| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| //#define LOG_NDEBUG 0 |
| #define LOG_TAG "SoundPool" |
| #include <utils/Log.h> |
| |
| //#define USE_SHARED_MEM_BUFFER |
| |
| // XXX needed for timing latency |
| #include <utils/Timers.h> |
| |
| #include <sys/resource.h> |
| #include <media/AudioTrack.h> |
| #include <media/mediaplayer.h> |
| |
| #include "SoundPool.h" |
| #include "SoundPoolThread.h" |
| |
| namespace android |
| { |
| |
| int kDefaultBufferCount = 4; |
| uint32_t kMaxSampleRate = 48000; |
| uint32_t kDefaultSampleRate = 44100; |
| uint32_t kDefaultFrameCount = 1200; |
| |
| SoundPool::SoundPool(jobject soundPoolRef, int maxChannels, int streamType, int srcQuality) |
| { |
| LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d", |
| maxChannels, streamType, srcQuality); |
| |
| // check limits |
| mMaxChannels = maxChannels; |
| if (mMaxChannels < 1) { |
| mMaxChannels = 1; |
| } |
| else if (mMaxChannels > 32) { |
| mMaxChannels = 32; |
| } |
| LOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels); |
| |
| mQuit = false; |
| mSoundPoolRef = soundPoolRef; |
| mDecodeThread = 0; |
| mStreamType = streamType; |
| mSrcQuality = srcQuality; |
| mAllocated = 0; |
| mNextSampleID = 0; |
| mNextChannelID = 0; |
| |
| mChannelPool = new SoundChannel[mMaxChannels]; |
| for (int i = 0; i < mMaxChannels; ++i) { |
| mChannelPool[i].init(this); |
| mChannels.push_back(&mChannelPool[i]); |
| } |
| |
| // start decode thread |
| startThreads(); |
| } |
| |
| SoundPool::~SoundPool() |
| { |
| LOGV("SoundPool destructor"); |
| mDecodeThread->quit(); |
| quit(); |
| |
| Mutex::Autolock lock(&mLock); |
| mChannels.clear(); |
| if (mChannelPool) |
| delete [] mChannelPool; |
| |
| // clean up samples |
| LOGV("clear samples"); |
| mSamples.clear(); |
| |
| if (mDecodeThread) |
| delete mDecodeThread; |
| } |
| |
| void SoundPool::addToRestartList(SoundChannel* channel) |
| { |
| Mutex::Autolock lock(&mRestartLock); |
| mRestart.push_back(channel); |
| mCondition.signal(); |
| } |
| |
| int SoundPool::beginThread(void* arg) |
| { |
| SoundPool* p = (SoundPool*)arg; |
| return p->run(); |
| } |
| |
| int SoundPool::run() |
| { |
| mRestartLock.lock(); |
| while (!mQuit) { |
| mCondition.wait(mRestartLock); |
| LOGV("awake"); |
| if (mQuit) break; |
| |
| while (!mRestart.empty()) { |
| SoundChannel* channel; |
| LOGV("Getting channel from list"); |
| List<SoundChannel*>::iterator iter = mRestart.begin(); |
| channel = *iter; |
| mRestart.erase(iter); |
| if (channel) channel->nextEvent(); |
| if (mQuit) break; |
| } |
| } |
| |
| mRestart.clear(); |
| mCondition.signal(); |
| mRestartLock.unlock(); |
| LOGV("goodbye"); |
| return 0; |
| } |
| |
| void SoundPool::quit() |
| { |
| mRestartLock.lock(); |
| mQuit = true; |
| mCondition.signal(); |
| mCondition.wait(mRestartLock); |
| LOGV("return from quit"); |
| mRestartLock.unlock(); |
| } |
| |
| bool SoundPool::startThreads() |
| { |
| createThread(beginThread, this); |
| if (mDecodeThread == NULL) |
| mDecodeThread = new SoundPoolThread(this); |
| return mDecodeThread != NULL; |
| } |
| |
| SoundChannel* SoundPool::findChannel(int channelID) |
| { |
| for (int i = 0; i < mMaxChannels; ++i) { |
| if (mChannelPool[i].channelID() == channelID) { |
| return &mChannelPool[i]; |
| } |
| } |
| return NULL; |
| } |
| |
| SoundChannel* SoundPool::findNextChannel(int channelID) |
| { |
| for (int i = 0; i < mMaxChannels; ++i) { |
| if (mChannelPool[i].nextChannelID() == channelID) { |
| return &mChannelPool[i]; |
| } |
| } |
| return NULL; |
| } |
| |
| int SoundPool::load(const char* path, int priority) |
| { |
| LOGV("load: path=%s, priority=%d", path, priority); |
| Mutex::Autolock lock(&mLock); |
| sp<Sample> sample = new Sample(++mNextSampleID, path); |
| mSamples.add(sample->sampleID(), sample); |
| doLoad(sample); |
