
                 // (Re)enable the screen.
@@ -1182,9 +1193,9 @@
                         Log.d(TAG,
                               "preventScreenOn: turning on after a prior preventScreenOn(true)!");
                     }
-                    int err = Power.setScreenState(true);
+                    int err = setScreenStateLocked(true);
                     if (err != 0) {
-                        Log.w(TAG, "preventScreenOn: error from Power.setScreenState(): " + err);
+                        Log.w(TAG, "preventScreenOn: error from setScreenStateLocked(): " + err);
                     }
                 }
 
@@ -1239,6 +1250,14 @@
             }
         };
 
+    private int setScreenStateLocked(boolean on) {
+        int err = Power.setScreenState(on);
+        if (err == 0) {
+            enableLightSensor(on && mAutoBrightessEnabled);
+        }
+        return err;
+    }
+
     private void setPowerState(int state)
     {
         setPowerState(state, false, false);
@@ -1327,7 +1346,7 @@
                         reallyTurnScreenOn = false;
                     }
                     if (reallyTurnScreenOn) {
-                        err = Power.setScreenState(true);
+                        err = setScreenStateLocked(true);
                         long identity = Binder.clearCallingIdentity();
                         try {
                             mBatteryStats.noteScreenBrightness(
@@ -1339,7 +1358,7 @@
                             Binder.restoreCallingIdentity(identity);
                         }
                     } else {
-                        Power.setScreenState(false);
+                        setScreenStateLocked(false);
                         // But continue as if we really did turn the screen on...
                         err = 0;
                     }
@@ -1384,7 +1403,7 @@
         EventLog.writeEvent(LOG_POWER_SCREEN_STATE, 0, becauseOfUser ? 1 : 0,
                 mTotalTouchDownTime, mTouchCycles);
         mLastTouchDown = 0;
-        int err = Power.setScreenState(false);
+        int err = setScreenStateLocked(false);
         if (mScreenOnStartTime != 0) {
             mScreenOnTime += SystemClock.elapsedRealtime() - mScreenOnStartTime;
             mScreenOnStartTime = 0;
@@ -1802,6 +1821,14 @@
         }
     }
 
+    private void lightSensorChangedLocked(float value) {
+        if (mDebugLightSensor) {
+            Log.d(TAG, "lightSensorChangedLocked " + value);
+        }
+        mLightSensorValue = value;
+        // more to do here
+    }
+
     /**
      * The user requested that we go to sleep (probably with the power button).
      * This overrides all wake locks that are held.
@@ -1885,6 +1912,18 @@
         }
     }
 
+    private void setScreenBrightnessMode(int mode) {
+        mAutoBrightessEnabled = (mode == SCREEN_BRIGHTNESS_MODE_AUTOMATIC);
+
+        if (mHasHardwareAutoBrightness) {
+            // When setting auto-brightness, must reset the brightness afterwards
+            mHardware.setAutoBrightness_UNCHECKED(mAutoBrightessEnabled);
+            setBacklightBrightness((int)mScreenBrightness.curValue);
+        } else {
+            enableLightSensor(screenIsOn() && mAutoBrightessEnabled);
+        }
+    }
+
     /** Sets the screen off timeouts:
      *      mKeylightDelay
      *      mDimDelay
@@ -2031,6 +2070,14 @@
     }
     
     void systemReady() {
+        mSensorManager = new SensorManager(mHandlerThread.getLooper());
+        mProximitySensor = mSensorManager.getDefaultSensor(Sensor.TYPE_PROXIMITY);
+        // don't bother with the light sensor if auto brightness is handled in hardware
+        if (!mHasHardwareAutoBrightness) {
+            mLightSensor = mSensorManager.getDefaultSensor(Sensor.TYPE_LIGHT);
+            enableLightSensor(mAutoBrightessEnabled);
+        }
+
         synchronized (mLocks) {
             Log.d(TAG, "system ready!");
             mDoneBooting = true;
@@ -2058,8 +2105,6 @@
                    | PowerManager.FULL_WAKE_LOCK
                    | PowerManager.SCREEN_DIM_WAKE_LOCK;
 
-        // call getSensorManager() to make sure mProximitySensor is initialized
-        getSensorManager();
         if (mProximitySensor != null) {
             result |= PowerManager.PROXIMITY_SCREEN_OFF_WAKE_LOCK;
         }
@@ -2098,31 +2143,19 @@
         }
     }
 
