Improve javadoc for rotationAnimation.

Clarified use of rotationAnimation. Did not add a comment
for ROTATION_ANIMATION_CHANGED as that would be inconsistent
with the other twelve <parameter>_CHANGED flags that it
follows in the source code.

Fixes bug 8657715.

Change-Id: I03b5caf3d6a93ca0044f58485c94c7a600e835a8
diff --git a/core/java/android/view/WindowManager.java b/core/java/android/view/WindowManager.java
index 48630a4..9c1b7a0 100644
--- a/core/java/android/view/WindowManager.java
+++ b/core/java/android/view/WindowManager.java
@@ -1276,10 +1276,11 @@
         public static final int ROTATION_ANIMATION_JUMPCUT = 2;
 
         /**
-         * Define the animation used on this window for entry or exit following
-         * a rotation. This only works if the incoming and outgoing topmost
+         * Define the exit and entry animations used on this window when the device is rotated.
+         * This only has an affect if the incoming and outgoing topmost
          * opaque windows have the #FLAG_FULLSCREEN bit set and are not covered
-         * by other windows.
+         * by other windows. All other situations default to the
+         * {@link #ROTATION_ANIMATION_ROTATE} behavior.
          * 
          * @see #ROTATION_ANIMATION_ROTATE
          * @see #ROTATION_ANIMATION_CROSSFADE
@@ -1364,7 +1365,7 @@
         /**
          * Control special features of the input subsystem.
          *
-         * @see #INPUT_FEATURE_DISABLE_TOUCH_PAD_GESTURES
+         * @see #INPUT_FEATURE_DISABLE_POINTER_GESTURES
          * @see #INPUT_FEATURE_NO_INPUT_CHANNEL
          * @see #INPUT_FEATURE_DISABLE_USER_ACTIVITY
          * @hide