Create private properties on GLCanvas for experimentation with 3d
Change-Id: I17772f61efce727cb4c1111f4d97f58c741786b8
diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h
index 963965d..01e8d84 100644
--- a/libs/hwui/Caches.h
+++ b/libs/hwui/Caches.h
@@ -353,6 +353,14 @@
PFNGLLABELOBJECTEXTPROC setLabel;
PFNGLGETOBJECTLABELEXTPROC getLabel;
+ // TEMPORARY properties
+ void initTempProperties();
+ void setTempProperty(const char* name, const char* value);
+ bool propertyEnable3d;
+ bool propertyDirtyViewport; // flag set when dirtying the viewport
+ float propertyCameraDistance;
+ int propertyShadowStrength;
+
private:
enum OverdrawColorSet {
kColorSet_Default = 0,