-    public void setAutoBrightness(boolean on) {
-        mContext.enforceCallingOrSelfPermission(android.Manifest.permission.DEVICE_POWER, null);
-        mHardware.setAutoBrightness_UNCHECKED(on);
-    }
-
-    private SensorManager getSensorManager() {
-        if (mSensorManager == null) {
-            mSensorManager = new SensorManager(mHandlerThread.getLooper());
-            mProximitySensor = mSensorManager.getDefaultSensor(Sensor.TYPE_PROXIMITY);
-        }
-        return mSensorManager;
-    }
-
     private void enableProximityLockLocked() {
         if (mSpew) {
             Log.d(TAG, "enableProximityLockLocked");
         }
-        mSensorManager.registerListener(this, mProximitySensor, SensorManager.SENSOR_DELAY_NORMAL);
+        mSensorManager.registerListener(mProximityListener, mProximitySensor,
+                SensorManager.SENSOR_DELAY_NORMAL);
     }
 
     private void disableProximityLockLocked() {
         if (mSpew) {
             Log.d(TAG, "disableProximityLockLocked");
         }
-        mSensorManager.unregisterListener(this);
+        mSensorManager.unregisterListener(mProximityListener);
         synchronized (mLocks) {
             if (mProximitySensorActive) {
                 mProximitySensorActive = false;
@@ -2131,32 +2164,65 @@
         }
     }
 
-    public void onSensorChanged(SensorEvent event) {
-        long milliseconds = event.timestamp / 1000000;
-        synchronized (mLocks) {
-            float distance = event.values[0];
-            // compare against getMaximumRange to support sensors that only return 0 or 1
-            if (distance >= 0.0 && distance < PROXIMITY_THRESHOLD &&
-                    distance < mProximitySensor.getMaximumRange()) {
-                if (mSpew) {
-                    Log.d(TAG, "onSensorChanged: proximity active, distance: " + distance);
-                }
-                goToSleepLocked(milliseconds);
-                mProximitySensorActive = true;
+    private void enableLightSensor(boolean enable) {
+        if (mDebugLightSensor) {
+            Log.d(TAG, "enableLightSensor " + enable);
+        }
+        if (mSensorManager != null && mLightSensorEnabled != enable) {
+            mLightSensorEnabled = enable;
+            if (enable) {
+                mSensorManager.registerListener(mLightListener, mLightSensor,
+                        SensorManager.SENSOR_DELAY_NORMAL);
             } else {
-                // proximity sensor negative events trigger as user activity.
-                // temporarily set mUserActivityAllowed to true so this will work
-                // even when the keyguard is on.
-                if (mSpew) {
-                    Log.d(TAG, "onSensorChanged: proximity inactive, distance: " + distance);
-                }
-                mProximitySensorActive = false;
-                forceUserActivityLocked();
+                mSensorManager.unregisterListener(mLightListener);
             }
         }
     }
 
-    public void onAccuracyChanged(Sensor sensor, int accuracy) {
-        // ignore
-    }
+    SensorEventListener mProximityListener = new SensorEventListener() {
+        public void onSensorChanged(SensorEvent event) {
+            long milliseconds = event.timestamp / 1000000;
+            synchronized (mLocks) {
+                float distance = event.values[0];
+                // compare against getMaximumRange to support sensors that only return 0 or 1
+                if (distance >= 0.0 && distance < PROXIMITY_THRESHOLD &&
+                        distance < mProximitySensor.getMaximumRange()) {
+                    if (mSpew) {
+                        Log.d(TAG, "onSensorChanged: proximity active, distance: " + distance);
+                    }
+                    goToSleepLocked(milliseconds);
+                    mProximitySensorActive = true;
+                } else {
+                    // proximity sensor negative events trigger as user activity.
+                    // temporarily set mUserActivityAllowed to true so this will work
+                    // even when the keyguard is on.
+                    if (mSpew) {
+                        Log.d(TAG, "onSensorChanged: proximity inactive, distance: " + distance);
+                    }
+                    mProximitySensorActive = false;
+                    forceUserActivityLocked();
+                }
+            }
+        }
+
+        public void onAccuracyChanged(Sensor sensor, int accuracy) {
+            // ignore
+        }
+    };
+
+    SensorEventListener mLightListener = new SensorEventListener() {
+        public void onSensorChanged(SensorEvent event) {
+            synchronized (mLocks) {
+                int value = (int)event.values[0];
+                if (mDebugLightSensor) {
+                    Log.d(TAG, "onSensorChanged: light value: " + value);
+                }
+                lightSensorChangedLocked(value);
+            }
+        }
+
+        public void onAccuracyChanged(Sensor sensor, int accuracy) {
+            // ignore
+        }
+    };
 }
diff --git a/services/java/com/android/server/status/StatusBarService.java b/services/java/com/android/server/status/StatusBarService.java
index fe761ea..59e9832 100644
--- a/services/java/com/android/server/status/StatusBarService.java
+++ b/services/java/com/android/server/status/StatusBarService.java
@@ -140,7 +140,7 @@
             boolean down = event.getAction() == KeyEvent.ACTION_DOWN;
             switch (event.getKeyCode()) {
             case KeyEvent.KEYCODE_BACK:
-                if (down) {
+                if (!down) {
                     StatusBarService.this.deactivate();
                 }
                 return true;
@@ -973,15 +973,24 @@
     }
     
