Remove delay before performing drop down item click

We don't show the ripple on press for bounded ripples any more, so there's
no reason to delay the click.

Also adds method annotations.

Bug: 25849904
Bug: 25821164
Change-Id: I4f493b369deb00a19345a319befa277170d09a15
diff --git a/core/java/android/widget/DropDownListView.java b/core/java/android/widget/DropDownListView.java
index 2fb2101..02f7e7a 100644
--- a/core/java/android/widget/DropDownListView.java
+++ b/core/java/android/widget/DropDownListView.java
@@ -19,18 +19,10 @@
 
 import com.android.internal.widget.AutoScrollHelper.AbsListViewAutoScroller;
 
-import android.animation.Animator;
-import android.animation.AnimatorListenerAdapter;
-import android.animation.ObjectAnimator;
+import android.annotation.NonNull;
 import android.content.Context;
-import android.graphics.drawable.Drawable;
-import android.util.IntProperty;
 import android.view.MotionEvent;
 import android.view.View;
-import android.view.animation.AccelerateDecelerateInterpolator;
-import android.widget.TextView;
-import android.widget.ListView;
-
 
 /**
  * Wrapper class for a ListView. This wrapper can hijack the focus to
@@ -41,26 +33,6 @@
  * @hide
  */
 public class DropDownListView extends ListView {
-    /** Duration in milliseconds of the drag-to-open click animation. */
-    private static final long CLICK_ANIM_DURATION = 150;
-
-    /** Target alpha value for drag-to-open click animation. */
-    private static final int CLICK_ANIM_ALPHA = 0x80;
-
-    /** Wrapper around Drawable's <code>alpha</code> property. */
-    private static final IntProperty<Drawable> DRAWABLE_ALPHA =
-            new IntProperty<Drawable>("alpha") {
-                @Override
-                public void setValue(Drawable object, int value) {
-                    object.setAlpha(value);
-                }
-
-                @Override
-                public Integer get(Drawable object) {
-                    return object.getAlpha();
-                }
-            };
-
     /*
      * WARNING: This is a workaround for a touch mode issue.
      *
@@ -99,9 +71,6 @@
     /** Whether to force drawing of the pressed state selector. */
     private boolean mDrawsInPressedState;
 
-    /** Current drag-to-open click animation, if any. */
-    private Animator mClickAnimation;
-
     /** Helper for drag-to-open auto scrolling. */
     private AbsListViewAutoScroller mScrollHelper;
 
@@ -110,7 +79,7 @@
      *
      * @param context this view's context
      */
-    public DropDownListView(Context context, boolean hijackFocus) {
+    public DropDownListView(@NonNull Context context, boolean hijackFocus) {
         this(context, hijackFocus, com.android.internal.R.attr.dropDownListViewStyle);
     }
 
@@ -119,7 +88,7 @@
      *
      * @param context this view's context
      */
-    public DropDownListView(Context context, boolean hijackFocus, int defStyleAttr) {
+    public DropDownListView(@NonNull Context context, boolean hijackFocus, int defStyleAttr) {
         super(context, null, defStyleAttr);
         mHijackFocus = hijackFocus;
         // TODO: Add an API to control this
@@ -132,7 +101,7 @@
     }
 
     @Override
-    public boolean onHoverEvent(MotionEvent ev) {
+    public boolean onHoverEvent(@NonNull MotionEvent ev) {
         // Allow the super class to handle hover state management first.
         final boolean handled = super.onHoverEvent(ev);
 
@@ -169,7 +138,7 @@
      * @param activePointerId id of the pointer that activated forwarding
      * @return whether the event was handled
      */
-    public boolean onForwardedEvent(MotionEvent event, int activePointerId) {
+    public boolean onForwardedEvent(@NonNull MotionEvent event, int activePointerId) {
         boolean handledEvent = true;
         boolean clearPressedItem = false;
 
@@ -201,7 +170,8 @@
                 handledEvent = true;
 
                 if (actionMasked == MotionEvent.ACTION_UP) {
-                    clickPressedItem(child, position);
+                    final long id = getItemIdAtPosition(position);
+                    performItemClick(child, position, id);
                 }
                 break;
         }
@@ -234,30 +204,6 @@
         this.mListSelectionHidden = listSelectionHidden;
     }
 
-    /**
-     * Starts an alpha animation on the selector. When the animation ends,
-     * the list performs a click on the item.
-     */
-    private void clickPressedItem(final View child, final int position) {
-        final long id = getItemIdAtPosition(position);
-        final Animator anim = ObjectAnimator.ofInt(
-                mSelector, DRAWABLE_ALPHA, 0xFF, CLICK_ANIM_ALPHA, 0xFF);
-        anim.setDuration(CLICK_ANIM_DURATION);
-        anim.setInterpolator(new AccelerateDecelerateInterpolator());
-        anim.addListener(new AnimatorListenerAdapter() {
-                @Override
-            public void onAnimationEnd(Animator animation) {
-                performItemClick(child, position, id);
-            }
-        });
-        anim.start();
-
-        if (mClickAnimation != null) {
-            mClickAnimation.cancel();
-        }
-        mClickAnimation = anim;
-    }
-
     private void clearPressedItem() {
         mDrawsInPressedState = false;
         setPressed(false);
@@ -267,14 +213,9 @@
         if (motionView != null) {
             motionView.setPressed(false);
         }
-
-        if (mClickAnimation != null) {
-            mClickAnimation.cancel();
-            mClickAnimation = null;
-        }
     }
 
-    private void setPressedItem(View child, int position, float x, float y) {
+    private void setPressedItem(@NonNull View child, int position, float x, float y) {
         mDrawsInPressedState = true;
 
         // Ordering is essential. First, update the container's pressed state.
@@ -311,11 +252,6 @@
         // Refresh the drawable state to reflect the new pressed state,
         // which will also update the selector state.
         refreshDrawableState();
-
-        if (mClickAnimation != null) {
-            mClickAnimation.cancel();
-            mClickAnimation = null;
-        }
     }
 
     @Override