| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "SurfaceTextureClient" |
| //#define LOG_NDEBUG 0 |
| |
| #include <gui/SurfaceTextureClient.h> |
| |
| #include <utils/Log.h> |
| |
| namespace android { |
| |
| SurfaceTextureClient::SurfaceTextureClient( |
| const sp<ISurfaceTexture>& surfaceTexture) |
| { |
| SurfaceTextureClient::init(); |
| SurfaceTextureClient::setISurfaceTexture(surfaceTexture); |
| } |
| |
| SurfaceTextureClient::SurfaceTextureClient() { |
| SurfaceTextureClient::init(); |
| } |
| |
| void SurfaceTextureClient::init() { |
| // Initialize the ANativeWindow function pointers. |
| ANativeWindow::setSwapInterval = hook_setSwapInterval; |
| ANativeWindow::dequeueBuffer = hook_dequeueBuffer; |
| ANativeWindow::cancelBuffer = hook_cancelBuffer; |
| ANativeWindow::lockBuffer = hook_lockBuffer; |
| ANativeWindow::queueBuffer = hook_queueBuffer; |
| ANativeWindow::query = hook_query; |
| ANativeWindow::perform = hook_perform; |
| |
| const_cast<int&>(ANativeWindow::minSwapInterval) = 0; |
| const_cast<int&>(ANativeWindow::maxSwapInterval) = 1; |
| |
| mReqWidth = 0; |
| mReqHeight = 0; |
| mReqFormat = 0; |
| mReqUsage = 0; |
| mTimestamp = NATIVE_WINDOW_TIMESTAMP_AUTO; |
| mQueryWidth = 0; |
| mQueryHeight = 0; |
| mQueryFormat = 0; |
| mDefaultWidth = 0; |
| mDefaultHeight = 0; |
| mTransformHint = 0; |
| mConnectedToCpu = false; |
| } |
| |
| void SurfaceTextureClient::setISurfaceTexture( |
| const sp<ISurfaceTexture>& surfaceTexture) |
| { |
| mSurfaceTexture = surfaceTexture; |
| } |
| |
| sp<ISurfaceTexture> SurfaceTextureClient::getISurfaceTexture() const { |
| return mSurfaceTexture; |
| } |
| |
| int SurfaceTextureClient::hook_setSwapInterval(ANativeWindow* window, int interval) { |
| SurfaceTextureClient* c = getSelf(window); |
| return c->setSwapInterval(interval); |
| } |
| |
| int SurfaceTextureClient::hook_dequeueBuffer(ANativeWindow* window, |
| ANativeWindowBuffer** buffer) { |
| SurfaceTextureClient* c = getSelf(window); |
| return c->dequeueBuffer(buffer); |
| } |
| |
| int SurfaceTextureClient::hook_cancelBuffer(ANativeWindow* window, |
| ANativeWindowBuffer* buffer) { |
| SurfaceTextureClient* c = getSelf(window); |
| return c->cancelBuffer(buffer); |
| } |
| |
| int SurfaceTextureClient::hook_lockBuffer(ANativeWindow* window, |
| ANativeWindowBuffer* buffer) { |
| SurfaceTextureClient* c = getSelf(window); |
| return c->lockBuffer(buffer); |
| } |
| |
| int SurfaceTextureClient::hook_queueBuffer(ANativeWindow* window, |
| ANativeWindowBuffer* buffer) { |
| SurfaceTextureClient* c = getSelf(window); |
| return c->queueBuffer(buffer); |
| } |
| |
| int SurfaceTextureClient::hook_query(const ANativeWindow* window, |
| int what, int* value) { |
| const SurfaceTextureClient* c = getSelf(window); |
| return c->query(what, value); |
| } |
| |
| int SurfaceTextureClient::hook_perform(ANativeWindow* window, int operation, ...) { |
| va_list args; |
| va_start(args, operation); |
| SurfaceTextureClient* c = getSelf(window); |
| return c->perform(operation, args); |
| } |
| |
| int SurfaceTextureClient::setSwapInterval(int interval) { |
| // EGL specification states: |
| // interval is silently clamped to minimum and maximum implementation |
| // dependent values before being stored. |
| // Although we don't have to, we apply the same logic here. |
| |
| if (interval < minSwapInterval) |
| interval = minSwapInterval; |
| |
| if (interval > maxSwapInterval) |
| interval = maxSwapInterval; |
| |
| status_t res = mSurfaceTexture->setSynchronousMode(interval ? true : false); |
| |
| return res; |
| } |
| |
| int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) { |
| LOGV("SurfaceTextureClient::dequeueBuffer"); |
| Mutex::Autolock lock(mMutex); |
| int buf = -1; |
| status_t result = mSurfaceTexture->dequeueBuffer(&buf, mReqWidth, mReqHeight, |