     void animateCollapse() {
-        if (SPEW) Log.d(TAG, "Animate collapse: expanded=" + mExpanded
-                + " expanded visible=" + mExpandedVisible);
+        if (SPEW) {
+            Log.d(TAG, "animateCollapse(): mExpanded=" + mExpanded
+                    + " mExpandedVisible=" + mExpandedVisible
+                    + " mAnimating=" + mAnimating
+                    + " mAnimVel=" + mAnimVel);
+        }
         
         if (!mExpandedVisible) {
             return;
         }
 
-        prepareTracking(mDisplay.getHeight()-1);
-        performFling(mDisplay.getHeight()-1, -2000.0f, true);
+        if (mAnimating) {
+            return;
+        }
+
+        int y = mDisplay.getHeight()-1;
+        prepareTracking(y);
+        performFling(y, -2000.0f, true);
     }
     
     void performExpand() {
@@ -1096,7 +1105,7 @@
         mTracking = true;
         mVelocityTracker = VelocityTracker.obtain();
         boolean opening = !mExpanded;
-        if (!mExpanded) {
+        if (opening) {
             mAnimAccel = 2000.0f;
             mAnimVel = 200;
             mAnimY = mStatusBarView.getHeight();
@@ -1111,16 +1120,13 @@
             mAnimating = true;
             mHandler.sendMessageAtTime(mHandler.obtainMessage(MSG_ANIMATE_REVEAL),
                     mCurAnimationTime);
+            makeExpandedVisible();
         } else {
             // it's open, close it?
             if (mAnimating) {
                 mAnimating = false;
                 mHandler.removeMessages(MSG_ANIMATE);
             }
-        }
-        if (opening) {
-            makeExpandedVisible();
-        } else {
             updateExpandedViewPos(y + mViewDelta);
         }
     }
@@ -1547,7 +1553,7 @@
 
     void updateExpandedViewPos(int expandedPosition) {
         if (SPEW) {
-            Log.d(TAG, "updateExpandedViewPos before pos=" + expandedPosition
+            Log.d(TAG, "updateExpandedViewPos before expandedPosition=" + expandedPosition
                     + " mTrackingParams.y=" + mTrackingParams.y
                     + " mTrackingPosition=" + mTrackingPosition);
         }
diff --git a/telephony/java/com/android/internal/telephony/gsm/GsmMmiCode.java b/telephony/java/com/android/internal/telephony/gsm/GsmMmiCode.java
index 18e6375..bcbd127 100644
--- a/telephony/java/com/android/internal/telephony/gsm/GsmMmiCode.java
+++ b/telephony/java/com/android/internal/telephony/gsm/GsmMmiCode.java
@@ -595,7 +595,8 @@
                     }
 
                     int isSettingUnconditionalVoice =
-                        ((reason == CommandsInterface.CF_REASON_UNCONDITIONAL) &&
+                        (((reason == CommandsInterface.CF_REASON_UNCONDITIONAL) ||
+                                (reason == CommandsInterface.CF_REASON_ALL)) &&
                                 (((serviceClass & CommandsInterface.SERVICE_CLASS_VOICE) != 0) ||
                                  (serviceClass == CommandsInterface.SERVICE_CLASS_NONE))) ? 1 : 0;
 
diff --git a/tests/DumpRenderTree/src/com/android/dumprendertree/FileFilter.java b/tests/DumpRenderTree/src/com/android/dumprendertree/FileFilter.java
index 395e572..32219fa 100644
--- a/tests/DumpRenderTree/src/com/android/dumprendertree/FileFilter.java
+++ b/tests/DumpRenderTree/src/com/android/dumprendertree/FileFilter.java
@@ -79,8 +79,7 @@
         "profiler",  // profiler is not supported
         "svg",  // svg is not supported
         "platform",  // platform specific
-        "http",  // requires local http(s) server
-        "fast/workers",
+        "http/wml",
     };
         
     static final String [] ignoreTestList = {