| return sample->sampleID(); |
| } |
| |
| int SoundPool::load(int fd, int64_t offset, int64_t length, int priority) |
| { |
| LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d", |
| fd, offset, length, priority); |
| Mutex::Autolock lock(&mLock); |
| sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length); |
| mSamples.add(sample->sampleID(), sample); |
| doLoad(sample); |
| return sample->sampleID(); |
| } |
| |
| void SoundPool::doLoad(sp<Sample>& sample) |
| { |
| LOGV("doLoad: loading sample sampleID=%d", sample->sampleID()); |
| sample->startLoad(); |
| mDecodeThread->loadSample(sample->sampleID()); |
| } |
| |
| bool SoundPool::unload(int sampleID) |
| { |
| LOGV("unload: sampleID=%d", sampleID); |
| Mutex::Autolock lock(&mLock); |
| return mSamples.removeItem(sampleID); |
| } |
| |
| int SoundPool::play(int sampleID, float leftVolume, float rightVolume, |
| int priority, int loop, float rate) |
| { |
| LOGV("sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", |
| sampleID, leftVolume, rightVolume, priority, loop, rate); |
| sp<Sample> sample; |
| SoundChannel* channel; |
| int channelID; |
| |
| // scope for lock |
| { |
| Mutex::Autolock lock(&mLock); |
| |
| // is sample ready? |
| sample = findSample(sampleID); |
| if ((sample == 0) || (sample->state() != Sample::READY)) { |
| LOGW(" sample %d not READY", sampleID); |
| return 0; |
| } |
| |
| dump(); |
| |
| // allocate a channel |
| channel = allocateChannel(priority); |
| |
| // no channel allocated - return 0 |
| if (!channel) { |
| LOGV("No channel allocated"); |
| return 0; |
| } |
| |
| channelID = ++mNextChannelID; |
| } |
| |
| LOGV("channel state = %d", channel->state()); |
| channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); |
| return channelID; |
| } |
| |
| SoundChannel* SoundPool::allocateChannel(int priority) |
| { |
| List<SoundChannel*>::iterator iter; |
| SoundChannel* channel = NULL; |
| |
| // allocate a channel |
| if (!mChannels.empty()) { |
| iter = mChannels.begin(); |
| if (priority >= (*iter)->priority()) { |
| channel = *iter; |
| mChannels.erase(iter); |
| LOGV("Allocated active channel"); |
| } |
| } |
| |
| // update priority and put it back in the list |
| if (channel) { |
| channel->setPriority(priority); |
| for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) { |
| if (priority < (*iter)->priority()) { |
| break; |
| } |
| } |
| mChannels.insert(iter, channel); |
| } |
| return channel; |
| } |
| |
| // move a channel from its current position to the front of the list |
| void SoundPool::moveToFront(SoundChannel* channel) |
| { |
| for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) { |
| if (*iter == channel) { |
| mChannels.erase(iter); |
| mChannels.push_front(channel); |
| break; |
| } |
| } |
| } |
| |
| void SoundPool::pause(int channelID) |
| { |
| LOGV("pause(%d)", channelID); |
| Mutex::Autolock lock(&mLock); |
| SoundChannel* channel = findChannel(channelID); |
| if (channel) { |
| channel->pause(); |
| } |
| } |
| |
| void SoundPool::resume(int channelID) |
| { |
| LOGV("resume(%d)", channelID); |
| Mutex::Autolock lock(&mLock); |
| SoundChannel* channel = findChannel(channelID); |
| if (channel) { |
| channel->resume(); |
| } |
| } |
| |
| void SoundPool::stop(int channelID) |
| { |
| LOGV("stop(%d)", channelID); |
| Mutex::Autolock lock(&mLock); |
| SoundChannel* channel = findChannel(channelID); |
| if (channel) { |
| channel->stop(); |
| } else { |
| channel = findNextChannel(channelID); |
| if (channel) |
| channel->clearNextEvent(); |
| } |
| } |
| |
| void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume) |
| { |
| Mutex::Autolock lock(&mLock); |
| SoundChannel* channel = findChannel(channelID); |
| if (channel) { |
| channel->setVolume(leftVolume, rightVolume); |
| } |
| } |
| |