| mReqFormat, mReqUsage); |
| if (result < 0) { |
| LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)" |
| "failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage, |
| result); |
| return result; |
| } |
| sp<GraphicBuffer>& gbuf(mSlots[buf]); |
| if (result & ISurfaceTexture::RELEASE_ALL_BUFFERS) { |
| freeAllBuffers(); |
| } |
| |
| if ((result & ISurfaceTexture::BUFFER_NEEDS_REALLOCATION) || gbuf == 0) { |
| gbuf = mSurfaceTexture->requestBuffer(buf); |
| if (gbuf == 0) { |
| LOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed"); |
| return NO_MEMORY; |
| } |
| mQueryWidth = gbuf->width; |
| mQueryHeight = gbuf->height; |
| mQueryFormat = gbuf->format; |
| } |
| *buffer = gbuf.get(); |
| return OK; |
| } |
| |
| int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) { |
| LOGV("SurfaceTextureClient::cancelBuffer"); |
| Mutex::Autolock lock(mMutex); |
| int i = getSlotFromBufferLocked(buffer); |
| if (i < 0) { |
| return i; |
| } |
| mSurfaceTexture->cancelBuffer(i); |
| return OK; |
| } |
| |
| int SurfaceTextureClient::getSlotFromBufferLocked( |
| android_native_buffer_t* buffer) const { |
| bool dumpedState = false; |
| for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { |
| // XXX: Dump the slots whenever we hit a NULL entry while searching for |
| // a buffer. |
| if (mSlots[i] == NULL) { |
| if (!dumpedState) { |
| LOGD("getSlotFromBufferLocked: encountered NULL buffer in slot %d " |
| "looking for buffer %p", i, buffer->handle); |
| for (int j = 0; j < NUM_BUFFER_SLOTS; j++) { |
| if (mSlots[j] == NULL) { |
| LOGD("getSlotFromBufferLocked: %02d: NULL", j); |
| } else { |
| LOGD("getSlotFromBufferLocked: %02d: %p", j, mSlots[j]->handle); |
| } |
| } |
| dumpedState = true; |
| } |
| } |
| |
| if (mSlots[i] != NULL && mSlots[i]->handle == buffer->handle) { |
| return i; |
| } |
| } |
| LOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle); |
| return BAD_VALUE; |
| } |
| |
| int SurfaceTextureClient::lockBuffer(android_native_buffer_t* buffer) { |
| LOGV("SurfaceTextureClient::lockBuffer"); |
| Mutex::Autolock lock(mMutex); |
| return OK; |
| } |
| |
| int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) { |
| LOGV("SurfaceTextureClient::queueBuffer"); |
| Mutex::Autolock lock(mMutex); |
| int64_t timestamp; |
| if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) { |
| timestamp = systemTime(SYSTEM_TIME_MONOTONIC); |
| LOGV("SurfaceTextureClient::queueBuffer making up timestamp: %.2f ms", |
| timestamp / 1000000.f); |
| } else { |
| timestamp = mTimestamp; |
| } |
| int i = getSlotFromBufferLocked(buffer); |
| if (i < 0) { |
| return i; |
| } |
| mSurfaceTexture->queueBuffer(i, timestamp, |
| &mDefaultWidth, &mDefaultHeight, &mTransformHint); |
| return OK; |
| } |
| |
| int SurfaceTextureClient::query(int what, int* value) const { |
| LOGV("SurfaceTextureClient::query"); |
| { // scope for the lock |
| Mutex::Autolock lock(mMutex); |
| switch (what) { |
| case NATIVE_WINDOW_FORMAT: |
| if (mReqFormat) { |
| *value = mReqFormat; |
| return NO_ERROR; |
| } |
| break; |
| case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: |
| *value = 0; |
| return NO_ERROR; |
| case NATIVE_WINDOW_CONCRETE_TYPE: |
| *value = NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT; |
| return NO_ERROR; |
| case NATIVE_WINDOW_DEFAULT_WIDTH: |
| *value = mDefaultWidth; |
| return NO_ERROR; |
| case NATIVE_WINDOW_DEFAULT_HEIGHT: |
| *value = mDefaultHeight; |
| return NO_ERROR; |
| case NATIVE_WINDOW_TRANSFORM_HINT: |
| *value = mTransformHint; |
| return NO_ERROR; |
| } |
| } |
| return mSurfaceTexture->query(what, value); |
| } |
| |
| int SurfaceTextureClient::perform(int operation, va_list args) |
| { |
| int res = NO_ERROR; |
| switch (operation) { |
| case NATIVE_WINDOW_CONNECT: |
| res = dispatchConnect(args); |
| break; |
