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+<body>
+<p>Android MIDI User Guide</p>
+
+<h1 id=overview>Overview</h1>
+
+
+<p>This document describes how to use the Android MIDI API in Java.</p>
+
+<p>The Android MIDI package allows users to:</p>
+
+<ul>
+  <li> Connect a MIDI keyboard to Android to play a synthesizer or drive music apps.
+  <li> Connect alternative MIDI controllers to Android.
+  <li> Drive external MIDI synths from Android.
+  <li> Drive external peripherals, lights, show control, etc from Android.
+  <li> Generate music dynamically from games or music creation apps.
+  <li> Generate MIDI messages in one app and send them to a second app.
+  <li> Use an Android device running in <em>peripheral mode</em> as a multitouch controller connected to a laptop.
+</ul>
+
+<h2 id=the_api_features_include>The API features include:</h2>
+
+
+<ul>
+  <li> Enumeration of currently available devices. Information includes name, vendor,
+capabilities, etc.
+  <li> Provide notification when MIDI devices are plugged in or unplugged.
+  <li> Support efficient transmission of single or multiple short 1-3 byte MIDI
+messages.
+  <li> Support transmission of arbitrary length data for SysEx, etc.
+  <li> Timestamps to avoid jitter.
+  <li> Support direction connection or “patching” of devices for lower latency.
+</ul>
+
+<h2 id=transports_supported>Transports Supported</h2>
+
+
+<p>The API is “transport agnostic”. But there are several transports currently
+supported:</p>
+
+<ul>
+  <li> USB
+  <li> software routing
+  <li> BTLE
+</ul>
+
+<h1 id=android_midi_terminology>Android MIDI Terminology</h1>
+
+
+<h2 id=terminology>Terminology</h2>
+
+
+<p>A <strong>Device</strong> is a MIDI capable object that has zero or more InputPorts and OutputPorts.</p>
+
+<p>An <strong>InputPort</strong> has 16 channels and can <strong>receive</strong> MIDI messages from an OutputPort or an app.</p>
+
+<p>An <strong>OutputPort</strong> has 16 channels and can <strong>send</strong> MIDI messages to an InputPort or an app.</p>
+
+<p><strong>MidiService</strong> is a centralized process that keeps track of all devices and brokers
+communication between them.</p>
+
+<p><strong>MidiManager</strong> is a class that the application or a device manager calls to communicate with
+the MidiService.</p>
+
+<h1 id=writing_a_midi_application>Writing a MIDI Application</h1>
+
+
+<h2 id=the_midimanager>The MidiManager</h2>
+
+
+<p>The primary class for accessing the MIDI package is through the MidiManager.</p>
+
+<pre class=prettyprint>
+MidiManager m = (MidiManager)context.getSystemService(Context.MIDI_SERVICE);
+</pre>
+
+
+<h2 id=get_list_of_already_plugged_in_entities>Get List of Already Plugged In Entities</h2>
+
+
+<p>When an app starts, it can get a list of all the available MIDI devices. This
+information can be presented to a user, allowing them to choose a device.</p>
+
+<pre class=prettyprint>
+MidiDeviceInfo[] infos = m.getDeviceList();
+</pre>
+
+
+<h2 id=notification_of_midi_devices_hotplug_events>Notification of MIDI Devices HotPlug Events</h2>
+
+
+<p>The application can request notification when, for example, keyboards are
+plugged in or unplugged.</p>
+
+<pre class=prettyprint>
+m.registerDeviceCallback(new MidiManager.DeviceCallback() {
+    public void onDeviceAdded( MidiDeviceInfo info ) {
+      ...
+    }
+    public void onDeviceRemoved( MidiDeviceInfo info ) {
+      ...
+    }
+  });
+</pre>
+
+
+<h2 id=device_and_port_information>Device and Port Information</h2>
+
+
+<p>You can query the number of input and output ports.</p>
+
+<pre class=prettyprint>
+int numInputs = info.getInputPortCount();
+int numOutputs = info.getOutputPortCount();
+</pre>
+
+
+<p>Note that “input” and “output” are from the standpoint of the device. So a
+synthesizer will have an “input” port that receives messages. A keyboard will
+have an “output” port that sends messages.</p>
+
+<p>The MidiDeviceInfo has a bundle of properties.</p>
+
+<pre class=prettyprint>
+Bundle properties = info.getProperties();
+String manufacturer = properties
+      .getString(MidiDeviceInfo.PROPERTY_MANUFACTURER);
+</pre>
+
+
+<p>Other properties include PROPERTY_PRODUCT, PROPERTY_NAME,
+PROPERTY_SERIAL_NUMBER</p>
+
+<p>You can get the names of the ports from a PortInfo object.</p>
+
+<pre class=prettyprint>
+PortInfo portInfo = info.getInputPortInfo(i);
+String portName = portInfo.getName();
+</pre>
+
+
+<h2 id=open_a_midi_device>Open a MIDI Device</h2>
+
+
+<p>To access a MIDI device you need to open it first. The open is asynchronous so
+you need to provide a callback for completion. You can specify an optional
+Handler if you want the callback to occur on a specific Thread.</p>
+
+<pre class=prettyprint>
+m.openDevice(info, new MidiManager.DeviceOpenCallback() {
+    &#64;Override
+    public void onDeviceOpened(MidiDeviceInfo deviceInfo,
+            MidiDevice device) {
+        if (device == null) {
+            Log.e(TAG, "could not open " + deviceInfo);
+        } else {
+            ...