| void SoundPool::setPriority(int channelID, int priority) |
| { |
| LOGV("setPriority(%d, %d)", channelID, priority); |
| Mutex::Autolock lock(&mLock); |
| SoundChannel* channel = findChannel(channelID); |
| if (channel) { |
| channel->setPriority(priority); |
| } |
| } |
| |
| void SoundPool::setLoop(int channelID, int loop) |
| { |
| LOGV("setLoop(%d, %d)", channelID, loop); |
| Mutex::Autolock lock(&mLock); |
| SoundChannel* channel = findChannel(channelID); |
| if (channel) { |
| channel->setLoop(loop); |
| } |
| } |
| |
| void SoundPool::setRate(int channelID, float rate) |
| { |
| LOGV("setRate(%d, %f)", channelID, rate); |
| Mutex::Autolock lock(&mLock); |
| SoundChannel* channel = findChannel(channelID); |
| if (channel) { |
| channel->setRate(rate); |
| } |
| } |
| |
| // call with lock held |
| void SoundPool::done(SoundChannel* channel) |
| { |
| LOGV("done(%d)", channel->channelID()); |
| |
| // if "stolen", play next event |
| if (channel->nextChannelID() != 0) { |
| LOGV("add to restart list"); |
| addToRestartList(channel); |
| } |
| |
| // return to idle state |
| else { |
| LOGV("move to front"); |
| moveToFront(channel); |
| } |
| } |
| |
| void SoundPool::dump() |
| { |
| for (int i = 0; i < mMaxChannels; ++i) { |
| mChannelPool[i].dump(); |
| } |
| } |
| |
| |
| Sample::Sample(int sampleID, const char* url) |
| { |
| init(); |
| mSampleID = sampleID; |
| mUrl = strdup(url); |
| LOGV("create sampleID=%d, url=%s", mSampleID, mUrl); |
| } |
| |
| Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length) |
| { |
| init(); |
| mSampleID = sampleID; |
| mFd = dup(fd); |
| mOffset = offset; |
| mLength = length; |
| LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset); |
| } |
| |
| void Sample::init() |
| { |
| mData = 0; |
| mSize = 0; |
| mRefCount = 0; |
| mSampleID = 0; |
| mState = UNLOADED; |
| mFd = -1; |
| mOffset = 0; |
| mLength = 0; |
| mUrl = 0; |
| } |
| |
| Sample::~Sample() |
| { |
| LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd); |
| if (mFd > 0) { |
| LOGV("close(%d)", mFd); |
| ::close(mFd); |
| } |
| mData.clear(); |
| delete mUrl; |
| } |
| |
| void Sample::doLoad() |
| { |
| uint32_t sampleRate; |
| int numChannels; |
| int format; |
| sp<IMemory> p; |
| LOGV("Start decode"); |
| if (mUrl) { |
| p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format); |
| } else { |
| p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format); |
| LOGV("close(%d)", mFd); |
| ::close(mFd); |
| mFd = -1; |
| } |
| if (p == 0) { |
| LOGE("Unable to load sample: %s", mUrl); |
| return; |
| } |
| LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d", |
| p->pointer(), p->size(), sampleRate, numChannels); |
| |
| if (sampleRate > kMaxSampleRate) { |
| LOGE("Sample rate (%u) out of range", sampleRate); |
| return; |
| } |
| |
| if ((numChannels < 1) || (numChannels > 2)) { |
| LOGE("Sample channel count (%d) out of range", numChannels); |
| return; |
| } |
| |
| //_dumpBuffer(p->pointer(), p->size()); |
| uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10; |
| //_dumpBuffer(q, 10, 10, false); |
| |
| mData = p; |
| mSize = p->size(); |
| mSampleRate = sampleRate; |
| mNumChannels = numChannels; |
| mFormat = format; |
| mState = READY; |
| } |
| |
| |
| void SoundChannel::init(SoundPool* soundPool) |
| { |
| mSoundPool = soundPool; |
| } |
| |
| void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, |
| float rightVolume, int priority, int loop, float rate) |
| { |
| AudioTrack* oldTrack; |
| |
| LOGV("play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", |
| this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, priority, loop, rate); |
| |
| // if not idle, this voice is being stolen |
| if (mState != IDLE) { |
| LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID); |
| mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); |