| case NATIVE_WINDOW_DISCONNECT: |
| res = dispatchDisconnect(args); |
| break; |
| case NATIVE_WINDOW_SET_USAGE: |
| res = dispatchSetUsage(args); |
| break; |
| case NATIVE_WINDOW_SET_CROP: |
| res = dispatchSetCrop(args); |
| break; |
| case NATIVE_WINDOW_SET_BUFFER_COUNT: |
| res = dispatchSetBufferCount(args); |
| break; |
| case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY: |
| res = dispatchSetBuffersGeometry(args); |
| break; |
| case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM: |
| res = dispatchSetBuffersTransform(args); |
| break; |
| case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP: |
| res = dispatchSetBuffersTimestamp(args); |
| break; |
| case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS: |
| res = dispatchSetBuffersDimensions(args); |
| break; |
| case NATIVE_WINDOW_SET_BUFFERS_FORMAT: |
| res = dispatchSetBuffersFormat(args); |
| break; |
| case NATIVE_WINDOW_LOCK: |
| res = dispatchLock(args); |
| break; |
| case NATIVE_WINDOW_UNLOCK_AND_POST: |
| res = dispatchUnlockAndPost(args); |
| break; |
| case NATIVE_WINDOW_SET_SCALING_MODE: |
| res = dispatchSetScalingMode(args); |
| break; |
| default: |
| res = NAME_NOT_FOUND; |
| break; |
| } |
| return res; |
| } |
| |
| int SurfaceTextureClient::dispatchConnect(va_list args) { |
| int api = va_arg(args, int); |
| return connect(api); |
| } |
| |
| int SurfaceTextureClient::dispatchDisconnect(va_list args) { |
| int api = va_arg(args, int); |
| return disconnect(api); |
| } |
| |
| int SurfaceTextureClient::dispatchSetUsage(va_list args) { |
| int usage = va_arg(args, int); |
| return setUsage(usage); |
| } |
| |
| int SurfaceTextureClient::dispatchSetCrop(va_list args) { |
| android_native_rect_t const* rect = va_arg(args, android_native_rect_t*); |
| return setCrop(reinterpret_cast<Rect const*>(rect)); |
| } |
| |
| int SurfaceTextureClient::dispatchSetBufferCount(va_list args) { |
| size_t bufferCount = va_arg(args, size_t); |
| return setBufferCount(bufferCount); |
| } |
| |
| int SurfaceTextureClient::dispatchSetBuffersGeometry(va_list args) { |
| int w = va_arg(args, int); |
| int h = va_arg(args, int); |
| int f = va_arg(args, int); |
| int err = setBuffersDimensions(w, h); |
| if (err != 0) { |
| return err; |
| } |
| return setBuffersFormat(f); |
| } |
| |
| int SurfaceTextureClient::dispatchSetBuffersDimensions(va_list args) { |
| int w = va_arg(args, int); |
| int h = va_arg(args, int); |
| return setBuffersDimensions(w, h); |
| } |
| |
| int SurfaceTextureClient::dispatchSetBuffersFormat(va_list args) { |
| int f = va_arg(args, int); |
| return setBuffersFormat(f); |
| } |
| |
| int SurfaceTextureClient::dispatchSetScalingMode(va_list args) { |
| int m = va_arg(args, int); |
| return setScalingMode(m); |
| } |
| |
| int SurfaceTextureClient::dispatchSetBuffersTransform(va_list args) { |
| int transform = va_arg(args, int); |
| return setBuffersTransform(transform); |
| } |
| |
| int SurfaceTextureClient::dispatchSetBuffersTimestamp(va_list args) { |
| int64_t timestamp = va_arg(args, int64_t); |
| return setBuffersTimestamp(timestamp); |
| } |
| |
| int SurfaceTextureClient::dispatchLock(va_list args) { |
| ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); |
| ARect* inOutDirtyBounds = va_arg(args, ARect*); |
| return lock(outBuffer, inOutDirtyBounds); |
| } |
| |
| int SurfaceTextureClient::dispatchUnlockAndPost(va_list args) { |
| return unlockAndPost(); |
| } |
| |
| |
| int SurfaceTextureClient::connect(int api) { |
| LOGV("SurfaceTextureClient::connect"); |
| Mutex::Autolock lock(mMutex); |
| int err = mSurfaceTexture->connect(api); |
| if (!err && api == NATIVE_WINDOW_API_CPU) { |
| mConnectedToCpu = true; |
| } |
| return err; |
| } |
| |
| int SurfaceTextureClient::disconnect(int api) { |
| LOGV("SurfaceTextureClient::disconnect"); |
| Mutex::Autolock lock(mMutex); |
