| /* | 
 |  * Copyright (C) 2014 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 | #ifndef DRAWFRAMETASK_H | 
 | #define DRAWFRAMETASK_H | 
 |  | 
 | #include <vector> | 
 |  | 
 | #include <utils/Condition.h> | 
 | #include <utils/Mutex.h> | 
 | #include <utils/StrongPointer.h> | 
 |  | 
 | #include "RenderTask.h" | 
 |  | 
 | #include "../Rect.h" | 
 | #include "../TreeInfo.h" | 
 |  | 
 | namespace android { | 
 | namespace uirenderer { | 
 |  | 
 | class DeferredLayerUpdater; | 
 | class DisplayListData; | 
 | class RenderNode; | 
 |  | 
 | namespace renderthread { | 
 |  | 
 | class CanvasContext; | 
 | class RenderThread; | 
 |  | 
 | enum SyncResult { | 
 |     kSync_OK = 0, | 
 |     kSync_UIRedrawRequired = 1 << 0, | 
 |     kSync_LostSurfaceRewardIfFound = 1 << 1, | 
 | }; | 
 |  | 
 | /* | 
 |  * This is a special Super Task. It is re-used multiple times by RenderProxy, | 
 |  * and contains state (such as layer updaters & new DisplayListDatas) that is | 
 |  * tracked across many frames not just a single frame. | 
 |  * It is the sync-state task, and will kick off the post-sync draw | 
 |  */ | 
 | class DrawFrameTask : public RenderTask { | 
 | public: | 
 |     DrawFrameTask(); | 
 |     virtual ~DrawFrameTask(); | 
 |  | 
 |     void setContext(RenderThread* thread, CanvasContext* context); | 
 |  | 
 |     void pushLayerUpdate(DeferredLayerUpdater* layer); | 
 |     void removeLayerUpdate(DeferredLayerUpdater* layer); | 
 |  | 
 |     void setDensity(float density) { mDensity = density; } | 
 |     int drawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos); | 
 |  | 
 |     virtual void run(); | 
 |  | 
 | private: | 
 |     void postAndWait(); | 
 |     bool syncFrameState(TreeInfo& info); | 
 |     void unblockUiThread(); | 
 |  | 
 |     Mutex mLock; | 
 |     Condition mSignal; | 
 |  | 
 |     RenderThread* mRenderThread; | 
 |     CanvasContext* mContext; | 
 |  | 
 |     /********************************************* | 
 |      *  Single frame data | 
 |      *********************************************/ | 
 |     nsecs_t mFrameTimeNanos; | 
 |     nsecs_t mRecordDurationNanos; | 
 |     float mDensity; | 
 |     std::vector< sp<DeferredLayerUpdater> > mLayers; | 
 |  | 
 |     int mSyncResult; | 
 | }; | 
 |  | 
 | } /* namespace renderthread */ | 
 | } /* namespace uirenderer */ | 
 | } /* namespace android */ | 
 |  | 
 | #endif /* DRAWFRAMETASK_H */ |