| stop(); |
| return; |
| } |
| |
| // initialize track |
| int afFrameCount; |
| int afSampleRate; |
| int streamType = mSoundPool->streamType(); |
| if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { |
| afFrameCount = kDefaultFrameCount; |
| } |
| if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { |
| afSampleRate = kDefaultSampleRate; |
| } |
| int numChannels = sample->numChannels(); |
| uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5); |
| uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate; |
| uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount; |
| uint32_t frameCount = 0; |
| |
| if (loop) { |
| frameCount = sample->size()/numChannels/((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)); |
| } |
| |
| #ifndef USE_SHARED_MEM_BUFFER |
| // Ensure minimum audio buffer size in case of short looped sample |
| if(frameCount < totalFrames) { |
| frameCount = totalFrames; |
| } |
| #endif |
| |
| AudioTrack* newTrack; |
| |
| // mToggle toggles each time a track is started on a given channel. |
| // The toggle is concatenated with the SoundChannel address and passed to AudioTrack |
| // as callback user data. This enables the detection of callbacks received from the old |
| // audio track while the new one is being started and avoids processing them with |
| // wrong audio audio buffer size (mAudioBufferSize) |
| unsigned long toggle = mToggle ^ 1; |
| void *userData = (void *)((unsigned long)this | toggle); |
| uint32_t channels = (numChannels == 2) ? AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO; |
| |
| #ifdef USE_SHARED_MEM_BUFFER |
| newTrack = new AudioTrack(streamType, sampleRate, sample->format(), |
| channels, sample->getIMemory(), 0, callback, userData); |
| #else |
| newTrack = new AudioTrack(streamType, sampleRate, sample->format(), |
| channels, frameCount, 0, callback, userData, bufferFrames); |
| #endif |
| if (newTrack->initCheck() != NO_ERROR) { |
| LOGE("Error creating AudioTrack"); |
| delete newTrack; |
| return; |
| } |
| LOGV("setVolume %p", newTrack); |
| newTrack->setVolume(leftVolume, rightVolume); |
| newTrack->setLoop(0, frameCount, loop); |
| |
| { |
| Mutex::Autolock lock(&mLock); |
| // From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored. |
| mToggle = toggle; |
| oldTrack = mAudioTrack; |
| mAudioTrack = newTrack; |
| mPos = 0; |
| mSample = sample; |
| mChannelID = nextChannelID; |
| mPriority = priority; |
| mLoop = loop; |
| mLeftVolume = leftVolume; |
| mRightVolume = rightVolume; |
| mNumChannels = numChannels; |
| mRate = rate; |
| clearNextEvent(); |
| mState = PLAYING; |
| mAudioTrack->start(); |
| mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize(); |
| } |
| |
| LOGV("delete oldTrack %p", oldTrack); |
| delete oldTrack; |
| } |
| |
| void SoundChannel::nextEvent() |
| { |
| sp<Sample> sample; |
| int nextChannelID; |
| float leftVolume; |
| float rightVolume; |
| int priority; |
| int loop; |
| float rate; |
| |
| // check for valid event |
| { |
| Mutex::Autolock lock(&mLock); |
| nextChannelID = mNextEvent.channelID(); |
| if (nextChannelID == 0) { |
| LOGV("stolen channel has no event"); |
| return; |
| } |
| |
| sample = mNextEvent.sample(); |
| leftVolume = mNextEvent.leftVolume(); |
| rightVolume = mNextEvent.rightVolume(); |
| priority = mNextEvent.priority(); |
| loop = mNextEvent.loop(); |
| rate = mNextEvent.rate(); |
| } |
| |
| LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID); |
| play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); |
| } |
| |
| void SoundChannel::callback(int event, void* user, void *info) |
| { |
| unsigned long toggle = (unsigned long)user & 1; |
| SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1)); |
| |
| if (channel->mToggle != toggle) { |
| LOGV("callback with wrong toggle"); |
| return; |
| } |