| int err = mSurfaceTexture->disconnect(api); |
| if (!err && api == NATIVE_WINDOW_API_CPU) { |
| mConnectedToCpu = false; |
| } |
| return err; |
| } |
| |
| int SurfaceTextureClient::setUsage(uint32_t reqUsage) |
| { |
| LOGV("SurfaceTextureClient::setUsage"); |
| Mutex::Autolock lock(mMutex); |
| mReqUsage = reqUsage; |
| return OK; |
| } |
| |
| int SurfaceTextureClient::setCrop(Rect const* rect) |
| { |
| LOGV("SurfaceTextureClient::setCrop"); |
| Mutex::Autolock lock(mMutex); |
| |
| Rect realRect; |
| if (rect == NULL || rect->isEmpty()) { |
| realRect = Rect(0, 0); |
| } else { |
| realRect = *rect; |
| } |
| |
| status_t err = mSurfaceTexture->setCrop(*rect); |
| LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err)); |
| |
| return err; |
| } |
| |
| int SurfaceTextureClient::setBufferCount(int bufferCount) |
| { |
| LOGV("SurfaceTextureClient::setBufferCount"); |
| Mutex::Autolock lock(mMutex); |
| |
| status_t err = mSurfaceTexture->setBufferCount(bufferCount); |
| LOGE_IF(err, "ISurfaceTexture::setBufferCount(%d) returned %s", |
| bufferCount, strerror(-err)); |
| |
| if (err == NO_ERROR) { |
| freeAllBuffers(); |
| } |
| |
| return err; |
| } |
| |
| int SurfaceTextureClient::setBuffersDimensions(int w, int h) |
| { |
| LOGV("SurfaceTextureClient::setBuffersDimensions"); |
| Mutex::Autolock lock(mMutex); |
| |
| if (w<0 || h<0) |
| return BAD_VALUE; |
| |
| if ((w && !h) || (!w && h)) |
| return BAD_VALUE; |
| |
| mReqWidth = w; |
| mReqHeight = h; |
| |
| status_t err = mSurfaceTexture->setCrop(Rect(0, 0)); |
| LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err)); |
| |
| return err; |
| } |
| |
| int SurfaceTextureClient::setBuffersFormat(int format) |
| { |
| LOGV("SurfaceTextureClient::setBuffersFormat"); |
| Mutex::Autolock lock(mMutex); |
| |
| if (format<0) |
| return BAD_VALUE; |
| |
| mReqFormat = format; |
| |
| return NO_ERROR; |
| } |
| |
| int SurfaceTextureClient::setScalingMode(int mode) |
| { |
| LOGV("SurfaceTextureClient::setScalingMode(%d)", mode); |
| Mutex::Autolock lock(mMutex); |
| // mode is validated on the server |
| status_t err = mSurfaceTexture->setScalingMode(mode); |
| LOGE_IF(err, "ISurfaceTexture::setScalingMode(%d) returned %s", |
| mode, strerror(-err)); |
| |
| return err; |
| } |
| |
| int SurfaceTextureClient::setBuffersTransform(int transform) |
| { |
| LOGV("SurfaceTextureClient::setBuffersTransform"); |
| Mutex::Autolock lock(mMutex); |
| status_t err = mSurfaceTexture->setTransform(transform); |
| return err; |
| } |
| |
| int SurfaceTextureClient::setBuffersTimestamp(int64_t timestamp) |
| { |
| LOGV("SurfaceTextureClient::setBuffersTimestamp"); |
| Mutex::Autolock lock(mMutex); |
| mTimestamp = timestamp; |
| return NO_ERROR; |
| } |
| |
| void SurfaceTextureClient::freeAllBuffers() { |
| for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { |
| mSlots[i] = 0; |
| } |
| } |
| |
| // ---------------------------------------------------------------------- |
| // the lock/unlock APIs must be used from the same thread |
| |
| static status_t copyBlt( |
| const sp<GraphicBuffer>& dst, |
| const sp<GraphicBuffer>& src, |
| const Region& reg) |
| { |
| // src and dst with, height and format must be identical. no verification |
| // is done here. |
| status_t err; |
| uint8_t const * src_bits = NULL; |
| err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits); |
| LOGE_IF(err, "error locking src buffer %s", strerror(-err)); |
| |
| uint8_t* dst_bits = NULL; |
| err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits); |
| LOGE_IF(err, "error locking dst buffer %s", strerror(-err)); |
| |
| Region::const_iterator head(reg.begin()); |
| Region::const_iterator tail(reg.end()); |
| if (head != tail && src_bits && dst_bits) { |
| const size_t bpp = bytesPerPixel(src->format); |
