Use audio_stream_type_t consistently
At native level it was a mixture of audio_stream_type_t, int, uint32_t,
and uint8_t. Java is still int. Also fixed a couple of hard-coded -1
instead of AUDIO_STREAM_DEFAULT, and in startToneCommand a hard-coded 0
instead of AUDIO_STREAM_VOICE_CALL.
Change-Id: Ia33bfd70edca8c2daec9052984b369cd8eee2a83
diff --git a/core/jni/android_media_AudioTrack.cpp b/core/jni/android_media_AudioTrack.cpp
index d921685..4aa49f4 100644
--- a/core/jni/android_media_AudioTrack.cpp
+++ b/core/jni/android_media_AudioTrack.cpp
@@ -75,7 +75,7 @@
sp<MemoryHeapBase> mMemHeap;
sp<MemoryBase> mMemBase;
audiotrack_callback_cookie mCallbackData;
- int mStreamType;
+ audio_stream_type_t mStreamType;
AudioTrackJniStorage() {
mCallbackData.audioTrack_class = 0;
@@ -175,11 +175,11 @@
int afSampleRate;
int afFrameCount;
- if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
+ if (AudioSystem::getOutputFrameCount(&afFrameCount, (audio_stream_type_t) streamType) != NO_ERROR) {
ALOGE("Error creating AudioTrack: Could not get AudioSystem frame count.");
return AUDIOTRACK_ERROR_SETUP_AUDIOSYSTEM;
}
- if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
+ if (AudioSystem::getOutputSamplingRate(&afSampleRate, (audio_stream_type_t) streamType) != NO_ERROR) {
ALOGE("Error creating AudioTrack: Could not get AudioSystem sampling rate.");
return AUDIOTRACK_ERROR_SETUP_AUDIOSYSTEM;
}