| channel->process(event, info); |
| } |
| |
| void SoundChannel::process(int event, void *info) |
| { |
| //LOGV("process(%d)", mChannelID); |
| sp<Sample> sample = mSample; |
| |
| // LOGV("SoundChannel::process event %d", event); |
| |
| if (event == AudioTrack::EVENT_MORE_DATA) { |
| AudioTrack::Buffer* b = static_cast<AudioTrack::Buffer *>(info); |
| |
| // check for stop state |
| if (b->size == 0) return; |
| |
| if (sample != 0) { |
| // fill buffer |
| uint8_t* q = (uint8_t*) b->i8; |
| size_t count = 0; |
| |
| if (mPos < (int)sample->size()) { |
| uint8_t* p = sample->data() + mPos; |
| count = sample->size() - mPos; |
| if (count > b->size) { |
| count = b->size; |
| } |
| memcpy(q, p, count); |
| LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count); |
| } else if (mPos < mAudioBufferSize) { |
| count = mAudioBufferSize - mPos; |
| if (count > b->size) { |
| count = b->size; |
| } |
| memset(q, 0, count); |
| LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count); |
| } |
| |
| mPos += count; |
| b->size = count; |
| //LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]); |
| } |
| } else if (event == AudioTrack::EVENT_UNDERRUN) { |
| LOGV("stopping track"); |
| stop(); |
| } else if (event == AudioTrack::EVENT_LOOP_END) { |
| LOGV("End loop: %d", *(int *)info); |
| } |
| } |
| |
| |
| // call with lock held |
| void SoundChannel::stop_l() |
| { |
| if (mState != IDLE) { |
| setVolume_l(0, 0); |
| LOGV("stop"); |
| mAudioTrack->stop(); |
| mSample.clear(); |
| mState = IDLE; |
| mPriority = IDLE_PRIORITY; |
| } |
| } |
| |
| void SoundChannel::stop() |
| { |
| { |
| Mutex::Autolock lock(&mLock); |
| stop_l(); |
| } |
| mSoundPool->done(this); |
| } |
| |
| //FIXME: Pause is a little broken right now |
| void SoundChannel::pause() |
| { |
| Mutex::Autolock lock(&mLock); |
| if (mState == PLAYING) { |
| LOGV("pause track"); |
| mState = PAUSED; |
| mAudioTrack->pause(); |
| } |
| } |
| |
| void SoundChannel::resume() |
| { |
| Mutex::Autolock lock(&mLock); |
| if (mState == PAUSED) { |
| LOGV("resume track"); |
| mState = PLAYING; |
| mAudioTrack->start(); |
| } |
| } |
| |
| void SoundChannel::setRate(float rate) |
| { |
| Mutex::Autolock lock(&mLock); |
| if (mAudioTrack != 0 && mSample.get() != 0) { |
| uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5); |
| mAudioTrack->setSampleRate(sampleRate); |
| mRate = rate; |
| } |
| } |
| |
| // call with lock held |
| void SoundChannel::setVolume_l(float leftVolume, float rightVolume) |
| { |
| mLeftVolume = leftVolume; |
| mRightVolume = rightVolume; |
| if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume); |
| } |
| |
| void SoundChannel::setVolume(float leftVolume, float rightVolume) |
| { |
| Mutex::Autolock lock(&mLock); |
| setVolume_l(leftVolume, rightVolume); |
| } |
| |
| void SoundChannel::setLoop(int loop) |
| { |
| Mutex::Autolock lock(&mLock); |
| if (mAudioTrack != 0 && mSample.get() != 0) { |
| mAudioTrack->setLoop(0, mSample->size()/mNumChannels/((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)), loop); |
| mLoop = loop; |
| } |
| } |
| |
| SoundChannel::~SoundChannel() |
| { |
| LOGV("SoundChannel destructor"); |
| if (mAudioTrack) { |
| LOGV("stop track"); |
| mAudioTrack->stop(); |
| delete mAudioTrack; |
| } |
| clearNextEvent(); |
| mSample.clear(); |
| } |
| |
| void SoundChannel::dump() |
| { |
| LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d", |
| mState, mChannelID, mNumChannels, mPos, mPriority, mLoop); |
| } |
| |
| void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume, |
| float rightVolume, int priority, int loop, float rate) |
| { |
| mSample =sample; |
| mChannelID = channelID; |
| mLeftVolume = leftVolume; |
| mRightVolume = rightVolume; |
| mPriority = priority; |
| mLoop = loop; |
| mRate =rate; |
| } |
| |
| } // end namespace android |
| |