| const size_t dbpr = dst->stride * bpp; |
| const size_t sbpr = src->stride * bpp; |
| |
| while (head != tail) { |
| const Rect& r(*head++); |
| ssize_t h = r.height(); |
| if (h <= 0) continue; |
| size_t size = r.width() * bpp; |
| uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; |
| uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp; |
| if (dbpr==sbpr && size==sbpr) { |
| size *= h; |
| h = 1; |
| } |
| do { |
| memcpy(d, s, size); |
| d += dbpr; |
| s += sbpr; |
| } while (--h > 0); |
| } |
| } |
| |
| if (src_bits) |
| src->unlock(); |
| |
| if (dst_bits) |
| dst->unlock(); |
| |
| return err; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| status_t SurfaceTextureClient::lock( |
| ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) |
| { |
| if (mLockedBuffer != 0) { |
| LOGE("Surface::lock failed, already locked"); |
| return INVALID_OPERATION; |
| } |
| |
| if (!mConnectedToCpu) { |
| int err = SurfaceTextureClient::connect(NATIVE_WINDOW_API_CPU); |
| if (err) { |
| return err; |
| } |
| // we're intending to do software rendering from this point |
| setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); |
| } |
| |
| ANativeWindowBuffer* out; |
| status_t err = dequeueBuffer(&out); |
| LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err)); |
| if (err == NO_ERROR) { |
| sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out)); |
| err = lockBuffer(backBuffer.get()); |
| LOGE_IF(err, "lockBuffer (handle=%p) failed (%s)", |
| backBuffer->handle, strerror(-err)); |
| if (err == NO_ERROR) { |
| const Rect bounds(backBuffer->width, backBuffer->height); |
| |
| Region newDirtyRegion; |
| if (inOutDirtyBounds) { |
| newDirtyRegion.set(static_cast<Rect const&>(*inOutDirtyBounds)); |
| newDirtyRegion.andSelf(bounds); |
| } else { |
| newDirtyRegion.set(bounds); |
| } |
| |
| // figure out if we can copy the frontbuffer back |
| const sp<GraphicBuffer>& frontBuffer(mPostedBuffer); |
| const bool canCopyBack = (frontBuffer != 0 && |
| backBuffer->width == frontBuffer->width && |
| backBuffer->height == frontBuffer->height && |
| backBuffer->format == frontBuffer->format); |
| |
| if (canCopyBack) { |
| // copy the area that is invalid and not repainted this round |
| const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion)); |
| if (!copyback.isEmpty()) |
| copyBlt(backBuffer, frontBuffer, copyback); |
| } else { |
| // if we can't copy-back anything, modify the user's dirty |
| // region to make sure they redraw the whole buffer |
| newDirtyRegion.set(bounds); |
| } |
| |
| // keep track of the are of the buffer that is "clean" |
| // (ie: that will be redrawn) |
| mOldDirtyRegion = newDirtyRegion; |
| |
| if (inOutDirtyBounds) { |
| *inOutDirtyBounds = newDirtyRegion.getBounds(); |
| } |
| |
| void* vaddr; |
| status_t res = backBuffer->lock( |
| GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, |
| newDirtyRegion.bounds(), &vaddr); |
| |
| LOGW_IF(res, "failed locking buffer (handle = %p)", |
| backBuffer->handle); |
| |
| mLockedBuffer = backBuffer; |
| outBuffer->width = backBuffer->width; |
| outBuffer->height = backBuffer->height; |
| outBuffer->stride = backBuffer->stride; |
| outBuffer->format = backBuffer->format; |
| outBuffer->bits = vaddr; |
| } |
| } |
| return err; |
| } |
| |
| status_t SurfaceTextureClient::unlockAndPost() |
| { |
| if (mLockedBuffer == 0) { |
| LOGE("Surface::unlockAndPost failed, no locked buffer"); |
| return INVALID_OPERATION; |
| } |
| |
| status_t err = mLockedBuffer->unlock(); |
| LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle); |
| |
| err = queueBuffer(mLockedBuffer.get()); |
| LOGE_IF(err, "queueBuffer (handle=%p) failed (%s)", |
| mLockedBuffer->handle, strerror(-err)); |
| |
| mPostedBuffer = mLockedBuffer; |
| mLockedBuffer = 0; |
| return err; |
| } |
| |
| }; // namespace android |