Fix improper clipping after a save()

Change-Id: I13426a67f20d77e2710bd500d82884098f4be97c
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 3c36f95..cc8e6bc 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -177,7 +177,7 @@
 }
 
 void OpenGLRenderer::prepare() {
-    mSnapshot = mFirstSnapshot;
+    mSnapshot = new Snapshot(mFirstSnapshot);
     mSaveCount = 0;
 
     glDisable(GL_SCISSOR_TEST);
@@ -188,7 +188,7 @@
     glEnable(GL_SCISSOR_TEST);
     glScissor(0, 0, mWidth, mHeight);
 
-    mSnapshot->clipRect.set(0.0f, 0.0f, mWidth, mHeight);
+    mSnapshot->setClip(0.0f, 0.0f, mWidth, mHeight);
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -569,6 +569,7 @@
 
     chooseBlending(true, mode);
     bindTexture(mFontRenderer.getTexture(), GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, 0);
+    glUniform1i(mCurrentProgram->getUniform("sampler"), 0);
 
     int texCoordsSlot = mCurrentProgram->getAttrib("texCoords");
     glEnableVertexAttribArray(texCoordsSlot);
diff --git a/libs/hwui/Snapshot.h b/libs/hwui/Snapshot.h
index 020bdb0..399ae68 100644
--- a/libs/hwui/Snapshot.h
+++ b/libs/hwui/Snapshot.h
@@ -57,8 +57,13 @@
             flags(0),
             previous(s),
             layer(NULL),
-            fbo(s->fbo),
-            localClip(s->localClip) {
+            fbo(s->fbo) {
+        if ((s->flags & Snapshot::kFlagClipSet) &&
+                !(s->flags & Snapshot::kFlagDirtyLocalClip)) {
+            localClip.set(s->localClip);
+        } else {
+            flags |= Snapshot::kFlagDirtyLocalClip;
+        }
     }
 
     /**
diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml
index 80480db..f917dd5 100644
--- a/tests/HwAccelerationTest/AndroidManifest.xml
+++ b/tests/HwAccelerationTest/AndroidManifest.xml
@@ -124,6 +124,15 @@
                 <category android:name="android.intent.category.LAUNCHER" />
             </intent-filter>
         </activity>
+        
+        <activity
+                android:name="MoreShadersActivity"
+                android:label="_Shaders2">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
                 
     </application>
 </manifest>
diff --git a/tests/HwAccelerationTest/src/com/google/android/test/hwui/MoreShadersActivity.java b/tests/HwAccelerationTest/src/com/google/android/test/hwui/MoreShadersActivity.java
new file mode 100644
index 0000000..8ee3117
--- /dev/null
+++ b/tests/HwAccelerationTest/src/com/google/android/test/hwui/MoreShadersActivity.java
@@ -0,0 +1,135 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.google.android.test.hwui;
+
+import android.app.Activity;
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.BitmapShader;
+import android.graphics.Canvas;
+import android.graphics.Color;
+import android.graphics.ComposeShader;
+import android.graphics.LinearGradient;
+import android.graphics.Matrix;
+import android.graphics.Paint;
+import android.graphics.PorterDuff;
+import android.graphics.Shader;
+import android.os.Bundle;
+import android.view.View;
+
+@SuppressWarnings({"UnusedDeclaration"})
+public class MoreShadersActivity extends Activity {
+    @Override
+    protected void onCreate(Bundle savedInstanceState) {
+        super.onCreate(savedInstanceState);
+
+        setContentView(new ShadersView(this));
+    }
+
+    static class ShadersView extends View {
+        private BitmapShader mScaledShader;
+        private int mTexWidth;
+        private int mTexHeight;
+        private Paint mPaint;
+        private float mDrawWidth;
+        private float mDrawHeight;
+        private LinearGradient mHorGradient;
+        private LinearGradient mVertGradient;
+        private ComposeShader mComposeShader;
+        private ComposeShader mCompose2Shader;
+        private Paint mLargePaint;
+        private BitmapShader mScaled2Shader;
+
+        ShadersView(Context c) {
+            super(c);
+
+            Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1);
+            mTexWidth = texture.getWidth();
+            mTexHeight = texture.getHeight();
+            mDrawWidth = mTexWidth * 2.2f;
+            mDrawHeight = mTexHeight * 1.2f;
+
+            mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR,
+                    Shader.TileMode.MIRROR);
+            Matrix m2 = new Matrix();
+            m2.setScale(0.5f, 0.5f);
+            mScaledShader.setLocalMatrix(m2);
+            
+            mScaled2Shader = new BitmapShader(texture, Shader.TileMode.MIRROR,
+                    Shader.TileMode.MIRROR);
+            Matrix m3 = new Matrix();
+            m3.setScale(0.1f, 0.1f);
+            mScaled2Shader.setLocalMatrix(m3);
+
+            mHorGradient = new LinearGradient(0.0f, 0.0f, mDrawWidth, 0.0f,
+                    Color.RED, 0x7f00ff00, Shader.TileMode.CLAMP);
+            
+            mVertGradient = new LinearGradient(0.0f, 0.0f, 0.0f, mDrawHeight / 2.0f,
+                    Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR);
+
+            mComposeShader = new ComposeShader(mScaledShader, mHorGradient,
+                    PorterDuff.Mode.SRC_OVER);
+            mCompose2Shader = new ComposeShader(mHorGradient, mScaledShader,
+                    PorterDuff.Mode.SRC_OUT);
+
+            mLargePaint = new Paint();
+            mLargePaint.setAntiAlias(true);
+            mLargePaint.setTextSize(36.0f);
+            mLargePaint.setColor(0xff000000);
+            
+            mPaint = new Paint();
+        }
+
+        @Override
+        protected void onDraw(Canvas canvas) {
+            super.onDraw(canvas);
+            canvas.drawRGB(255, 255, 255);
+
+            canvas.save();
+            canvas.translate(40.0f, 40.0f);
+
+            mPaint.setShader(mComposeShader);
+            canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint);
+            
+            canvas.translate(0.0f, 40.0f + mDrawHeight);
+            mPaint.setShader(mCompose2Shader);
+            canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint);
+
+            canvas.restore();
+
+            canvas.drawText("OpenGL rendering", 0.0f, 20.0f, mLargePaint);
+            canvas.save();
+            canvas.translate(40.0f + mDrawWidth + 40.0f, 40.0f);
+
+            //mLargePaint.setShader(mHorGradient);
+            canvas.drawText("OpenGL rendering", 0.0f, 20.0f, mLargePaint);
+            
+            mLargePaint.setShader(mScaled2Shader);
+            canvas.drawText("OpenGL rendering", 0.0f, 60.0f, mLargePaint);
+            
+            mLargePaint.setShader(mCompose2Shader);
+            canvas.drawText("OpenGL rendering", 0.0f, 100.0f, mLargePaint);
+            
+            canvas.translate(0.0f, 40.0f + mDrawHeight);
+            mLargePaint.setShader(mVertGradient);
+            canvas.drawText("OpenGL rendering", 0.0f, 20.0f, mLargePaint);
+            
+            canvas.restore();
+        }
+    }
+}