+        }, new Handler(Looper.getMainLooper())
+    );
+</pre>
+
+
+<h2 id=open_a_midi_input_port>Open a MIDI Input Port</h2>
+
+
+<p>If you want to send a message to a MIDI Device then you need to open an “input”
+port with exclusive access.</p>
+
+<pre class=prettyprint>
+MidiInputPort inputPort = device.openInputPort(index);
+</pre>
+
+
+<h2 id=send_a_noteon>Send a NoteOn</h2>
+
+
+<p>MIDI messages are sent as byte arrays. Here we encode a NoteOn message.</p>
+
+<pre class=prettyprint>
+byte[] buffer = new buffer[64];
+int numBytes = 0;
+buffer[numBytes++] = 0x90 + channel; // note on
+buffer[numBytes++] = pitch;
+buffer[numBytes++] = velocity;
+int offset = 0;
+// post is non-blocking
+inputPort.send(buffer, offset, numBytes);
+</pre>
+
+
+<p>Sometimes it is convenient to send MIDI messages with a timestamp. By
+scheduling events in the future we can mask scheduling jitter. Android MIDI
+timestamps are based on the monotonic nanosecond system timer. This is
+consistent with the other audio and input timers.</p>
+
+<p>Here we send a message with a timestamp 2 seconds in the future.</p>
+
+<pre class=prettyprint>
+long now = System.nanoTime();
+long future = now + (2 * 1000000000);
+inputPort.sendWithTimestamp(buffer, offset, numBytes, future);
+</pre>
+
+
+<p>If you want to cancel events that you have scheduled in the future then call
+flush().</p>
+
+<pre class=prettyprint>
+inputPort.flush(); // discard events
+</pre>
+
+
+<p>If there were any MIDI NoteOff message left in the buffer then they will be
+discarded and you may get stuck notes. So we recommend sending “all notes off”
+after doing a flush.</p>
+
+<h2 id=receive_a_note>Receive a Note</h2>
+
+
+<p>To receive MIDI data from a device you need to extend MidiReceiver. Then
+connect your receiver to an output port of the device.</p>
+
+<pre class=prettyprint>
+class MyReceiver extends MidiReceiver {
+    public void onReceive(byte[] data, int offset,
+            int count, long timestamp) throws IOException {
+        // parse MIDI or whatever
+    }
+}
+MidiOutputPort outputPort = device.openOutputPort(index);
+outputPort.connect(new MyReceiver());
+</pre>
+
+
+<p>The data that arrives is not validated or aligned in any particular way. It is
+raw MIDI data and can contain multiple messages or partial messages. It might
+contain System Real-Time messages, which can be interleaved inside other
+messages. Some applications have their own MIDI parsers so pre-parsing the data
+would be redundant. If an application wants the data parsed and aligned then
+they can use the MidiFramer utility.</p>
+
+<h1 id=creating_a_midi_virtual_device_service>Creating a MIDI Virtual Device Service</h1>
+
+
+<p>An app can provide a MIDI Service that can be used by other apps. For example,
+an app can provide a custom synthesizer that other apps can send messages to. </p>
+
+<h2 id=manifest_files>Manifest Files</h2>
+
+
+<p>An app declares that it will function as a MIDI server in the
+AndroidManifest.xml file.</p>
+
+<pre class=prettyprint>
+&lt;service android:name="<strong>MySynthDeviceService</strong>">
+  &lt;intent-filter>
+    &lt;action android:name="android.media.midi.MidiDeviceService" />
+  &lt;/intent-filter>
+  &lt;meta-data android:name="android.media.midi.MidiDeviceService"
+      android:resource="@xml/<strong>synth_device_info</strong>" />
+&lt;/service>
+</pre>
+
+
+<p>The details of the resource in this example is stored in
+“res/xml/synth_device_info.xml”.</p>
+
+<pre class=prettyprint>
+&lt;devices>
+    &lt;device manufacturer="MyCompany" product="MidiSynthBasic">
+        &lt;input-port name="input" />
+    &lt;/device>
+&lt;/devices>
+</pre>
+
+
+<h2 id=extend_midideviceservice>Extend MidiDeviceService</h2>
+
+
+<p>You then define your server by extending android.media.midi.MidiDeviceService.
+Let’s assume you have a MySynthEngine class that extends MidiReceiver.</p>
+
+<pre class=prettyprint>
+import android.media.midi.MidiDeviceService;
+import android.media.midi.MidiDeviceStatus;
+import android.media.midi.MidiReceiver;
+
+public class MidiSynthDeviceService extends MidiDeviceService {
+    private static final String TAG = "MidiSynthDeviceService";
+    private MySynthEngine mSynthEngine = new MySynthEngine();
+    &#64;Override
+    public void onCreate() {
+        super.onCreate();
+    }
+
+    &#64;Override
+    public void onDestroy() {
+        mSynthEngine.stop();
+        super.onDestroy();
+    }
+
+    &#64;Override
+    // Declare the receivers associated with your input ports.
+    public MidiReceiver[] onGetInputPortReceivers() {
+        return new MidiReceiver[] { mSynthEngine };
+    }
+
+    /**
+     * This will get called when clients connect or disconnect.
+     * You can use it to turn on your synth only when needed.
+     */
+    &#64;Override
+    public void onDeviceStatusChanged(MidiDeviceStatus status) {
+        if (status.isInputPortOpen(0)) {
+            mSynthEngine.start();
+        } else {
+            mSynthEngine.stop();
+        }
+    }
+}
+</pre>
+</body>
+</html>